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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>c675248399dff7c265fa236a</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-03-
19 21:27:38</createtime><buildsignature>Local.Unknown.Unknown.1.105.345.1020-
1.300.000.179.Release</buildsignature><categoryid>posture.py:2471</
categoryid><desyncid>c675248399dff7c265fa236a</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: Posture Exit(posture_CarryNothing:1938) called multiple times
without a paired entry or never called (PrimitiveCreated: True). Sim ID:
836845427609763851. Last affordance: &lt;class
'sims4.tuning.instances.sleep_Passive_Coffin'&gt;. Current lot description id:
213427.)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\postures\posture.py", line 2471, in
_do_end&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py",
line 2458, in get_endRuntimeError: Posture Exit(posture_CarryNothing:1938) called
multiple times without a paired entry or never called (PrimitiveCreated: True). Sim
ID: 836845427609763851. Last affordance: &lt;class
'sims4.tuning.instances.sleep_Passive_Coffin'&gt;. Current lot description id:
213427.rtim=0&#13;&#10;Client Session Time: 14.07&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,152,0,5665&#13;
&#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.22631 GPU: Intel(R) UHD
Graphics igdumdim64.dll 30.0.100.9805, GUID: D7B78E66-D938-11CF-B051-
F1E1AEC2D335&#13; &#10;</desyncdata></report>
</root>

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