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Republic of the Philippines

Department of Education
Region VII
Division of Bohol
District of Sagbayan

Bohol College of Science and Technology, Inc. – Main Campus


SEC Reg. NO. CN200627618
DepEd School ID 407995

SENIOR HIGH SCHOOL DEPARTMENT


MEDIA AND INFORMATION LITERACY
FINAL EXAM

Name: Date:

Grade/Section: Score:

Direction: Read and understand the following items carefully. Choose the letter of the correct answer.

1. It is one of the fastest means in educating people continue to flourish and innovate, an online course that offers
open access via the Internet for free or at a low cost.
A. Hybrid Learning C. Massive Open Online Course (MOOC)
B. Computer Manage Learning (CML) D. Fixed Time Online Learning
2. Which of the following is an example of wearable technology?
A. Motion sensor B. VR headsets C. Smart mat D. Ray Ban sunglasses
3. It is a society where communication is done electronically and all forms of printed communication have become
obsolete.
A. Modern society B. Paperless society C. Virtual reality D. Industrial society
4. MOOC is characterized by the following except:
A. Utilizes information technologies like analytics to help instructors gauge their student’s learning.
B. Emphasis on connectedness.
C. A revolutionary approach to education that veers away from the physical to the virtual.
D. A kind of learning that happens offline, breaking the norm of traditional schools or universities for higher
education.
5. How many numbers of students can MOOC caters?
A. Limited B. Students who can pay C. Selected students D. Large number of students
6. This makes objects in their material appear solid to the audience through the illusion of perception, pictures
require audience to glasses with red and blue lenses.
A. 3D Films B. Video Games C. Virtual Reality D. Augmented Reality
7. Its primary purpose is to gain attention, create meaning, and facilitate retention.
A. Interactive Media B. Interactivity C. Visual Media D. 3D Environment
8. It refers to materials, programs, applications and the like that teachers and student use to formulate new
information to aid learning through the use, analysis, evaluation and production of visual images.
A. Motion media B. Visual Media and Information C. Interactive Media D. Interactivity
9. It is a visual media file type that is best for high-resolution or high-contrast images that will ultimately make their
way to print, or similar images for web use that require transparency.
A. PNG B. JPEG C. GIF D. TIFF
10. It is a visual media file type that is best for logos, simple graphics, animations and video clips where image quality
isn’t a high priority.
A. PNG B. JPEG C. GIF D. TIFF
11. These colors lie next to each other on the color wheel, they typically combine beautifully and create appealing
schemes for your designs.
A. Complementary B. Split-Complementary C. Triad D. Analogous
12. These colors are those that lie opposite to each other on the color wheel.
A. Square B. Triad C. Complementary D. Split-Complementary
13. If you want to make a color lighter by adding white the resulting color is called?
A. Neutral B. Shade C. Tones D. Tint
14. If you want to make a color by adding black the darker version is known as?
A. Tones B. Shade C. Neutral D. Tint
15. These colors are those that are evenly spaced out around the color wheel, as though you’re looking at an
equilateral triangle.
A. Split-complementary B. Analogous C. Triad D. Complementary
16. It is a visual flow through the composition, it can be the suggestion of motion in a design as you move from object
to object by the way of placement and position.
A. Rhythm B. Directional Movement C. Harmony D. Perspective
17. It is an area that first attracts attention in a composition, this area is more important when compared to the other
objects or elements in a composition.
A. Consistency B. Balance C. Perspective D. Center of Interest
18. This can be done by the use of stretching, rotating, and squashing, it also provides dynamic movement to your
graphic and text.
A. Cartooning B. Blurring C. Transition D. Timing
19. In motion media, each picture is a frame and that motion is created by rendering or showing consecutively several
frames per second, the series of graphics or images follow a sequence to create a story is called?
A. Graphic design B. Video series C. Storyboard D. Motion path
20. In animation, this can provide the illusion of fast movement. In videos, it is often used to censor information for
security and decency.
A. Transition B. Blurring C. Cartooning D. Timing
21. A small book consisting of a series of images in different positions that create illusion of movement when thumb is
placed so pages flip quickly.
A. Flip Book B. Storyboard C. Flipping D. Motion Book
22. It refers to the route that the object will take, it shows the change in direction of a movement.
A. Timing B. Motion Path C. Direction D. Speed
23. It refers to materials, programs, applications and the like that teachers and student use to formulate new
information to aid learning through the use, analysis, evaluation and production of moving text and images.
A. Motion B. Manipulative Media C. Motion Information and Media D. Interactive Media
24. A game in which players assume the roles of characters in a fictional setting, players take responsibility for acting
out these roles within a narrative, either through literal acting or through a process of structured decision-making
or character development.
A. Massively Multiplayer Online Role-Playing Game (MMORPG) C. Real-time Strategy (RTS)
B. Role-Playing Game (RPG) D. Play Station Games
25. A form of media convergence, adding data services to traditional television technology.
A. 3D TV B. Infographic C. Hotspot D. Interactive television or iTV
26. Any story-driven online video game in which a player, taking on the persona of a character in a virtual or fantasy
world, interacts with a large number of other players.
A. Role-Playing Game (RPG) C. Sandbox
B. Massively Multiplayer Online Role-Playing Game (MMORPG) D. Multiplayer Online Battle Arena (MOBA)
27. Websites and video games are two common types of this media.
A. Manipulative Media B. Static Media C. Interactive Media D. Motion Media
28. These are physical tools of teaching, engaging students visually and physically with objects such as coins, blocks,
puzzles, markers, etc.
A. Manipulative Media B. Static Media C. Manipulatives D. Interactivity
29. Computer information can be represented through audio, video, and animation in addition to traditional media.
A. Technology B. Multimedia C. Dynamic media D. Static media
30. This graphic remains the same when resized, making them suitable for a wide variety of printed formats.
A. JPEG B. Raster C. PNG D. Vector
31. Which of the following shows dynamic media?
A. A website that is constantly updated or changed.
B. An advertisement in a newspaper or magazine.
C. Websites that rarely changed: Landing pages, home pages, white papers
D. It will be the same every time we view it.
32. A way of making a movie by using a series of drawings, computer graphics, or photographs of objects that are
slightly different from one another and that when viewed quickly one after another creates the appearance of
movement.
A. Graphic design B. Animation C. Motion Media D. Cartooning
33. This media is easy to create, easy to control, and has focused message.
A. Dynamic media B. Traditional manipulative media C. Static media D. social media
34. Its concept is to mimic the physical world in media.
A. Virtual Reality B. Animation C. Multimedia D. 3D Environment
35. This is a type of manipulative media where; education should keep up with the interests of the 21st century
learners. And in order to do so, education have been merged with technology in such a way that students can
learn more with the aid of these devices.
A. Traditional manipulative media C. Virtual and Digital Manipulative Media
B. Manipulatives D. Interactivity
36. Which of the following is an audio format?
A. AVI B. WMV C. MIDI D. MPEG
37. Which of the following is a video format?
A. Quicktime B. MP3 C. Wave D. WMA
38. These are two major aspects that are prime important in multimedia.
A. Virtual and Physical B. Technology and Content C. Audio and Video D. Humans & computer Software
39. It is an element of multimedia that expresses specific information and act as reinforcement for information
contained in other media items.
A. Interactivity B. Image C. Text D. Animation
40. Which of the following is a graphic design software program?
A. Powerpoint B. Apple Keynote C. Spotify D. Adobe Photoshop

Prepared by:
CONAVIL C. TAMPON
Instructor

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