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The Nightly Show Under New Management

Phantasmic remnants of the tower’s destruction remain at The Many-Arrow tribe discovered and started to loot the
the location. Every night, at the exact time Llomnauvel tavern and its vast wine stores when they invaded
triggered the explosion that destroyed the tower, visions of Neverwinter’s Tower District. One night, in the midst of their
those final moments appear at the ruined base of the tower. looting and revelry at the Fallen Tower, the phantasmic
These silent magical projections depict Brotherhood mages, images appeared and scared the orcs out of the building.
ablaze, falling helplessly to their deaths. This is soon The orcs eventually mustered their courage and, once
followed by the Brotherhood’s Overwizard falling similarly realizing the phantom images were harmless, returned to
while his limbs transform into eels. the building.

This seemingly harmless magical vision both horrified and An enterprising single-eared orc named “Vagdru One-Ear”
fascinated onlookers. Naturally, some entrepreneurial restored the site to being a functioning tavern. By way of a
individuals managed to turn this tragic spectacle into mutual agreement between Lord Neverember and the
entertainment for locals and travelers alike. The base of the leadership of the Many-Arrow tribe, the tavern now serves as
tower was renovated into a tavern. The area of the spectacle a neutral ground between the orcs and other races that
was railed off, and tables were placed all around it so that occupy the city. All are welcome to enjoy the tavern’s
patrons may watch the “show” as they sipped on their offerings provided they start no trouble. Any troublemakers
drinks. Sadly, the tavern eventually gained a reputation for that violate this truce are likely to face the immediate wrath
mediocre, overpriced drinks and a steep cover charge. That, of the tavern’s regular clientele. The tavern’s current
combined with the multiple catastrophes that hit offerings, however, are “humble” and priced accordingly. The
Neverwinter in the 15th century DR, eventually left the wine and ale are inexpensive but satisfactory. Raw meat, of
tavern abandoned. an unknown source, is served up to be prepared over an
open cook fire.

Dungeon Masters’ Inspiration

Technical Difficulties. Something goes wrong, and the


previously-benign nightly magical visions of the falling
mages become real; the flames of the falling mages
scorch patrons. Adventurers must contain the Fallen
Towers magic lest the tavern’s business be ruined.

Diplomatic Immunity. The Fallen Tower is the perfect


place to have a parlay between adventurers and some of
the less-respected races of Faerûn.

The Other White Meat. Vagdru One-Ear tasks the


adventurers with heading out into the wilds to slay some
gross-looking, level-appropriate monsters (e.g., Giant
Spiders or a Sibriex!) and return their corpses as proof
of their accomplishments. To the adventurers’ horror, he
serves the monsters’ meat to patrons for that night’s
dinner.

Read More
Neverwinter Campaign Setting, p. 157, (4th Edition)

Volo’s Guide to the North, p. 135 - 138 (2nd Edition)


The North - Guide to the Savage Frontier - Cities and Civilizations, p. 15 -
16 (2nd Edition)

17
Locations of Neverwinter | Guide to Neverwinter

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