Gok2012 Export Log

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i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.0.

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i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Paweł\Downloads\
gok2012.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is
selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.002] Filling out
basic attributes, {name='Cube.002', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.001] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.001]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.001]
Filling out basic attributes, {name='Cube.001', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Cube.001] Has material 'srodek'
i3dio.i3d.I3D:add_material:DEBUG: [gok2012] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [srodek] Filling out
basic attributes, {name='srodek', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //..\..\Downloads\
darkRange_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Paweł\
Downloads\darkRange_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files (x86)\
Farming Simulator 2022\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [srodek] Has diffuse
texture 'C:\Users\Paweł\Downloads\darkRange_diffuse.dds'
i3dio.i3d.I3D:add_file:DEBUG: [gok2012] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //..\..\Downloads\
darkRange_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Paweł\
Downloads\darkRange_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files (x86)\
Farming Simulator 2022\data
i3dio.node_classes.file.Image:_copy_file:INFO: [darkRange_diffuse.dds] is not an FS
builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [darkRange_diffuse.dds] will be
copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [darkRange_diffuse.dds] copied to
'C:\Users\Paweł\Downloads\textures\darkRange_diffuse.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [darkRange_diffuse.dds]
Resolved filepath: textures\darkRange_diffuse.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [darkRange_diffuse.dds]
Filling out basic attributes, {name='textures/darkRange_diffuse.dds', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [srodek] Has no
Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [srodek] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.001] Subset
with index [0] based on material 'srodek'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.001]
Processing subset: materialId="1" numTriangles="10" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.001] Has
subset 'srodek' with '10' triangles and materialId="1" numTriangles="10"
firstIndex="0" firstVertex="0" numIndices="30" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.001]
Has '1' subsets, '10' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.002] has shape
ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002]
transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,
2.9028)
(0.0000, 1.0000, 0.0000, 2.0811)
(0.0000, 0.0000, 1.0000, -5.9973)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002]
translation is <Vector (2.9028, 2.0811, -5.9973)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002]
has translation: [2.90277 2.08115 -5.99727]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] New Name: Cube.002
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] no more children to process in
object

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