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「Part III – Character Creation」

Koji Fujioka Emergent

1 Sun Joshua Toyer

35
6

1 3 (+1) 5

5 3 1
5

0 0 Slacker

1 0 Bumbling

5 1 Inoffensive

0 0 Plain

0 0 Monotone

1 0 Timid

Light Heal
Horus 1 6
Nuclear Fire
Continuance

Eyes of Horus – Revive effects heal up to 75% of your HP,


unless stated as more than that amount.
Weak (Fort
3)

Shigeto Yumi (Bow) 5d6 2-4 +1 TEC

Calvary Shirt 5 N/A


Resist

Dreadking’s Scale Fortify Fire 3 20


「Part III – Character Creation」

Koji Fujioka 0

Student/Bartender Empathy 0

x x 0.5

x x x

Sun Horus 1

Outside of combat, Emergent Users can focus their magic reserves into a
Spell Card. Emergent Users can choose one spell in their Spell Deck, spend
21
Spell Points equal to double that spell’s Tier, and create a Spell Card of the
selected spell. Spell Cards are single-use items that can be used to grant that
spell to any User, regardless of their Types.
Alternatively, Emergent Users can spend any number of Spell Points to gain
the same amount of Social Skill points. This can be done while resting or
during other activities.
「Part III – Character Creation」

Horus Sun 1 6 Light Heal

Nuclear Fire

Eyes of Horus – Revive effects heal up to 75% of your HP, unless stated as
more than that amount.

Weak

Resist

Place a Zenith of Radiance in


Hama Radiant Firmament one unoccupied space within
Deals 29% of the target’s
this
current HP as damage, Max
Unique spell’s range, or move your
Mul, 40%.
Light I Light , Free, 1 current Zenith up to TEC meters
Light
Zenith in any direction.

1, Instant, Default One Space in 1 m, Free Infinite N/A

Hit: 5d6 Light damage.


Bless: Any number of targets
Kouha Dia
within range of your Zenith gain
Restores 5D6 + 2
Fortify All MAG/2 (Minimum 1).
HP to the target
Light 1 This is considered a Buff effect Heal 1
that stacks with other Buff
effects.
1, 6 m, Default 1, 8 m, Default

Media Recarm
Restores 5d4 HP to
Revives the target with 50% HP
each target
Heal 1 Heal 1

All Allies 1, 5 m, Default 2

Emergent Bond: Users belonging to this Class can normally only summon their Starter Persona and cannot acquire new Personae naturally.
❖ Focused Power: An Emergent User’s Starter Persona can have up to four Types at character creation, making them comparatively more
versatile. If the player chooses to sacrifice three of those Types, a Starter Emergent Persona can start the game at Level 4, granting a head
start to its User.
❖ Receptive Cognition: Once per combat, when an Emergent User deals the killing blow to a Shadow, the User’s Persona immediately
gains Spell Points equal to half the User’s Level. 22

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