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Comp 206 COMPUTER GRAPHICS Course Outline
Comp 206 COMPUTER GRAPHICS Course Outline
Comp 206 COMPUTER GRAPHICS Course Outline
0) Y3S2
Prerequisite: None
Course content:
Use of Computer to model and graphically render two- and three-dimensional structures. Graphics
devices and languages, 2- and 3-D object representations; Various aspects of rendering realistic
images; Implementation of programs spanning all stages of the 3-D graphics pipeline: Clipping;
Projection; Arbitrary viewing; Hidden surface removal; Shading.
Mode of delivery:
The course will be taught by using lectures, academic field trip, tutorials and assignments.
Course assessment
-color presentation
Week 4 CAT1
Linear projection
Nonlinear projection
Orthographic projection
Fundamental Transformation(-scaling-rotation-Reflection(mirroring)-font matrices)
Other Transformations
Homogeneous Coordinates
Inverse Transformations
Clipping
Polygon Clipping