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Western Mindanao State University

College of Liberal Arts in Communication


Mass Communication Department
Normal Road, Baliwasan Zamboanga City

PREDICTIVE GRATIFICATION AND MEDIA CONSUMPTION OF

PLAYERUNKOWN’S BATTLEGROUNDS (PUBG) ONLINE MOBILE GAMERS

Focus Interview Questionnaire

Statement of the Problem Interview Questions

1. What is the profile of the respondents a) How did you know about the game

who are exposed to PlayerUnknown's PlayerUnknown's Battlegrounds

Battlegrounds (PUBG) in terms of: (PUBG)?

a. Profession b) Do you know anyone with the same

b. Gender profession who uses/plays

c. Length of time engaged in playing PlayerUnknown's Battlegrounds

PlayerUnknown's Battlegrounds (PUBG)?

(PUBG) c) How did you know about the game

PlayerUnknown's Battlegrounds

(PUBG)?

d) How often do you play

PlayerUnknown's Battlegrounds

(PUBG)?

 How many hours?

 Why do you expose yourself in

playing PlayerUnknown's
Battlegrounds (PUBG) in the

long period of time?

e) How do you manage your time in

achieving your daily task (in work, in

school or in life) and to your gaming

time?

2. What gratifications do gamers obtain in f) What do you get on playing

the game PlayerUnknown's PlayerUnknown's Battlegrounds

Battlegrounds (PUBG)? (PUBG)?

g) Does PlayerUnknown's Battlegrounds

(PUBG) fulfill your motives when

playing the game? If yes, how? If no,

why?

3. What are the implications of the h) Does playing PlayerUnknown's

respondents playing PlayerUnknown's Battlegrounds (PUBG) contribute in

Battlegrounds (PUBG) mobile online your personal development as a player?

on their: i) In your own experience, what are the

a. Individual/Personal Development positive effects that help in your

b. Social Development personal development?

j) How does playing PlayerUnknown's

Battlegrounds (PUBG) contributed in

building your social development with

other player or co-player?

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