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Daggerheart Class Package - Guardian v1.3
Daggerheart Class Package - Guardian v1.3
daggerheart.com/play
CHARACTER CREATION
Alucard, Ambrose, Astrid, Ash, Bellamy, Calder, Abbot, Advani, Agoston, Baptiste, Belgarde, Backgrounds like:
Calypso, Clover, Chartreuse, Dahlia, Darrow, Blossom, Chance, Covault, Dawn, Dennison, Bodyguard, Con Artist,
Deacon, Elowen, Emrys, Fable, Fiorella, Flynn, Drayer, Emrick, Foley, Fury, Gage, Gallamore, Merchant, Noble, Pirate
Gerard, Harlow, Hadron, Indigo, Inara, Jasper, Grove, Hartley, Humfleet, Hyland, Jones, Characteristics like:
Kai, Kismet, Leo, Marigold, Maverick, Mika, Jordon, Knoth, Lagrange, Lockamy, Lyon, Affable, Survivor, Sticky
Moon, Nyx, Phaedra, Quill, Raphael, Ronan, Marche, Merrell, Newland, Novak, Orwick, Fingers, Intimidating
Roux, Reza, Saffron, Sierra, Skye, Talon, Thea, Overholt, Pray, Pyre, Rathbone, Rose,
Triton, Vala, Velo, Wisteria, Yarrow, Zahara. Seagrave, Spurlock, Thorn, Tringle, Warren, Specialties like:
Worth, York, Zimarik Navigator, Sharpshooter,
region names Swashbuckler, Inventor
PLACE NAMES Skills like: Barter, Repair,
Watcher’s Ravine, Shattered Peaks, Holdland, Tracking, Quick Hands
Davesh Pass, Branishar, Crown of the World, Stone’s Throw, Golden Goose, Black Willow,
South Choir, Xuria, Wilting Valley, Bonecross, Limping Liar, Menagerie, Great Expectations, Phrases like: Nature’s
Roaming Sea, Mistvale, Hadriel’s Wall, Wicked Smile, Crow’s Nest, Balking Tide, Figero, Friend, This Is Not A
Bloomfare, Cloud Isles, Revenance, Mountains Idle Fiend, Quiet Magnitude, Nero’s Compass, Negotiation, Catch Me
of Creation, Sunbearer’s Crescent. Netherwell, Kross, Hollow Keep, Salute, If You Can, Never Again,
Hearthbreak, Parting Gift, Fool’s Gold. Knowledge is Power
PRIMARY
MINOR Major Severe
Damage Damage Damage
NAME TRAIT & RANGE DAMAGE DICE
Mark 1 HP Mark 2 HP Mark 3 HP
FEATURE
hp
STRESS
secondary
hope
NAME TRAIT & RANGE DAMAGE DICE
Spend a Hope to use an experience or help an ally.
FEATURE
experience
active armor
FEATURE
INVENTORY
gold
class feature
Unstoppable
Once per Long Rest, you can become
Unstoppable. Your Unstoppable die begins as inventory weapon
a d4. Place it on the spot to the right, starting
with the die’s highest value facing up. While
NAME TRAIT & RANGE DAMAGE DICE
Unstoppable, you:
• Gain resistance to physical damage.
FEATURE
• Add an additional d6 to any damage rolls you make.
• Add the current value of the Unstoppable die to your armor
score.
• Cannot be Restrained or Vulnerable. inventory weapon
Anytime you roll your damage dice, reduce the Unstoppable
die value by one. When you would reduce the value below 1 NAME TRAIT & RANGE DAMAGE DICE
or the scene ends, remove it and drop out of Unstoppable.
At Level 3, upgrade your Unstoppable die to a d6. At Level 7,
upgrade it to a d8. FEATURE
When you level up, record it on your When you level up, record it on your character When you level up, record it on your character
character sheet, then choose two available sheet, then choose two from the list below or any sheet, then choose two from the list below or any
options from the list below and mark them. unmarked from the previous tier and mark them. unmarked from the previous tiers and mark them.
