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Journal of Retailing and Consumer Services 77 (2024) 103682

Contents lists available at ScienceDirect

Journal of Retailing and Consumer Services


journal homepage: www.elsevier.com/locate/jretconser

Exploring the stimulating role of augmented reality features in


E-commerce: A three-staged hybrid approach
Xiao-Yu Xu a, Qing-Dan Jia a, *, Syed Muhammad Usman Tayyab b
a
School of Economics and Finance, Xi’an Jiaotong University, Xi’an, Shaanxi, China
b
Desautels Faculty of Management, McGill University, Montreal, Canada

A R T I C L E I N F O A B S T R A C T

Keywords: The application of Augmented Reality (AR) in business applications has seen colossal growth in recent years with
Augmented eality (AR) retailing even healthier future growth expectations. To advance the understanding of the paramount role played by AR
Stimuli-organism-response (S–O-R) features in shaping consumers’ perceptions and behaviors. Applying a mixed-method approach, this study en­
Structural equation modeling (SEM)
deavors to contextualize the Stimuli-Organism-Response (S–O-R) framework in a novel context of AR retailing.
Artificial-neural-network (ANN)
Mixed-method
Specifically, this study aims to determine the key influential AR features in the context of e-commerce and ex­
plores their relevant effects on facilitating consumers’ in-depth understanding of the products and producing a
playful atmosphere for customers resulting in enhanced consumer experiences. A three-stage hybrid research
design is adopted in this study. First, an in-depth qualitative interview is applied to produce a comprehensive list
of context-dependent key AR features. The SEM analysis using survey data in stage two and the artificial neural
network (ANN) analytical technique in stage three unveil how the AR features influence customers’ different
reactions and rank the significance of AR features. Some cardinal theoretical and practical implications are also
provided in the end.

1. Introduction consumers to see the effects of a virtual wardrobe placed in their bed­
rooms. Consumers can manipulate and interact with virtual products,
The novel technologies of augmented reality (AR) are bringing dig­ such as 360◦ rotation and zooming in and out. Importantly, imple­
ital revolution and moving from the laboratory into the retailing in­ menting and combining 3D interfaces, dynamic animation, sound,
dustry. The global augmented reality (AR) market size is expected to video, and graphics allows AR retail companies to display virtual
reach $89 billion by 2026 at a compound annual growth rate of 46.3% products in more vivid and novel ways (Whang et al., 2021; Yuan et al.,
(KBV research, 2021). Moreover, approximately 75% of consumers are 2021). On the one hand, rich AR features embedded in shopping sce­
expected to experience AR services when shopping online (Forbes, narios provide intuitive cues to facilitate an in-depth understanding of
2020). In addition, leading companies, including Google, Apple, Ali­ products. On the other hand, AR creates an exciting, pleasant, and
baba, Amazon, and Facebook, have actively incorporated AR services playful atmosphere and provides consumers with a fun online shopping
into their business territory (Grand-view-research, 2021). This means experience (Qin et al., 2021b). Enabled by these novel features, AR
that AR plays a central strategic fulcrum position, allowing retailers to retailing enhances consumer engagement and promotes sales in heu­
enrich customer experiences innovatively across touchpoints in the ristic and effective ways (Arghashi and Yuksel, 2022).
customer journey (Kowalczuk et al., 2021). Given that AR features play an indispensable role in facilitating
Distinctive AR features create a shift in the way people shop by customer–environment interactions and increasing product awareness
seamlessly superimposing virtual products on consumers’ real sur­ (Castillo et al., 2021), researchers have highlighted several main focuses
roundings (Whang et al., 2021). These AR features are designed to when investigating AR retailing. First, it is critical to scrutinize AR
augment (by adding graphics, sound, or videos), enhance consumer features (Kowalczuk et al., 2021). Second, researchers should explore
experiences (Jung et al., 2021), produce the sense that virtual products the underlying mechanism of how AR features can affect customers’
are present in reality, and give the impression of “being there” (Daassi reactions (Barhorst et al., 2021). Third, it is important to determine the
and Debbabi, 2021). For example, the powerful features of AR allow most influential factors among AR features, since these investigations

* Corresponding author. School of Economics and Finance, Xi’an Jiaotong University, No.74 Yanta West Road, Yanta District, Xi ’an City, Shaanxi Province, China.
E-mail addresses: xuxiaoyu@xjtu.edu.cn (X.-Y. Xu), qingdan@stu.xjtu.edu.cn (Q.-D. Jia), syed.tayyab@mail.mcgill.ca (S.M.U. Tayyab).

https://doi.org/10.1016/j.jretconser.2023.103682
Received 26 September 2023; Received in revised form 11 November 2023; Accepted 10 December 2023
Available online 3 January 2024
0969-6989/© 2023 Elsevier Ltd. All rights reserved.
X.-Y. Xu et al. Journal of Retailing and Consumer Services 77 (2024) 103682

can offer an in-depth understanding of the significance of different AR comprehensive list of AR features as stimuli. In Stage 2, the critical
features in impacting different customers’ reactions. stimuli identified in Stage 1 were then applied in research model
In reference to the first issue proposed, the existing literature has development based on the S–O-R framework. In addition, SEM-based
merely addressed AR features in a research model and has commonly survey research was conducted to reveal the correlations between the
adopted the structural equation modeling (SEM)-based quantitative S–O-R elements. In Stage 3, ANN analysis was employed to rank the key
approach to examine the effect of these features (Barhorst et al., 2021; AR features, validating and compensating for the SEM results produced
Nikhashemi et al., 2021; Qin et al., 2021a; Arghashi and Yuksel, 2022). through Stage 2. This study contributes to the literature in two signifi­
However, these studies mainly adopted predetermined factors from cant ways. First, the research results generated from mixed methods can
prior literature, which could either be limited in number or have focused provide a comprehensive list of AR features as stimuli and unveil their
on other contexts. Thus, the features of AR have not yet been investi­ underlying mechanism of determining customer multidimensional
gated scrupulously (Kowalczuk et al., 2021). The deficiencies in existing behavioral reactions. Second, the study demonstrates how to contextu­
studies can mainly be attributed to the research design adopted (Leong alize the focal theory (S–O-R) with a three-stage hybrid approach, which
et al., 2020; Venkatesh et al., 2016). To fill this research gap, it is rec­ provides a comprehensive and robust design to explore an emerging
ommended that an exploratory qualitative approach be applied in cases phenomenon.
of emergent phenomena. Moreover, prior to a quantitative approach, a The rest of the paper is organized as follows. Section 2 provides the
qualitative approach can elicit a comprehensive list of antecedents and theoretical background and literature review on the S–O-R framework in
facilitate an in-depth understanding of the phenomenon of interest AR retailing. Section 3 illustrates the research design of this study and
(Venkatesh et al., 2013). the process of qualitative research (stage 1). The research model and
To address the second issue, the contextualization of the stimulus- hypotheses development are presented in Section 4. Section 5 illustrates
organism-response (S–O-R) framework in AR retailing can unveil how the research methods for stage 2 (SEM) including measurement devel­
AR features (as stimuli) elicit consumers’ behavioral responses through opment, data collection, and data analysis. Section 6 offers a complete
their emotional and cognitive decision processes. In addition, AR fea­ analysis using ANN (stage 3) to unveil the relative importance of the
tures offer rich and heuristic cues embedded in the environment, which antecedents and their importance rank. The discussion elicited from the
engender great potential for investigating the mechanism of multidi­ three stages is presented in Section 7 and the contribution and limita­
mensional reactions (such as cognitive, emotional, and behavioral) tions of this study are in the last section.
(Cheung et al., 2012), and thus comprehensively unraveling the com­
plexities of behavioral formation processes in AR retailing. Existing 2. Theoretical background
studies have mainly investigated purchase intentions and technology
adoption as behavioral reactions by applying several theoretical per­ 2.1. Stimuli-Organism-Response framework
spectives, such as customer value (e.g., Qin et al., 2021a), technology
acceptance (McLean and Wilson, 2019), and the organizational The S–O-R framework proposed by Mehrabian and Russell (1974)
perspective (Chandra and Kumar, 2018). Compared to the commonly comprises a sequence of events starting with exposure to environmental
investigated reactions (e.g., purchase intentions and technology adop­ cues (stimuli) that cause changes to the user’s internal state (organism),
tion), the exploration of multi-dimensional reactions (e.g., absorption, leading to behavioral reactions (response) (Donovan and Rossiter,
dedication, and vigor) can provide a more holistic view of the consumer 1982). The model has been applied successfully in information systems
decision mechanism in AR retailing. research as a robust and parsimonious framework to investigate con­
Third, from a methodological perspective, traditional SEM can be sumers’ behavioral responses when interacting with modern technolo­
limited to determining the key factors among AR features when studying gies (Shiau and Huang, 2022). Based on a systematic literature review,
behavioral responses in AR retailing, since it is only capable of esti­ Suh and Prophet (2018) suggest that the S–O-R framework is naturally
mating linear causal relationships in a compensatory model (Leong appropriate for studying immersive technologies (e.g., AR and VR) since
et al., 2020; Raut et al., 2018). Thus, prior studies that applied SEM it reveals how the stimuli of technology embedded in the environment
could not correctly estimate the comparative predictive power of each may influence consumers’ decision mechanisms. For example, several
AR feature and how they affect different behavioral reactions (Barhorst studies applied S–O-R to investigate either purchase or AR technology
et al., 2021; Kowalczuk et al., 2021; Qin et al., 2021b). In comparison, adoption intentions and identified a variety of environmental stimuli,
artificial neural network (ANN) analysis has the advantages of being including augmentation quality, ease of use, and usefulness (Daassi and
able to recognize non-linear and non-compensatory relationships, rank Debbabi, 2021; Hsu et al., 2021; Nikhashemi et al., 2021; Qin et al.,
the importance of input factors that affect the outcome, and determine 2021a; Shiau and Huang, 2022; Wang et al., 2021). Further, AR has been
the key influencing factors (Wang et al., 2022). In particular, existing regarded as a novel technology with unique features (as stimuli)
studies have mainly adopted a single analytical approach, which can embedded in environments, stimulating consumers while also gener­
limit the rigor and comprehensiveness of research results in an emerging ating consequential cognitive and emotional reactions that can result in
context. Consequently, hybrid analytical techniques that incorporate behavioral responses in AR retailing. Hence, the S–O-R framework lays
both SEM and ANN should be applied. In addition to testing the linear the foundation for providing an opportunity to comprehend how AR
associations related to AR features, this could enable to rank the features (stimuli) elicit consumers’ behavioral responses through their
importance of the significant AR features of behavioral reactions based emotional and cognitive decision processes.
on the S–O-R framework. Addressing the research gaps outlined previ­
ously, this study aims to produce a comprehensive list of AR features, 2.2. Stimulus in augmented reality
then explore how these features are related to behavioral reactions, and
finally, rank the effects of key AR features by applying hybrid analytical The term stimulus refers to environmental cues that can influence
techniques. To achieve these objectives, a three-staged hybrid approach people’s psychological states (Mehrabian and Russell, 1974). Since
was adopted to explore how critical AR features influence consumer novel technological features can facilitate users indulging in a techno­
reactions. The S–O-R framework was employed as an overarching logically empowered environment, these features have been regarded as
research framework to reveal how the particular stimuli (e.g., AR fea­ influential stimuli on users’ perceptions and attitudes (Suh and Prophet,
tures) evoked internal psychological states (e.g., cognitive assimilation 2018). In AR retailing, technological features are the eye-catching ele­
and positive affection) that eventually resulted in behavioral responses ments that attract consumers and evoke psychological reactions directly
(e.g., purchase intentions and multi-reactions of engagements). (Nikhashemi et al., 2021). Being intensively incorporated into the pre­
In Stage 1, in-depth qualitative interviews were conducted to elicit a sented interface, these technological features develop a shopping

