Professional Documents
Culture Documents
AJ Notes Final
AJ Notes Final
AJ Notes Final
Unit 1 : JDBC
JDBC stands for Java Database Connectivity. JDBC is a Java API to connect and execute the
query with the database. It is a part of JavaSE (Java Standard Edition). JDBC API uses JDBC
drivers to connect with the database. There are four types of JDBC drivers:
The java.sql package contains classes and interfaces for JDBC API. A list of
popular interfaces of JDBC API are given below:
o Driver interface
o Connection interface
o Statement interface
o PreparedStatement interface
o CallableStatement interface
o ResultSet interface
o ResultSetMetaData interface
o DatabaseMetaData interface
o RowSet interface
o DriverManager class
o Blob class
o Clob class
o Types class
JDBC Driver
JDBC Driver is a software component that enables java application to interact with the database.
The JDBC-ODBC bridge driver converts JDBC method calls into the ODBC function calls.
Oracle does not support the JDBC-ODBC Bridge from Java 8. Oracle recommends that you
use JDBC drivers provided by the vendor of your database instead of the JDBC-ODBC
Bridge.
Advantages:
o easy to use.
o can be easily connected to any database.
Disadvantages:
o Performance degraded because JDBC method call is converted into the ODBC
function calls.
o The ODBC driver needs to be installed on the client machine.
2) Native-API driver
The Native API driver uses the client-side libraries of the database.
The driver converts JDBC method calls into native calls of the database API.
Advantage:
o performance upgraded than JDBC-ODBC bridge driver.
Disadvantage:
o The Native driver needs to be installed on the each client machine.
o The Vendor client library needs to be installed on client machine.
Advantage:
o No client side library is required because of application server that can perform many
tasks like auditing, load balancing, logging etc.
Disadvantages:
o Network support is required on client machine.
o Requires database-specific coding to be done in the middle tier.
o Maintenance of Network Protocol driver becomes costly because it requires database-
specific coding to be done in the middle tier.
4) Thin driver
The thin driver converts JDBC calls directly into the vendor-specific database protocol.
Advantage:
o Better performance than all other drivers.
o No software is required at client side or server side.
Disadvantage:
• Drivers depend on the Database.
o // Database credentials
o static final String USER = "username";
o static final String PASS = "password";
o
o public static void main(String[] args) {
o Connection conn = null;
o Statement stmt = null;
o try{
o //STEP 2: Register JDBC driver
o Class.forName("com.mysql.jdbc.Driver");
o
o //STEP 3: Open a connection
o System.out.println("Connecting to database...");
o conn = DriverManager.getConnection(DB_URL,USER,PASS);
o
o //STEP 4: Execute a query
o System.out.println("Creating statement...");
o stmt = conn.createStatement();
o String sql;
o sql = "SELECT id, first, last, age FROM Employees";
o ResultSet rs = stmt.executeQuery(sql);
o
o //STEP 5: Extract data from result set
o while(rs.next()){
o //Retrieve by column name
o int id = rs.getInt("id");
o int age = rs.getInt("age");
o String first = rs.getString("first");
o String last = rs.getString("last");
o
o //Display values
o System.out.print("ID: " + id);
o System.out.print(", Age: " + age);
o System.out.print(", First: " + first);
o System.out.println(", Last: " + last);
o }
o //STEP 6: Clean-up environment
o rs.close();
o stmt.close();
o conn.close();
o }catch(SQLException se){
o //Handle errors for JDBC
o se.printStackTrace();
o }catch(Exception e){
Unit 2 : Networking
Java Networking
Java Networking is a concept of connecting two or more computing devices together so that
we can share resources.
Java socket programming provides facility to share data between different computing
devices.
1. IP Address
2. Protocol
3. Port Number
4. MAC Address
5. Connection-oriented and connection-less protocol
6. Socket
1) IP Address
IP address is a unique number assigned to a node of a network e.g. 192.168.0.1 . It is
composed of octets that range from 0 to 255.
2) Protocol
A protocol is a set of rules basically that is followed for communication. For example:
o TCP
o FTP
o Telnet
o SMTP
o POP etc.
3) Port Number
The port number is used to uniquely identify different applications. It acts as a
communication endpoint between applications.
The port number is associated with the IP address for communication between two
applications.
4) MAC Address
MAC (Media Access Control) Address is a unique identifier of NIC (Network Interface
Controller). A network node can have multiple NIC but each with unique MAC.
6) Socket
A socket is an endpoint between two way communication.
java.net package
The java.net package provides many classes to deal with networking applications in Java. A
list of these classes is given below:
o Authenticator
o CacheRequest
o CacheResponse
o ContentHandler
o CookieHandler
o CookieManager
o DatagramPacket
o DatagramSocket
o DatagramSocketImpl
o InterfaceAddress
o JarURLConnection
o MulticastSocket
o InetSocketAddress
o InetAddress
o Inet4Address
o Inet6Address
o IDN
o HttpURLConnection
o HttpCookie
o NetPermission
o NetworkInterface
o PasswordAuthentication
o Proxy
o ProxySelector
o ResponseCache
o SecureCacheResponse
o ServerSocket
o Socket
o SocketAddress
o SocketImpl
o SocketPermission
o StandardSocketOptions
o URI
o URL
o URLClassLoader
o URLConnection
o URLDecoder
o URLEncoder
o URLStreamHandler
Socket and ServerSocket classes are used for connection-oriented socket programming and
DatagramSocket and DatagramPacket classes are used for connection-less socket
programming.
