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Necropolis Faction Doctrines
Necropolis Faction Doctrines
Necropolis Faction Doctrines
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Necropolis
Faction Doctrines
A Necropolis player may choose one, and only one, of the Doctrines below. You gain all of the benefits of the choosen Doctrine.
Devourer Doctrine
The Hunger
Models with both the Bloodlust and Vampire SAs gain +2 Bloodlust bonus intead of the normal +1.
Fear of Undeath
Enemy models with the Fearless SA lose the benefits of that SA for the duration of the battle.
Crypt Legion
Dark Energy
All Skeletal Models gain the Tough/0 SA.
Fear of Undeath
Enemy models with the Fearless SA lose the benefits of that SA for the duration of the battle.
Graveyard Doctrine
Dance of the Dead
Whenever an enemy model is destroyed, make an 10+ roll. On a sucessful roll, replace the destroyed model with a Animated Corpse
model, of the same Base Size as the destroyed model, with the following stats:
Stats:
DMG 0
MOV 5
DIS 5
DV 7
MD 10
MA 2
MAV 2
SA: Mindless, Tough/3, Undead
The Animate Corpse joins the Troop that just activated, ignoring Troop Capacity.
Fear of Undeath
Enemy models with the Fearless SA lose the benefits of that SA for the duration of the battle.
Warlord Benefits
Warlords bring a certain presence with them to the battlefield. When fielding a Warlord, the following benefits are gained:
Equipment
Equipment for Leaders, Elites, & Solitaires
A full suit of freshly made armor made of recent enemy's hides. This armor grants
Armor of Flesh Armor 20
the wearer Neasuating and Fearsome SAs.
Phylactery Special 10 Attack spells that fail to affect any models do not use up Spell Points.
Vampiric Weapon Weapon 30 Model gains the Vampire SA.
Spells
Any Spellcasters with access to the appropriate Tomes may chose from these spells as well
Arcane
Death
Death