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X.-Y. Xu et al. Journal of Retailing and Consumer Services 77 (2024) 103682

scenario that includes appealing functions, the remarkable effects of and cognitive processes and their behavioral reactions would demon­
marketing, and customized situational settings of products (e.g., the strate the contextualization of the S–O-R framework in more detail.
virtual trial of makeup, clothes, and furniture) to stimulate consumers’
interests and facilitate better understandings of the products. 2.3. Organism
Researchers have widely indicated the importance of scrutinizing
stimuli in a particular setting. For example, Suh and Prophet (2018) The term organism represents internal emotional and cognitive
categorized the stimuli of immersive technology into three types (sen­ processes through which users can evaluate stimuli in context, resulting
sory, perceptional, and content) to reveal their association with the use in a specific set of responses (Mehrabian and Russell, 1974). These in­
of immersive technologies. Moreover, Chan et al. (2017) identified two ternal states transfer a holistic impact of the AR features (stimuli)
broad classifications of stimuli in online shopping (external and inter­ embedded in AR online shopping scenarios to predict consumers’ re­
nal) to investigate the interrelationships between these stimuli and on­ sponses (Nikhashemi et al., 2021). Moreover, incorporating creative AR
line impulse buying. Focusing on a specific research context (such as AR features in consumption environments can enrich customers’ experi­
retailing) can contribute precise and detailed knowledge to the litera­ ences and increase perception value during their journey. Thus, AR
ture. Although it has been established that AR features exert stimulating features can induce consumers to generate positive affection toward the
effects, related existing studies either address stimuli irrelevant to AR novel shopping manner (Kowalczuk et al., 2021), while also helping
features (Daassi and Debbabi, 2021) or only explore selected features consumers to understand, evaluate, and easily accept this novel shop­
based on predetermined research models (Hsu et al., 2021; Nikhashemi ping approach (Qin et al., 2021b). Accordingly, it would be useful to
et al., 2021; Qin et al., 2021b). For example, Kowalczuk et al. (2021) identify the organism constructs evoked by AR features, which would
regarded the following as AR features: interactions with virtual products enable revealing specific stimuli–organism linkages and highlight the
(Whang et al., 2021), virtual product presentations (Barhorst et al., contextualization of S–O-R in AR retailing. Hence, the consumer’s psy­
2021), processing quality (Smink et al., 2020), information about dis­ chological process (organism) is operationalized as positive affection
played products (Chiu et al., 2021), and the handling of personal in­ toward AR retailing (emotional organism) and cognitive assimilation
formation (Smink et al., 2019). Several other features were also (cognitive organism) to represent the cognitive decision-making
proposed from different perspectives, including novelty (McLean and process.
Wilson, 2019), real congruence (Kowalczuk et al., 2021), and modality The term emotional organism reflects an emotional state inspired by
richness (Huang et al., 2019). As stimuli, these AR features are either retail environmental characteristics (Mehrabian and Russell, 1974). In a
proposed based on prior literature or researchers’ understandings, simulated experience that combines digital products and real sur­
experience, and synthesis. roundings, AR users can experience fun and pleasure while interacting
Consequently, existing studies have not investigated all the potential with virtual products, as they appear in real surroundings. Furthermore,
explanatory AR features to examine their importance from the view­ they can be impressed by the vivid interface and delicate displayed ef­
points of real consumers. This could result in a deviation in the under­ fects and be excited by this novel shopping scenario (McLean and Wil­
standing of the real consumption environment in AR retailing. Thus, son, 2019). Thus, we define positive affection as the extent to which a
prior research does not provide an in-depth understanding of AR fea­ consumer feels enthusiastic, excited, and inspired by AR retailing (Chan
tures as stimuli in AR retailing. Accordingly, to remedy this defect, a et al., 2017).
qualitative approach has natural advantages when exploring emerging Cognitive assimilation refers to an internal cognitive process in
AR features. This is because face-to-face interviews with real users and which consumers encounter environmental stimuli and is closely asso­
experts can produce comprehensive understandings regarding the AR ciated with how online consumers process shopping scenario-related
features perceived by actual users, in addition to developing a holistic information displayed through AR (Xu et al., 2020). In the context of
view of the focal context. Moreover, qualitative interviews can generate AR retailing, consumers can view the virtual appearance of products,
a heterogeneous data set, which could provide cross-examination results compare different products to make considered evaluations, and use
for AR features using the qualitative approach. features such as 360◦ rotations and zooming in and out to observe
At last, the majority of empirical studies have used explanatory product details. All these AR features facilitate consumers’ active eval­
methods (such as SEM) to examine causal relationships between stimuli, uation of products shown in AR images, comprehension of acquired
organisms, and responses in AR retailing (Daassi and Debbabi, 2021; product information, and development of positive attitudes toward
McLean and Wilson, 2019; Nikhashemi et al., 2021; Qin et al., 2021b; products of interest. Therefore, in this study, we adopt cognitive
Song et al., 2020). For example, the correlations between perceived assimilation as the cognitive organism and define it as follows: the
augmentation and intention to reuse AR are examined in the work of extent to which consumers’ existing beliefs, evaluations, or attitudes are
Daassi and Debbabi (2021), while Qin et al. (2021a) suggest that AR adjusted through the acquisition, assimilation, and absorption of infor­
features such as vividness and virtuality are positively associated with mation acquired using AR technology (Eroglu et al., 2003).
consumers’ attitudes and behavioral intentions. Hsu et al. (2021), Jiang
et al. (2021), and Whang et al. (2021) also conducted linear regression 2.4. Responses in augmented reality
to investigate the association between AR features and intention to
purchase (and continue to use). Although researchers have repeatedly The term response means the outcome of an individual’s intellectual
suggested that implementing advanced data analytics tools can provide and emotional processes that are evoked by environmental stimuli (such
rich results beyond correlations among constructs (Sharma et al., 2021), as approach or avoidance reactions) (Mehrabian and Russell, 1974).
few studies have attempted to conduct further explorations and analyses Existing studies have mainly focused on two behavioral responses:
of AR stimuli beyond SEM. purchase intentions and technology adoption in AR retailing. For
Consequently, the ranking of critical AR stimuli for determining example, enjoyment, immersion, satisfaction, perceived ownership, and
consumers’ psychological states and behavioral decisions remains un­ shopping benefits are identified as determinants of purchase intentions
explored. In particular, after obtaining a comprehensive list of several in AR retailing (Kowalczuk et al., 2021; Kim et al., 2021; Jung et al.,
stimuli, further exploration of their relative importance can generate 2021). With regard to AR technology adoption, usefulness, trust, flow,
more delicate and precise results from a predictive perspective. These and perceived augmentation have been identified as the determinants of
results would enable researchers to determine the importance rank adoption intentions (Arghashi and Yuksel, 2022; Daassi and Debbabi,
regarding the effects of each stimulus, allowing them to compare, vali­ 2021; McLean and Wilson, 2019). Similarly, studies have studied AR
date, and compensate for the SEM results. Importantly, identifying the consumers’ intentions toward continuous usage (Jiang et al., 2021;
most prominent stimuli in determining consumers’ internal emotional Nikhashemi et al., 2021), recommendations (Javornik, 2016a), and