Here, we are going to make one-way client and server communication. In this application,
client sends a message to the server, server reads the message and prints it. Here, two
classes are being used: Socket and ServerSocket. The Socket class is used to communicate
client and server. Through this class, we can read and write message. The ServerSocket
class is used at server-side. The accept() method of ServerSocket class blocks the console
until the client is connected. After the successful connection of client, it returns the instance
of Socket at server-side.
Socket class
A socket is simply an endpoint for communications between the machines. The Socket class
can be used to create a socket.
Important methods
Method Description
ServerSocket class
The ServerSocket class can be used to create a server socket. This object is used to
establish communication with the clients.
Important methods
Method Description
1) public Socket returns the socket and establish a connection between server and client.
accept()
To create the server application, we need to create the instance of ServerSocket class.
Here, we are using 6666 port number for the communication between the client and server.
You may also choose any other port number. The accept() method waits for the client. If
clients connects with the given port number, it returns an instance of Socket.
Creating Client:
To create the client application, we need to create the instance of Socket class. Here, we
need to pass the IP address or hostname of the Server and a port number. Here, we are
using "localhost" because our server is running on same system.
Let's see a simple of Java socket programming where client sends a text and server receives
and prints it.
File: MyServer.java
1. import java.io.*;
2. import java.net.*;
3. public class MyServer {
4. public static void main(String[] args){
5. try{
6. ServerSocket ss=new ServerSocket(6666);
7. Socket s=ss.accept();//establishes connection
8. DataInputStream dis=new DataInputStream(s.getInputStream());
9. String str=(String)dis.readUTF();
10. System.out.println("message= "+str);
11. ss.close();
12. }catch(Exception e){System.out.println(e);}
13. }
14. }
File: MyClient.java
1. import java.io.*;
2. import java.net.*;
3. public class MyClient {
4. public static void main(String[] args) {
5. try{
6. Socket s=new Socket("localhost",6666);
7. DataOutputStream dout=new DataOutputStream(s.getOutputStream());
8. dout.writeUTF("Hello Server");
9. dout.flush();
10. dout.close();
11. s.close();
12. }catch(Exception e){System.out.println(e);}
13. }
14. }
File: MyServer.java
1. import java.net.*;
2. import java.io.*;
3. class MyServer{
4. public static void main(String args[])throws Exception{
5. ServerSocket ss=new ServerSocket(3333);
6. Socket s=ss.accept();
7. DataInputStream din=new DataInputStream(s.getInputStream());
File: MyClient.java
1. import java.net.*;
2. import java.io.*;
3. class MyClient{
4. public static void main(String args[])throws Exception{
5. Socket s=new Socket("localhost",3333);
6. DataInputStream din=new DataInputStream(s.getInputStream());
7. DataOutputStream dout=new DataOutputStream(s.getOutputStream());
8. BufferedReader br=new BufferedReader(new InputStreamReader(System.in));
9.
10. String str="",str2="";
11. while(!str.equals("stop")){
12. str=br.readLine();
13. dout.writeUTF(str);
14. dout.flush();
15. str2=din.readUTF();
16. System.out.println("Server says: "+str2);
17. }
18.
19. dout.close();
20. s.close();
21. }}
Java URL
The Java URL class represents an URL. URL is an acronym for Uniform Resource Locator. It
points to a resource on the World Wide Web. For example:
1. https://www.javatpoint.com/java-tutorial
Creates an instance of a URL from the given protocol, host, port number, and file.
URL(String protocol, String host, int port, String file, URLStreamHandler handler)
Creates an instance of a URL from the given protocol, host, port number, file, and handler.
Creates an instance of a URL from the given protocol name, host name, and file name.
Creates an instance of a URL by parsing the given spec within a specified context.
Creates an instance of a URL by parsing the given spec with the specified handler within a
given context.
Method Description
public URLConnection it returns the instance of URLConnection i.e. associated with this URL.
openConnection()
14. }
15. }
Output:
Protocol: http
Host Name: www.javatpoint.com
Port Number: -1
File Name: /java-tutorial
1. //URLDemo.java
2. import java.net.*;
3. public class URLDemo{
4. public static void main(String[] args){
5. try{
6. URL url=new URL("https://www.google.com/search?q=javatpoint&oq=javatpoint&sourceid
=chrome&ie=UTF-8");
7.
8. System.out.println("Protocol: "+url.getProtocol());
9. System.out.println("Host Name: "+url.getHost());
10. System.out.println("Port Number: "+url.getPort());
11. System.out.println("Default Port Number: "+url.getDefaultPort());
12. System.out.println("Query String: "+url.getQuery());
13. System.out.println("Path: "+url.getPath());
14. System.out.println("File: "+url.getFile());
15.
16. }catch(Exception e){System.out.println(e);}
17. }
18. }
Output:
Protocol: https
Host Name: www.google.com
Port Number: -1
Default Port Number: 443
Query String: q=javatpoint&oq=javatpoint&sourceid=chrome&ie=UTF-8
Path: /search
File: /search?q=javatpoint&oq=javatpoint&sourceid=chrome&ie=UTF-8
JavaServer Pages often serve the same purpose as programs implemented using the
Common Gateway Interface (CGI). But JSP offers several advantages in comparison
with the CGI.
• JSP are always compiled before they are processed by the server unlike CGI/Perl
which requires the server to load an interpreter and the target script each time the
page is requested.
• JavaServer Pages are built on top of the Java Servlets API, so like Servlets, JSP also
has access to all the powerful Enterprise Java APIs, including JDBC, JNDI, EJB,
JAXP, etc.
