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Candy Hunters Manual Crowdfunding Preview
Candy Hunters Manual Crowdfunding Preview
The game is played over 6 rounds. Players take turns one after
another. During the turn player takes exact 4 actions in the
following order:
place Building Tile
move Ghost
Authors: score or exchange pattern
Marek Chodań place player token (omitted in last round)
Michał Gryń
Illustration: ACTION: Place Building Tile
Joanna Michalska Place a Building Tile of any color next to the SIDE of one already
placed on the board. You can only place tiles SIDE by SIDE one
another, not by the corner!
Components
In rare case when Building Tiles of a specific color run out, you
cannot place new Building Tiles of that color - you have to
choose different color.
4 4
2 5 ACTION (OPTIONAL): Exchange pattern
You can discard one of your Pattern Cards and draw a new one.
1
ACTION: Place Player Token
Place one of your Player Tokens on any of the empty tiles.
4 4 3 After 5 rounds when all players run out of Player Tokens, play
one more round omitting the fourth step of placing Player
Tokens. After that game ends and players flip all Bulding Tiles in
front of them to Candy side. Player with the most points wins:
Goal
You must score a certain number of points (1) in a designated
number of turns (2). You get points as usual by fulfilling one of
the given Pattern Cards (3) and scoring Candies.
You also get -1 point for each Scare Token as normal.
4 2 1
2 points for any Pattern Card
matched
2 points for first Candy
of a given color
1 point for any additional
Candy in those 4 colors
-1 Point for any Scare Token
3 in collection
Players turn
The player's turn looks similar to the basic version of the game,
minus the fourth action of adding a player token.
Good luck!