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X.-Y. Xu et al. Journal of Retailing and Consumer Services 77 (2024) 103682

brand usage (McLean and Wilson, 2019). In addition, researchers have utilizes the power of both linear and non-linear analytic techniques to
highlighted the important effects that AR retailing has on promoting comprehensively explore the focal phenomenon (Venkatesh et al., 2016;
sales and enhancing customer value and user stickiness (Suh and Wang et al., 2022).
Prophet, 2018). In our study, on the one hand, we adopted purchase In stage 1, in-depth interviews were conducted to identify critical AR
intention as the research target, since it captures the eventual goal of features that attract consumers and evoke psychological reactions
commercial activities. On the other hand, we investigated a multidi­ directly. A semi-structured interview technique was selected to over­
mensional view of engagement, as it represents a user-centered come the validity constraints of self-reported data, gain rich insights into
approach (Molinillo et al., 2020). the research topic, and provide exploratory insights into the underlying
Customer engagement usually represents the frequency and intensity mechanism and a list of critical constructs in the phenomenon of interest
of consumers’ interactions with objects (e.g., brands, websites, and (Venkatesh et al., 2013). Thus, the qualitative interview in stage 1 was
apps), active participation in activities, concentration on shopping ac­ employed to identify the contextualized AR features from the users’
tivities, and the maintenance of desired relationships with increasing perspectives regarding their interactions with the environment of AR
energy. Customer engagement has been understood to be a series of retailing (Riegger et al., 2021).
cardinal reactions that can enhance consumers’ relationships with the The SEM-based quantitative research method employed in stage 2
service provider (Arghashi and Yuksel, 2022). Further, AR retailing can enables us to estimate the theoretical correlations developed based on
facilitate consumer engagement by attracting consumers’ attention, the constructs concluded in Stage 1. We developed a research model to
evoking curiosity and enthusiasm, and promoting involvement in the hypothesize the underlying associations between the identified critical
customer’s journey (Alimamy and Nadeem, 2021). Consumers are AR features in stage 1, consumers’ internal emotional and cognitive
naturally more willing to invest energy in, develop a strong and close states (cognitive assimilation, and positive affection), and their behav­
connection with, and have a higher propensity to participate in AR ioral response in AR retailing. An examination of the research model can
retailing. Thus, investigating consumer engagement represents a provide an empirical explanation regarding the hypothesized consumer
prominent consumer response in this specific context (Molinillo et al., decision-making mechanisms in AR retailing. In addition, SEM-based
2020). quantitative analyses can offer stronger external validity and general­
Recent marketing studies have conceptualized consumer engage­ izability, and the verifying results are drawn from qualitative
ment through three reactions: cognitive (absorption), emotional (dedi­ interviews.
cation), and behavioral (vigor) (Alimamy and Nadeem, 2021). This Moreover, considering SEM based on linear analysis is likely to
multidimensional view of engagement indicates that it reflects the na­ oversimplify the complexity entailed in consumers’ decision-making
ture of the relationships developing and can most effectively capture the processes, it is still unclear how the effects of a variety of stimuli on
breadth and complexity of consumers’ responses when experiencing AR responses can be ordered according to their significance based on the
retailing (Molinillo et al., 2020). As mentioned previously, three analysis of complex linear and nonlinear relationships. Thus, in stage 3,
distinguishable consumer engagement behaviors, absorption, dedica­ we applied ANN analysis to provide significantly higher predictive ac­
tion, and vigor, are useful for representing multidimensional reactions curacy toward the rank of significant stimuli verified by SEM (stage 2).
when engaged in AR retailing: (Cheung et al., 2011). First, absorption Since ANN incorporates both linear and non-linear interpretations by
indicates that consumers are using AR for shopping with full concen­ modeling the analysis mechanism in which humans perform tasks or
tration and immersion (Molinillo et al., 2020). For example, facilitated make decisions (Wang et al., 2022), it can capture the complexity of
by the interactive interface and 3D special effects, consumers may consumers’ decision-making processes and provide higher accuracy
respond by concentrating on a particular task, such as evaluating how regarding the relative importance of proposed AR features on purchase
different furniture might fit into their living room. Second, dedication intention, multi-dimensional engagement, cognitive assimilation, and
suggests that consumers are using AR-facilitated functions with enthu­ positive affection (Raut et al., 2018). However, ANN is inappropriate for
siasm and interest (Cheung et al., 2011). Consumers can be persuaded to hypothesis testing because of the “black-box” operation mechanism
try AR in a variety of shopping scenarios, such as enthusiastically trying (Henseler et al., 2009). Thus, the SEM (Stage 2) and ANN (Stage 3) are
different customized effects of virtual makeup on their faces. Third, naturally complementary and offer comprehensive and robust results.
vigor means that consumers will devote time, energy, and effort to The three stages of this study are depicted in Fig. 1.
exploring AR-enabled activities, functions, and applications (Alimamy
and Nadeem, 2021). This could include the frequent use of AR to enable 4. Stage 1: qualitative research
virtual products to appear in real surroundings or spending time
exploring the function of being able to drag and move virtual furniture Based on the theoretical assumptions of S–O-R, qualitative in­
in their physical surroundings. Hence, these AR-based stimuli can terviews are adopted to elicit the perceived AR features that would
encourage consumers to exhibit engagement responses from different induce the behavioral outcomes from the perspective of consumers in
perspectives. AR retailing, such as purchase intention and engagement. This study
In conclusion, this study will allow us to identify critical AR features endeavors to comply with the steps of conducting interviews and con­
(stimuli) and propose the effects of stimuli on cognitive assimilation and tent analysis of qualitative data (Venkatesh et al., 2016).
positive affection (organism), resulting in multiple reactions to con­ First, the experts are identified based on their experience of AR
sumer engagement and purchase intentions (response). Accordingly, retailing by a leading e-commerce company through their system and
this will enable a particularized contextualization of S–O-R with the help connections. For example, interviewees who have designed or studied
of a novel methodological approach in this emerging AR-embedded AR in multiple retailing scenarios (e.g., AR managers, designers, and
online shopping context. researchers) and the experienced consumers who have frequently used
and purchased products via AR retailing for at least half a year. They
3. Research design have several subsequent purchasing behaviors after using AR and have
continuously used AR for at least half a year. Snowball sampling was
Since AR remains in the early stages of adoption, existing studies applied to identify more qualified consumers in AR retailing to partici­
have not fully explored the effects of AR features as stimuli on consumer pant in interview. The research context and the research purpose of our
behavior in this emerging phenomenon. Thus, this study applies a three- study perfectly fit the scenario that can be addressed by snowball sam­
staged hybrid approach to produce scientifically robust research results. pling. First, the purpose of the qualitative research is to extract the most
The three-staged hybrid approach systematically integrates the representative features and in-depth understanding of AR retailing from
strengths of both qualitative and quantitative research methods and the interviewees. Hence, the experts in AR retailing should be recruited

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X.-Y. Xu et al. Journal of Retailing and Consumer Services 77 (2024) 103682

Fig. 1. Research design.

as the ideal interviewees for satisfying our research purpose. The such as what kind of information should be extracted, the combination
representative experts are often experienced AR retailing managers or rules of labeled codes, and naming and defining principles of coded
designers in different e-commerce companies, fans or frequent users of results.
AR retailing, and senior researchers in this field. Hence, the advantage of During the analysis process, the researchers identified the relevant
snowball sampling in finding relevant experts helps us to easily access concept through the systematic reading of the interview transcript and
the most qualified interviewees. Second, the development of AR labeling the contents (Xiao et al., 2020). The thematic analysis approach
retailing is still at an early stage and has not been widely used in a large was applied to code and analysis interviews since it is one of the
population. Hence, the most qualified interviewees are hard to identify best-known methods for extrapolating meaningful results in qualitative
or locate from the general population. Considering the advantage of studies (Braun and Clarke, 2021). Following the standard operational
snowball sampling in finding the target respondents that are hard to process of thematic analysis, first, the keywords, phrases, and sentences
identify, we believe that this sampling method is proper to achieve our were labeled from the original interview transcripts to identify the
research purpose. critical information and descriptions of AR features. Second, we further
Following the standard steps commonly applied in exiting literature brought together and summarized similar content labeled based on their
and the methodological guidance identify the targeting interviewees for relationships and connections. Finally, we reviewed the related litera­
qualitative research (Noy, 2008). Firstly, we contacted several targeting ture in AR retailing to draw the conceptual foundation and description
interviewees via social connections, such as the AR managers and senior of various AR features, as well as the associated academic vocabulary to
researchers. Second, we carefully examined their background and interpret the information finally coded from interviews.
expertise in AR retailing. Third, the most representative interviewees are The interview transcripts are recorded by two independent re­
encouraged to recommend other qualified experts they are familiar searchers to scrutinize the responses and identify stimulated AR fea­
with. In other words, we used these connections to reach out to more tures. After completing the coding process, the evaluators compared
experienced AR retailing consumers for interviews. Fourth, the re­ their independent coding results, the inconsistencies in the coding re­
searchers also examined all the interviewees’ expertise and experience sults were resolved via discussions to ensure consistent coding. A coding
to ensure their qualifications in our research context. As a result, this result will be dismissed and not regarded as an identified feature if a
study can obtain the most relevant interviewees and access informants consensus cannot be made in the discussion. Finally, the inter-coder
through the contact information provided by other informants. Mone­ reliability meets the acceptable level of 98% (Lombard et al., 2002).
tary incentives were provided to encourage the recommendations of To further ensure the rigor of the coding process, we employed an extra
qualified interviewees. “verification process”. The third coder joined in the coding verification
Guiding questions comprised two sections including background process by conducting independent coding toward 25% of the interview
information and perceived critical AR features. The question “Do you transcripts that were randomly selected. His coding results showed high
have the experience of using AR for shopping?” was proposed at the consistency with the results of the other two coders (Leonidou et al.,
beginning of the interviews, followed by a set of questions, such as: 2022). Thus, the standard and scientific coding process allowed this
“What shopping scenarios do you use AR? How long have you been using AR study to generate a list of AR retailing features regarded as critical from
shopping? Do you buy products via AR-facilitated shopping scenarios? Do the perspective of AR retailing experts. Each finding was supported by
you have enthusiasm and interest in using AR? Are you greatly attracted by multiple pieces of evidence (i.e., the answers from different re­
AR effects while using it? Do you spend time and effort exploring AR func­ spondents) to ensure reliability (Appendix I).
tions and applications?” These questions provided background informa­ Telepresence is the feature mentioned most frequently by in­
tion and assisted consumers to recall their experience of using AR terviewees. Daassi and Debbabi (2021) referred to telepresence as con­
retailing. sumers experiencing an authentic, situated experience, in which virtual
The following questions are proposed to investigate the important content is located in physical reality. As one example, Wu said: I have a
features of AR influencing customers’ purchase intention and engage­ sense of virtual furniture that seems to be placed in my home. More quota­
ment in AR shopping. Several examples are listed, such as “What AR tions and examples from the respondents are presented in Appendix II.
features do you think are important? Could you please name the AR effects The second feature identified from the interviews is modality rich­
impressive to you? What AR functions do you use frequently? What AR ness. Modality richness refers to the types of products provided by the
features can facilitate your shopping decisions? What AR features attracted AR that can appear in different formats, such as voice narrative, video,
you? What AR functions do you like to spend time exploring? What AR effects images, text, and others. As one example, Yu said: AR has many ways to
are you most interested in?“. display products, such as sounds, images, videos, animations, etc. This study
During the interview, all the responses were audio-recorded and identifies novelty as the third feature. Novelty is understood as new,
transcribed verbatim to ensure accuracy. The coding procedure involved unique, personalized, and different content experienced through AR
three coders. At the beginning of the coding process, the three coders technology (McLean and Wilson, 2019). For one example, Li said: that
discussed several times outlining the coding approach and principles using AR functions (on this website) is novel to me. It is different from the old

