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year Of the

each turn swallowed.

damage in one round,

if captured, worth 1mcr


鼠鼠 鼠鼠

Stages of a Shu Di attack Opportunity: the crew is distracted by a princeling swarm

least 10 IRL minutes between attacks, & at least 15 minutes before

This product is based on the Mothership® Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is
tangled with jewelry, cash, & casino

published under license. MOTHERSHIP® is a registered trademark of Tuesday Knight Games. All rights reserved. For additional
attack or a member is alone. Surprise: the Shu Di leaps out from cover & attempts

Swallow: after a
successful bite,

swallowed by the
rat. 1d10 damage
-Bite: 3d10
its mouth hangs open like a
A cow sized rat with matted black fur

speckled with vestigial eyes,


swallowed, it will attempt to deposit them in the imperial suite, if the
attack fails, it will retreat & wait for a new opportunity. Wait at

If it takes 15
dog with a broken jaw.

it throws up.
body or get
rat

chips. Its head is unevenly


to bite & swallow a crew member. Retreat: if an individual is successfully
An ambush predator, coordinates with other rats to ambush

information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.


written by Owen O’Donnell layout and art by Lettuce

intruders & feed them to its young.


The players have been sent to
retrieve the black box of the casino ship, The Year
of the Rat, for the insurance company Flysafe.

The ship went missing a month ago, resulting in a 10mcr insurance


claim. The players have been sent to retrieve the ship’s black

the first.
box so Flysafe can deny this claim, as payment they have been
granted salvage rights. In preparation for the job, the players
are given a blueprint of the ship, & loaned a shuttle to if they
do not have a ship. If the players fail, they will be on the hook
for the insurance policy. Inside the ship, players will contend
with an infestation of rat-like aliens called the Chaoting & have
the opportunity to break into the ship’s safe. Players will
intercept the ship in space, and may enter by docking at any of
its airlocks.

Characteristics of the Ship


Powered, but dimly lit. Life support & artificial gravity
are functional. It is shaped like a zeppelin, & painted


red with gold calligraphy on it. Outside of the casino,
the sounds of slot machines are muffled, but clearly heard.
The giant slot machine Shaped like an
Ox, wheels are
upright golden
the size of
What happened before the players arrived
Shu Di oil drums, with zodiac animal symbols on them. The contents of
W:5(30) C:65 the slot machine are viewable through a plexiglass window at the
Disguised as guests, a gang attempted to hijack the ship & top, between the Ox’s horns. Inside is a rat's nest of prizes &
rob the vault. The Shu Di, a large rat like alien, stolen valuables topped with the black box that is clearly
escaped after a stray gunshot broke its terrarium window. visible from the entire casino floor. Successfully ‘cracking’ the
In the wake of the failed robbery, the Shu Di began to machine by hacking/jury rigging/ or forcing it open will cause
all of the contents to spill out. When the slot machine deposits
eat those aboard & reproduce. prizes it also deposits a swarm of princelings.
Princeling
D10 Contents of slot machine(costs 1kcr to play, don’t repeat results)
Swarm 1. A rat king of princelings tangled with 2kcr in cash

The Chaoting
W:1(10) Bite: 1d4+1
food & nesting material.

2. Wad of chewed up playing cards, 500cr in cash


large ears & many eyes.
Acts as the eyes & ears
of the Shu Di. Collects

Is seen when the Shu Di


is preparing an attack.

Each 3. Duffle bag with a drill part & seven mags of ammunition inside
W:1(5)
Size of a housecat,

princeling 4. 15 ears with earrings still attached, nine princelings chewing on them
The ship is currently infected with a rat-like species is five inches 5. A dismembered torso, basic body armor(+2 ap) & a SMG magazine
of alien which acted as the mascot of the ship while it long, black fur. Hide in enclosed & 6. A doctor's bag(first aid kits x3, pain pills x20, pre-signed
was still operational. The three types of these aliens dark spaces. Harmless alone, prescription pad)
Herald

confrontational in packs. When a pack is 7. A hard drive belonging to a pharmaceutical executive, worth 1mcr+ to
are the Shu Di, the princelings, & the herald. They all desturbed, will leap onto & swarm their the right people
work together to observe intruders, & set up ambushes target. A swarm can be shaken off without a 8. Arm holding a key card for the vault
for the Shu Di. skillcheck. Enclosed spaces not explicitly
9. Black box
described (ex: chest or under a table) have
10. Jackpot!: The remaining contents spill forth +100kcr & two sarms of
a 50% chance of containing a swarm.
princelings
Vault The door is ornately engraved with a lunar calendar, Teller room Electronically locked,
open. 200kcr in chips,
requires a keycard to
100kcr in cash.
with the vault wheel in the middle. To unlock, three
Teller desks have plexiglass windows connecting to the casino. A
keycard readers around the ship must be activated within 10
broken drill has been discarded, it needs to be repaired &
seconds of each other. Vault lock 1 is on the door. Inside: One
recharged.
dead crewmember, five gold bars(each 500kcr), 100kcr in chips. It
helm
takes about 20 minutes with a laser cutter to open the vault. To
hack, each lock must be simultaneously manually deactivated.
Ceiling is an LED screen of zodiac animal shaped

