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AOF - RIFT DAEMONS OF PLAGUE V2.

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About OPR Background Story


OPR (www.onepagerules.com) is the home of many free games Rift Daemons are monstrous servants of the havoc gods which
which are designed to be fast to learn and easy to play. lurk beneath the surface of Tyria. Depending on the havoc god
they pledge allegiance to their form changes, ranging from
This project was made by gamers for gamers and it can only small and annoying plague swarms to the massive and brutal
exist thanks to the support of our awesome community. brass beast riders.

If you’d like to support the continued development of our The daemons of war are extremely aggressive and rely on brute
games you can donate on patreon.com/onepagerules. force; the daemons of change are extremely tough with a
constantly regenerating form; the daemons of plague are putrid
and have highly toxic weapons; and finally the daemons of lust
Thank you for playing! are lightning fast and unleash flurries of deadly attacks.

Since the beginning of time daemons used to roam the earth


and terrorize any being they came across, until one day a
mighty human king trapped the havoc gods in a magical orb
and banished all daemons underground. There they waited
patiently for the return of their masters, itching to go back to
the surface and spread chaos again.

Now that the havoc gods are back and the great rift has opened
the daemons are happy to be free again.

Game Design: Gaetano Ferrara


Illustrations: Brandon Gillam

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AOF - RIFT DAEMONS OF PLAGUE V2.50
Name [size] Qua Def Equipment Special Rules Upgrades Cost
Greater Avatar of Plague [1] 2+ 2+ 2x Exalted Plague Swords (A9, Poison, Daemon, Fear, Hero, Regeneration, A 750pts
Rending) Tough(18), Wizard(2)
Great Harbinger of Plague [1] 2+ 2+ Great Plague Sword (A6, Poison, Rending) Daemon, Fear, Hero, Regeneration, B 250pts
Tough(6)
Champion of Plague [1] 4+ 4+ Plague Sword (A3, Poison, Rending) Daemon, Hero, Regeneration, Tough(3) C 70pts
Plague Furies [5] 5+ 5+ Claws (A2, Poison) Daemon, Flying, Regeneration - 115pts
Plague Warriors [5] 4+ 4+ Hand Weapons (A1, Poison) Daemon, Regeneration D, E 110pts
Plague Swarms [3] 6+ 6+ Swarm Attacks (A3, Poison) Daemon, Regeneration, Strider, - 115pts
Tough(3)
Plague Fly Riders [3] 4+ 3+ Hand Weapons (A1, Poison), Daemon, Regeneration, Strider, D, F 235pts
Stingers (A3, AP(1)) Tough(3)
Plague Beast [1] 4+ 3+ Claws (A6, Poison) Daemon, Fear, Regeneration, Tough(6) - 165pts
Soul Daemon of Plague [1] 3+ 2+ Plague Cannon (24”, A9, Poison), Daemon, Fear, Regeneration, Tough(18) G 730pts
Plague Claw (A18, Poison), Stomp (A6, AP(2))

A Replace any Exalted Plague Sword: Special Rules


Exalted Plague Hammer free Banner of Plague: The model and its unit get
(A4, Blast(3), Poison) Rending when fighting in melee.
Exalted Plague Gauntlet +50pts Blessing of Plague: The hero and its unit get +1
(A9, AP(2), Poison) to Regeneration rolls.
Exalted Plague Spear +65pts Daemon: This model may be deployed as if it
(A4, AP(2), Deadly(3), Poison) had the Ambush or the Scout rule (pick one).
Replace one Exalted Plague Sword: Slime Trap: Enemy units that fight in melee
Exalted Toxic Spit (12”, A12, Poison) +15pts against the hero count as having the Slow
Upgrade with: special rule for the rest of the game.
Symbol of Plague(4) +100pts Symbol of Plague(X): Once per activation,
B Replace any Great Plague Sword: before attacking, roll X dice. For each 4+ one
Great Plague Hammer +5pts enemy unit within 18” must immediately take a
(A3, Blast(3), Poison) Dangerous Terrain test.
Great Plague Gauntlet +30pts Wizard Spells
(A6, AP(2), Poison) Blessed Virus (4+): Target 2 friendly units
Great Plague Spear +50pts within 6” get Stealth next time they are shot at.
(A3, AP(2), Deadly(3), Poison) Muscular Atrophy (4+): Target enemy unit
Replace one Great Plague Sword: within 6” rolls as many dice as models in it, and
Great Toxic Spit (12”, A9, Poison) +15pts takes 1 hit for each 4+ rolled.
Upgrade with any: Plague Curse (5+): Target enemy unit within 6"
Wings (Flying) +35pts takes 1 hit with AP(4) and Deadly(3).
Wizard(2) +45pts Putrefaction (5+): Target 2 friendly units within
Symbol of Plague(2) +50pts 6” get AP(+2) next time they fight in melee.
Ascended Daemon (Tough(+6), +230pts Pestilence (6+): Target 2 enemy units within 6”
Great Plague Sword get -3" next time they Advance, or -6" next time
(A6, Poison, Rending)) they Charge/Rush.
C Replace Plague Sword: Rot Wave (6+): Target enemy unit within 6”
Plague Hammer (A2, Blast(3), Poison) +5pts takes 5 hits with AP(2).
Plague Gauntlet (A3, AP(2), Poison) +10pts
Plague Spear +25pts
(A2, AP(2), Deadly(3), Poison)
Upgrade with any:
Toxic Spit (12”, A3, Poison) +15pts
Wizard(1) +25pts
Symbol of Plague(1) +25pts
Blessing of Plague +45pts
Mount on:
Throne of Plague (Tough(+3), +65pts
Claws (A3, Poison))
Giant Snail (Slime Trap, Slow, +145pts
Tough(+6),
Toxic Maw (A6, AP(1), Poison))
D Upgrade with:
Sergeant +5pts
Musician +10pts
Battle Standard +10pts
E Upgrade one model with:
Banner of Plague +15pts
Replace all Hand Weapons:
Halberds (A1, Poison, Rending) +5pts
Spears (A1, Poison, Phalanx) +15pts
Great Weapons (A1, AP(2), Poison) +20pts
Dual Hand Weapons (A2, Poison) +25pts
F Upgrade all models with:
Poisoned Spit (12”, A3, Poison) +45pts
Replace all Stingers:
Poisoned Stingers (A3, AP(1), Poison) +30pts
G Replace Plague Claw:
Heavy Plague Claw +20pts
(A12, AP(2), Poison)
Replace Plague Cannon:
Heavy Plague Cannon +20pts
(24”, A6, AP(2), Poison) 2

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