Increase two unmarked Character Increase two unmarked Character Traits Increase two unmarked Character
Traits by +1 and mark them. by +1 and mark them. Traits by +1 and mark them.
Permanently add one Hit Point Slot. Permanently add one Hit Point Slot. Permanently add one Hit Point Slot.
Permanently add one Stress Slot. Permanently add one Stress Slot. Permanently add one Stress Slot.
Increase two Experiences by +1. Increase two Experiences by +1. Increase two Experiences by +1.
Increase your Proficiency by +1. Increase your Proficiency by +1. Increase your Proficiency by +1.
Permanently add one Armor Slot or Permanently add one Armor Slot or Permanently add one Armor Slot or
take +1 to your Evasion. take +1 to your Evasion. take +1 to your Evasion.
Increase your Major Damage Increase your Major Damage Increase your Major Damage
Threshold by +2. Threshold by +2. Threshold by +2.
Increase your Severe Damage Increase your Severe Damage Increase your Severe Damage
Threshold by +3. Threshold by +3. Threshold by +3.
Then increase your Severe Damage Take an upgraded subclass card. Then Take an upgraded subclass card. Then cross
cross out the multiclass option for this tier. out the multiclass option for this tier.
Threshold by +2 and choose a new Domain
Deck card at your Level or lower. Multiclass: Choose an additional class for Multiclass: Choose an additional class for
your character, then cross out an unused your character, then cross out an unused
“Take an upgraded subclass card” and the “Take an upgraded subclass card” and the
other multiclass option on this sheet. other multiclass option on this sheet.
Then, increase your Damage Thresholds: Major by Then, increase your Damage Thresholds: Major by
+2 and Severe by +4. Then choose a new Domain +2 and Severe by +5. Then choose a new Domain
Deck card at your Level or lower. If your loadout is Deck card at your Level or lower. If your loadout is
full, you may choose a card to swap. full, you may choose a card to swap.
Evasion represents your ability to not be hit by an attack. This area contains your six character traits. These are
The GM will roll against this number when seeing if an what you will use as your primary modifiers on action
adversary hits you. If you do get hit, you’ll be able to mark rolls. They have descriptions beneath each to remind you
armor slots (the boxes to the right of “armor”) to reduce how to use them.
the incoming damage by your armor score (the number
in “armor”).
SLIDE THIS OUT TO THE LEFT OF SLIDE THIS OUT TO THE RIGHT OF
YOUR CHARACTER SHEET. YOUR CHARACTER SHEET.
Starting Armor
Name Feature Base Score
Leather Armor 2
Breastplate Armor Stiff: -1 to Agility 3
Chainmail Armor Heavy: -1 to Evasion. 4
Full Plate Armor Very Heavy: -2 to Evasion and -1 Agility. 5
Downtime represents moments of respite within the perilous journey player characters
DOWNTIME are on together. It is not only an opportunity to recover and prepare for what lies ahead,
but also a time to share more quiet, intimate scenes that help to build or showcase the
relationships characters have with one another.
guardian
LEVEL 1
VALOR: level 1 BLADE: level 1 SUBCLASS: FOUNDATION
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 2
VALOR: level 2 BLADE: level 2
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 3
VALOR: level 3 BLADE: level 3
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 4
VALOR: level 4 BLADE: level 4
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 5
VALOR: level 5 BLADE: level 5 SUBCLASS: SPECIALIZATION
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 6
VALOR: level 6 BLADE: level 6
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 7
VALOR: level 7 BLADE: level 7
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 8
VALOR: level 8 BLADE: level 8 SUBCLASS: MASTERY
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 9
VALOR: level 9 BLADE: level 9
character creation cards: DOMAIN DAGGERHEART OPEN BETA V1.3
guardian
LEVEL 10
VALOR: level 10 BLADE: level 10