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Jean Piaget’s Stages of Cognitive Dev’t Delayed rewards versus Instant gratification

 Reward system such as grades, honor


certificates/medals and diploma
Rote memory versus Fun learning
 Delivering content-based courses, measurable
by standard tests
TECHNOLOGY GENERATION
Texts versus Visuals
 Greater affinity to visuals
 Exposed to cable tv and video images
Linear versus Hyper media
Vygotsky’s Theory of Social Development  Personal random access to hyperlinked digital
Lev Vygotsky’s Theory of Social Development argues info
that community and language play a central part in Independent versus Social Learners
learning. While Jean Piaget concluded that children’s  Acquainted with digital tools that adopt to both
cognitive development happens in stages, Vygotsky personal and participative work
rejected his ideas and believed that children develop Learning to do versus Learning to pass the test
independently of specific stages as the result of social  Acquire skills, knowledge and habits as windows
interactions. Vygotsky claimed that we are born with of opportunity afford them to learn
four ‘elementary mental functions’: Attention, Delayed rewards versus Instant gratification
Sensation, Perception, and Memory. It is our social and  Immediate gratification through immediate
cultural environment that allows us to use these scores from games. Enjoyable conversation from
elementary skills to develop and finally gain ‘higher webcam calls, excitement from email chats, and
mental functions. inviting comments from a social network site.
Rote memory versus Fun learning
Zone of Proximal Development  Prefer fun learning

