Professional Documents
Culture Documents
Complications
Complications
Athletics Repair
1-4 Torn: Non-Athletic clothing is ruined. 1-4 Give me a minute: Takes twice as long
5-8 Off-Balance -1 Defense until your next turn 5-8 Try it another way: +1 Diff to this repair
9-12 Tangled: +1 Diff all rolls until Minor action to fix 9-12 Problematic: +50% materials needed
13-16 Cramp! Take one damage and +1 Diff to next roll 13-16 Fouled: All materials wasted, repair fails
17-18 Player’s Choice: Player creates appropriate complication 17-18 Player’s Choice: Player creates appropriate complication
19-20 Overseer’s Fiat: OS creates appropriate complication 19-20 Overseer’s Fiat: OS creates appropriate complication
Barter Science
1-4 Where did I put that: Item no longer available 1-4 Locked Out/Rebuild: Cannot try again for 30 minutes
5-8 Tough Haggle: +1 Diff and roll again 5-8 Custom System: +1 Diff to this task
9-12 Overvalued: +10% final purchase price 9-12 Shocking: Take 3D Energy damage to random location
13-16 Shoddy Goods: Item becomes broken after first use 13-16 Complexity/Triggered: Lost materials /or/ turret activates
17-18 Player’s Choice: Player creates appropriate complication 17-18 Player’s Choice: Player creates appropriate complication
19-20 Overseer’s Fiat: OS creates appropriate complication 19-20 Overseer’s Fiat: OS creates appropriate complication
Explosives Speech
1-4 Collateral Damage: Something valuable to you is in blast 1-4 Verbal Stumble: +1 Diff to next roll attempt
5-8 Dud: Half damage on hit or zero damage on a miss 5-8 Not what I meant: Target misunderstands your intentions
9-12 Oops… Drop at feet. Full damage to you, half damage to all others in zone. 9-12 What did you Say?!: +2 Diff to task
13-16 Misplaced Throw: Enemies in zone gain +2 Cover Dice 13-16 Dire Insult: Target becomes hostile to you
17-18 Player’s Choice: Player creates appropriate complication 17-18 Player’s Choice: Player creates appropriate complication
19-20 Overseer’s Fiat: OS creates appropriate complication 19-20 Overseer’s Fiat: OS creates appropriate complication
Pilot Unarmed
1-4 Bad Bounce: Something falls out of the vehicle 1-4 Overextended: -1 Defense until your next turn
5-8 Rough Patch: Next roll is +1 Diff 5-8 Spun Around: +1 Diff on next attack
9-12 Flat/Stalled: Flat Tire or Stalled Rotor, +2 Diff until fixed 9-12 Tripped: Fall prone
13-16 Buckle Up! Vehicle takes 2D Vicious Damage 13-16 Hard Surface: 2D vicious damage to self
17-18 Player’s Choice: Player creates appropriate complication 17-18 Player’s Choice: Player creates appropriate complication
19-20 Overseer’s Fiat: OS creates appropriate complication 19-20 Overseer’s Fiat: OS creates appropriate complication