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6 Rune Knight
Trunk Hogan LEVEL & CLASS PLAYER NAME

Giant Foundling Loxodon 14,000 Add: 23,000


CHARACTER NAME BACKGROUND RACE EXPERIENCE Next Level

F AC DESCRIPTION
● +7 STR 0
PRO

INT
16 Armor Loxodon Natural Armor

62 +3 16
Set Max HP
STRENGTH 0 DEX +1 WIS
Shield

+4 ● +7 CON
RESISTANCES
-1 CHA
MAXIMUM
HIT POINTS
PROFICIENCY
BONUS
ARMOR
CLASS
0 Dex Medium Armor Heavy Armor

Magic
18 Misc
Temporary Hit Points: Misc
DEXTERITY
Adv. on saves vs. charmed and 0 ARMOR

0 frightened; Adv. on Str saves in


Giant's Might
CURRENT HIT POINTS Heal INITIATIVE
INSPIRATION

10 SUCCESSES LEVEL DIE USED ENCUMBERED


Show 2nd DC
6 d10+4 20 ft

CONSTITUTION SAVING THROWS FAILURES


30 ft 15 ABILITY
SAVE DC
CONSTITUTION

+4
DEATH
SAVES HIT DICE SPEED
ARMOR
F EX F
0 ● Light ● Medium ● Heavy ● Shields

PRO
PRO

Acrobatics (Dex)
18 +1 Animal Handling (Wis) WEAPONS
FEATURE MAX RECOVER USED ● Simple ● Martial Other Weapons:
0 Arcana (Int) > Strike of the Giants 3 LR
INTELLIGENCE ●● +10 Athletics (Str) > Second Wind (1d10+6) 1 SR LANGUAGES TOOLS & OTHERS

0
-1 Deception (Cha) > Action Surge 1 SR Common Smith's tools
0 History (Int) > Giant's Might (Large, +1d6 damage) 3 LR Loxodon
● +4 Insight (Wis) Frost Rune (invoke) 1 SR Giant
10
>
● +2 Intimidation (Cha) > Fire Rune (invoke) 1 SR Ogre
0 Investigation (Int) >
WISDOM
+1 Medicine (Wis) >

+1 0 Nature (Int) LIMITED FEATURES SR LR Dawn PROFICIENCIES


● +4 Perception (Wis)
13 -1 Performance (Cha) ACTIONS BONUS ACTIONS REACTIONS

-1 Persuasion (Cha) > Attack (2 attacks per action) Second Wind < <

CHARISMA 0 Religion (Int) > Pin Grappled Giant's Might < <

-1 0 Sleight of Hand (Dex) > Frost Rune (invoke) < <

0 Stealth (Dex) > < <

● +4 Survival (Wis) > < <


8 ● > < <
Tool
SKILLS ACTIONS

ATTACK NAME PROF ABILITY RANGE TO HIT DAMAGE DAMAGE TYPE

14 PASSIVE WISDOM (PERCEPTION) Unarmed Strike ✔ Str Melee +7 1d6+4 Bludgeoning


>
Versatile (d8)
DESCRIPTION
Keen Smell
>

SENSES
>

NAME TOTAL NAME TOTAL

>
Reload Reload

>

AMMUNITION AMMUNITION ATTACKS: WEAPONS & CANTRIPS


MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.13 (Printer Friendly) Made by Joost Wijnen (mpmb@flapkan.com); Design taken from character sheet TM & © 2014 Wizards of the Coast LLC.
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Add Features
Rune Knight, level 6:
◆ Unarmed Fighting Style (Fighter 1, TCoE 42) Crowded spaces make me uncomfortable. I'd much rather be in
My unarmed strikes deal 1d6 damage, or 1d8 damage when I have both hands free an open field than a bustling tavern.
At the start of my turn, I can deal 1d4 bludgeoning damage to one target I'm grappling
◆ Second Wind (Fighter 1, PHB 72) [1d10+6, 1× per short rest]
As a bonus action, I regain 1d10 + fighter level HP; I can use this once per short rest PERSONALITY TRAITS
◆ Action Surge (Fighter 2, PHB 72) [1× per short rest]
I can take one additional action on my turn on top of my normally allowed actions
◆ Bonus Proficiencies (Rune Knight 3, TCoE 44)
I gain proficiency with smith's tools and I learn to speak, read, and write Giant
◆ Giant's Might (Rune Knight 3, TCoE 45) [Large, +1d6 damage, Prof Bonus per long rest] IDEALS
As a bonus action, I can imbue myself with giant magic for 1 minute and gain benefits:
• Space permitted, I grow to a larger size category along with everything I'm wearing
• I have advantage on my Strength check and saves
• My weapon and unarmed strike attacks deal extra damage
◆ Rune Carver (Rune Knight 3, TCoE 44) [2 runes known]
BONDS
I learn how to use magic runes to enhance my gear that I can wear or hold in my hand
Use the "Choose Feature" button above to select a rune and add it to the third page
When I finish a long rest, I can inscribe each rune I know upon a different item I touch
Each item can hold only one rune and remains there until I finish a long rest
Runes inscribed on a carried object grant both a passive and a limited-use active effect
FLAWS
Whenever I gain a fighter level, I can swap a rune I know for another
The DC for a rune's abilities is 8 + my Proficiency bonus + my Constitution modifier

