Professional Documents
Culture Documents
Lesson 3
Lesson 3
Visual Symbols
Recordings, Radio,
Still Pictures
Motion Pictures
Television
Exhibits
Field Trips
Demonstrations
Dramatized Experiences
Contrived Experiences
Examples:
- hands-on activities
- Doing the real thing
- Presenting a realia
Examples:
- Mock-ups
- Classroom Election of Officers
3. DRAMATIZED EXPERIENCES – This learning experience
is mostly appealing and fun in terms of implementation.
Other forms:
Plays
Puppets
Pageant
Pantomime
Tableu
Examples:
- Chart
- Illustrations
- photographs
https://activitytypes.wm.edu/HoferHarris-DevelopingTPACKWithLearningActivityTypes.pdf
The ASSURE model is a six-step Instructional Systems Design (ISD),
intended to help teachers utilize technology and media in the
classroom. ASSURE is a way to ensure that the learning environment is
appropriate for students. ASSURE can be used in lesson plans to
improve your own teaching and your students’ learning while using
technology. The ASSURE acronym stands for these important
components:
The ASSURE model is a fantastic way to plan effective,
media-rich lessons.
ASSURE is based on Robert Gagne’s “Events of
Instruction.”
https://www.slideshare.net/bestinenarsus1/the-cone-of-experience-41703975
https://www.powerschool.com/blog/the-tpack-framework-explained-with-classroom-
examples/#:~:text=TPACK%20is%20a%20technology%20integration,are%20very%20different%2
0in%20scope.
https://www.mheducation.ca/blog/what-is-tpack-theory-and-how-can-it-be-used-in-the-
classroom/
https://livingthoughtfulinsights.wordpress.com/2019/10/22/module-5-theories-and-principles-
in-the-use-and-design-of-technology-driven-lessons/
https://www.slideshare.net/CzarinaBercarce1/unit-iii-theories-and-principles-in-the-use-of-
design-of-technology-driven-lessons