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Volkaan LVL 4
Volkaan LVL 4
+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+0 Constitution +0 21 28 --
+2 +1 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
14
• +5 Charisma
Total 4d10
Resistances - Necrotic, SUCCESSES
Saving Throw Modifiers
DEXTERITY Radiant FAILURES
+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+0 Stealth DEX Channel Divinity • 1 / Short Rest Healing Hands • 1 / Long Rest
CHARISMA Your oath allows you to channel divine energy to As an action, you can touch a creature and heal it
+1 Survival WIS
fuel magical effects. When you use your Channel for <strong>2d4</strong> hit points.
Darkvision 60 ft.
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Paladin 4 Rexosauraus
CLASS & LEVEL PLAYER NAME
Volkaan
Aasimar Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than * Ability Score Improvement • PHB 85
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total).
=== AASIMAR RACIAL TRAITS ===
* Proficiencies • PHB 84 | Special
* Ability Score Increases • MotM 5
* Divine Sense • PHB 84 * Divine Health • PHB 85 When determining your character’s ability scores,
As an action, you can detect good and evil. Until the You are immune to disease. increase one score by 2 and increase a different score
end of your next turn, you can sense anything affected by 1, or increase three different scores by 1.
by the hallow spell or know the location of any * Sacred Oath • PHB 85
celestial, fiend, undead within 60 ft. that is not behind | Increase two scores (+2 / +1) •
total cover. You can use this feature 4 times per long | Oath of Devotion Increase one of these scores by 2 and a different
rest. score by 1.
| Channel Divinity: 1 / Short Rest • 1 Action
| 4 / Long Rest • 1 Action * Languages • MotM 5
* Channel Divinity • PHB 86 Your character can speak, read, and write Common
* Lay on Hands • PHB 84 You gain two Channel Divinity options: and one other language that you and your DM agree is
You have a pool of healing power that can restore 20 appropriate for the character.
HP per long rest. As an action, you can touch a Sacred Weapon - As an action you can imbue a
creature to restore any number of HP remaining in the weapon with positive energy. For 1 minute, the * Creature Type • MotM 7
pool, or 5 HP to either cure a disease or neutralize a weapon is considered magical, you add +3 to attack You are a Humanoid.
poison affecting the creature. rolls, it emits bright light for 20 ft. and dim light for 20 ft
beyond that. You can end the effect as part of any * Size • MotM 7
| Lay on Hands Pool: 20 / Long Rest • 1 Action other action, if you are no longer holding the weapon, You are Medium or Small. You choose the size when
or if you fall unconscious. you select this race.
* Fighting Style • PHB 84
You adopt a style of fighting as your specialty. Turn the Unholy - As an action, you can censure fiends * Speed • MotM 7
and undead. Each fiend or undead that can see or Your walking speed is 30 ft.
| Defense • PHB hear you within 30 ft. must make a WIS saving throw
While you are wearing armor, you gain a +1 bonus to (DC 13). On failure, it is turned for 1 minute or until it * Celestial Resistance • MotM 7
AC. takes damage. You have resistance to necrotic damage and radiant
damage.
* Spellcasting • PHB 84 | Channel Divinity: Sacred Weapon: 1 Action
You can cast prepared paladin spells using CHA as * Darkvision • MotM 7
your spellcasting modifier (Spell DC 13, Spell Attack | Channel Divinity: Turn the Unholy: 1 Action You can see in dim light within 60 ft. of you as if it were
+5). You can use a holy symbol as a spellcasting bright light and in darkness as if it were dim light. You
focus. * Oath Spells • PHB 86 discern colors in that darkness only as shades of gray.
You gain oath spells based on your level that are
* Divine Smite • PHB 85 always prepared and don't count against your daily * Healing Hands • MotM 7
When you hit with a melee weapon attack, you can number of prepared spells. As an action, you can touch a creature and heal it for
expend one spell slot to deal 2d8 extra radiant damage <strong>2d4</strong> hit points.
Shield 1 6 lb.
SP 0 Javelin 5 10 lb.
Javelin 5 10 lb.
EP 0 Maul 1 10 lb.
Amulet 1 1 lb.
PP 0 Alms Box 1 --
Small Knife 1 --
WEIGHT CARRIED
EQUIPMENT
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Paladin 4 Rexosauraus
CLASS & LEVEL PLAYER NAME
Volkaan
Aasimar Acolyte (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
| Radiant Soul •
While transformed:
- You have a flying speed equal to your walking speed.
- Once on each of your turns, you can deal an extra 2
radiant damage to one target when you deal damage
to it with an attack or spell.
ADDITIONAL EQUIPMENT
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Male 52 Medium 6'6
GENDER AGE SIZE HEIGHT WEIGHT
Volkaan Lawful Neutral Erythnul Ashe violet White Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
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CHA 13 +5
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
P Light Light Bearer (Always Prepared) DEX 13 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M
O Thunderous Smite <C> Paladin STR 13 1BA Self V Concentration, up to 1 minute PHB 282 D: 1m, V
O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
O Searing Smite <C> Paladin CON 13 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V
P Protection from Evil and Good <C> Paladin (Always Prepared) -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
P Sanctuary Paladin (Always Prepared) WIS 13 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M
O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S
O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S
O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Compelled Duel <C> Paladin WIS 13 1BA 30 ft. V Concentration, up to 1 minute PHB 224 D: 1m, V
O Wrathful Smite <C> Paladin WIS 13 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V
SPELLS
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