Feature Name: Strike of the Giants

I grew up among giants or where they lived. Something about this


environment—the food, water, elemental magic, or some blessing—
caused me to grow to a remarkable size for my kind. I'm used to
moving through a world much bigger than I, and that is reflected in
my skills, attitude, and perspective on life. I gain the Strike of the
Giants feat.
BACKGROUND FEATURE

Loxodon (+2 Constitution, +1 Wisdom)


Powerful Build: I count as one size larger for my carrying capacity,
push, drag, and lift.
Natural Armor: I have an AC of 12 + Constitution modifier + shield.
Trunk: I can grasp things with my trunk or use it as a snorkel. It has
a reach of 5 ft and can lift things up to 5× my Strength in pounds. I
can also use it to make unarmed strikes, but I can't use it to wield
weapons, shields, or anything that requires manual precision.
Keen Smell: I have advantage on Wisdom (Perception), Wisdom
(Survival), and Intelligence (Investigation) checks that involve smell.
CLASS FEATURES RACIAL TRAITS

ADVENTURING GEAR # LB ADVENTURING GEAR # LB ADVENTURING GEAR # LB


> Backpack, with: 5 > > Traveler's clothes 4 CP

> - Small stone from home > > Pouch (with coins) 1
> - Bedroll 7 > >
SP
> - Mess kit 1 > >
> - Tinderbox 1 > >
> - Torches 10 1 > > EP

> - Rations, days of 10 2 > >


>
>
- Waterskin
- Hempen rope, feet of 50 0.2
5 >
>
>
>
159 GP

> - Brewer's Supplies 9 > >


> - Oil Flask 10 1 > > PP

> > >


WEIGHT CARRIED
> > >
86.1 lb
> > >
ENCUMBERED
> > ATTUNED MAGICAL ITEMS
181 - 360 lb
> > >
CARRYING
HEAVILY CAPACITY
ENCUMBERED
> > >
540 lb
> > > PUSH/DRAG/LIFT
SUBTOTAL 78 SUBTOTAL SUBTOTAL 5 541 - 1080 lb
Add Equipment EQUIPMENT
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.13 (Printer Friendly) Made by Joost Wijnen (mpmb@flapkan.com); Design taken from character sheet TM & © 2014 Wizards of the Coast LLC.
◆ Frost Rune (Rune Knight 3, TCoE 45) [invoke, 1× per short rest]
While I wear an object inscribed with this, I gain might of those surviving wintry wilderness > FEAT: Strike of the Giants [Hill Strike] [GotG 19]
I always gain advantage on Wisdom (Animal Handling) and Charisma (Intimidation) checks Once per turn, when I hit with a melee weapon attack or thrown
As a bonus action, I can invoke this to gain +2 on Str and Con checks and saves for 10 min weapon, the target takes +1d6 damage. It must then make a Str
◆ Fire Rune (Rune Knight 3, TCoE 44) [invoke, 1× per short rest] save DC 15 (8 + Prof Bonus + Str/Con mod) or be knocked
While I wear an object inscribed with this, I gain craftsmanship reminiscent of great smiths prone. I can do this 3 (Prof Bonus) times per long rest.
I always double my proficiency bonus when making an ability check with a tool
When I hit a creature with a weapon attack, I can invoke it to summon fiery shackles
It takes an extra 2d6 fire damage and must make a Str save or be restrained for 1 min > FEAT: Skill Expert [TCoE 80]
While restrained, the creature takes 2d6 fire damage at the start of each of its turns I gain proficiency in one skill and expertise in that same skill or
It can repeat the save at the end of each of its turns, banishing the shackles on a success another skill I'm proficient with. [+1 to one ability score of my
choice]

> FEAT: Grappler [PHB 167]


I have advantage on attack rolls against a creature I am
grappling. As an action, I can try to pin a creature grappled by
me. If I succeed on a grapple check, both the creature and I are
restrained until the grapple ends.

> FEAT:

FEATS

> MAGIC ITEM: Attuned

NOTES

ADVENTURING GEAR # LB ADVENTURING GEAR # LB


> <
> <
> MAGIC ITEM: Attuned
> <
> <
> <
> <
> <
> <
> <
> MAGIC ITEM: Attuned
> <
> <
> <
> <
> <
> <
> <
> MAGIC ITEM: Attuned
> <
> <
SUBTOTAL SUBTOTAL

EXTRA EQUIPMENT

> MAGIC ITEM: Attuned

OTHER HOLDINGS MAGIC ITEMS


MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.13 (Printer Friendly) Made by Joost Wijnen (mpmb@flapkan.com); Design taken from character sheet TM & © 2014 Wizards of the Coast LLC.
male 53 Medium 2,69 m 173 kg
Trunk Hogan GENDER AGE SIZE HEIGHT WEIGHT

Lawful Good none none blue grey


CHARACTER NAME ALIGNMENT FAITH HAIR EYES SKIN

ORGANIZATION

SYMBOL

CHARACTER PORTRAIT ALLIES & ORGANIZATIONS

APPEARANCE

Modest LIFESTYLE DAILY PRICE 1 gp

ENEMIES CHARACTER HISTORY


MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.13 (Printer Friendly) Made by Joost Wijnen (mpmb@flapkan.com); Design taken from character sheet TM & © 2014 Wizards of the Coast LLC.

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