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Notes 240202 210608
Notes 240202 210608
```python
import pygame
import random
# Game Loop
running = True
while running:
screen.fill((255, 255, 255))
for event in
pygame.event.get():
if event.type ==
pygame.QUIT:
running = False
# If keystroke is pressed
check whether it's right or left
if event.type ==
pygame.KEYDOWN:
if event.key ==
pygame.K_LEFT:
playerX_change = -0.1
if event.key ==
pygame.K_RIGHT:
playerX_change = 0.1
if event.type ==
pygame.KEYUP:
if event.key ==
pygame.K_LEFT or event.key ==
pygame.K_RIGHT:
playerX_change = 0
# Boundaries
if playerX <= 0:
playerX = 0
elif playerX >= 736:
playerX = 736
# Draw the player
player(playerX, playerY)
pygame.display.update()
```
This code sets up a basic game
window and allows the player to
move a character left and right
using the arrow keys. You can
also add features like enemies,
scoring, and more complex
behaviors to make a full-fledged
game. This example uses the
Pygame library, so make sure to
install it using pip before running
the code!