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T9a-Fb de 2-0 en
T9a-Fb de 2-0 en
Army Book
2nd Edition, version 2.0 - 21st December 2018
Universal Rules
Scent of Blood
The model gains Frenzy and Fearless while Engaged in Combat.
Fleet Commander
The model gains Kraken’s Hide. For each Character with Fleet Commander in the army, a single unit of Corsairs may be
upgraded with Vanguard.
Beast Master
Discipline Tests of all friendly Hydras and Krakens within 12" of one or more Characters with Beast Master are subject
to Minimised Roll.
At the start of each Melee Phase, choose one friendly Hydra, Kraken, or Manticore (the rider is not affected) within 12"
of the Beast Master. This model part must reroll failed to-hit rolls with its Close Combat Attacks during this phase.
Armour
Kraken’s Hide
If mounted, the wearer gains +1 Armour.
If on foot, the wearer gains +2 Armour.
Weapons
Repeater Crossbow: Shooting Weapon.
Range 24", Shots 2, Str 3, AP 1.
Model Rules 2 Ch CM Co R S D M
Cults
Cult General
If the General belongs to a Cult and the Army List does not include any models from any other Cult, then all Dread
Legionnaires, Repeater Auxiliaries, and Corsairs gain the same Cult rules as the army’s General.
Hereditary Spell
Casting Value Range Type Duration Effect
H Crippling Fatigue
Failed to-wound rolls with ⟨Melee Attacks⟩ {Ranged Attacks} against
⟨8+⟩
18” Hex One Turn the target must be rerolled.
{12+}
Model Rules 3 Ch CM Co R S D M
Special Items
Weapon Enchantments Wandering Familiar (50 pts) - Dominant.
Death’s Kiss (85 pts) - Models on foot only. At the start of each friendly Magic Phase, you may
Great Weapon enchantment. place a familiar counter with a 20x20mm base within
Attacks made with this weapon become Magical Attacks 6" of the bearer. This familiar acts (and is subject to the
and gain +1 Strength, +1 Armour Penetration, and Multiple same restrictions) as a model of Standard Height for
Wounds (2). the purpose of drawing Line of Sight. It must be placed
more than 1" away from other models and from
Transcendence (65 pts) Impassable Terrain. Once it is placed, the player must
Hand Weapon, Paired Weapons, Halberd, and Lance declare which Facing of the familiar is its Front Facing.
enchantment. Whenever the bearer casts a non-Bound Spell, they
Attacks made with this weapon become Magical Attacks may choose to use the position of their familiar when
and gain Lethal Strike. For every unsaved wound inflicted drawing Line of Sight and measuring Range, and the
with this weapon, the wielder gains +1 Strength and +1 familiar's Front Arc for Direct spells (they must use all
Armour Penetration for the remainder of the game, to a of these or none at all). At the end of the Magic Phase,
maximum of +2 each. the familiar is removed.
Moraec’s Reaping (55 pts) Amulet of Spite (40 pts) - Wizards only.
Hand Weapon and Paired Weapons enchantment. In each friendly Magic Phase, before Siphon the Veil,
The wielder always has at least Attack Value 4. Attacks the owner gains an additional Magic Dice. In each of
with this weapon become Magical Attacks, gain Death the opponent’s Magic Phases, before Siphon the Veil,
Trance, and always have at least Strength 4 and at least the owner must discard a single Magic Dice.
Armour Penetration 3. For each unsaved wound inflicted
with this weapon, the owner gains one Veil Token. Elixir of Shadows (30 pts) - Assassins only.
One use only. May be activated at the start of any
Armour Enchantments
Round of Combat. Until the end of the phase, the
Terrifying Visage (40 pts) - Standard Height models only.
bearer gains Divine Attacks and must reroll failed
Shield enchantment.
to-wound rolls with its Close Combat Attacks. At the
The bearer gains Distracting while using this Shield.
end of the phase, the bearer loses 1 Health Point with
Seal of the Republic (40 pts) - Models on foot only. no saves of any kind allowed.
Heavy Armour enchantment.
For each unsaved wound inflicted by the wearer’s Close Banner Enchantments
Combat Attacks, the wearer gains +1 to its Armour for the Banner of Gar Daecos (75 pts) - Cannot be taken by
remainder of the game. units that count towards Core.
All friendly units Engaged in the same Combat as the
Artefacts bearer gain Death Trance.
Midnight Cloak (95 pts) - Cannot be taken by models with
Banner of Blood (50 pts)
Towering Presence.
Model parts without Harnessed in the bearer's unit
The wearer gains Devastating Charge (Multiple Wounds
gain Devastating Charge (+1 Att).