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way of shopping. features of AR. Augmentation quality refers to the output quality that
As referred to as the fourth factor, interactivity is another acknowl­ results from interaction with virtual content and the integration of vir­
edged feature. Interactivity is defined as the extent to which consumers tual and real content into reality in terms of information quality, cor­
can directly control/interact with virtual products by using AR for respondence quality, or mapping quality et al. (Poushneh, 2018). In
shopping (Whang et al., 2021). As one example, Wu said: I can switch and other words, telepresence, modality richness, novelty, interactivity,
adjust different makeup effects on my face. I mean it is a kind of vividness, and reality congruence, informativeness may present
human-computer interaction, its response to my orders. The interview re­ different dimensions of augmentation quality respectively. To conclude,
sults reveal the fifth feature, namely vividness. Vividness has been seven AR features are identified from stage 1 and thus are integrated into
interpreted as the quality and appeal of product presentations (Liu et al., study 2 for research model development.
2007). As one example, Sun said: AR effect presents the product vividly.
The sixth factor identified is reality congruence. Reality congruence 5. Stage 2: structural equation modeling (SEM)
is the extent to which the displayed product matches the real product
(Kowalczuk et al., 2021). As one example, Wu said: AR truly reflects the 5.1. Research model and hypotheses
real appearance of the product. The last factor identified in the study is
informativeness. Informativeness is defined as the degree to which Incorporating the research results generated in stage 1, this study
consumers can receive resourceful and helpful information by using AR constructs a research model based on the S–O-R framework to examine
technology (Yuan et al., 2021). As one example, Li said: The AR functions the correlations among stimulus, organism, and responses identified in
show me a lot of details about the products. AR retailing. The stimuli identified in stage 1, namely interactivity,
As refer to the factors that have only been mentioned once, they were telepresence, novelty, vividness, real congruence, modality richness,
regarded as less important and thus were not adopted in model devel­ and informativeness, will influence the consumers’ positive affection
opment (French et al., 2017). Thereby, automatic recognition, ease of and cognitive assimilation (organism), which lead to purchasing inten­
use, and convenience are excluded. In addition, two elements are tion and multiple actions of engagement (response). The research model
excluded since they are similar or overlapping with other elements. is shown in Fig. 2.
Usefulness is mentioned by five respondents. Whereas usefulness may The high degree of interactivity allows AR to respond to consumers’
have a high correlation probability with several other elements. For manipulations effectively. For example, AR retailing allows consumers
example, usefulness may result from informativeness. People may feel to move, rotate, and zoom in or out the digital products as consumers’
AR is useful since it provides rich information. It is evident from the fingers slide across the screen. Interactivity enables consumers to
responses. Wu said: I feel AR functions provide useful aids since the infor­ absorb, acquire and assimilate information effectively, thus naturally
mation presented is rich and complete. A similar principle is adopted to influencing their attitudes toward this novel shopping approach. The
exclude augmentation quality, since it may be manifested by multiple positive impact of interactivity on users’ cognition development has

Fig. 2. Research model.

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been evidenced in prior studies (e.g., Kang et al., 2020). Similarly, on­ The modality richness of AR technology greatly enriches forms of
line retailing research confirms that interactivity facilitates consumers’ presenting objects, such as videos, animations, and 2-D or 3-D effects.
strong feelings of familiarity with desired products, which often leads to Rich modality creates an enjoyable shopping experience through
greater positive affection (Kim et al., 2021). various sensory stimulations, diverse and colorful cues, and intuitive
product-presenting ways. This pleasant experience often results in a
H1a. Interactivity is positively associated with cognitive assimilation.
positive affection towards AR retailing. And the different forms of in­
H1b. Interactivity is positively associated with positive affection. formation provide consumers with ample opportunities to better un­
Telepresence brings virtual products to the consumers’ real sur­ derstand the products and absorb the information presented. This
roundings, thus creating an intensive illusion that the product is argument is supported by the media richness theory which advocates the
appearing in physical reality (Daassi and Debbabi, 2021). By visualizing significant effect of media richness in shaping users’ beliefs (Daft and
how the product works in real-time contexts, consumers can acquire rich Lengel, 1986).
visual sensory cues and understandings of the products (Song et al.,
H6a. Modality richness is positively associated with cognitive
2020). Thus, positive beliefs are generated regarding AR capability since
assimilation.
it provides product information in a more reliable manner (Smink et al.,
2020). Telepresence evokes consumers’ confidence, attitude, and cog­ H6b. Modality richness is positively associated with positive affection.
nitions regarding AR retailing. In addition, the experience of trying the Researchers argue that AR has great potential to compensate for
functions of telepresence is entertaining and interesting, which often information asymmetry by consolidating reality and virtuality
contributes to the development of positive affection (Whang et al., (Kowalczuk et al., 2021). Compared to traditional online shopping, AR
2021). retailing provides more complete, accurate, and timely product infor­
mation, offering consumers mounting knowledge and flexibility,
H2a. Telepresence is positively associated with cognitive assimilation.
empowering them to better evaluate products, and confirm or adjust
H2b. Telepresence is positively associated with positive affection. their shopping decisions (Yuan et al., 2021). With complete, compre­
Berlyne et al. (1963) viewed novelty as the combined attributes of hensive, and accurate information, consumers may experience a
new or unusual stimuli. The augmented real-virtual combination in­ comfortable and satisfying customer journey, which naturally leads to a
novates the traditional shopping way and results in a feeling of adven­ positive effect on AR retailing.
ture in exploring new experiences (McLean and Wilson, 2019).
H7a. Informativeness is positively associated with cognitive
Excitement and curiosity are aroused, and consumers’ subsequent
assimilation.
emotions are often shaped by this innovative technology. Thus, a posi­
tive affection toward AR retailing is generated naturally. Novelty also H7b. Informativeness is positively associated with positive affection.
influences information processing (Barhorst et al., 2021), as novel S–O-R has verified associations between the consumers’ cognitive
stimuli draw the attention of consumers leading to being deeply and emotional states and behavioral responses (Donovan and Rossiter,
engrossed (Fazal-e-Hasan et al., 2021). The unusual sensory stimulus 1982). Cognitive assimilation induces consumers to believe that AR
can change consumers’ past ideas and original preferences. Hence, the retailing can meet their needs, have high value, and are worth buying
feature of novelty evokes cognitive assimilation in AR retailing. products recommended via this channel. In addition, the consumption
scenario incorporated AR enhance consumers’ positive affections, such
H3a. Novelty is positively associated with cognitive assimilation.
as perceived enjoyment, satisfaction, and hedonism and thus will in­
H3b. Novelty is positively associated with positive affection. crease their willingness to make positive shopping decisions (McLean
The vividness of presentation and aesthetic design of visual elements and Wilson, 2019).
are likely to influence users’ cognitive elaboration since it enables
H8a. Cognitive assimilation is positively associated with purchase
consumers to better depict virtual products and mentally envision
intention.
anticipatory experiences with products in future consumption contexts,
thus enhancing confidence in AR retailing (McLean and Wilson, 2019). H9a. Positive affection is positively associated with purchase
Hence, consumers’ beliefs and cognitive states are very likely to be intention.
assimilated by the stimulus of AR vividness. Vividness often increases Cognitive assimilation suggests that consumers’ attitudes, un­
visual appeal and attractively presents objects; thus, it can create a derstandings, and cognitions toward AR retailing are adjusted and
pleasant atmosphere and increase positive affection (Barhorst et al., enhanced positively. This cognitive state leads to greater consumer
2021). confidence regarding the AR-facilitated shopping scenario (Zheng et al.,
2020). Thereby, consumers are very likely to focus on collecting,
H4a. Vividness is positively associated with cognitive assimilation.
absorbing, and digesting information since they are confident that the
H4b. Vividness is positively associated with positive affection. focal tasks can bring the expected benefits. Similarly, consumers are
Reality congruence suggests that the object is truly displayed without inclined to engage in dedication behaviors, such as trying AR special
discrepancies in AR services (Daassi and Debbabi, 2021). The virtual effects in different scenarios with enthusiastic and excitement, since
image of an object is simulated precisely and displayed accurately, thus they believe that their dedication will bring emotional content and
it looks the same as the real appearance of the physical object satisfaction to the shopping adventure. In the same vein, the positive
(Kowalczuk et al., 2021). AR can faithfully reproduce the shape, color, attitude and preferences assimilated by AR service will promote the
and usage effects of physical products; thus, it is easy for consumers to consumers to vigorously devote more effort to exploring this novel
trust, absorb, and refer to the information while making shopping de­ shopping scenario since they believe such engagement behavior is very
cisions. Meanwhile, it is worth noting that, the authenticity judgment of likely to generate customer value.
the service and perceived realistic description can provoke consumers’
H8b. Cognitive assimilation is positively associated with absorption.
positive emotions, such as happiness, joy, and pleasure (Kim et al.,
2021). H8c. Cognitive assimilation is positively associated with dedication.
H5a. Reality congruence is positively associated with cognitive H8d. Cognitive assimilation is positively associated with vigor.
assimilation. Consumers with positive affection towards AR retailing suggest that
they are attracted by AR-facilitated functions in the environment. The
H5b. Reality congruence is positively associated with positive
interest and attraction promote the behaviors of focusing on the focal
affection.

