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The Mines
Main page
Recent changes The Mines are located in the north area of the Mountains (northeast
of the Carpenter's Shop and to the west of the Adventurer's Guild).
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The Mines
They are blocked by rock debris until the 5th day of Spring (Year 1),
Random page when the Player receives a letter.
Official Links
Contents [hide]
Official Site
1 Overview
Official Forums
2 Contents
Official Merchandise
Discord 2.1 Floors
Reddit 2.2 Floors (dangerous)
2.3 Remixed Rewards
Tools
2.4 Ladders
What links here 2.5 Crates and Barrels
Related changes
2.6 Special Items
Upload file
2.7 Dirt Patches
Special pages
Printable version 2.8 Infested Floors
Permanent link 2.9 The Mushroom Floor
Page information 2.10 Dungeon Floors
Page values
2.11 The Bottom of the Mines
Overview
There are 120 floors (sometimes called levels) in the Mines. Ore type and quantity increases as the Player moves deeper into the Mines.
The Mines are filled with rocks and dirt patches. Rocks can be mined with a Pickaxe in order to obtain Stone, ore, and Geodes. A Hoe can
be used on dirt patches to collect Minerals, Artifacts, ore, Clay, and Cave Carrots.
To advance deeper in the Mines, a ladder must be revealed on each floor. The ladder will appear after breaking rocks or after defeating an
enemy (killing enemies is the stamina-free option to finding ladders). If a floor is "infested" or "overrun" by monsters, all enemies must be
defeated on that floor before a ladder will appear. (Note, however, that there is a bug that affects very few floors where a ladder will drop
before all enemies are killed.)
Passing out in the Mines from exhaustion (zero Energy) or when 2:00 am arrives will result in 10% of gold lost up to a maximum of
1,000g. Passing out from drained Health will result in losing anywhere between 5%-25% of gold (up to a maximum of 15,000g)[1] and also
various inventory items, including Weapons and Tools (except for the Galaxy Sword). If tools are lost, they are returned in the mail on the
following day, though Fishing Poles and weapons will not be returned. The player will awaken in the mine entrance, found by one of the
villagers.
Lost items can be recovered by contacting Marlon at the Adventurer's Guild. One lost item (or stack of items) can be purchased there, any
time after passing out due to low health. The price is the base sell price of the lost item (i.e., the gold that would be obtained from selling one
item or stack of items). Marlon's Item Recovery Service persists until the next time the player loses items in the Mines, when previously lost
items are replaced by newly lost items.
A Minecart is located on the entry floor for quick travel to and from the Mines. It is unlocked after completing the Boiler Room Bundles or by
purchasing "Minecarts" from the Joja Community Development Form at JojaMart for 15,000g.
Contents
Floors
The Mines consist of 120 floors (sometimes called levels). These floors are divided into three sections, 40 floors each, with their own
themes; the first section has a brown earth theme, the second section has a frozen theme, and the third and last section has a lava and dark
purple theme. The last 10 floors of each section has a variation of the main theme; the first section (Floor 31-39) has a shadow theme, the
second section (70-79) has a castle theme, and the third and last section (110-119) has a darker crimson theme.
The corresponding floors in each section have the same layout. For example, Floor 5, 45, and 85 have the same layout; as does 19, 59, and
99; or Floor 31, 71, and 111; and so on.
Green Slime
Copper Ore begins to appear on Floor 2.
Brown Duggy Gems found: Amethyst, Topaz, Quartz, and Earth Crystal. All
1-9
Earth Bug gems are found except Diamonds when the Player has reached
Brown
10 None Leather Boots
Earth
Green Slime
Floor 12 has a Minecart containing 6 pieces of coal at the end of
Duggy
the path. Guaranteed ladder at the end of the floor, even if the
Brown
Bug floor is infested.
11 - 19 Earth,
Rock Crab Floor 18 has a Minecart containing 6 pieces of coal at the bottom
Weeds
right of the floor.
Grub
Floor 19 is set in a spiral pattern.
Cave Fly
Brown
20 None Steel Smallsword Fishing: Ghostfish and Stonefish
Earth
Green Slime
Duggy
Brown
Bug Floor 28 has a Minecart containing 6 pieces of coal at the bottom
21 - 29 Earth,
Rock Crab right of the floor.
Weeds
Grub
Cave Fly
Brown
30 None No reward
Earth
Bug
Copper Ore, Geodes are common.
Shadow, Bat
31 - 39 Floor 38 has a Minecart containing 6 pieces of coal at the top left
Grey Earth
Stone Golem of the floor.
Frozen
40 None Slingshot
Earth
Frost Jelly
Frozen Iron Ore, Frozen Geodes, Aquamarines, Frozen Tears, and Jade
41 - 49 Frost Bat
Earth begin to appear.
Dust Sprite
Frozen
60 None Crystal Dagger Fishing: Ice Pip and Ghostfish
Earth
Frost Jelly
Frost Bat
Frozen Floor 68 has a bag containing 6 pieces of coal at the bottom right
61 - 69
Earth Dust Sprite of the floor.