(D3)) and Aegis (3+, against Ranged Attacks).
Pendant of Disdain (75 pts) Academy Banner (60 pts) - Dread Legionnaires,
The bearer gains Aegis (4+, against Strength 5 or more). Repeater Auxiliaries, and Corsairs only.
0-3 Banners per Army.
Ring of Shadows (70 pts) R&F models in the bearer's unit gain +1 Armour
If the bearer's unit consists entirely of Standard Height Penetration in the First Round of Combat. Dread
models, Legionnaires, Repeater Auxiliaries, and Corsairs in
● all models in the unit gain Hard Target (1). units within 6" of one or more other units with
● Close Combat Attacks allocated towards models in Academy Banner gain +1 Armour Penetration in the
the bearers unit suffer -1 Offensive Skill. First Round of Combat.
Model Rules 4 Ch CM Co R S D M
Army Organisation
5” 10” 10
Defensive HP Def Res Arm
3 7 3 0 Light Armour
Offensive Att Off Str AP Agi
Model Rules 5 Ch CM Co R S D M
Height: Standard
Captain 155 pts Type: Infantry
single model Base: 20x20mm
5” 10” 9
3 6 3 0 Light Armour
Model Rules 6 Ch CM Co R S D M
Height: Standard
Cult Priest 120 pts Type: Infantry
single model Base: 20x20mm
3 5 3 0 Light Armour
Options: pts
Disciples may take a Close Combat Weapon (one choice
only):
Light Lance 10
Paired Weapons 15
Model Rules 7 Ch CM Co R S D M
Height: Standard
Oracle 170 pts Type: Infantry
single model Base: 20x20mm
3 4 3 0
Model Rules 8 Ch CM Co R S D M
Height: Standard
Assassin 155 pts Type: Infantry
single model Base: 20x20mm
3 7 3 0
The model gains Cult of Nabh, Distracting, and Aegis The model gains Cult of Cadaron and Assassin
(4+, against Melee Attacks). Throwing Weapons (1+).
Poison Effect
Wolfsbane (45 pts) The attack has its Armour Penetration set to 10.
Bloodroot (50 pts) The attack gains +1 Strength, +1 Armour Penetration, and Multiple Wounds (2,
against Character).
Model Rules 9 Ch CM Co R S D M
CHARACTER MOUNTS
Global Adv Mar Dis Model Rules Global Adv Mar Dis Model Rules
C C C C+2 C C 4 C+2
Offensive Att Off Str AP Agi
Offensive Att Off Str AP Agi
Global Adv Mar Dis Model Rules Defensive HP Def Res Arm
Manticore
Dragon
0-1 Mounts per Army
This mount and its rider count
towards Characters. Additionally, This mount and its rider count
Large, Cavalry
this mount counts towards The 50x100mm towards Characters. Additionally,
Menagerie. Gigantic, Beast
this mount counts towards The 50x100mm
Menagerie.
Global Adv Mar Dis Model Rules
Fear, Fly (8”, 16”), Global Adv Mar Dis Model Rules
Ground 6” 12” C
Fly 8” 16” Light Troops,
Towering Presence, Ground 6” 12” C Fly (7”, 14”), Light
Scent of Blood Fly 7” 14” Troops
4 C 5 C+1 6 5 6 4
Offensive Att Off Str AP Agi Offensive Att Off Str AP Agi
Harnessed, Breath
Harnessed, Death Dragon 5 5 6 3 3
Manticore 4 5 5 2 5 Attack (Str 4, AP1,
Trance Flaming Attacks)
Model Rules 10 Ch CM Co R S D M
CORE (at least 25%)
Height: Standard
Dread Legionnaires 165 pts Type: Infantry
15 models, may add up to 35 additional models for 13 pts/model Base: 20x20mm
5” 10” 8 Scoring
Options: pts
May take a Spear 2 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
Height: Standard
Corsairs 160 pts Type: Infantry
10 models, may add up to 25 additional models for 17 pts/model Base: 20x20mm
5” 10” 8 Scoring
Options: pts
May take Paired Weapons 2 / model
May take a Repeater Handbow (4+)* 4 / model
If Cult of Cadaron, additionally 1 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
*0-35 Models with Repeater Handbow (4+) per Army
Model Rules 11 Ch CM Co R S D M
Height: Standard
Blades of Nabh 200 pts Type: Infantry
10 models, may add up to 20 additional models for 20 pts/model Base: 20x20mm
1 2 3 0
Blade of Nabh 2 4 3 0 6 Cult of Nabh, Lightning Reflexes, Poison Attacks, Paired Weapons
Options: pts
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
Height: Standard
Repeater Auxiliaries 190 pts Type: Infantry