• JSP pages can be used in combination with servlets that handle the business logic,
the model supported by Java servlet template engines.
Finally, JSP is an integral part of Java EE, a complete platform for enterprise class
applications. This means that JSP can play a part in the simplest applications to the most
complex and demanding.
A JSP life cycle is defined as the process from its creation till the destruction. This is
similar to a servlet life cycle with an additional step which is required to compile a JSP
into servlet.
• Compilation
• Initialization
• Execution
• Cleanup
The four major phases of a JSP life cycle are very similar to the Servlet Life Cycle. The four
phases have been described below:
JSP Compilation
When a browser asks for a JSP, the JSP engine first checks to see whether it needs to compile
the page. If the page has never been compiled, or if the JSP has been modified since it was
last compiled, the JSP engine compiles the page.
JSP Initialization
When a container loads a JSP it invokes the jspInit() method before servicing any
requests. If you need to perform JSP-specific initialization, override the jspInit() method:
Servlets Architecture
Servlets Tasks
Servlets perform the following major tasks −
• Read the explicit data sent by the clients (browsers). This includes an HTML form on
a Web page or it could also come from an applet or a custom HTTP client program.
• Read the implicit HTTP request data sent by the clients (browsers). This includes
cookies, media types and compression schemes the browser understands, and so
forth.
• Process the data and generate the results. This process may require talking to a
database, executing an RMI or CORBA call, invoking a Web service, or computing the
response directly.
• Send the explicit data (i.e., the document) to the clients (browsers). This document
can be sent in a variety of formats, including text (HTML or XML), binary (GIF images),
Excel, etc.
• Send the implicit HTTP response to the clients (browsers). This includes telling the
browsers or other clients what type of document is being returned (e.g., HTML),
setting cookies and caching parameters, and other such tasks.
Servlets Packages
Java Servlets are Java classes run by a web server that has an interpreter that supports the
Java Servlet specification.
Servlets can be created using the javax.servlet and javax.servlet.http packages, which
are a standard part of the Java's enterprise edition, an expanded version of the Java class
library that supports large-scale development projects.
These classes implement the Java Servlet and JSP specifications. At the time of writing this
tutorial, the versions are Java Servlet 2.5 and JSP 2.1.
Java servlets have been created and compiled just like any other Java class. After you install
the servlet packages and add them to your computer's Classpath, you can compile servlets
with the JDK's Java compiler or any other current compiler.
The init method is called only once. It is called only when the servlet is created, and not
called for any user requests afterwards. So, it is used for one-time initializations, just as with
the init method of applets.
The servlet is normally created when a user first invokes a URL corresponding to the servlet,
but you can also specify that the servlet be loaded when the server is first started.
When a user invokes a servlet, a single instance of each servlet gets created, with each user
request resulting in a new thread that is handed off to doGet or doPost as appropriate. The
init() method simply creates or loads some data that will be used throughout the life of the
servlet.
The init method definition looks like this −
The service () method is called by the container and service method invokes doGet, doPost,
doPut, doDelete, etc. methods as appropriate. So you have nothing to do with service()
method but you override either doGet() or doPost() depending on what type of request you
receive from the client.
The doGet() and doPost() are most frequently used methods with in each service request.
Here is the signature of these two methods.
The doGet() Method
A GET request results from a normal request for a URL or from an HTML form that has no
METHOD specified and it should be handled by doGet() method.
A POST request results from an HTML form that specifically lists POST as the METHOD and it
should be handled by doPost() method.
Following is the sample source code structure of a servlet example to show Hello World −
<servlet>
<servlet-name>HelloWorld</servlet-name>
<servlet-class>HelloWorld</servlet-class>
</servlet>
<servlet-mapping>
<servlet-name>HelloWorld</servlet-name>
<url-pattern>/HelloWorld</url-pattern>
</servlet-mapping>
Unit 4 : Multithreading
Multithreading in Java
Multithreading in Java is a process of executing multiple threads simultaneously.
Multitasking
Multitasking is a process of executing multiple tasks simultaneously. We use multitasking to
utilize the CPU. Multitasking can be achieved in two ways:
o Switching from one process to another requires some time for saving and
loading registers, memory maps, updating lists, etc.
Threads are independent. If there occurs exception in one thread, it doesn't affect other
threads. It uses a shared memory area.
But for better understanding the threads, we are explaining it in the 5 states.
The life cycle of the thread in java is controlled by JVM. The java thread states are as
follows:
1. New
2. Runnable
3. Running
4. Non-Runnable (Blocked)
5. Terminated
1) New
The thread is in new state if you create an instance of Thread class but before the invocation of start() m
2) Runnable
The thread is in runnable state after invocation of start() method, but the thread scheduler
has not selected it to be the running thread.
3) Running
The thread is in running state if the thread scheduler has selected it.
4) Non-Runnable (Blocked)
This is the state when the thread is still alive, but is currently not eligible to run.
5) Terminated
A thread is in terminated or dead state when its run() method exits.
There are two ways to define a thread: one is sub classing Thread and other is using the
Runnable interface.
Using the sub classing thread : With this method, we have to define a class as a sub
class of the Thread class. This sub class should contain a body which will be defined by a
method run(). This run() method contains the actual task that the thread should perform.
An instance of this sub class is then to be created by a new statement, followed by a call to
the thread's start() method to have the run() method executed. Let us consider the
Illustration 6.1 which includes a program to create there individual threads that each print
out their own " Hello World !" string.