casino
Captain’s
Quarters fireworks exploding in the night sky. Cherry red
Vault
carpet with yellow rat embellishments & dried
bloodstains. Low lighting, only light sources are
helm -System controls are broken,
system(engines, ventilation,
except vault lock 2. Each
ect) requires a separate >>> > Staff hallway from the slot machines, red neon adornments, & the ceiling. Red wallpaper
Teller room with golden fern print. The scent of stale liquor is overpowering. Heralds
check to repair. Princelings are hiding in the control system are collecting valuables & scraps of flesh from the dead, & taking it to the
paneling, & will ambush on repair attempt. Dead guard, smg, nest in the giant slot machine
1clip, rat eaten, one gunshot wound, pool of dry blood.

CASINO
Captain’s Quarters Bed, desk, the captain’s rat eaten slot maze Claustrophobic maze of 2m tall slot machines.

Crew Quarters
body has a key card. 2 clips worth Princelings are inside & between many of the
of revolver ammo, revolver. The captain’s body looks mostly slot machines. Blaring of slot machines is loudest here, it’s
intact, a keycard is clearly visible in his front pocket. A impossible to hear sound quieter than a gunshot unless nearby.
slot maze
princeling swarm will burst from his chest when approached.
D10 slot machine results, each slot costs 100cr in chips to play
0. A swarm of princelings crawl out of the machine & attack the player
1. The machine breaks with a loud grinding, blood sleeps into the trey
Cramped, tightly packed bunks. In the
Crew Quarters crews belongings are 50kcr, & 20kcr in
2. Nothing, it beeps disappointedly
3-6. 10cr in chips
chips. Princelings are hiding in bedding & trunks, human bones 7.100cr in chips
are found in hiding places. 8. 1kcr in chips
9.Jackpot! 10kcr in casino chips

Staff hallway Bullet holes in


Dead guest in a
kitchen & helm door.
green smoking jacket kitchen
buffet bar
>>> >
entryway

slumped on the floor near the kitchen, littered with bullet


wounds, revolver, 3 rounds.
The giant slot machine
Kitchen Princelings hide in the ovens & the kitchenware. The entryway Awith
fountain intermittently spirts
viscera. The dead body of a
water, clogged
male guest lies
stoves are prone to cause an electrical fire if
damaged. Butcher table in the middle of the kitchen littered Liquor fridge face down in the bottom pool. If approached, a swarm of
with dismembered princelings, the living eat the dead. Walls & princelings will emerge from the pools & attack. The fountain
floors are white tiling, spattered with dried blood. The smell of has 50kcr in the pools.
rotting flesh is so strong here, that it can be tasted.

>>> > Gaming tables


gaming tables are
Casino chips litter the floor, some tables
overturned & speckled with bullet
Liquor Fridge 500kcr worth
refrigerated
of alcohol. Rows of
liquor on the walls. A cook’s holes. A guest’s head has been impaied on
preserved corpse is slumped in a pool of blood, covered in a roulette wheel, the spike exists through the eye socket.
bites. Storage Tables provide ample cover to anyone low to the ground.
Princeling swarms will occasionally jump from behind tables to
attack intruders.
Storage Dried food, slot machine parts, spare ship parts.
25% chance that any given box has a swarm of
princelings in it. The shelf close to the kitchen has collapsed
on a guest’s corpse, there are two princelings fighting over an
eyeball on top of the pile. Imperial suit buffet There are tables in the
the edges. The table is
center with buffets around
littered with rotting food
scraps, a herald is tearing the tongue out of a women’s corpse.
Security 2SMGs, & four
vault lock 3.
magazines in lockers. Electronic
Security camera terminal,
Princelings hide beneath tables & in the buffet.
Security

functioning cameras in the slot maze, kitchen, & gaming tables


engines

Imperial Suite Rat’s nest: made from playing cards,


smashed furniture, 500kcr worth of chips, Engines Two large engine blocks, currently idling.
Princelings being ground down by the rotating
200kcr worth of cash, bones, & torn clothing. When approached
engines, bones audible crackling, if approached swarms will
1d4 princeling swarms attack. Floor boss’s corpse is here,
emerge. The body of an engineer is stuck rotating in an engine,
keycard around his neck, revolver, 1 clip. Back wall is a
a keycard clearly visible on his neck. Smells of burnt flesh.
terrarium with a shattered window.

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