10 models, may add up to 20 additional models for 17 pts/model Base: 20x20mm
5” 10” 8 Scoring
1 4 3 0 Light Armour
Options: pts
If Cult of Cadaron, must pay 3 / model
May take a Shield 2 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
Model Rules 12 Ch CM Co R S D M
Height: Standard
Dark Raiders 160 pts 04 Units per
Type: Cavalry
5 models, may add up to 10 additional models for 25 pts/model Army
Base: 25x50mm
1 4 3 1 Light Armour
Dark Raider 1 4 3 0 5 Cult of Cadaron, Killer Instinct, Lightning Reflexes, Light Lance
Elven Horse 1 3 3 0 4 Harnessed
Options: pts
May take a Repeater Crossbow (4+) 8 / model
May take a Shield 4 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
Model Rules 13 Ch CM Co R S D M
RAIDERS (max 30%)
Height: Standard
Raven Cloaks 170 pts 03 Units per Army
Type: Infantry
5 models, may add up to 5 additional models for 33 pts/model 020 Models per Army
Base: 20x20mm
Options: pts
May take a Close Combat Weapon (one choice only):
Great Weapon 3 / model
Paired Weapons 1 / model
May upgrade one model to a Champion 20
Model Rules 14 Ch CM Co R S D M
SPECIAL (no limit)
Height: Standard
Tower Guard 210 pts Type: Infantry
10 models, may add up to 20 additional models for 25 pts/model Base: 20x20mm
1 6 3 0 Heavy Armour
Options: pts
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment*
*If the General has Cult of Olaron, a single Tower Guard Standard Bearer in the
army may take two Banner Enchantments for a combined cost of up to 100 pts.
Height: Standard
Dread Knights 245 pts Type: Cavalry
5 models, may add up to 7 additional models for 48 pts/model 04 Units per
Base: 25x50mm
Army
Options: pts
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
Model Rules 15 Ch CM Co R S D M
Height: Large
Raptor Chariot 195 pts 04 Units per
Type: Construct
single model Army
Base: 50x100mm
4 5 5 2 Heavy Armour
Height: Standard
Harpies 135 pts 03 Units per
Type: Infantry
5 models, may add up to 10 additional models for 14 pts/model Army
Base: 20x20mm
Harpy 2 3 3 0 5
Model Rules 16 Ch CM Co R S D M
Height: Standard
Dread Judges 230 pts Type: Infantry
10 models, may add up to 20 additional models for 24 pts/model Base: 20x20mm
1 5 3 0 Heavy Armour
Height: Standard
Dancers of Yema 200 pts Type: Infantry
10 models, may add up to 20 additional models for 22 pts/model Base: 20x20mm
Model Rules 17 Ch CM Co R S D M
Height: Standard
Medusa 125 pts 03 Units per
Type: Beast
single model Army
Base: 40x40mm
3 5 4 0 Aegis (5+)
Height: Standard
Dark Acolytes 235 pts 02 Units per
Type: Cavalry
5 models, may add up to 5 additional models for 45 pts/model Army
Base: 25x50mm
1 4 3 1 Aegis (4+)
Options: pts
Wizard Conclave May take Cult of Yema* 4 / model
Must select two spells from May upgrade one model to a Champion 120
● Altered Sight - Cosmology
● Ice and Fire - Cosmology
● Crippling Fatigue Hereditary Spell
Model Rules 18 Ch CM Co R S D M
Height: Large
Divine Altar 385 pts 01 Units per
Type: Construct
single model Army
Base: 60x100mm
Options: pts
Disciples may take a Close Combat Weapon (one choice
only):
Light Lance 10
Paired Weapons 15
Model Rules 19 Ch CM Co R S D M
DESTROYERS (max 15%)
Height: Large
Hunting Chariot 210 pts Type: Construct
single model Base: 50x100mm
9” 9” 8 Swiftstride
4 4 4 2 Light Armour
Height: Standard
Dread Reaper 180 pts 03 Units per
Type: Construct
single model Army
Base: 60mm round
5” 5” 8 War Machine
4 1 4 0 Light Armour
Crew members 2 4 3 0 5 Elven Bolt Thrower (3+), Killer Instinct, Lightning Reflexes,
Move or Fire
Model Rules 20 Ch CM Co R S D M
THE MENAGERIE (max 30%)
Height: Gigantic
Kraken 390 pts 03 Units per
Type: Beast
single model Army
Base: 50x100mm
Height: Gigantic
Hydra 440 pts 03 Units per
Type: Beast
single model Army
Base: 50x100mm
6” 12” 8
5 5 5 3 Fortitude (4+)
Model Rules 21 Ch CM Co R S D M