/* Creating three threads using the class Thread and then running them concurrently. */
class ThreadA extends Thread{
public void run( ) {
for(int i = 1; i <= 5; i++) {
System.out.println("From Thread A with i = "+ -1*i);
}
System.out.println("Exiting from Thread A ...");
}
}
}
class ThreadC extends Thread{
public void run( ) {
for(int k = 1; k <= 5; k++) {
System.out.println("From Thread C with k = "+ (2*k-1));
}
System.out.println("Exiting from Thread C ...");
}
}
OUTPUT:
In the above simple example, three threads (all of them are of some type) will be executed
concurrently. Note that a thread can be directed to start its body by start() method.
Using the Runnable interface : A second way to create threads is to make use of the
Runnable interface. With this approach, first we have to implement the Runnable
interface.[Runnable interface is already defined in the system package java.lang with a
single method run() as below :
When we will create a new thread, actually a new object will be instantiated from this
Runnable interface as the target of our thread, meaning that the thread will look for the
code for the run( ) method within our object's class instead of inside the Thread's class. This
is illustrated with an example where two processes Brother and Sister will be executed
simultaneously.
Illustration 6.2
/* Creating three threads using the Runnable interface and then running them concurrently.
*/
class ThreadX implements Runnable{
public void run( ) {
for(int i = 1; i <= 5; i++) {
System.out.println("Thread X with i = "+ -1*i);
}
System.out.println("Exiting Thread X ...");
}
}
t1.start();
t2.start();
t3.start();
OUTPUT:
Thread X with i = -1
Thread X with i = -2
Thread Z with k = 1
Thread Z with k = 3
Thread Z with k = 5
Thread Z with k = 7
Thread Z with k = 9
Exiting Thread Z ...
... Multithreading is over
Thread Y with j = 2
Thread Y with j = 4
Thread Y with j = 6
Thread Y with j = 8
Thread Y with j = 10
Exiting Thread Y ...
Thread X with i = -3
Thread X with i = -4
Thread X with i = -5
Exiting Thread X ...
Note : Note in the above example, how after implementing objects, their thread is created
and their threads start execution. Also note that, a class instance with the run( ) method
defined within must be passed in as an argument in creating the thread instance so that
when the start() method of this Thread instance is called, Java run time knows which run()
method to execute. This alternative method of creating a thread is useful when the class
defining run() method needs to be a sub class of other classes; the class can inherit all the
data and methods of the super class.
Each thread is always in one of five states, which is depicted in Figure 6.1
Newborn : When a thread is created (by new statement ) but not yet to run, it is called in
Newborn state. In this state, the local data members are allocated and initialized.
Runnable : The Runnable state means that a thread is ready to run and is awaiting for the
control of the processor, or in other words, threads are in this state in a queue and wait
their turns to be executed.
Running : Running means that the thread has control of the processor, its code is currently
being executed and thread will continue in this state until it get preempted by a higher
priority thread, or until it relinquishes control.
Blocked : A thread is Blocked means that it is being prevented from the Runnable ( or
Running) state and is waiting for some event in order for it to reenter the scheduling queue.
Dead : A thread is Dead when it finishes its execution or is stopped (killed) by another
thread.
Threads move from one state to another via a variety of means. The common methods for
controlling a thread's state is shown in Figure 6.1. Below, we are to summarize these
methods :
start ( ) : A newborn thread with this method enter into Runnable state and Java run time
create a system thread context and starts it running. This method for a thread object can be
called once only
stop( ) : This method causes a thread to stop immediately. This is often an abrupt way to
end a thread.
suspend( ) : This method is different from stop( ) method. It takes the thread and causes
it to stop running and later on can be restored by calling it again.
resume ( ) : This method is used to revive a suspended thread. There is no gurantee that
the thread will start running right way, since there might be a higher priority thread running
already, but, resume()causes the thread to become eligible for running.
sleep (int n ) : This method causes the run time to put the current thread to sleep for n
milliseconds. After n milliseconds have expired, this thread will become elligible to run
again.
yield( ) : The yield() method causes the run time to switch the context from the current
thread to the next available runnable thread. This is one way to ensure that the threads at
lower priority do not get started.
Other methods like wait(), notify(), join() etc. will be discussed in subsequent discussion.
Let us illustrate the use of these method in a simple Application.
Illustration 6.3
OUTPUT:
Thread 21 is running
Thread 22 is running
Thread 23 is running
Thread 25 is running
Thread 26 is running
Thread 27 is running
Thread 24 is running
Thread 28 is running
Illustration 6.4
}
catch (Exception e)
{
// Throwing an exception
System.out.println ("Exception is caught");
}
}
}
// Main Class
class Demonstration_114 {
public static void main(String[] args)
{
int n = 8; // Number of threads
for (int i=0; i<8; i++){
Thread object = new Thread(new ThreadId());
object.start();
}
}
}
OUTPUT:
Thread 21 is running
Thread 23 is running
Thread 24 is running
Thread 25 is running
Thread 22 is running
Thread 27 is running
Thread 26 is running
Thread 28 is running
Illustration 6.5
OUTPUT:
Illustration 6.6
class Demonstration_116{
public static void main (String args[ ] ){
try{
Thread1 first = new Thread1( ); // It is a newborn thread i.e. in
Newborn state
Thread2 second= new Thread2( ); // another new born thread
OUTPUT:
Status of a Thread
It is some time essential to know some information about threads. There are number of
methods defined in Thread which can be called for getting information about threads. Some
of the most commonly used methods for thread's status are listed here :
currentThread( ) : The CurrentThread() is a static method returns the Thread object
which is the currently running thread.
setName( String s) : The SetName() method is to assign a name s for a thread prior its
execution. This, therefore, identifies the thread with a string name. This is helpful for
debugging multi-threaded programs.
getName( ) : This method returns the current string value of the thread's name as set by
SetName().
setPriority (int p) : This method sets the thread's priotity to an integer value p passed in.