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targets, concentrating on interacting with virtual products, and completed the questionnaire. To better motivate the respondents, the
absorbing useful information provided by AR services (Barhorst et al., lottery was also provided as an extra incentive for around 20% of the
2021). Positive affection is featured with enthusiasm, excitement, and respondents randomly.
inspiration regarding the focal interactions, which naturally leads to We have adopted attention check questions including repeated
engaging behavior with great passion and dedication (McLean and questions and opposing questions in the questionnaire (e.g., I feel using
Wilson, 2019). Moreover, as indicated by Xu (2020), individuals with AR-based online shopping is boring.) to ensure the validity of responses.
positive emotions tend to put more energy into learning about shopping Invalid responses were not included in the data analysis if the re­
scenarios, informational cues, and offerings. In other words, the stronger spondents: (1) did not provide a complete answer for all the questions;
consumers have positive affection toward AR retailing, the more they (2) did not pass repeated and opposing questions; (3) gave the same
are likely to devote time and effort to explore the activities, functions, answer to all the questions. Eventually, 405 questionnaires were valid
and applications of AR. To conclude, consumers are very likely to show (92.26 %) among the 439 responses collected. To ensure a sufficient
engaging behaviors, namely absorption, dedication, and vigor while sample size, a priori analysis was applied for the independent-sample t-
they develop positive affection towards AR retailing. test and determining a minimum sample size using G*Power (Faul et al.,
2009). With an anticipated effect size of 0.2, a sample size of 68 is
H9b. Positive affection is positively associated with absorption.
required to achieve a statistical power of 0.95. Thus, our sample size of
H9c. Positive affection is positively associated with dedication. 405 is far above the required number, which implied sufficient statistical
power obtained in this study to detect relational effects. As shown in
H9d. Positive affection is positively associated with vigor.
Appendix IV, the distribution of males (47.5 %) and females (52.5 %)
was almost even, which is similar to prior studies (e.g., Arghashi and
5.2. Data collection and results Yuksel, 2022; Nikhashemi et al., 2021). Fifty-one-point-six percent of
the respondents are below 24 years old while 27.3% of them are 25–30,
5.2.1. Measurement development which is roughly in line with the studies of Qasem (2021) and Arghashi
The scales measuring the constructs were developed based on prior and Yuksel (2022) suggested that the main users of AR are young and
literature. The items of interactivity and telepresence were adopted from under 30 years old. Similar to Nikhashemi et al. (2021), the majority of
Lee et al. (2021) and Daassi and Debbabi (2021) respectively. The the respondents’ degrees, about 58.5%, were undergraduate. In addi­
measures for novelty were taken by Yuan et al. (2021). The work of tion, beauty (e.g., Estee Lauder, L’Oreal, MAC), clothing (e.g., Nike and
Whang et al. (2021) is adapted to develop scales for vividness while UNIQLO), and furniture (e.g., IKEA) are the most common scenarios for
reality congruence was measured using the items from Smink et al. launching AR services. The results are consistent with prior studies, such
(2020). As for media richness and informativeness, the items were as Qin (2021), Pascal (2021), and Arghashi and Yuksel (2022), indi­
mainly developed by Huang et al. (2019) and Haile and Kang (2020) cating that most respondents have tried AR services in these three
respectively. The items measuring positive affection and cognitive contexts.
assimilation were modified from the work of Park and Yoo (2020) and
Kowalczuk (2021) respectively. A five-point Likert scale is adopted, 5.3. Data analysis (SEM)
ranging from (1) strongly disagree to (5) strongly agree. All the mea­
surement items and referent literature are shown in Appendix III. 5.3.1. 1 measurement model analysis
Panel discussion and pilot tests were conducted to ensure content PLS-SEM is used as the primary analytical tool for the quantitative
validity, avoid misunderstanding, guarantee linguistic equivalence and data analysis stage by using R-Studio with the cSEM package (Rade­
improve the readability of the questionnaire. Ten experts were invited maker and Schuberth, 2020). Firstly, the measurement quality of the
for the panel discussion. Based on their feedback and advice, we proposed model was tested through convergent validity, discriminant
enhanced the preciseness of the questions to reflect the concepts and validity, and construct reliability. The results show a good convergent
measurement items correctly and improved the expression, wording, validity of this study. The values of the composite reliability index (CR)
and understandability of the questions to ensure the quality of our and Cronbach’s alpha exceeded the critical value of 0.70 ensuring
questionnaire. In addition, the pretest was conducted by inviting 70 AR construct reliability (Fornell and Larcker, 1981). The values of AVE were
retailing users to answer the questionnaires. Several modifications of ranging from 0.565 to 0.674 indicating convergent validity (Kline,
wording and phrases were further modified to ensure the clarity and 2005). All the results are presented in detail with the criteria of each
suitability of the questions. index in Appendix V. To ensure there is no potential multicollinear issue
in our study, we checked the variance inflation factors (VIFs). The re­
5.2.2. Data collection sults showed the VIF values ranged between 1.051 and 1.273 were well
Considering AR retailing is an emerging context, some concepts and below the threshold value of 5 (Haile and Kang, 2020), which indicates
subjects related to our study may be unfamiliar to the respondents. there are no instances of multicollinearity among any of the variables in
Following the suggestions of Qin et al. (2021a), we incorporated GIFs our study (Appendix V).
and videos in our questionnaires that introduced AR and presented Discriminant validity was tested through Fornell and Larcker criteria
shopping scenarios with AR (such as virtual makeup with AR) to better (Fornell and Larcker, 1981). All the inter-construct correlations (the
familiarize respondents with the AR context. The empirical data used for off-diagonal values) were smaller than the square root of AVE (the di­
examining the research model were collected from November 10th to agonal values) (Chinn, 1998). In addition, as indicated by Henseler et al.
20th, 2021 applied to a leading web-survey website (https://www.so (2015), a novel approach for assessing discriminant validity was intro­
jump.com/). Until now the website has 189 million users and has duced by the heterotrait-monotrait ratio of correlations (HTMT) to
collected 14.53 billion questionnaires, which is one of the most reliable, measure the similarity between latent variables. The results show all the
effective, and commonly adopted web-survey websites in China. data are below the threshold of 0.85, consequently, it demonstrated
Following the three-step sampling process indicated by Bhattacherjee reliable and valid discriminant validity. All the results for testing
(2012), we determined the target population, chose a sampling frame, discriminant validity are presented in Appendix VI and Appendix VII.
and distributed the questionnaires based on random sampling. The re­
sponses are gathered anonymously to ensure the confidentiality of re­ 5.3.2. Common method bias
spondents. Monetary incentives were offered to encourage consumers Common method bias (CMB) is considered a serious cause of concern
with AR retailing experiences to provide their answers. We offered 5–10 when dealing with self-reported and single-source data (Spector, 2006).
RMB (approximately 1~1.5 USD) to each of the respondents who We conducted two statistical analysis methods to examine CMB. First,

