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Itu Lecture3 Rev01
Itu Lecture3 Rev01
Itu Lecture3 Rev01
Lecture #3
Frame Rotations
Euler Angles
Quaternions
Euler Angles
• Standard: start with the body frame (x, y, z) aligned with the inertial
(X, Y, Z), and then perform 3 rotations to re-orient the body frame.
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Euler Angles
1. Rotate by about
2. Rotate by about
3. Rotate by about
Euler angles:
ψ ∼ Heading/yaw
θ ∼ Pitch
φ ∼ Roll
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Euler Angles
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Euler Angles
• Note that the order that these rotations are applied matters and will
greatly change the answer – matrix multiplies of Ti must be done
consistently.
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Euler Angles
1. about
2. about
3. about
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Euler Angles
need to use
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Euler Angles
• Final result:
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Euler Angles
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Euler Angles
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Euler Angles
• Final form
• With inverse:
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Euler Angles
• If we limit;
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Quaternions
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Quaternions
Notes:
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Quaternions
• Pros:
• Cons:
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