There are several predefined priotiry constants defined in class Thread : MIN-PRIORITY,
NORM-PRIORTY and MAX-PRIORITY, which are 1, 5, and 10 respectively.
getPriority ( ) : This method returns the thread's current priority, a value between 1 and
10.
isAlive ( ) : This method returns true if the thread is started but not dead yet.
isDaemon ( ) : This method returns true if the thread is a daemon thread.
Following is the Illustration 6.7 to give an idea how the above mentioned method may be
utilized.
class Demonstration_117{
public static void main (String args[]) {
ThreadA t1 = new ThreadA();
ThreadB t2 = new ThreadB();
ThreadC t3 = new ThreadC();
t3.setPriority(Thread.MAX_PRIORITY);
t2.setPriority(t2.getPriority() + 1);
t1.setPriority(Thread.MIN_PRIORITY);
OUTPUT:
It is already mentioned that threads in Java are running in the same memory space, and
hence it is easy to communicate between two threads. Inter-thread communications allow
threads to talk to or wait on each other. Again, because all the threads in a program share
the same memory space, it is possible for two threads to access the same variables and
methods in object. Problems may occur when two or more threads are accessing the same
data concurrently, for example, one thread stores data into the shared object and the other
threads reads data, there can be synchronization problem if the first thread has not finished
storing the data before the second one goes to read it. So we need to take care to access
the data by only one thread process at a time. Java provides unique language level support
for such synchronization. in this Section we will learn how synchronization mechanism and
inter-thread communications are possible in Java.
Synchronization
To solve the critical section problem, one usual concept is known what is called monitor. A
monitor is an object which is used as a mutually exclusive lock ( called mutex). Only one
thread may own a monitor at a given time. When a thread acquires a lock it is said to have
entered the monitor. All other threads attempting to enter the locked monitor will be
suspended until the owner thread exits the monitor. But in Java, there is no such monitor.
In fact, all Java object have their own implicit monitor associated with them. Here, the key
word synchronized is used by which method (s) or block of statements can be made
protected from the simultaneous access. With this, when a class is designed with threads in
mind, the class designer decides which methods should not be allowed to execute
concurrently. when a class with synchronized method is instantiated, the new object is
given its own implicit monitor. The entire time that a thread is inside of a synchronized
method, all other threads that try to call any other synchronized method on the same
instance have to wait. In order to exit the monitor and relinquish control of the object to the
next waiting thread the monitor owner simply needs to return from the method.
Let us illustrate this mechanism with a simple example.
Suppose, we want to maintain a bank account of customers. Several transactions, such as
deposite some amount to an account and withdraw some amount from an account etc. are
possible. Now, for a given account, if two or more transactions come simultaneously then
only one transaction should be allowed at a time instead of simulataneous transaction
processing so that data inconsistency will never occur. So, what we need is to synchronize
the transaction. Illustration 6.9 is to implement such a task.
/* The following Java application shows how the transactions in a bank can be carried out co
ncurrently. */
class Account {
public int balance;
public int accountNo;
void displayBalance() {
System.out.println("Account No:" + accountNo + "Balance: " + balance);
}
class Demonstration_119{
public static void main(String args[]) {
Account ABC = new Account();
ABC.balance = 1000;
ABC.accountNo = 111;
TransactionDeposit t1;
TransactionWithdraw t2;
t1 = new TransactionDeposit(ABC, 500);
t2 = new TransactionWithdraw(ABC,900);
}
}
OUTPUT:
500 is deposited
Account No:111Balance: 1500
900 is withdrawn
In the above example, the keyword synchronized is used for the methods void
deposite(..) and void withdraw(�) so that these two methods will never run for the
same object instance simultaneously.
Alternatively, if one wants to design a class that was not designed for multi-thread access
and thus has non-synchronized methods, then it can be wrapped the call to the methods in
a synchronized block. Here is the general form of the synchronized statement :
synchronized (Object ) { block of statement(s) }
where Object is any object reference. For example, make all the methods in Account class
as non-synchronized (remove the synchronized key word). Then modify the code for run( )
in class TransactionDeposite and class TransactionWithdraw are as under :
Inter-thread Communication
There are three ways for threads to communicate with each other. The first is through
commonly shared data. All the threads in the same program share the same memory space.
If an object is accessible to various threads then these threads share access to that object's
data member and thus communicate each other.
The second way for threads to communicate is by using thread control methods. There are
such three methods by which threads communicate for each other :
suspend ( ): A thread can suspend itself and wait till other thread resume it.
resume ( ): A thread can wake up other waiting thread (which is waiting using suspend() )
through its resume() method and then can run concurrently.
join ( ) :This method can be used for the caller thread to wait for the completion of called
thread.
The third way for threads to communicate is the use of three methods; wait(), notify(),
and notifyAll(); these are defined in class Object of package java.lang. Actually these
three methods provide an elegant inter-process communication mechanism to take care the
deadlock situation in Java. As there is multi-threading in program, deadlock may occur
when a thread holding the key to monitor is suspended or waiting for another thread's
completion. If the other thread is waiting for needs to get into the same monitor, both
threads will be waiting for ever. The uses of these three methods are briefed as below :
wait ( ):This method tells the calling thread to give up the monitor and make the calling
thread wait until either a time out occurs or another thread call the same thread's notify()
or notifyAll() method.
