Download as pdf or txt
Download as pdf or txt
You are on page 1of 2

AI’s fertilization process in bumps and

humps

“A computer is like a violin. You can imagine it making beautiful music but you have to
learn how to play it” by Bill Gates. This quote of a billionaire-creator of Microsoft is connected
through AI because before everyone uses it, it must first be known how it came to be an AI. But
first, what is ai? AI is an acronym that stands for “artificial intelligence” that means a computer or
software that is made to think like humans. It was first created and presented in the Dartmouth
Summer Research Project on Artificial Intelligence by the logical theorists consisting of 3
members, Allen Newell, Cliff Shaw, and Herbert Simon in 1956. The said event is hosted by
John McCarthy who named the computer program as AI and Marvin Minsky. However, the idea
of AI came from a logical framework paper in 1950 created by Alan Turing. It was titled
“computing machinery and intelligence” which tackles how to create a machine that could think
and reason like a human could and how to test the program's intelligence. But the process is not
like a sci-fi movie where they just click that and those and tada it was created, it was not like
that.

Naturally the process was like entering a needle’s hole, the whole programming is
challenged first by how weak and pricey a computer was before. The cost of owning such a
computer per month is $200,000 and can barely do a command but cannot remember how and
what they did. The cost was too large for a group of engineers to handle alone but in 1957 to
1974 computers improved, they can now store more information, faster, cheaper, and more
accessible. Machine’s development on learning an algorithm has improved, making a way for
more innovation such as Nawell and Simon’s General Problem Solver and Joseph
Weizenbaum’s ELIZA have shown the public how a machine can do problem solving and can
interpret spoken language. These successes paved a way to convince the government
agencies to fund AI research centers, because they are mesmerized by how they can translate
and interpret a language. In 1970 Minsky dropped a word that from three to eight years they
would have a machine that could have a general knowledge the same as human’s intelligence
could. However, it is still a long process before an AI can do a natural process of analyzing,
creating, and recognizing a language.

Even though computers have improved their storing function they still lack a few kicks
and runs before it can be good and fast as needed to be. For example in communication, for
someone to have a good comprehension they must need to know the meaning of many words
and critical understanding of those. Due to slow progress and vague results the funding became
slowly fading too for ten years. Until 1980 AI started to bloom once more by John Hopfield and
David Rumelhart by a technique that allows AI to learn from experience just like a human could.
But not just the two of them, Edward Feigenbaum also contributes to its popularity by
introducing an expert system wherein programs advise a client on something that it learned
from an expert from the same topic that the client asked about. With that innovation they
reached the Japanese government that wanted to fund the expert system from 1982-1990, they
invested a total of $400 million dollars with a goal of revolutionizing computer programming and
processing. In contrast, the goal was not reached. But it ignited the interest of young engineers
and scientists at the same time the AI was out of the limelight.

Just like a cactus in the desert, AI lived without the help of government funding and the
public's eye. During the 1990s and 2000s many goals of AI were achieved. in 1997, the reigning
champion of chess tournament, Gary Kasparov was defeated by a chess playing computer
program, named Deep Blue. Till now the effect still lingers and can be seen in this quote by Emo
Philips ”a computer once beat me at chess, but it was no match for me at kickboxing” which just
proves that AI just made a huge step at making logical decisions. On the same year, speech
recognition was implemented in windows created by Dragon System. But the innovation does
not stop from logical decision making to language interpretation, computers also engulps the
human emotion just like Kismet, a robot developed to recognize and show an emotion, it was
created by Cythia Breazeal.

What made that all possible is due to Moore's Law that states that the memory and
speed
of computers doubles each year. Thanks to that computer’s poor storage was not a problem
anymore to the point that it surpassed our needs. This is how Deep Blue defeats Kasparov and
how Mittens defeats many other current chess players now.

Thanks to that long process of AI’s development everyone can now use the fruit of
it,
Maybe some in banking, entertainment, sports training, and studies. We have seen so much of
algorithms that it already caused us a fear of losing some current jobs like teaching. And this is
where ethical and morality rules enter the conversation. First of all, using AI should just help us
to do our task, not to do it all alone. Second, AI is not the one that we should rely on, it is
ourselves. We must learn how to manually do the task before taking the reaching hands of AI.
Lastly, it is not AI who is the one that is fully intelligent but the one who created the idea and
uses of those. Because AIs are only intelligent in terms of knowledge but not that emotionally,
and socially like humans. We must have a serious mechanical policy but right now we just need
to let AI improve.

You might also like