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Concept Paper Eapp
Concept Paper Eapp
Concept Paper Eapp
Lingayen
S.Y. 2023-2024
Prepared by:
Abalos, Ahron
Bolasoc, Clayd
Nava, R-Jhay
Rodriguez, Christopher
Grade 11 – HUMSS 7
Subject Teacher
I. Introduction
“Reading furnishes the mind only with materials of knowledge; it is thinking that
makes what we read ours.” ― John Locke
III. Objectives
The project proposed is a point of sales website that advertises books and
literary works in the most effective way possible among teenagers. To achieve this, the
researchers leaned towards an interactive or dynamic webpage that is engaging and
features several book-related events.
The POS website will be called the “Academy of Time” for the reason that
through books, you are able to travel from the past, present, and the possible futures
thanks to the timeless pieces of literature made from authors in different periods. This
alone, is an evoking and eye-catching title that will hook teenagers into seeking out the
website.
The contents of the website include events such as, “Book of the Month” that will
feature a book with the highest sales and interactions. In furtherance, there will be a
feature that will allow readers to discuss about their favorite books with other people
making it a semi-social media website.
There will be more options for, “Authors of the Month”, “Top Rated”, “Top
Selling”, and other sorts of features that will allow users to explore more books in a
fashionable and entertaining way.
IV. Methodology
1. Project Planning – the main plan on how the concept will be conducted,
including the processes, objectives, and methodologies.
2. Requirements – the identification on what kind of information, tools, and
features are needed to achieve this project.
3. Analysis – the main analysis of the detailed plan for the project and how it will
be executed, including its features and other software details.
4. Design – the backbone of this project that includes the visuals, convenience,
and overall aesthetic of the webpage.
5. Coding – the process of finally putting the prototype into an actual point of
sales website.
6. Testing – testing the functionality of the website in cases of bugs and
dysfunctions and fixing it immediately.
7. Deployment – the release of the point of sales website after several
refinements.
V. Timetable
VI. Conclusion
In summary, this project was proposed intended to aid the arising problem of
illiteracy among teenagers due to prevalent harmful sources of entertainment through
creating a point of sales website focused on effectively advertising books and literary
works in a fashionable and modern way.
To read is to explore a new world full of wonders waiting for you. The ultimate
purpose of this project is to help readers unlock their fullest potential into becoming a
literate and critical thinker, while at the same time, being able to appreciate reading.