Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 3

i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.0.

2
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Paweł\Downloads\
psarydrogi.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is
selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [1.001] Filling out
basic attributes, {name='1.001', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.001] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [1.001]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [1.001]
Filling out basic attributes, {name='1.001', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[1.001] Has material 'polnasrodek'
i3dio.i3d.I3D:add_material:DEBUG: [psarydrogi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [polnasrodek] Filling
out basic attributes, {name='polnasrodek', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //..\..\Documents\My
Games\FarmingSimulator2022\mods\FS22_Psary\textures\polnazesrodkiem_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Paweł\
Documents\My Games\FarmingSimulator2022\mods\FS22_Psary\textures\
polnazesrodkiem_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files (x86)\
Farming Simulator 2022\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [polnasrodek] Has
diffuse texture 'C:\Users\Paweł\Documents\My Games\FarmingSimulator2022\mods\
FS22_Psary\textures\polnazesrodkiem_diffuse.dds'
i3dio.i3d.I3D:add_file:DEBUG: [psarydrogi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //..\..\Documents\My
Games\FarmingSimulator2022\mods\FS22_Psary\textures\polnazesrodkiem_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Paweł\
Documents\My Games\FarmingSimulator2022\mods\FS22_Psary\textures\
polnazesrodkiem_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files (x86)\
Farming Simulator 2022\data
i3dio.node_classes.file.Image:_copy_file:INFO: [polnazesrodkiem_diffuse.dds] is not
an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [polnazesrodkiem_diffuse.dds] will
be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [polnazesrodkiem_diffuse.dds] copied
to 'C:\Users\Paweł\Downloads\textures\polnazesrodkiem_diffuse.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [polnazesrodkiem_diffuse.dds]
Resolved filepath: textures\polnazesrodkiem_diffuse.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG:
[polnazesrodkiem_diffuse.dds] Filling out basic attributes,
{name='textures/polnazesrodkiem_diffuse.dds', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [polnasrodek] Has no
Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [polnasrodek] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[1.001] Has material 'polnapelna'
i3dio.i3d.I3D:add_material:DEBUG: [psarydrogi] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [polnapelna] Filling
out basic attributes, {name='polnapelna', nodeId='2'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //..\..\Documents\My
Games\FarmingSimulator2022\mods\FS22_Psary\textures\polnapelna_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Paweł\
Documents\My Games\FarmingSimulator2022\mods\FS22_Psary\textures\
polnapelna_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files (x86)\
Farming Simulator 2022\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [polnapelna] Has
diffuse texture 'C:\Users\Paweł\Documents\My Games\FarmingSimulator2022\mods\
FS22_Psary\textures\polnapelna_diffuse.dds'
i3dio.i3d.I3D:add_file:DEBUG: [psarydrogi] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: //..\..\Documents\My
Games\FarmingSimulator2022\mods\FS22_Psary\textures\polnapelna_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Paweł\
Documents\My Games\FarmingSimulator2022\mods\FS22_Psary\textures\
polnapelna_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: C:\Program Files (x86)\
Farming Simulator 2022\data
i3dio.node_classes.file.Image:_copy_file:INFO: [polnapelna_diffuse.dds] is not an
FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [polnapelna_diffuse.dds] will be
copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [polnapelna_diffuse.dds] copied to
'C:\Users\Paweł\Downloads\textures\polnapelna_diffuse.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [polnapelna_diffuse.dds]
Resolved filepath: textures\polnapelna_diffuse.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [polnapelna_diffuse.dds]
Filling out basic attributes, {name='textures/polnapelna_diffuse.dds', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [polnapelna] Has no
Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [polnapelna] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.001] Subset
with index [0] based on material 'polnasrodek'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.001] Processing
subset: materialId="1" numTriangles="830" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.001] Has subset
'polnasrodek' with '830' triangles and materialId="1" numTriangles="830"
firstIndex="0" firstVertex="0" numIndices="2490" numVertices="866"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.001] Subset
with index [1] based on material 'polnapelna'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [1.001] Previous
subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.001] Processing
subset: materialId="2" numTriangles="347" firstIndex="2490" firstVertex="866"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [1.001] Has subset
'polnapelna' with '347' triangles and materialId="2" numTriangles="347"
firstIndex="2490" firstVertex="866" numIndices="1041" numVertices="595"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [1.001] Has
'2' subsets, '1177' triangles and '1461' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [1.001] has shape ID
'1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001]
transforming to new transform-basis with <Matrix 4x4 (0.0100, 0.0000, 0.0000,
0.0000)
(0.0000, 0.0000, -0.0100, 0.0000)
(0.0000, 0.0100, 0.0000, 0.0000)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001]
translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001]
translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] has
rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [1.001] has
scale: [0.00999999 0.00999999 0.00999999]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.001] New Name: 1.001
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [1.001] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [1.001] no more children to process in
object

You might also like