Ghost
Frozen
70 None Master Slingshot
Castle
Frost Jelly
Frost Bat
Frozen Dust Sprite Floor 78 has a bag containing 6 pieces of coal at the top left of
71 - 79
Castle Ghost the floor.
Skeleton
Lava,
80 Purple None Firewalker Boots
Earth
Red Sludge
Lava Bat
Lava Crab
Lava,
Emeralds, Fire Quartz, Gold Ore, Magma Geodes, and Rubies
81 - 89 Purple Shadow Brute begin to appear.
Earth
Shadow Shaman
Metal Head
Lava,
90 Purple None Obsidian Edge
Earth
Red Sludge
Lava Bat
Floor 92 has a Minecart containing 6 pieces of coal at the end of
Lava Crab
Lava, the path. Guaranteed ladder at the end of the floor, even if the
Purple Shadow Brute floor is infested.
91 - 99
Earth, Floor 98 has a Minecart containing 6 pieces of coal at the bottom
Weeds Shadow Shaman right of the floor.
Floor 99 is set in a spiral pattern.
Metal Head
Squid Kid
Lava,
100 Purple None Stardrop Fishing: Lava Eel
Earth
Red Sludge
Lava Bat
Lava Crab
Lava,
101 - Purple Shadow Brute Mystic Stones begin to appear. Floor 108 has a Minecart
109 Earth, containing 6 pieces of coal at the bottom right of the floor.
Weeds Shadow Shaman
Metal Head
Squid Kid
Lava,
110 Crimson None Space Boots
Earth
Red Sludge
Lava Bat
Lava Crab
Lava, Magma Geodes are common.
Shadow Brute
111 - 119 Crimson Floor 118 has a Minecart containing 6 pieces of coal at the top left
Earth of the floor.
Shadow Shaman
Metal Head
Squid Kid
Lava,
120 Purple None Skull Key Final floor
Earth
Floors (dangerous)
When the dangerous setting is active in the Mines (either from having the "Danger in the Deep" Quest active or from toggling the Shrine of
Challenge on), floor theming, forage, and monsters will be different than the normal Mines. Stacked slimes can appear on any level, and will
be colored according to that level's normal slime color.
Duggy (dangerous) the Player has reached the bottom of the Mines.
1-9 Blue Earth Beach forage such as Seaweed, Coral, Nautilus
Bug (dangerous)
Shell, Rainbow Shell, Oyster, Cockle, and Clam
Rock Crab (dangerous) spawn. There is a very small chance that a Pearl
can spawn. Radioactive Ore begins to appear on
any floor that is not a multiple of 5.
Duggy (dangerous)
Blue Earth, Floor 28 has a Minecart containing 6 pieces of coal
21 - 29 Bug (dangerous)
Weeds at the bottom right of the floor.
Rock Crab (dangerous)
Blue Squid
Shadow,
30 None No reward
Black Earth
Bug (dangerous)
Bat (dangerous) Copper Ore, Geodes are common.
Shadow,
31 - 39 Floor 38 has a Minecart containing 6 pieces of coal
Black Earth Stone Golem (dangerous)
at the top left of the floor.
Carbon Ghost
Magic
40 None Slingshot
Woods
Magic
60 None Crystal Dagger Fishing: Ice Pip and Ghostfish
Woods
Skeleton Mage
Floor 78 has a bag containing 6 pieces of coal at
71 - 79 Bone Castle
Skeleton (dangerous) the top left of the floor. Frozen Tears start to spawn.
Mushrooms,
80 Magenta None Firewalker Boots
Earth
Mushrooms,
90 Magenta None Obsidian Edge
Earth
Mushrooms,
100 Magenta None Stardrop Fishing: Lava Eel
Earth
Shadow Sniper
Lava,
110 Maroon None Space Boots
Earth
Mushrooms,
120 Magenta None Skull Key Final floor
Earth
Remixed Rewards
Choosing "remixed" mine rewards in Advanced Options at the start of the game will result in a random reward for each reward floor from the
following list. Some floors are unchanged. All floors have the possibility of having their normal reward.
Leather Boots
Work Boots
Wooden Blade
10
Iron Dirk
Wind Spire
Femur
Steel Smallsword
Wood Club
20 Elf Blade
Glow Ring
Magnet Ring
30 No reward Unchanged
40 Slingshot Unchanged
Tundra Boots
Thermal Boots
50 Combat Boots
Silver Saber
Pirate's Sword
Crystal Dagger
Cutlass
60 Iron Edge
Burglar's Shank
Wood Mallet
Firewalker Boots
Dark Boots
Claymore
80
Templar's Blade
Kudgel
Shadow Dagger
Obsidian Edge
Tempered Broadsword
90 Wicked Kris
Bone Sword
Ossified Blade
Space Boots
Crystal Shoes
110
Steel Falchion
The Slammer
Ladders
Ladders can be dropped from Monsters[2], Rocks[3], or spawned on load[4].