Notify ( ): This method wakes up the only one (first) waiting thread called wait() on the
same object.
notifyAll( ): This method will wake up all the threads that have been called wait( ) on the
same object.
Now, let us demonstrate the classical use of these methods. Illustration 6.6 is for this
purpose.
int n;
boolean flag = false;
//PRODUCER
synchronized void put( int n) { // Produce a value
if(flag) { //
Entry
try wait( ); catch(InterruptedException e); //
to the
} //
critical section
this.n = n;
System.out.println( "Produce :" + n);
// Critical Section
flag = false; //
Exit from the
notify( ); //
critical // section
return( n );
}
class PandC {
public static void main( String args[ ] ) {
To understand this critical section problem in operating system design, user may be referred
to : Operating system concept by Peterson and Sylberchotze , Addiction Wesley Inc.
Note : All three methods i.e. wait(), notify(), and notifyAll() must only be called from the
inside of synchronized methods.
There are two other variation in thread class known : ThreadGroup and Daemon.
ThreadGroup, as its name implies, is a group of threads. A thread group can have both
threads and other thread groups as its member elements. In Java, there is a default thread
group called SystemThreadGroup, which is nothing but the Java run time itself. When a
Java application is started, the Java run time creates the main thread group as a member of
the system thread group. A main thread is created in the main thread group to run the
main( ) method of the Application. In fact, every thread instance is member of exactly one
thread group. By default, all new user created threads and thread groups) will become the
members of the main thread group. All the threads and thread in an application form a tree
with the system thread group as the root.
Daemon threads are service threads. They exist to provide service threads. They exist to
provide services to other threads. They normally run in an infinite loop and attending the
client threads requesting services. When no other threads exist daemon thread is
automatically ceased to exist.
A new thread group can be created by instantiating the thread group class. For example,
Threadgroup TG = new ThreadGroup ( ) ;
Thread T = new Thread ( TG) ;
These two statements creates a new thread group TG which contains a thread T as the only
member.
To create a daemon thread, there is a method setDaemon() can be called just after the
creation of a thread and before the execution is started. For example, following two
statement is to make a thread as demon thread.
The constructor of the thread is a good candidate for making this method call, Also, by
default, all the threads created by a daemon thread are also daemon thread.
Some commonly used methods for handling thread groups and daemon are listed below :
getName ( ) :Returns the name of the thread group .
setName ( ) :Sets the name of the thread group .
geParent ( ) :Returns the parent thread group of the thread group .
getMaxPriority :Returns the current maximum priority of the thread group.
activeCount ( ) :Returns the number of active threads in the thread group.
activeGroupCount :Returns the number of active threads groups in the thread group.
isDaemon ( ) :Returns true if the thread is a daemon thread.
setDaemon ( ) : Set the thread as a daemon thread prior its starting execution.
Practice Questions
Practice 6.1
/* Practice of a multithreaded program using subclassing Thread */
class ThreadA extends Thread{
public void run( ) {
for(int i = 1; i <= 5; i++) {
System.out.println("From Thread A with i = "+ -1*i);
}
System.out.println("Exiting from Thread A ...");
}
}
}
}
class MultiThreadClass{
public static void main(String args[]) {
ThreadA a = new ThreadA();
ThreadB b = new ThreadB();
ThreadC c = new ThreadC();
a.start();
b.start();
c.start();
class MultiThreadRunnable{
public static void main(String args[]) {
ThreadX x = new ThreadZ(); Thread t1 = new Thread(x);
ThreadY y = new ThreadY(); Thread t2 = new Thread(y);
ThreadZ z = new ThreadZ(); Thread t3 = new Thread(z);
t1.start();
t2.start();
t3.start();
System.out.println("... Multithreading is over ");
}
}
Practice 6.3
/* Use of yield(), stop() and sleep() methods */
if (i==1) yield();
if (j==2) stop();
if (k==3){
try{
sleep(1000);
}catch(Exception e){}
class ThreadControl{
Practice 6.4
/* Use of suspend() and resume() methods */
class Thread1 extends Thread {
public void run( ) {
System.out.println (" First thread starts running" );
sleep(10000);
System.out.println (" First thread finishes running" );
}
}
class AnotherThreadControl {
public static void main (String, args[ ] ) {
Thread1 fist = new Thread1( ); // It is a newborn thread i.e. in Newborn
state
Thread2 second= new Thread2( ); // another new born thread
first.start( ); // first is scheduled for running
second.start( ); // second is scheduled for running
class ThreadPriorityTest{
public static void main (String args[]) {
TheadA t1 = new ThreadA();
TheadB t2 = new ThreadB();
TheadC t3 = new Thread3();
t3.setPriority(Thread.MAX_PRIORITY);
t2.setPriority(Thread.getPriority() + 1);
t1.setPriority(Thread.MIN_PRIORITY);
t1.start(); t2.start(); t3.start();
System.out.println("... End of executuion ");
}
}
Practice 6.6
/* Following Java application create a list of numbers and then sort in ascending order as w
ell as in descending order simultaneously. */
import java.util.*;
class Numbers {
public int result[] = new int[10];
void displayListOfNos()
{
System.out.println("Numbers stored in the array:");
for( int idx=0; idx<10; ++idx) {
System.out.println(result[idx]);
}
}
if (aArraySize <=0) {
throw new IllegalArgumentException("Size of returned List must be greater than 0.
