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// Names and Healthbars always on

//patch=1,EE,00495F40,extended,01
//patch=1,EE,004AA750,extended,01

// Disable bodyguard names


//patch=1,EE,001d2508,word,00000000

// Show allied healthbars


patch=1,EE,001d258c,word,00000000

// Show player's name


//patch=1,EE,001d24e8,word,00000000

// Show troop names


//patch=1,EE,001D24F0,word,00000000

// Bodyguard stats
patch=1,EE,001BC7C0,word,24030190 //set custom life stat
patch=1,EE,001bc808,word,24030190 //life max limit

patch=1,EE,001BC850,word,240400FF //set custom atk stat


patch=1,EE,001BC86C,word,240300FF //atk max limit

patch=1,EE,001bc88c,word,240400FF //set custom def stat


patch=1,EE,001bc8e8,word,240300FF //def max limit

// Bodyguard customisation (model/moveset must be loaded on stage)


//patch=1,EE,00255393,extended,0c // Model/ (for playables its a moveset too)
//patch=1,EE,0025537F,extended,01 // Moveset/weapon (01 is x.yuan like moveset)

// Correct NPC bodyguards,weapons,disables items/weapon stats,inf arrows etc


//patch=1,EE,001bda58,word,00000000

// Correct NPC bodyguards


//patch=1,EE,001bdae8,word,00000000

// Correct NPC bodyguard weapons (combining this with correct player weapons
disables items/weapon stats)
//patch=1,EE,001bde10,word,00000000 //untested

// Correct NPC player weapons


//patch=1,EE,001bdd70,word,00000142

// Change Player weapon


//patch=1,EE,0033497d,extended,3c //Player 1
//patch=1,EE,00334a0d,extended,3c //Player 2

//Character IDs:
https://www.mediafire.com/file/axqyp3iuzekksgi/DW3+Character+IDs.txt/file

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