[Routledge Advances in Sociology, 241] Daniel Muriel and Garry Crawford - Video Games as Culture_ Considering the Role and Importance of Video Games in Contemporary Society (2018, Routledge) - libgen.li (1)
21. Ordering food, shopping and communicating with apps online
types of communities 22. Robotics and the Future ? 23. Services and convenience ? 25. Online/Interactive Museums ? 26. Digital Culture and Consumption ? 29. Education: science vs arts and humanities ? 31. spas: thermal water, mud, caves ? 32. lifelong learning ? 34. mental sports ? 35. physical activity and health ? 36. Sports and Environmental Protection ? 38. Influencers ? 40. Hobbies and Addiction ? 41. Hobby and Career ? 43. Labour market mobility ? 46. EU in the past and present ? 47. globalisation and solidarity ? 51. Role of young people in public life ? 52. Packaging Materials and Environmental Protection ? 53. Current Environmental Issues ? 54.Current issues: welfare and employment ? 55. Civil service organizations/NGOs ? 56. the negative effects of globalisation ? 57. protected and endangered animal species ? 58. non-renewable energy sources ? 59. current questions on economy/society: online crime and safety ? 60. the role of money in life ?
[Routledge Advances in Sociology, 241] Daniel Muriel and Garry Crawford - Video Games as Culture_ Considering the Role and Importance of Video Games in Contemporary Society (2018, Routledge) - libgen.li (1)