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CLASSIC CHILDHOOD GAMES

ESL / EFL RESOURCES Mr Wolf

Activity Type Introduction


Listening and speaking This entertaining childhood game is ideal for practicing time and
activity basic numbers.

Procedure
Language Focus
One student is the wolf. The wolf stands with their back turned to
Telling the time
the other students at one end of the classroom.
Basic numbers
The other students line up at the other end of the classroom next
to the wall.
Aim
The students say, "What's the time Mr Wolf?"
To practice telling the
time and basic numbers. The wolf turns to face the students and calls out a time, e.g. 7
o'clock.

Preparation The wolf then turns back around and the students take seven steps
towards the wolf. The students always take the same amount of
None
steps towards the wolf as the number of hours in the wolf's time,
e.g. 3 o'clock = 3 steps, half past nine = 9 steps, etc.
Level
The students then call out, "What's the time Mr Wolf?" and the
Young learners process is repeated and so on.

When the students get close to the wolf, the students call out,
Time "What's the time Mr Wolf?" and the wolf says, "Dinner time!"
15 minutes
The wolf then runs after the students who are running back to the
wall.

If the wolf tags a student before they get to the wall, they become
the wolf.

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