Professional Documents
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Unit 3 - Marketing Environment
Unit 3 - Marketing Environment
PRINCIPLES MARKETING
UNIT 1
INTRODUCTION TO MARKETING
1
UNIT 2
UNIT 3
MARKETING ENVIRONMENT
2
MARKETING ENVIRONMENT
SWOT
International Firm
environment
Industry Environment
Macro Environment
MARKETING ENVIRONMENT
EXTERNAL ENVIRONMENT
OT
Macro Environment (Political, Economic,
Social & Cultural, Technological, natural
forces)
Industry Environment (Porter 5 forces)
INTERNAL ENVIRONMENT
3
MARKETING ENVIRONMENT
MARKETING MACRO ENVIRONMENT
ENVIRONMENT
The larger societal forces that affect the
microenvironment—demographic,
economic, natural, technological, political,
The actors and forces
and cultural forces
outside marketing that
affect marketing MICRO ENVIRONMENT
management’s ability to
The actors close to the company that affect
build and maintain its ability to serve its customers— the
successful relationships company, suppliers, marketing
with target customers intermediaries, customer markets,
competitors, and publics.
MACRO ENVIRONMENT
PESTN
4
MACRO ENVRIONMENT
TRENDS OF LEGISLATION
Put more attention to protect natural environment
Put more attention to protect consumer rights/ benefits
Protect transparent/ healthy competition
More international integration
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5
POLITICAL & LEGAL FACTORS
ECONOMIC - E
ECONOMIC ▪ Close relationship between economic
situation & performance of a business
FACTOR (inputs, selling products)
▪ Major economic variables
Consists of factors ▪ Income: GDP, GDP/capita, GPD growth rate
that affect ▪ Cost of living, inflation (gas, electricity, oil)
consumer ▪ Interest rate
purchasing power ▪ Savings and borrowing patterns
and spending ▪ Economic cycle/economic revolution
patterns ▪ Balance trade = Export value – Import value
▪ Exchange rate
▪ Các xu thế của môi trường kinh tế
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GDP VIET NAM
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ENGEL’S LAW
▪ As a family income increases
▪ The percentage of income spent on food decreases
▪ The percentage of income spent on living
comfortability (house rent, gas, electricity, phone,
TV unchange
▪ The percentage of income spent on others
(clothes, transportation, education,
entertainement, sport…) and saving increase
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ECONOMIC CYCLE
8
SOCIAL FACTORS - S
▪ Social factors are related with
society. How the society behaves &
thinks about any thing
▪ Business cannot exist without
society because it is a part of it
▪ Social factor includes
▪ Culture: belief, religion, customs,
dominant values in a community
▪ Demographics
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CULTURAL FACTOR
CULTURAL ▪ The Persistence of Cultural
ENVIRONMENT
Values
Institutions and ▪ Core beliefs & values – passed on
other forces that from parents to children
affect society’s
basic values,
▪ Secondary beliefs & values – are
perceptions, more open to change
preferences, and
behaviors
▪ Shifts in Secondary Cultural
Values
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9
SHIFTS IN SECONDARY CULTURAL VALUES
▪ People’s Views of Themselves
▪ People vary in their emphasis on serving themselves versus serving
others
▪ People’s Views of Others
▪ People’s attitudes toward and interactions with others
▪ People’s Views of Organizations
▪ Their attitudes toward corporations, government agencies, trade
unions, universities, and other organizations
▪ People’s Views of Society
▪ Patriots, reformers, malcontents
▪ People’s Views of Nature
▪ Attitude to the natural world
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DEMOGRAPHIC ENVIRONMENT
DEMOGRAPHY ▪ Key variables
▪ Population (size, growth)
The study of ▪ Age structure
human ▪ Population density
populations in ▪ Population movement
terms of size, ▪ Gender structure
density, location, ▪ Average life Expectancy
age, gender, race, ▪ Urbanization
occupation, and ▪ Migration
other statistics.
▪ …
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10
CHANGES IN POPULATION
▪ The Changing Age Structure of the Population
▪ Baby boomers - The 78 million people born during the
years following World War II and lasting until 1964.
▪ Generation X - The 49 million people born between 1965
and 1976 in the “birth dearth” following the baby boom.
▪ Millennials (or generation Y) The 83 million children of
the baby boomers born between 1977 and 2000
▪ generation Z - People born after 2000 (although many
analysts include people born after 1995) who make up
the kids, tweens, and teens markets.
▪ The Changing household pattern
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The Trend in Korea of Living Alone
VIET NAM
▪ Population density (305/km2), double comparing to
China
▪ Population (2016 – 94,4 mill. – 1,27% world
population; 2021 – 98,51 mill.)
