Professional Documents
Culture Documents
Lastexception 63846811790
Lastexception 63846811790
><root>
<report><version>2</version><sessionid>85bd59e97855865465fd9d00</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-03-
22 12:04:51</createtime><buildsignature>Local.Unknown.Unknown.1.105.345.1020-
1.300.000.179.Release</buildsignature><categoryid>asm.py:1081</
categoryid><desyncid>85bd59e97855865465fd9d00</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 694)>: Attempt to traverse
between two states (pickup -> exit) where no valid path exists! Actors {'x':
(<weakref at 0x00007FF47C4058E8; to 'object_sim' at 0x00007FF47024BD10>,
None, <AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at
0x00007FF49A371578; to 'book_FunOnly_Butler' at 0x00007FF47AFEDC10>, None,
<AnimationParticipant.CONTAINER = 102>)} source_interaction =
running carry_holdobject:87 on
book_FunOnly_Butler:0x0d95128025c80072 running interaction = running
Put_Item_In_My_Inventory:293 on None) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224,
in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 426, in do_transition_animation File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_postures.py", line 808, in
append_exit_to_arb File "T:\InGame\Gameplay\Scripts\Server\postures\
posture.py", line 2700, in append_exit_to_arb File "T:\InGame\Gameplay\
Scripts\Server\animation\asm.py", line 1081, in request RuntimeError:
ASM :: Carry_GenericObject (HANDLE :: 694)>: Attempt to traverse between two
states (pickup -> exit) where no valid path exists! Actors {'x': (<weakref at
0x00007FF47C4058E8; to 'object_sim' at 0x00007FF47024BD10>, None,
<AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at
0x00007FF49A371578; to 'book_FunOnly_Butler' at 0x00007FF47AFEDC10>, None,
<AnimationParticipant.CONTAINER = 102>)} source_interaction =
running carry_holdobject:87 on book_FunOnly_Butler:0x0d95128025c80072running
interaction = running Put_Item_In_My_Inventory:293 on Nonertim=0 Client
Session Time: 27.98 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 13,152,0,5665 Modded: False SystemInfo:
Windows 11 10.0.22631 GPU: Intel(R) UHD Graphics igdumdim64.dll 30.0.100.9805,
GUID: D7B78E66-D938-11CF-B051-F1E1AEC2D335 </desyncdata></report>
<report><version>2</version><sessionid>85bd59e97855865465fd9d00</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-03-
22 12:05:14</createtime><buildsignature>Local.Unknown.Unknown.1.105.345.1020-
1.300.000.179.Release</buildsignature><categoryid>asm.py:1081</
categoryid><desyncid>85bd59e97855865465fd9d00</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 1495)>: Attempt to traverse
between two states (pickup -> exit) where no valid path exists! Actors {'x':
(<weakref at 0x00007FF47C4058E8; to 'object_sim' at 0x00007FF47024BD10>,
None, <AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at
0x00007FF49B2BD470; to 'book_FunOnly_Butler' at 0x00007FF4F2AD1C50>, None,
<AnimationParticipant.CONTAINER = 102>)} source_interaction =
running carry_holdobject:509 on
book_FunOnly_Butler:0x0d95128025e800a8 running interaction = running
Put_Item_In_My_Inventory:572 on None) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224,
in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 426, in do_transition_animation File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_postures.py", line 808, in
append_exit_to_arb File "T:\InGame\Gameplay\Scripts\Server\postures\
posture.py", line 2700, in append_exit_to_arb File "T:\InGame\Gameplay\
Scripts\Server\animation\asm.py", line 1081, in request RuntimeError:
ASM :: Carry_GenericObject (HANDLE :: 1495)>: Attempt to traverse between two
states (pickup -> exit) where no valid path exists! Actors {'x': (<weakref at
0x00007FF47C4058E8; to 'object_sim' at 0x00007FF47024BD10>, None,
<AnimationParticipant.ACTOR = 101>), 'carryObject': (<weakref at
0x00007FF49B2BD470; to 'book_FunOnly_Butler' at 0x00007FF4F2AD1C50>, None,
<AnimationParticipant.CONTAINER = 102>)} source_interaction =
running carry_holdobject:509 on book_FunOnly_Butler:0x0d95128025e800a8running
interaction = running Put_Item_In_My_Inventory:572 on Nonertim=0 Client
Session Time: 27.98 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1
Origin Version: 13,152,0,5665 Modded: False SystemInfo:
Windows 11 10.0.22631 GPU: Intel(R) UHD Graphics igdumdim64.dll 30.0.100.9805,
GUID: D7B78E66-D938-11CF-B051-F1E1AEC2D335 </desyncdata></report>
<report><version>2</version><sessionid>85bd59e97855865465fd9d00</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-03-
22 13:14:00</createtime><buildsignature>Local.Unknown.Unknown.1.105.345.1020-
1.300.000.179.Release</buildsignature><categoryid>posture.py:2471</
categoryid><desyncid>85bd59e97855865465fd9d00</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Unknown timeline: Exception running Element
(RuntimeError: Posture Exit(swim:1629) called multiple times without a paired entry
or never called (PrimitiveCreated: False). Sim ID: 742269851335727199. Last
affordance: None. Current lot description id: 213427.) Traceback (most
recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 219, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\
Server\postures\posture.py", line 2471, in _do_end File "T:\InGame\
Gameplay\Scripts\Server\postures\posture.py", line 2458, in get_endRuntimeError:
Posture Exit(swim:1629) called multiple times without a paired entry or never
called (PrimitiveCreated: False). Sim ID: 742269851335727199. Last affordance:
None. Current lot description id: 213427.rtim=0 Client Session Time:
27.98 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin
Version: 13,152,0,5665 Modded: False SystemInfo: Windows 11
10.0.22631 GPU: Intel(R) UHD Graphics igdumdim64.dll 30.0.100.9805, GUID: D7B78E66-
D938-11CF-B051-F1E1AEC2D335 </desyncdata></report>
</root>