Information and Communication Technologies


Information and Communication Technologies are
defined as technological techniques or tools that help
teachers and students understand subjects in a better
way. These tools facilitate classes through developing
the competencies acquired by the students. ICT is called
Educational Technology
Preferences of the Technology Generation
OLD GENERATION
The word “technology” comes from the Greek word
Texts versus Visuals
techne which means craft or art.
 Read book texts, enriched by illustrations and
Educational Technology, therefore, refers to the art or
photos.
craft of responding to our educational needs.
 Go to school library for research.
Technology is not just machines.
Linear versus Hyper media
Technology is a “planned, systematic method of working
 Obtained info in a linear, logical and sequential
to achieve planned outcomes”.
manner
Technology is a process not a product.
Independent versus Social Learners
Technology is the applied side of scientific development.
 Gives priority to independent learning, prior to
participative work.
Strengthening Early Childhood Education (Universal
Learning to do versus Learning to pass the test
Kindergarten)
 Teachers teach students in order to help them
pass tests and complete course reqts
 Every Filipino child now has access to early like to learn about a topic helps them to create
childhood education through Universal goals. This also helps teacher see the best
Kindergarten points of departure for new ideas. Making
 At 5 years old, children start schooling cross-curricular connections also helps solidify
 The early years of a human being, from 0 to 6 those neural loops.
years, are the most critical period when the  Provide utility value- utility value provides
brain grows to at least 60-70 percent of adult relevance first by piquing students and by telling
size them the content is important to their future
 The use of technology in kindergarten by goals; then continues by showing or explaining
various schools is very evident in teaching the how the content fits into their plans for the
kindergarten pupils the alphabet, numbers, future. This helps students realize the content is
shapes, and colors through games, and dances not just interesting but also worth knowing.
in their Mother Tongue.  Build relatedness- relatedness, on the other
Making the Curriculum Relevant to Learners hand, answers the question, ‘’what have these
(Contextualization and Enhancement) to do with me?’’ it is an inherent need student
 Learners will value a curriculum that is relevant to feel close to the significant people in their
to their lives. lives, including teachers. Relatedness is seen by
 Examples, activities, songs, poems, stories, and many as having non-academic and academic
illustrations are based on local culture, history, sides.
and reality. This makes the lessons relevant to
the learners and easy to understand 21st century learners are expected to be
demonstrating 21st century competencies such as
Sara Bernard (2010) stressed that students need to collaboration, digital literacy, critical thinking, and
have a personal connection to a lesson material that can problem solving to be able to thrive in the world.
be done through engaging them emotionally or through
connecting the information with that which they already Building Proficiency through Language (Mother
know. This she calls ‘’Give It Context, and Make IT Tongue-Based Multilingual Education)
Count.”  Children learn better and are more active in
class and learn a second language even faster
Briggs (2014) shared some few tips for making learning when they are first taught in a language they
engaging and personally relevant. understand.
 To be able to promote the child’s dominant
 Use suspense and keep it fresh- drop hints language and to use it as a language of
about a new learning unit before you reveal instruction, maximum use of technological tools
what it might be, leave gaping pauses in your is highly encouraged.
speech, change setting arrangements, and put  After Grade 1, every student can read in his or
up a new and relevant poster or displays; all her Mother Tongue. Learning in Mother Tongue
these can activate emotional signals and keep also serves as the foundation for students to
student interest piqued. learn Filipino and English easily.
 Make it student-directed- Give student a choice  From Grades 4 to 6, English and Filipino are
of assignments on a particular topic, or ask gradually introduced as languages of
them to design one of their own. ‘’When instruction. Both will become primary languages
student are involved in designing the lesson, of instruction in Junior High School (JHS) and
they better understand the goal of the lesson Senior High School (SHS).
and become more emotionally invested in and Ensuring Integrated and Seamless Learning (Spiral
attached to the learning outcomes. Progression)
 Connect it to their lives and to what they  Subjects are taught from the simplest concepts
already know- taking the time to brainstorm to more complicated concepts through grade
about what students already know and would levels in spiral progression.
 Learning basic concepts that leads to a more into different paths- higher education,
complex and sophisticated version of the employment, or entrepreneurship.
general concepts entail TPACK: technological Every graduate will be equipped with:
knowledge, pedagogical knowledge, and 1. Information, media and technology skills, 2.
content knowledge. Learning and innovation skills,
 Rediscovering concepts previously presented as 3. Effective communication skills, and
students go up in grade level will be fully 4. Life and career skills.
supported if all the areas of specialization will
be aided by technologies for teaching and Teachers play a very important role in the
learning. facilitation of student learning by designing,
implementing and evaluating the curriculum. They
Gearing Up for the Future (Senior High School) are expected to actively engage themselves in
 The K to 12 Curriculum ensures college curriculum design to ensure that the K to 12
readiness by aligning the core and applied Curriculum will be best delivered to fully realize its
courses to the College Readiness Standard (CRS) intended learning outcomes.
and the new General Education Curriculum. Curriculum is content, but when contextualized, it
 Senior High School is two years of specialized comes alive for students. The role of teacher in the
upper secondary education; students may curriculum process is to help student develop an
choose a specialization based on aptitude, engaged relationship with the content. Active
interests, and school capacity. learning increases the focus and retention of the
 All of these specialization subjects have to be curriculum, resulting in an exciting learning
supported by educational technology for better environment. Teacher builds lesson that includes
learning. simulations, experiments, case studies and activities
to deliver a curriculum and practical experiences
CORE CURRICULUM: 7 Areas Languages, Literature, that immerse students in learning. The curriculum
Communication, Mathematics, Philosophy, Natural process provides an opportunity for teachers to be
Sciences, and Social Sciences creative and put their unique stamp on the
classroom experience.
TRACKS: 3 Tracks
Academic: 3 Strands 21st Century ICT Skills
• Business, Accountancy, Management (BAM) 21st century skills refer to the knowledge, life
• Humanities, Education, Social Sciences (HESS) skills, career skills, habits, and traits that are
• Science, Technology, Engineering, Mathematics critically important to student success in today’s
(STEM) world, particularly as students move on to college,
Technical-Vocational-Livelihood the workforce, and adult life.
After finishing Grade 10, a student can obtain
Certificates of Competency (COC) or a The Importance of 21st Century Skills
National Certificate Level I (NC I).  Higher-education and business leaders cite soft
After finishing a Technical-Vocational-Livelihood track in skills as being the most important driver of
Grade 12, a student may obtain success in higher-level courses and in the
a National Certificate Level II (NC II), provided he/she workplace. The Importance of 21st Century
passes the competency-based Skills.
assessment of the Technical Education and Skills  In today’s world, our schools are preparing
Development Authority (TESDA). students for jobs that might not yet exist. Career
Sports and Arts readiness means equipping students with a
Nurturing the Holistically Developed Filipino (College nuanced set of skills that can prepare them for
and Livelihood Readiness, 21st Century Skills) the unknown.
 To nurture holistically develop Filipino, every K
to 12 graduate is expected to be ready to go
 Social media has changed human interaction
and created new challenges in navigating social
situations.
 The age of the Internet has dramatically
increased access to knowledge. Students need
to learn how to process and analyze large
amounts of information.
 Content knowledge from core subjects can only
go so far; students need to be taught how to
apply facts and ideas towards complex
problems.

Solution Fluency

Refers to the capacity and creativity in problem


solving.
Information Fluency
Involves 3 subsets of skills: ability to access info,
ability to retrieve info, and ability to reflect on.
Collaboration Fluency
Refers to teamwork with virtual or real partners in
the online environment
Media Fluency
Evaluate the message in a chosen media, as well as
a creative ability to publish digital messages
Creativity Fluency
Artistic proficiency, refers to font, color, patterns
and layout
Digital Ethics
Principles of leadership, global responsibility,
environmental awareness, global citizenship, and
personal accountability

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