▪ 3rd in Indochina
▪ 15th in the world
▪ Median of age: Average age (2020): 32,5
▪ Average life expectancy:
▪ Vietnam 75,47 (2020); 79.9 (female); 71.7 (male)
▪ World: 73,2 (both sex) 75,6 (female); 70,8 (male)
▪ Healthy age is 66 – no. 116/182
12
No Quốc gia Người Tốc độ tăng trưởng
1 Trung quốc 1.439.323.776 +0,41%
2 Ấn độ 1.380.004.385 +1,17
3 Mỹ 331.002.651 +0,81%
World population 2020
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VIET NAM
▪ An “aging” country (10% of the population> 60
years)
▪ An “aged” country is a country with more than
20% of population older than 60
▪ Vietnam is an aging country since 2011
▪ 2030 – 17% population >60 (19 million people)
▪ 2050 – 25% population >60 (28 million people)
TECHNOLOGICAL ENVIRONMENT - T
TECHNOLOGICAL ▪ The technological environment changes rapidly,
creating new markets and opportunities, threats
ENVIRONMENT ▪ Digital photography - the film business
▪ Marketers must watch the technological
Forces that create environment closely & adapt in order to keep up.
Otherwise, the products will soon be outdated, &
new technologies,
the company will miss new product & market
creating new opportunities
product and ▪ Technological trends
market ▪ Fast improvement of technology
opportunities. ▪ Shorter product life-cycle
▪ Huge investment of the leader enterprises
▪ Fast imitation of the followers
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14
NATURAL ENVIRONMENT - N
▪ It refers to the geographical location, the presence
NATURAL of ecology & biodiversity, weather, climate &
ENVIRONMENT predominant seasons and natural resources
▪ Understand all of these, maketers will know where
to sell what
The physical ▪ Trend of natural environment
environment & the ▪ Exhausted non-renewable resources: coal, crude oil,
natural resources mineral resources
that are needed as ▪ Renewable resources: wind, solar energy, forest…
inputs by marketers ▪ Polutted environment: Air, water, noise, wastes..
or that are affected ▪ Increased government intervention in natural
resource management
by marketing
▪ Global warming
activities
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O
- Relationship with other - Inflation, Exchange rate age distribution, gender…)
countries - Spending pattern - Aging & aged countries
T -
-
Fast technology change
Shorted product life
-
-
Natural resources
Climate
-
-
Policies & Regulation
Trend in legislations:
- Distruptive technologies - Geographical location natural environmental
- 4.0 industry - Poluted environment protection; Customer right
(noise, water, air…) protection; healthy
competition;
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15
TREND IN THE WORLD
▪ VUCA ▪ Increasing number of
working woman
▪ 4.0 technologies
▪ Increasing number of
▪ Globalization vegetarian
▪ Aging in many ▪ Increasing number of
countries single; divorcees
▪ The rise of Asia ▪ Falling fertility rates
▪ People become
▪ Environmental concern more on the
concern health
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VUCA WORLD
VUCA WORLD
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INDUSTRY ENVIRONMENT
▪ Porter 5 forces
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Competitor Rivals
Supliers Customers
Substitutes
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THREAT OF NEW ENTRANTS – POTENTIAL
ENTRANTS
▪ The threat of new entrants is the risk
a new competitor creates for current
companies within an industry.
▪ Potential entrants are new or
existing organisations that are not
currently competitors, but could
potentially enter the market that
your company operates in.
▪ It depends on the barriers to entry.
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18
ENTRY BARRIERS DEPEND ON….
▪ Access to suppliers and distribution
channels
▪ Barriers to exit
▪ Brand loyalty
▪ Capital requirement
▪ Cost advantages (economies of scale)
▪ Technologies
▪ Differentiated products
▪ Government regulations (licensing)
▪ Switching cost
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CUSTOMER POWER
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BUYER POWER DEPEND ON
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SUPPLIER POWER
20
SUBSTITUTE
RIVAL
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21
INDUSTRY ANALYSIS - SUMMARY
THREAT OF NEW ENTRANTS POWER OF CUSTOMER/SUPPLIERS
- High Profit margin; growth demand - The ability to reduce prices, improve
- Entry barrier quality, offers to be more favour to
- capital requirements customer
- Economies of scale - Number of customers
- patent & licensing requirements - Number of sellers
- Know-how, technologies - Number of purchased products or
- Scare locations frequency of buying
- Distributor requirements… - Cost swich to other suppiers
- Ability to coordinate among customers
SUBSTITUTE RIVALS
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SWOT
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