if the shown item on {_iframe} is prismarine crystals: if "%region at player%" contains "shop": if player has 10 scutes: remove 10 scutes from player's inventory give player prismarine crystals named "<##53777D>&lPlastic" else: send "&cYou can't afford this" to player else: if the shown item on {_iframe} is rabbit hide: if "%region at player%" contains "shop": if player has 10 scutes: remove 10 scutes from player's inventory give player Rabbit Hide named "<##d4bf9c>&lCloth" else: send "&cYou can't afford this" to player else: if the shown item on {_iframe} is string: if "%region at player%" contains "shop": if player has 10 scutes: remove 10 scutes from player's inventory give player string named "&f&lString" else: send "&cYou can't afford this" to player command /mint: permission: currency.mint trigger: give player scute named "<##aaf0d1>&lMint"