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following the principle of Harmon’s one-factor test, the unrotated et al., 2021), online payment (Sharma et al., 2019), and online trade
principal components factor analysis indicated that the first factor only acceptance (Liébana-Cabanillas et al., 2017), etc.
captures 17.66 % of the total variance, which is far less than 50% and As stated by Henseler et al. (2009) “ANN may be valuable in those
suggests that CMB was not a problem in this study (MacKenzie and research settings that have a predictive scope, weak theory and which do
Podsakoff, 2012). not call for comprehending the underlying associations”. ANN is mainly
Secondly, we applied the marker variable approach as suggested by used for prediction and is not used to test hypotheses that comprise
Williams et al. (2010). The correlations between the marker variable and causal relationships of the “black box” operation of the algorithm (Leong
other variables of interest are in the range of − 0.097 to 0.128 as pre­ et al., 2020). Whereas, ANN has the advantages of not only verifying
sented in Appendix VIII These correlations are well below the recom­ linear and non-linear relationships against noise, outliers, and small
mended threshold (0.3) (Ayaburi and Treku, 2020). This reflects that sample sizes but also ranking the significance of input factors that affect
there is no potential threat to CMB. the outcome and finding out the most key influencing factors (Raut
et al., 2018). To address the limitations of both SEM and ANN and take
5.3.3. Structural model analysis their advantages, we adopted the ANN approach in stage 3 as a natural
The structure model analysis shows that the explained variances (R2) analytic extension to verify and compensate for the result of the SEM
for purchase intention, absorption, dedication, and vigor, are 17.5%, relationship test in stage 2 (Sharma et al., 2021; Wang et al., 2022).
20.35%, 24.6%, and 16.6% respectively. As for positive affection and In study 2 (SEM analysis), we have verified that both the AR features
cognitive assimilation, R2 is 37.2% and 38.0% respectively. The (indirect effects) and the consumers’ inner states including positive
explained variances (R2) of all endogenous variables showed acceptable affection and cognitive assimilation (direct effects) all exert influence on
levels of predictive accuracy and demonstrate that all of the factors in consumers’ responses (purchase intention and engagement). Thus, to
the research model can well explain the formation of the dependent comprehensively capture all the possible factors that may influence
variables. The analysis results are presented in Fig. 3. purchase intention and engagement in our research model, we incor­
Besides one relationship (H7b. Informativeness → positive affection), porated all the possible factors (e.g., all the stimulus and organism
all direct paths in the research model were supported by the empirical factors) which may have direct and indirect effects on the outcomes. The
data (see Appendix IX). In other words, all seven AR features as stimuli ANN model 1 and model 2 were established by incorporating all sig­
are positively associated with cognitive assimilation while six stimuli nificant AR features verified by SEM analysis as input neurons to identify
are positively associated with positive affection. Positive affection and the importance rank of consumers’ positive affection and cognitive
cognitive assimilation were found to positively affect the purchase and assimilation, respectively. In addition, ANN models 3, 4, 5, and 6 are
multi-dimensional engagement in AR retailing. developed by regarding all the direct and indirect significant anteced­
ents as input neurons (including AR features and two types of con­
6. Artificial neural network (ANN) analysis sumers’ psychological states) to reveal the importance degree and
identify the most critical driving factors in promoting purchase intention
6.1. Artificial neural network (ANN) and three types of engagement.
Employing IBM SPSS Neural Networks, this research used a
In recent years, artificial neural network (ANN) modeling has been commonly used feed-forward backpropagation multilayer training al­
widely used as a machine-learning tool to mimic the human brain and gorithm with a sigmoid function as the activation function for both
reveal the latent relationships among the data (Wang et al., 2022). ANN hidden and output layers to train the ANN model, and the number of
has been applied in several contexts such as SMS advertising (Sharma hidden neurons was generated automatically by the SPSS Neural

Fig. 3. Research result. Note(s): * indicates p < 0.05; **, p < 0.01; ***, p < 0.001.

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X.-Y. Xu et al. Journal of Retailing and Consumer Services 77 (2024) 103682

Network algorithm (Wang et al., 2022). The six developed ANN models the predictive accuracy and predictive relevance of the findings of the
are presented in Fig. 4. ANN analysis, as suggested by many scholars (Sharma et al., 2021). The
RMSE represents the error in training and testing. A lower and similar
6.2. Validation of neural network RMSE value implies a higher level of predictive accuracy and represents
a great fit and forecast of the data. The summary of the RMSE analysis is
Overfitting is a concern for ANN. This research used a 10-fold cross- shown in Table 1. The average difference between training and testing
validation technique to avoid this problem with 90% of data points for RMSE values in the model is small and similar. It can therefore be
training and the remaining 10% of data points for testing (Wang et al., summarized that the results of the ANN analysis are reliable.
2022). In addition, this study applied the widely used
accuracy-measured value, Root Mean Square Error (RMSE) to measure 6.3. Sensitivity analysis

To measure the predictive power of each input neuron, we conducted


the sensitivity analysis to obtain the normalized importance of these
input neurons by dividing their relative importance by the maximum
importance and presenting it in the form of the percentage (Sharma
et al., 2021). Sensitivity analysis was applied to measure how dependent
variables change with independent variables. In this study, it has been
computed by averaging the importance of all the antecedents that pre­
dict consumers’ behavioral responses. Table 2 shows the sensitivity
analysis that ranks the relative importance of input neurons in each ANN
model.
In the ANN model 1 and model 2, we examined the importance of the
effect of AR features on positive affection and cognitive assimilation.
Novelty, followed by modality richness are the most influential features
that showed similar importance in promoting positive affection.
Whereas, informativeness plays the most important role in influencing
consumers’ cognition. As the second most important ones, telepresence
and modality richness show almost equally important effects on cogni­
tive assimilation.
As for consumers’ purchase intention and three distinct types of
engagement, we tested ANN model 3 to model 6. All these four ANN
models indicated playfulness is the most significant organism factor that
influences consumers’ behavioral intentions, including purchase inten­
tion, absorption, dedication, and vigor.
As for the role of AR features in influencing these four distinct re­
sponses, in ANN Model 3, telepresence shows the greatest importance
for promoting consumers’ purchase intention, followed by novelty and
interactivity. Interestingly, different AR features exert different roles in
different types of engagements. Specifically, informativeness and
vividness, together with novelty, have relatively stronger impacts on the
absorption of engagement. Novelty, modality richness, and telepresence
are the top three features that determine the variations of dedication.
Different from absorption, informativeness, and vividness only exert
negligible influence on dedication. As for vigor of engagement, the
relative importance of modality richness shows the greatest value, fol­
lowed by interactivity and telepresence.

7. Discussion

This study was motivated by the need to explore the critical features
of AR that stimulate consumers’ emotional and cognitive states and how
these factors jointly affect purchase intentions and the three reactions of
engagement in AR retailing. By using a three-stage hybrid approach, the
research results were validated and compensated for each other. Even­
tually, this study produced comprehensive and robust results consisting
of qualitative analysis, a linear correlations research model, and the
importance ranking of stimuli.

8. Discussion on organism

The term “organism” represents internal emotional and cognitive


processes through which users can evaluate stimuli in context, resulting
in a specific set of responses (Mehrabian and Russell, 1974). These in­
ternal states transfer a holistic impact of the AR features (stimuli)
embedded in AR online shopping scenarios to predict consumers’ re­
Fig. 4. ANN models. sponses. Accordingly, it would be useful to identify the organism

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Table 1
Neural network validation results.
ANN model 1 ANN model 2 ANN model 3 ANN model 4 ANN model 5 ANN model 6

Training Testing Training Testing Training Training Testing Testing Training Testing Training Testing

ANN1 0.086 0.073 0.403 0.098 0.143 0.161 0.127 0.108 0.123 0.115 0.132 0.127
ANN2 0.025 0.110 0.203 0.090 0.127 0.119 0.129 0.121 0.130 0.103 0.138 0.091
ANN3 0.093 0.101 0.439 0.100 0.134 0.110 0.128 0.113 0.124 0.123 0.131 0.135
ANN4 0.074 0.097 0.609 0.100 0.129 0.136 0.124 0.124 0.122 0.128 0.133 0.127
ANN5 0.088 0.102 0.488 0.093 0.132 0.106 0.124 0.134 0.120 0.129 0.130 0.133
ANN6 0.082 0.055 0.195 0.097 0.139 0.149 0.125 0.121 0.120 0.118 0.128 0.134
ANN7 0.086 0.092 0.347 0.097 0.132 0.124 0.121 0.138 0.123 0.084 0.123 0.157
ANN8 0.091 0.106 0.252 0.092 0.136 0.114 0.123 0.130 0.126 0.122 0.134 0.118
ANN9 0.083 0.076 0.713 0.091 0.145 0.148 0.126 0.117 0.125 0.092 0.133 0.109
ANN10 0.081 0.089 0.278 0.100 0.132 0.162 0.126 0.113 0.127 0.109 0.132 0.140

Mean 0.079 0.090 0.093 0.096 0.135 0.133 0.125 0.122 0.124 0.112 0.131 0.127

S. D 0.018 0.016 0.004 0.016 0.006 0.125 0.002 0.009 0.007 0.020 0.025 0.019

Table 2
Sensitivity analysis.
ANN1 ANN2 ANN3 ANN4 ANN5 ANN6 ANN7 ANN8 ANN9 ANN10 Mean importance Normalized importance

Model 1 Output neuron: Positive affection


INT 0.162 0.192 0.193 0.140 0.153 0.147 0.191 0.202 0.173 0.129 16.84% 76.82%
NOV 0.266 0.234 0.270 0.196 0.172 0.166 0.205 0.321 0.171 0.192 21.92% 100.00%
TEL 0.077 0.135 0.144 0.105 0.127 0.164 0.098 0.124 0.117 0.166 12.56% 57.32%
MR 0.206 0.196 0.152 0.253 0.237 0.250 0.285 0.102 0.274 0.209 21.65% 98.77%
RC 0.088 0.035 0.024 0.062 0.058 0.050 0.049 0.017 0.054 0.060 4.97% 22.69%
VIV 0.132 0.171 0.150 0.184 0.184 0.182 0.122 0.173 0.146 0.186 16.29% 74.32%