After a floor loads, there is a 95% chance that a ladder will attempt to spawn. A tile is chosen at random, and if it is unobstructed then a
ladder is placed. A ladder placed in this way will prevent additional ladders spawning from rocks.
Some floors are preloaded with a ladder (12, 52, 92, Treasure Rooms in the Skull Cavern). These ladders do not prevent ladders spawning
from rocks.
Every monster killed has a 15% chance of spawning a ladder, assuming the enemy was killed over an unobstructed tile. An additional 7% is
added with the Statue Of The Dwarf King buff that gives greater chance to find ladders, increasing the odds from 15% to 22%.[2] This does
not prevent ladders spawning from rocks.
Every rock destroyed has a chance to spawn a ladder, becoming more likely as there are fewer rocks remaining. If this is successful, a
ladder will spawn and prevent further ladders spawning from rocks. (In contrast, in the Skull Cavern, there is a 20% chance that a shaft will
spawn instead of a ladder, and this does not prevent further ladders/shafts spawning from rocks.)
Specifically: Every rock destroyed has a base chance of 2% to spawn a ladder. This is adjusted by daily luck, increasing by 2.5% at best
(0.5% of which is added by the Special Charm) or decreasing by 2% at worst. It is also adjusted by luck buffs, whether a floor has an enemy,
and the Statue Of The Dwarf King buff that gives greater chance to find ladders and shafts. For example, food buffs add 1% for every point
of luck. A hypothetical player with max daily luck and +1 luck buff would therefore have a 2 + 2.5 + 1 = 5.5% base chance to spawn a ladder
for each rock destroyed. The inverse of the number of rocks remaining (after subtracting the rock that was just destroyed) is added on top of
that (e.g., if 5 rocks remaining then 1/5 = 0.2 or 20%, if 100 rocks remaining then 1/100 = 0.01 or 1%). If no enemies remain, another 4% is
added. Finally, after accounting for daily luck, luck buffs, and no enemies remaining, the Statue of the Dwarf King buff that gives greater
chance to find ladders and shafts applies a 1.25 multiplier to the final odds.[5]
Article Stub
This article is marked as a stub for the following
reason:
Containers in the Mines may randomly drop loot when destroyed. Containers are equally likely to be crates or barrels; the possible contents
are not affected by the type of container. At most one type of item will be dropped by a crate, although one stack may contain multiple items.
Most containers respawn every time a floor is entered. Containers on reward floors in the Mines, however, are only spawned the first time
entering there. After those containers are destroyed, no new containers will appear on these floors.
Some items replace others depending on if the player has reached the bottom of the Mines. Where there are two values, the first is before
reaching the bottom of the Mines, the second is after. The possible items found in containers and their chances are[6]:
Amethyst 2.24% 0% 0% 0%
Topaz 2.24% 0% 0% 0%
Aquamarine 0% 2.24% 0% 4%
Jade 0% 2.24% 0% 4%
Emerald 0% 0% 1.87% 0%
Ruby 0% 0% 1.87% 0%
Quartz 0%/4.62% 0% 0% 4%
Cherry Bomb 0% 0% 0% 4%
Bomb 0% 0% 0% 4%
Cookie 0% 0% 0% 0.15%
Spaghetti 0% 0% 0% 0.15%
Sashimi 0% 0% 0% 0.15%
Tortilla 0% 0% 0% 0.15%
Stuffing 0% 0% 0% 0.15%
Qi Gem 0% 0% 0% 0.54%
Special Item
2.24% 2.24% 1.87% 0%
(See below)
Special Items
A small fraction of crates and barrels (2.2%) will drop one of the following special items[7]. Visually these crates and barrels are
indistinguishable from containers containing standard loot.
These special items can also be dropped by a small fraction of monsters. About 1.2% of Slimes are identifiable as Special Slimes by gold
stars. For all other monsters, less than 0.2% of monsters will drop special items instead of standard loot, but these special monsters look
identical to the standard versions.
Dirt Patches
The following table lists the chances of finding items available from dirt patches[8]. It doesn't matter if a hoe or a bomb is used to dig the soil.
Item Chance
Nothing 85.9%
Clay 4.68%
Stone 1.33%
Infested Floors
Occasionally the player will enter an infested floor filled with slimes or a mix of
monsters. Unlike normal floors, there are no rocks and in slime-infested floors, the
walls and ground are covered in green slime rather than the normal themes.
Forageable items such as Quartz or Mushrooms can still be found.
To proceed from an infested floor, all monsters must be killed (this includes Duggies
that may be hidden under dirt patches). Note that a bug causes the guaranteed ladder
on floors 12, 52, and 92 to still appear once the floor loads even if said floor is infested.
Once all monsters are killed, a ladder will appear either where the last monster was
Entering an infested floor
killed or next to the entrance. If it appears next to the entrance, the player will be
notified with a message saying, "A way down has appeared". If it appears where the
last monster was killed and the player does not enter the ladder immediately, after some time it is possible for a second ladder to appear
: