Download as pdf or txt
Download as pdf or txt
You are on page 1of 45

Management Information Systems:

Managing the Digital Firm


Sixteenth Edition

Chapter 10
E-commerce: Digital Markets, Digital
Goods

Slide in this Presentation Contain Hyperlinks.


JAWS users should be able to get a list of links
by using INSERT+F7

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Learning Objectives
10.1 What are the unique features of e-commerce, digital markets,
and digital goods?
10.2 What are the principal e-commerce business and revenue
models?
10.3 How has e-commerce transformed marketing?
10.4 How has e-commerce affected business-to-business
transactions?
10.5 What is the role of m-commerce in business, and what are
the most important m-commerce applications?
10.6 What issues must be addressed when building an
e-commerce presence?
10.7 How will MIS help my career?
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Video Cases
• Case 1: Walmart Takes on Amazon: A Battle of IT and
Management Systems
• Case 2: Groupon: Deals Galore
• Case 3: Etsy: A Marketplace and Community
• Instructional Video 1: Walmart’s E-commerce Fulfillment
Center Network
• Instructional Video 2: Behind the Scenes of an Amazon
Warehouse

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
YouTube Transforms the Media
Landscape

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
YouTube Transforms the Media
Landscape
• Problem
– Opportunities presented by new technology
• Solutions
– Streaming video
– Piggyback advertising
– Content subscription services
• Illustrates some major trends in e-commerce
– Sales of services
– Advanced data mining and search technology
– Mobile platforms

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
E-Commerce Today
• E-commerce: Use of the Internet and Web to transact business. More
formally, e-commerce is about digitally enabled commercial
transactions between and among organizations and individuals.
• Began in 1995 and grew exponentially; still stable even in a recession
• Companies that survived the dot-com bubble now thrive
• The new e-commerce: social, mobile, local
• Move from desktop to smartphone

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.1 The Growth of E-Commerce

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Why E-Commerce is Different (1 of 2)
• Ubiquity
– Marketspace is virtual
– Transaction costs reduced
• Global reach
– Transactions cross cultural and national boundaries
• Universal standards
– One set of technology standards: Internet standards
• Richness
– Supports video, audio, and text messages

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Why E-Commerce is Different (2 of 2)
• Interactivity: The technology works through interaction with
the user.
• Information density
– Greater price and cost transparency
– Enables price discrimination
• Personalization/customization
– Technology permits modification of messages, goods
• Social technology
– Promotes user content generation and social
networking

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Key Concepts in E-Commerce –
Digital Markets and Digital Goods in a
Global Marketplace
• Internet and digital markets have changed the way companies
conduct business
• Information asymmetry reduced
• Menu costs, search and transaction costs reduced
• Dynamic pricing enabled
• Switching costs
• Delayed gratification
• Disintermediation
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.2 The Benefits of
Disintermediation to the Consumer

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Digital Goods
• Goods that can be delivered over a digital network
• Cost of producing first unit is almost entire cost of product
• Costs of delivery over the Internet very low
• Marketing costs remain the same; pricing highly variable
• Industries with digital goods are undergoing revolutionary
changes (publishers, record labels, etc.)

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Digital Goods

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Types of E-Commerce
• Three major types
– Business-to-consumer (B2C): electronic commerce
involves retailing prod- ucts and services to individual
shoppers.
§ Example: Amazon, Walmart, and iTunes
– Business-to-business (B2B): electronic commerce
involves sales of goods and services among
businesses.
§ Example: ChemConnect
– Consumer-to-consumer (C2C): electronic commerce
involves consumers selling directly to consumers.
§ Example: e Bay
• E-commerce can be categorized by platform
– Mobile commerce (m-commerce)
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
E-Commerce Business Models

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Interactive Session – Organizations:
Uber: Digital Disruptor
• Class discussion
– Analyze Uber using the competitive forces and value
chain models. What is its competitive advantage?
– What is the relationship between information
technology and Uber’s business model? Explain your
answer.
– How disruptive is Uber?
– Is Uber a viable business? Explain your answer.

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
E-Commerce Revenue Models
• Advertising: a website generates revenue by attract- ing a
large audience of visitors who can then be exposed to
advertisements.
• Sales: companies derive revenue by selling goods, in-
formation, or services to customers.
• Subscription: a website offering content or services
charges a subscription fee for access to some or all of its
offerings on an on- going basis.

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
E-Commerce Revenue Models
• Free/Freemium: firms offer basic services or content for
free and charge a premium for advanced or special
features.
• Transaction fee: a company receives a fee for enabling or
executing a transaction.
• Affiliate: websites (called affiliate websites) send visi- tors
to other websites in return for a referral fee or percentage
of the revenue from any resulting sales.