Model 2 Output neuron: Cognitive Assimilation


INT 0.265 0.265 0.260 0.211 0.308 0.281 0.308 0.325 0.281 0.236 27.40% 100.00%
NOV 0.064 0.055 0.068 0.013 0.047 0.017 0.044 0.041 0.048 0.061 4.58% 16.73%
TEL 0.098 0.135 0.161 0.199 0.128 0.160 0.190 0.163 0.173 0.168 15.77% 57.56%
MR 0.138 0.134 0.173 0.179 0.175 0.166 0.146 0.149 0.192 0.161 16.14% 58.89%
INFO 0.248 0.169 0.164 0.193 0.189 0.195 0.176 0.173 0.174 0.228 19.09% 69.67%
RC 0.104 0.139 0.132 0.168 0.088 0.116 0.057 0.081 0.066 0.086 10.37% 37.83%
VIV 0.083 0.103 0.041 0.036 0.065 0.065 0.079 0.067 0.066 0.060 6.65% 24.28%

Model 3 Output neuron: Purchase intention


INT 0.064 0.142 0.073 0.123 0.120 0.170 0.143 0.147 0.286 0.142 14.10% 62.75%
NOV 0.136 0.149 0.237 0.137 0.155 0.139 0.176 0.121 0.059 0.120 14.28% 63.56%
TEL 0.184 0.236 0.191 0.248 0.213 0.158 0.159 0.242 0.140 0.265 20.35% 90.56%
MR 0.326 0.195 0.202 0.191 0.249 0.102 0.171 0.247 0.300 0.265 22.47% 100.00%
INFO 0.197 0.078 0.042 0.053 0.095 0.083 0.084 0.025 0.044 0.027 7.27% 32.34%
RC 0.021 0.076 0.103 0.030 0.051 0.145 0.114 0.057 0.045 0.032 6.72% 29.90%
VIV 0.072 0.125 0.152 0.219 0.118 0.203 0.154 0.161 0.125 0.150 14.81% 65.89%

Model 4 Output neuron: Absorption


INT 0.101 0.242 0.064 0.070 0.139 0.053 0.108 0.106 0.124 0.055 10.62% 52.13%
NOV 0.093 0.015 0.126 0.108 0.163 0.232 0.110 0.109 0.181 0.174 13.11% 64.37%
TEL 0.209 0.403 0.214 0.204 0.151 0.242 0.134 0.150 0.125 0.204 20.36% 100.00%
MR 0.073 0.031 0.210 0.094 0.136 0.082 0.106 0.090 0.132 0.158 11.13% 54.67%
INFO 0.216 0.162 0.184 0.226 0.167 0.186 0.214 0.245 0.170 0.160 19.31% 94.81%
RC 0.058 0.057 0.024 0.089 0.047 0.023 0.120 0.078 0.037 0.069 6.03% 29.60%
VIV 0.249 0.090 0.179 0.209 0.197 0.181 0.208 0.222 0.231 0.180 19.44% 95.47%

Model 5 Output neuron: Dedication


INT 0.165 0.238 0.107 0.145 0.131 0.172 0.153 0.146 0.215 0.046 15.18% 56.85%
NOV 0.280 0.027 0.391 0.364 0.339 0.245 0.239 0.258 0.281 0.246 26.70% 100.00%
TEL 0.066 0.173 0.094 0.041 0.064 0.078 0.091 0.122 0.051 0.156 9.35% 35.04%
MR 0.159 0.211 0.168 0.167 0.204 0.144 0.259 0.162 0.183 0.288 19.45% 72.87%
INFO 0.068 0.078 0.035 0.021 0.029 0.075 0.049 0.043 0.028 0.053 4.79% 17.94%
RC 0.041 0.170 0.075 0.098 0.066 0.091 0.056 0.124 0.034 0.086 8.41% 31.51%
VIV 0.220 0.102 0.129 0.164 0.167 0.196 0.153 0.146 0.209 0.126 16.11% 60.36%

Model 6 Output neuron: Vigor


INT 0.182 0.198 0.152 0.126 0.098 0.068 0.157 0.171 0.167 0.130 14.50% 51.17%
NOV 0.364 0.108 0.341 0.319 0.238 0.340 0.255 0.277 0.335 0.256 28.33% 100.00%
TEL 0.018 0.162 0.034 0.039 0.100 0.114 0.092 0.081 0.069 0.145 8.55% 30.17%
MR 0.229 0.220 0.228 0.221 0.199 0.190 0.208 0.186 0.186 0.277 21.44% 75.66%
INFO 0.067 0.107 0.030 0.027 0.059 0.072 0.029 0.083 0.064 0.030 5.68% 20.04%
RC 0.022 0.051 0.053 0.097 0.071 0.088 0.146 0.013 0.092 0.039 6.72% 23.72%
VIV 0.118 0.153 0.162 0.170 0.235 0.129 0.114 0.189 0.086 0.123 14.79% 52.20%

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X.-Y. Xu et al. Journal of Retailing and Consumer Services 77 (2024) 103682

constructs evoked by AR features, which would enable revealing specific vigor). The SEM results are supported by existing studies (Molinillo
stimuli–organism linkages and highlight the contextualization of S–O-R et al., 2020; Xu et al., 2020). Compared to cognitive assimilation, pos­
in AR retailing. itive affection depicted a stronger correlation with all behavioral re­
First, this study confirmed the significant effects of AR features on sponses, which is also verified by ANN analysis. On the one hand, the
organisms (including positive affection and cognitive assimilation) in results of ANN model 3 to model 6 verify that positive affection is more
AR retailing. Except for informativeness, six features of interactivity, critical in influencing consumers’ purchase and engagement responses
telepresence, novelty, vividness, real congruence, and modality richness in AR retailing. The results confirmed the basic understanding of
exerted statistically significant effects on positive affection. The results immersive technology; its focal task is to provide a pleasant customer
indicate that the emotional value brought by information is limited, journey and further induce desired behaviors, such as purchase in­
while the sensory experience is more likely to promote consumers’ tentions and engagement (McLean and Wilson, 2019).
positive emotions. Specifically, unique AR features provided an On the other hand, the ANN analytical results also indicate that
inspiring customer journey by offering intensive interactions, virtual- stimuli (AR features) only exert a relatively smaller impact on responses
reality integration, novel adventures, appealing displays, realistic- directly, while organism (cognitive assimilation and positive affection)
looking products, and diverse forms of presentation. The results were plays a direct and decisive role in predicting consumers’ behavioral
consistent with our observations and prior studies, suggesting that responses. The results verified the underlying assumption of the S–O-R
pleasant experiences enriched by AR features can foster positive affec­ framework, which indicates that consumers’ behavioral responses are
tions toward AR retailing (Arghashi and Yuksel, 2022; Brannon Barhorst facilitated by the consumers’ internal emotional and cognitive states
et al., 2021; Javornik, 2016a; Kowalczuk et al., 2021; McLean and induced by their perceptions of stimuli in context.
Wilson, 2019; Whang et al., 2021). With regard to the role of stimuli on consumers’ behavioral re­
In addition, the SEM and ANN results verified each other and pro­ sponses, telepresence shows the greatest importance in promoting con­
duced a similar conclusion regarding the significance of these features. sumers’ purchase intention, followed by novelty and interactivity. This
The novelty was the strongest antecedent of positive affection, followed infers that the joint effects of virtual-reality integration of AR retailing,
by modality richness. The important role novelty plays accords with our the novel shopping environment and activities, and the direct interac­
expectations. Because AR technology is a new and creative method of tion with virtual products can enrich consumer experience and thus
drawing consumers into a fantasy scenario, the novelty of experiencing evoke their purchase intentions. The results unveil the significant role of
AR retailing naturally catches the eye and evokes excitement and plea­ AR features in facilitating consumption decisions.
sure. In addition, modality richness was among the most significant For the antecedences of the three types of engagement (absorption,
features simulating positive affections, which implies that a pleasant dedication, and vigor), the importance ranking of AR features man­
shopping experience can be effectively evoked by various sensory ifested in different patterns. The ANN analysis results reveal that
stimulations, diverse and colorful cues, and intuitive images. The results informativeness and vividness, together with novelty were ranked as the
were also verified by the qualitative interviews in Stage 1 since novelty top three determinants of absorption. This implies that not only the
and modality richness were among the most mentioned features by the information in the AR retailing scenario but also the novel shopping
interviewees. environment with various visual aesthetics and eye-catching interface
With regards to cognitive assimilation, all AR features exhibited designs can exert prominent effects on arousing consumers’ interest and
statistically significant effects on this cognitive organism. The results attracting them to engage in AR retailing. As referred to the de­
suggested that all the AR features contributed to adjustments and terminants of dedication and vigor, modality richness and telepresence
changes in consumers’ cognition and attitudes. These results are in both show their relatively critical role in influencing these two types of
accordance with our expectations and those of prior studies (Qin et al., engagement. The results also suggest that the diversity of presentation
2021b; Whang et al., 2021). The SEM and ANN analyses produced the form and the virtual-reality integrated shopping environment exert
same group of the top three AR features that influence cognitive prominent effects on determining consumers’ usage of AR retailing
assimilation: informativeness, interactivity, and modality richness. services with enthusiasm and their willingness to dedicate time and
These three features are associated with the transmission of product effort to exploring the AR-facilitated environment.
information and facilitate consumers’ ability to digest and assimilate
information (Kowalczuk et al., 2021; Yuan et al., 2021). The SEM 10. Implications and future study
analysis suggested that informativeness plays the most significant role in
its causal relationships with cognitive assimilation, while the ANN 10.1. Theoretical implications
analysis suggested that interactivity has a higher importance level than
informativeness. Since ANN analysis is capable of exploring more as­ Employing a three-stage hybrid research approach, this study applies
sociations among variables and can provide more accurate analytical and contextualizes S–O-R to advance the understanding of the para­
results, the findings derived from the ANN analysis revealed the mount role played by AR features in shaping consumers’ perceptions
importance of AR features in impacting cognitive assimilation and rank and behaviors. Thus, the contributions and implications for academia
them as interactivity, informativeness, and modality richness. are based on two aspects including the contextualization of SOR in AR
retailing, and the methodological contribution with a three-stage hybrid
9. Discussion on responses approach.
First, through applying SOR in AR retailing, sub-contributions can be
Behavioral responses are the eventual outcome of consumers’ psy­ manifested in two ways 1) This study provides academic knowledge
chological process and stimuli embedded in an environment; hence, regarding how to contextually specify each element of SOR in AR
investigating the underlying predictive power of stimuli and organisms retailing. 2) This study contributes to academia by unveiling the re­
on responses can better understand consumers’ decision-making pro­ lationships among the contextualized elements examined and verified
cess. Due to the advantage of ANNs in producing a predictive scope by both SEM and ANN analysis. On the one hand, it reveals the mech­
without the need to comprehend the underlying associations, an ANN anism of “stimuli-→organism” in AR retailing. On the other hand, it
analysis was adopted to unveil the rank of significant predictors in offers academic implications on the underlying mechanism determining
affecting behavioral responses. customers’ reactions to AR retailing in three specific ways, including the
Regarding the effect of organisms on behavioral responses, cognitive importance of examining multiple types of behavioral responses, the
assimilation, and positive affection all exerted significant influence on significant role of the emotional state in determining all the responses,
four of the responses (purchase intentions, absorption, dedication, and and the heterogeneous effects of AR features on distinct inner states and

