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Phys 1 Module 1 - 010710
Phys 1 Module 1 - 010710
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• Exams (midterm/final) - 40%
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• Quizzes - 30%
• Class Participation (30%)
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➢ Problem Sets/Laboratory Plates - 20%
➢ Notebook - 10%
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Total= 100% (Passing Grade = 60%)
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Problem Sets/Laboratory Plates
➢ Timeliness = 40%
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➢ Completeness & accuracy = 30%
➢ Neatness = 30%
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100%
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𝑀𝐺+𝐹𝐺
Semestral Grade =
2
Notebook – softbound A4 size bond paper with cover
Portfolio – Short Folder contains all your requirements
Problem Sets - A4 bond paper with cover and border
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❑ Units, Physical Quantities and Vectors
▪ Conversion of Units
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Illustrative Problems
1. Convert 4 kph to ft/s
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2. Convert 30 cubic feet to cubic decimeter
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3. Convert 25 miles into meters
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4. Convert 30 cubic meters into cubic centimeters
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5. Convert 2 hectares into square meter
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❑ Scalar and Vector Quantities
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➢ A Vector Quantity has both magnitude and direction.
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Scalar Vector
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Distance Displacement
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Speed Velocity
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Mass Force
Energy Acceleration
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Power Momentum
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▪ Kinematics
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cause of motion.
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❑ Rectilinear Motion – motion of a particle along a straight line
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➢ Position of Moving Particle: defined by its distance from a fixed
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origin. The distance with the corresponding (+) or (-) sign is called
the position coordinate of the particle being considered.
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➢ Displacement : defined as the object’s change position in some time
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interval.
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∆𝑥
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𝑣𝑎𝑣𝑒 =
∆𝑡
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➢ 𝑖𝑛𝑠𝑡𝑎𝑛𝑡𝑎𝑛𝑒𝑜𝑢𝑠 𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦, 𝑣
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∆𝑥
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𝑣 = lim , 𝑖𝑛 𝑚Τ𝑠 𝑜𝑟 𝑓𝑡Τ𝑠
∆𝑡→0 ∆𝑡
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∆𝑥
𝑣= → 1
∆𝑡
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❑ Average acceleration; 𝒂𝒂𝒗𝒆
∆𝑣 𝑣𝑓 − 𝑣0
𝑎𝑎𝑣𝑒 = = ; 𝑢𝑛𝑖𝑡 𝑚Τ𝑠 2 𝑜𝑟 𝑓𝑡Τ𝑠 2
∆𝑡 𝑡𝑓 − 𝑡0
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Where:
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𝑣𝑜 = initial velocity 𝑡𝑜 = initial time
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𝑣𝑓 = final velocity 𝑡𝑓 = final time
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Instantaneous average acceleration; a
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∆𝑣
𝑎 = lim +a = acceleration, v increases
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∆𝑡→0 ∆𝑡
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∆𝑣 𝑑 2 𝑥 -a = acceleration, v decreases
𝑎= = 2 , 𝑖𝑛 𝑚Τ𝑠 2 𝑜𝑟 𝑓𝑡Τ𝑠 2
∆𝑡 𝑑𝑡
❑ For constant acceleration:
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𝑣𝑓 − 𝑣𝑜 𝑣𝑓 − 𝑣𝑜
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𝑎= =
𝑡𝑓 − 𝑡𝑜 𝑡−0
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𝑣𝑓 − 𝑣𝑜
𝑎=
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𝑡
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𝑣𝑓 − 𝑣𝑜 = 𝑎𝑡
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𝑣𝑓 = 𝑣𝑜 + 𝑎𝑡 → 1 GR
For constant acceleration, average velocity is the arithmetic mean of final
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𝑣𝑓 + 𝑣𝑜
𝑣𝑎𝑣𝑒 = ; 𝑠 = 𝑣𝑎𝑣𝑒 𝑡
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The second equation of motion;
𝑣𝑓 +𝑣𝑜
𝑠 = 𝑣𝑎𝑣𝑒 𝑡 ; 𝑣𝑎𝑣𝑒 =
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2
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𝑣𝑓 + 𝑣𝑜
𝑠= 𝑡; 𝑏𝑢𝑡: 𝑣𝑓 = 𝑣𝑜 + 𝑎𝑡
2
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𝑣𝑜 + 𝑎𝑡 + 𝑣𝑜
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𝑠= 𝑡
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2
1
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𝑠 = 2𝑣𝑜 + 𝑎𝑡 𝑡
2 GR
1 2
𝑠 = 𝑣𝑜 𝑡 + 𝑎𝑡 → 2
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2
The third equation of motion;
𝑣𝑓 + 𝑣𝑜
𝑠 = 𝑣𝑎𝑣𝑒 𝑡 = 𝑡 2as = 𝑣𝑓2 − 𝑣𝑜2
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2
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𝑣𝑓 − 𝑣𝑜 𝑣𝑓2 = 𝑣𝑜2 + 2𝑎𝑠 → 3
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𝑣𝑓 = 𝑣𝑜 + 𝑎𝑡 ; 𝑡 =
𝑎
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𝑣𝑓 + 𝑣𝑜 𝑣𝑓 − 𝑣𝑜
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𝑠=
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2 𝑎
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𝑣𝑓 + 𝑣𝑜 𝑣𝑓 − 𝑣𝑜
𝑠=
2𝑎
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2𝑎𝑠 = 𝑣𝑓 + 𝑣𝑜 𝑣𝑓 − 𝑣𝑜
For Free Falling Bodies: upward is (-) and downward (+)
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𝑣𝑓 = 𝑣𝑜 + 𝑔𝑡 → 1
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1 2
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𝑦 = 𝑣𝑜 𝑡 + 𝑔𝑡 → 2
2
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𝑣𝑓2 = 𝑣𝑜2 + 2𝑔𝑦 → 3
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Illustrative Problems 1:
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kph. After 2 hours, Naruto chase Sakura starting from the same
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spot where Sakura took off. Naruto started at rest with an
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acceleration of 0.05 m/s 2 . How many minutes will Naruto catch up
with Sakura?
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Illustrative Problems 2:
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at an upward velocity of 3 m/s. How many minutes will he reach
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the water surface?
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Illustrative Problem 3:
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by the relation 𝑥 = 𝑡 3 − 9𝑡 2 + 24𝑡 − 8, where x is expressed in meters and t
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in seconds. Determine;
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a) The time at which the velocity is zero
b) The position and distance travelled by the particle at that time
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c) The acceleration of the particle
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d) The distance travelled by the particle from 𝑡 = 4 𝑠𝑒𝑐𝑜𝑛𝑑𝑠 to 𝑡 = 6 𝑠𝑒𝑐𝑜𝑛𝑑𝑠
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Illustrative Problem 4:
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from a window located 20 meters above the ground. If the acceleration of
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the ball is constant and equal to 9.81 𝑚Τ𝑠 2 downward. Determine;
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a) The velocity, 𝑣 and elevation, 𝑦 of the ball above the ground at any
time 𝑡
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b) The highest elevation reached by the ball and the corresponding value
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of 𝑡
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c) The time when the ball hit the ground and the corresponding velocity
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