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
How Has E-commerce Transformed
Marketing?
• Internet provides new ways to identify and communicate
with customers
• Long tail marketing
• Internet advertising formats
• Behavioral targeting
– Tracking online behavior of individuals
• Programmatic ad buying
• Native advertising

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.3 Website Visitor Tracking

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.4 Website Personalization

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.5 How an Advertising
Network Such as DoubleClick Works

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Social E-Commerce and Social
Network Marketing (1 of 2)
• Social e-commerce based on digital social graph
• Features of social e-commerce driving its growth
– Newsfeed
– Timelines
– Social sign-on
– Collaborative shopping
– Network notification
– Social search (recommendations)
• Social media
– Fastest growing media for branding and marketing

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Social E-Commerce and Social
Network Marketing (2 of 2)
• Social network marketing
– Seeks to leverage individuals’ influence over others
– Targeting a social network of people sharing interests
and advice
– Facebook’s “Like” button
– Social networks have huge audiences
• Social shopping sites
• Wisdom of crowds
• Crowdsourcing

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Interactive Session – Management:
“Socializing” with Customers
• Class discussion
– Assess the people, organization, and technology issues for
using social media technology to engage with customers.
– What are the advantages and disadvantages of using social
media for advertising, brand building, market research, and
customer service?
– Give an example of a business decision in this case study
that was facilitated by using social media to interact with
customers.
– Should all companies use social media technology for
customer service and marketing? Why or why not? What
kinds of companies are best suited to use these platforms?
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
How Has E-Commerce Affected
Business-To Business Transactions?
• U.S. B2B trade in 2019 is $13.5 trillion
– U.S. B2B e-commerce in 2018 is $6.2 trillion
• Internet and networking helps automate procurement
• Variety of Internet-enabled technologies used in B2B
– Electronic data interchange (EDI)
– Private industrial networks (private exchanges)
– Net marketplaces
– Exchanges

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Electronic Data Interchange (EDI)
• Computer-to-computer exchange of standard transactions
such as invoices, purchase orders
• Major industries have EDI standards
– Define structure and information fields of electronic
documents
• More companies are moving toward web-enabled private
networks
– Allow them to link to a wider variety of firms than EDI
allows
– Enable sharing a wider range of information

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.6: Electronic Data
Interchange (EDI)

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
New Ways of B2B Buying and Selling
• Private industrial networks
– Private exchanges
– Large firm using a secure website to link to suppliers
and partners
• Net marketplaces (e-hubs)
– Single digital marketplace for many buyers and sellers
– May focus on direct or indirect goods
– May be vertical or horizontal marketplaces
• Exchanges
– Independently owned third-party Net marketplaces for
spot purchasing
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.7 A Private Industrial
Network

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.8 A Net Marketplace

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
What is the Role of M-Commerce in
Business, and What are the Most
Important M-Commerce Applications?
• M-commerce in 2017 is 35 percent of all e-commerce
• Fastest growing form of e-commerce
– Growing at 20 percent or more per year
• Main areas of growth
– Mass market retailing (Amazon, eBay, etc.)
– Sales of digital content (music, T V, etc.)
– In-app sales to mobile devices

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.9 Mobile Retail Commerce
Revenues

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Location-Based Services and
Applications
• Used by 74 percent of smartphone owners
• Based on GPS map services
• Geosocial services
– Where friends are
• Geo advertising
– What shops are nearby
• Geo information services
– Price of house you are passing

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Other Mobile Commerce Services
• Financial account management apps
– Banks, credit card companies
• Mobile advertising market
– Google and Facebook are largest markets
– Ads embedded in games, videos, and mobile apps
• 55 percent of online retailers have m-commerce websites

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
What Issues Must Be Addressed
When Building an E-Commerce
Presence?
• Most important management challenges
– Developing clear understanding of business objectives
– Knowing how to choose the right technology to achieve
those objectives
• Develop an e-commerce presence map
– Four areas: websites, e-mail, social media, offline
media
• Develop a timeline: milestones
– Breaking a project into discrete phases
Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Figure 10.10 E-Commerce Presence
Map

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
How Will MIS Help My Career?
• The Company: SportsFantasy Empire
• Position Description: Junior e-commerce data analyst
• Job Requirements
• Interview Questions
• Author Tips

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved
Copyright

This work is protected by United States copyright laws and is


provided solely for the use of instructors in teaching their
courses and assessing student learning. Dissemination or sale of
any part of this work (including on the World Wide Web) will
destroy the integrity of the work and is not permitted. The work
and materials from it should never be made available to students
except by instructors using the accompanying text in their
classes. All recipients of this work are expected to abide by these
restrictions and to honor the intended pedagogical purposes and
the needs of other instructors who rely on these materials.

Copyright © 2020, 2018, 2016 Pearson Education, Inc. All Rights Reserved

You might also like