12
X.-Y. Xu et al. Journal of Retailing and Consumer Services 77 (2024) 103682

behavioral reactions. Second, this pioneering study contributes to and comprehensive contextualization of S–O-R in AR retailing.
academia by offering a prominent methodological contribution that
demonstrates the contextualization of the S–O-R framework with a 10.2. Practical implication
three-stage hybrid approach. This study aims to produce a comprehen­
sive list of contextualized stimuli (AR features), then explore how The findings of this study also offer several implications for practi­
stimuli are related to different psychological states and behavioral re­ tioners. This study endeavored to contribute to industrial practitioners
actions, and finally, rank the effects of key AR stimuli by applying hybrid in three ways, including the understanding of the significant role of AR,
analytical techniques. finer-grained research results suggesting specific strategies in AR
Addressing the first main contribution, this study provides two sub- retailing operation and marketing, and the scientific methods facili­
contributions regarding the contextualization of S–O-R in AR retailing. tating the effectiveness of designing and identifying the management
As for the first sub-contribution, by producing a comprehensive list of objectives and business strategies.
AR features as stimuli, we demonstrate the contextualization of stimuli First, this study verifies the critical role of AR in satisfying con­
in AR retailing and highlight the role of AR features. Importantly, prior sumers’ shopping needs, enhancing consumers’ positive affections, and
studies have not scrutinized AR features under the tenet of S–O-R (e.g., promoting their positive shopping decisions. Thus, the retailing industry
Chandra and Kumar, 2018; Qin et al., 2021b). By applying exploratory should apply AR as a valuable tool for marketing, promotion, and sales
qualitative interviews, this study is a pioneer in offering an in-depth strategy. For example, retailing industries should comprehensively
understanding of AR features as stimuli by extracting critical AR fea­ extend the application of AR in more diversified retailing scenarios, such
tures from the consumer perspective. as furniture, make-up, fashion, and accessories to optimize customer
As for the second sub-contribution, this study contributes to experience and ultimately promote the sales volume of the retailing
academia by unveiling the relationships among the contextualized ele­ industry. The manufacturing industry can also apply AR to upgrade the
ments of SOR in AR retailing from two aspects. 1) By applying a mixed manufacturing process such as flexible customization targeting indi­
analytical approach, we confirmed the mechanism of stimuli-organism vidual consumers’ needs (Xu et al., 2020). In addition, governments at
in AR retailing and produced a more reliable and robust interpretation all levels may issue supportive policies to facilitate the development of
of this mechanism. In addition, the consistent findings derived from the the AR industry and thus promote the upgrade of the manufacturing
SEM and ANN analyses contribute to building an empirical confirmation industry and retail industries, and facilitate the integration of online and
of the appropriate contextualization of stimuli-organism in AR retailing. offline consumption scenarios empowered by new technologies.
In particular, the features associated with product information trans­ Second, this study provides finer-grained guidance for achieving
mission play an important role in inducing both cognitive and affective management objectives. We identified the different critical AR features
organisms in AR retailing. Moreover, the findings derived from the ANN for achieving different management objectives respectively, including
analysis substantiated comprehension of the mechanism of “stim­ three different types of engagement and purchase in AR retailing. Hence,
uli→organism” in AR retailing. Further, it was revealed that the these finer-grained guidance offers the direction that facilitates the AR
importance ranking of AR features can vary in determining user retailers to maximize their cost-benefit, since they can allocate their
emotional and cognitive processes (organisms). resources pertinently. For example, this study unveils that telepresence
is the most critical determinant of purchase intention. Thus, retailers
2) this study offers implications on the underlying mechanism deter­ who are willing to increase sales should focus on increasing the degree of
mining customers’ reactions to AR retailing in three ways. virtual-reality integration, such as showing the cloth-fitting effect to
a. This study unveiled the importance of examining multiple types of consumers more intuitively and improving the quality of virtual prod­
behavioral responses when exploring AR retailing. Along with pur­ ucts shown in real surroundings. Specifically, the detailed factors are
chase intentions, cognitive, emotional, and behavioral engagement illustrated in below for the practitioners with different operational
in AR retailing should be comprehensively contextualized as re­ objectives.
sponses in S–O-R.
b. This study highlights the significant role of the emotional state 1) the research findings implied that telepresence and modality rich­
(positive affection) in determining all the responses in AR retailing. ness are critical determinants of purchase intention. Thus, as for the
c. By employing hybrid approaches, this study revealed the heteroge­ telepresence, the manager should increase the degree of virtual-
neous effects of AR features on emotional and cognitive inner states reality integration, such as showing the cloth-fitting effect to con­
and different behavioral reactions. In particular, the findings from sumers more intuitively and improving the quality of virtual prod­
the ANN analysis revealed the ranking of AR features’ effects on ucts shown in real surroundings.
these reactions. Accordingly, this study provides a comprehensive 2) The AR features of novelty and vividness contribute to the three
and robust interpretation of the decision-making mechanism in AR reactions of engagement mostly. Especially, the novel attempts to
retailing based on the S–O-R framework. incorporate AR in business scenarios have successfully evoked con­
sumer engagement. Thus, the managers should first promote and
Addressing the second main contribution, this pioneering study of­ advertise the novelty of AR to consumers; second, launch new AR
fers a prominent methodological contribution by demonstrating the applications in more business scenarios; and third, expand the
contextualization of the S–O-R framework with a three-stage hybrid uniqueness and possibilities of AR technology. To increase the
approach. This study adopted a comprehensive approach by combining perceived vividness of AR, managers should focus on improving the
the strengths of qualitative and quantitative methods while also quality of images and display, such as the sharpness of the videos and
employing multiple analytical techniques. Specifically, this study illus­ pictures, atheistic interface design, and eye-catching elements.
trates the approach of initially identifying a comprehensive list of 3) At last, managers may devote major resources to improving modality
stimuli with in-depth qualitative interviews. Subsequently, this study richness since it plays an important role in determining three
contributed to the contextualization of S–O-R by empirically testing the behavioral responses including two reactions of engagement and
proposed model in a novel context using an SEM analytical technique. purchase intention. Thus, AR designers should enrich the presenta­
Finally, contributing to S–O-R from a predictive perspective, the ANN tion forms of products, while providing appealing functions to inte­
technique was applied to further explore the importance rank of a grate multiple presentation forms. The platform designers should
comprehensive pool of stimuli that can affect organisms and responses provide convenient access to the consumer to easily obtain infor­
and identify the key influencing factors. The results of each stage of mation from text, pictures, audio, videos, animations, 3D visualiza­
analysis validated and compensated for each other, producing a robust tions, etc.

13
X.-Y. Xu et al. Journal of Retailing and Consumer Services 77 (2024) 103682

Third, the methods employed in this study offer a good demonstra­ Finding
tion for industry practitioners. It can contribute valuable indications for
industries on how the practitioners can facilitate the effectiveness of This work was supported by the Nature Science Foundation of
designing and identifying management objectives and business strate­ Shaanxi (2023-JC-QN-0794).
gies. It is pertinent to note that the deeper insights generated from this
study were due to the solid research approach and analytical technique.
Employing a three-stage hybrid research approach, this study provides a Declaration of competing interest
scientific and rigorous analytical approach for industrial practitioners.
Industrial practitioners can acquire knowledge about how to precisely The authors declare that they have no known competing financial
identify the most important factors to achieve different business objec­ interests or personal relationships that could have appeared to influence
tives. Thus, it is recommended that industrial practitioners follow and the work reported in this paper.
incorporate this rigorous analytical approach proposed in our study into
their daily business operations, business data analysis, and strategy Data availability
development process. It further will help the retailing industry to
effectively incorporate AR retailing strategies, design specific mecha­ Data will be made available on request.
nisms, and operate AR retailing to facilitate consumers to make positive
shopping decisions. Appendix A. Supplementary data

Supplementary data to this article can be found online at https://doi.


10.3. Limitation org/10.1016/j.jretconser.2023.103682.

Even though this study attempted to adopt a mixed-method research


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