");
}
displayListOfNos();
}
}
class ArrangementAscending implements Runnable {
Numbers n1 ;
ArrangementAscending(Numbers n) {
n1 = n;
new Thread(this).start();
}
public void run() {
n1.sortAscending();
}
}
class ArrangingNos {
Practice 6.7
/* The following Java application shows how the transactions in a bank can be carried out co
ncurrently. */
class Account {
public int balance;
public int accountNo;
void displayBalance()
{
System.out.println("Account No:" + accountNo + "Balance: " + balance);
}
{
balance = balance + amount;
System.out.println( amount + " is deposited");
displayBalance();
}
class Transaction {
public static void main(String args[]) {
Account ABC = new Account();
ABC.balance = 1000;
ABC.accountNo = 111;
TransactionDeposit t1;
TransactionWithdraw t2;
t1 = new TransactionDeposit(ABC, 500);
t2 = new TransactionWithdraw(ABC,900);
}
}
1. package mypack;
2. public class Test{
3. public static void main(String args[]){
4. Employee e=new Employee();//object is created
5. e.setName("Arjun");//setting value to the object
6. System.out.println(e.getName());
7. }}
JavaBean Properties
A JavaBean property is a named feature that can be accessed by the user of the object. The
feature can be of any Java data type, containing the classes that you define.
A JavaBean property may be read, write, read-only, or write-only. JavaBean features are
accessed through two methods in the JavaBean's implementation class:
1. getPropertyName ()
For example, if the property name is firstName, the method name would be getFirstName()
to read that property. This method is called the accessor.
2. setPropertyName ()
For example, if the property name is firstName, the method name would be setFirstName()
to write that property. This method is called the mutator.
Advantages of JavaBean
The following are the advantages of JavaBean:/p>
Disadvantages of JavaBean
The following are the disadvantages of JavaBean:
The jsp:useBean action tag is used to locate or instantiate a bean class. If bean object of
the Bean class is already created, it doesn't create the bean depending on the scope. But if
object of bean is not created, it instantiates the bean.
o request: specifies that you can use this bean from any JSP page that
processes the same request. It has wider scope than page.
o session: specifies that you can use this bean from any JSP page in the same
session whether processes the same request or not. It has wider scope than
request.
o application: specifies that you can use this bean from any JSP page in the
same application. It has wider scope than session.
3. class: instantiates the specified bean class (i.e. creates an object of the bean class)
but it must have no-arg or no constructor and must not be abstract.
4. type: provides the bean a data type if the bean already exists in the scope. It is
mainly used with class or beanName attribute. If you use it without class or
beanName, no bean is instantiated.
5. beanName: instantiates the bean using the java.beans.Beans.instantiate() method.
Example of jsp:setProperty action tag if you have to set all the values of
incoming request in the bean
1. <jsp:setProperty name="bean" property="*" />
index.html
1. <form action="process.jsp" method="post">
2. Name:<input type="text" name="name"><br>
3. Password:<input type="password" name="password"><br>
4. Email:<input type="text" name="email"><br>
5. <input type="submit" value="register">
6. </form>
process.jsp
1. <jsp:useBean id="u" class="org.sssit.User"></jsp:useBean>
2. <jsp:setProperty property="*" name="u"/>
3.
4. Record:<br>
5. <jsp:getProperty property="name" name="u"/><br>
6. <jsp:getProperty property="password" name="u"/><br>
7. <jsp:getProperty property="email" name="u" /><br>
User.java
1. package org.sssit;
2.
3. public class User {
4. private String name,password,email;
index.jsp
Same as above.
User.java
Same as above.
process.jsp
1. <jsp:useBean id="u" class="org.sssit.User" scope="session"></jsp:useBean>
2. <jsp:setProperty property="*" name="u"/>
3.
4. Record:<br>
5. <jsp:getProperty property="name" name="u"/><br>
6. <jsp:getProperty property="password" name="u"/><br>
7. <jsp:getProperty property="email" name="u" /><br>
8.
9. <a href="second.jsp">Visit Page</a>
second.jsp
1. <jsp:useBean id="u" class="org.sssit.User" scope="session"></jsp:useBean>
2. Record:<br>
3. <jsp:getProperty property="name" name="u"/><br>
4. <jsp:getProperty property="password" name="u"/><br>
5. <jsp:getProperty property="email" name="u" /><br>
Using variable value in setProperty tag
In some case, you may get some value from the database, that is to be set in the bean
object, in such case, you need to use expression tag. For example:
process.jsp
1. <jsp:useBean id="u" class="org.sssit.User"></jsp:useBean>
2. <%
3. String name="arjun";
4. %>
5. <jsp:setProperty property="name" name="u" value="<%=name %>"/>
6.
7. Record:<br>
8. <jsp:getProperty property="name" name="u"/><br>
The RMI (Remote Method Invocation) is an API that provides a mechanism to create
distributed application in java. The RMI allows an object to invoke methods on an object
running in another JVM.
The RMI provides remote communication between the applications using two
objects stub and skeleton.
A remote object is an object whose method can be invoked from another JVM. Let's
understand the stub and skeleton objects:
stub
The stub is an object, acts as a gateway for the client side. All the outgoing requests are
routed through it. It resides at the client side and represents the remote object. When the
caller invokes method on the stub object, it does the following tasks:
skeleton
The skeleton is an object, acts as a gateway for the server side object. All the incoming
requests are routed through it. When the skeleton receives the incoming request, it does
the following tasks:
In the Java 2 SDK, an stub protocol was introduced that eliminates the need for
skeletons.
The RMI application have all these features, so it is called the distributed application.
RMI Example
In this example, we have followed all the 6 steps to create and run the rmi application. The
client application need only two files, remote interface and client application. In the rmi
application, both client and server interacts with the remote interface. The client application
invokes methods on the proxy object, RMI sends the request to the remote JVM. The return
value is sent back to the proxy object and then to the client application.
1. import java.rmi.*;
2. public interface Adder extends Remote{
3. public int add(int x,int y)throws RemoteException;
4. }
In case, you extend the UnicastRemoteObject class, you must define a constructor that
declares RemoteException.
1. import java.rmi.*;
2. import java.rmi.server.*;
3. public class AdderRemote extends UnicastRemoteObject implements Adder{
4. AdderRemote()throws RemoteException{
5. super();
6. }
7. public int add(int x,int y){return x+y;}
8. }
3) create the stub and skeleton objects using the rmic tool.
Next step is to create stub and skeleton objects using the rmi compiler. The rmic tool
invokes the RMI compiler and creates stub and skeleton objects.
1. rmic AdderRemote
1. rmiregistry 5000
public static void bind(java.lang.String, It binds the remote object with the given name.
java.rmi.Remote) throws
java.rmi.AlreadyBoundException,
java.net.MalformedURLException,
java.rmi.RemoteException;
public static void unbind(java.lang.String) It destroys the remote object which is bound with the given name.
throws java.rmi.RemoteException,
java.rmi.NotBoundException,
java.net.MalformedURLException;
public static void rebind(java.lang.String, It binds the remote object to the new name.
java.rmi.Remote) throws
java.rmi.RemoteException,
java.net.MalformedURLException;
public static java.lang.String[] It returns an array of the names of the remote objects bound in the
list(java.lang.String) throws registry.
java.rmi.RemoteException,
java.net.MalformedURLException;
In this example, we are binding the remote object by the name sonoo.
1. import java.rmi.*;
2. import java.rmi.registry.*;
3. public class MyServer{
4. public static void main(String args[]){
5. try{
6. Adder stub=new AdderRemote();
7. Naming.rebind("rmi://localhost:5000/sonoo",stub);
8. }catch(Exception e){System.out.println(e);}
9. }
10. }
1. import java.rmi.*;
2. public class MyClient{
3. public static void main(String args[]){
4. try{
5. Adder stub=(Adder)Naming.lookup("rmi://localhost:5000/sonoo");
6. System.out.println(stub.add(34,4));
7. }catch(Exception e){}
8. }
9. }
4.
5. 2)create stub and skeleton object by rmic tool
6.
7. rmic AdderRemote
8.
9. 3)start rmi registry in one command prompt
10.
11. rmiregistry 5000
12.
13. 4)start the server in another command prompt
14.
15. java MyServer
16.
17. 5)start the client application in another command prompt
18.
19. java MyClient
First of all, we need to create the table in the database. Here, we are using Oracle10
database.
1. package com.javatpoint;
2. public class Customer implements java.io.Serializable{
3. private int acc_no;
4. private String firstname,lastname,email;
5. private float amount;
6. //getters and setters
7. }
File: Bank.java
1. package com.javatpoint;
2. import java.rmi.*;
3. import java.util.*;
4. interface Bank extends Remote{
5. public List<Customer> getCustomers()throws RemoteException;
6. }
1. package com.javatpoint;
2. import java.rmi.*;
3. import java.rmi.server.*;
4. import java.sql.*;
5. import java.util.*;
6. class BankImpl extends UnicastRemoteObject implements Bank{
7. BankImpl()throws RemoteException{}
8.
9. public List<Customer> getCustomers(){
10. List<Customer> list=new ArrayList<Customer>();
11. try{
12. Class.forName("oracle.jdbc.driver.OracleDriver");
13. Connection con=DriverManager.getConnection("jdbc:oracle:thin:@localhost:1521:xe","syst
em","oracle");
14. PreparedStatement ps=con.prepareStatement("select * from customer400");
15. ResultSet rs=ps.executeQuery();
16.
17. while(rs.next()){
18. Customer c=new Customer();
19. c.setAcc_no(rs.getInt(1));
20. c.setFirstname(rs.getString(2));
21. c.setLastname(rs.getString(3));
22. c.setEmail(rs.getString(4));
23. c.setAmount(rs.getFloat(5));
24. list.add(c);
25. }
26.
27. con.close();
28. }catch(Exception e){System.out.println(e);}
29. return list;
30. }//end of getCustomers()
31. }
4) Compile the class rmic tool and start the registry service by rmiregistry
tool
1. package com.javatpoint;
2. import java.rmi.*;
3. public class MyServer{
4. public static void main(String args[])throws Exception{
5. Remote r=new BankImpl();
6. Naming.rebind("rmi://localhost:6666/javatpoint",r);
7. }}
1. package com.javatpoint;
2. import java.util.*;
3. import java.rmi.*;
4. public class MyClient{
5. public static void main(String args[])throws Exception{
6. Bank b=(Bank)Naming.lookup("rmi://localhost:6666/javatpoint");
7.
8. List<Customer> list=b.getCustomers();
9. for(Customer c:list){
10. System.out.println(c.getAcc_no()+" "+c.getFirstname()+" "+c.getLastname()
11. +" "+c.getEmail()+" "+c.getAmount());
12. }
13.
14. }}
Learning Resources:
1 Reference Books • Programming with JAVA - E Balgurusamy
• The Complete Reference – JAVA Herbert Schildt
2 Websites • https://www.tutorialspoint.com/
• https://www.w3schools.com/
• https://www.javatpoint.com/