Professional Documents
Culture Documents
פרק י יא
פרק י יא
פרק י יא
10 & 11
עיצוב לתיאטרון
עקרונות העיצוב
The following definitions represent basic elements for
creation of art.
Line is the most basic
element of design; a
continuous mark made
on a surface can vary in
appearance (length,
width, texture, direction,
curve).
The Principles of Design
Color is produced when
light strikes an object and
reflects back in your eyes
The Principles of Design
Shape is two
dimensional (circle,
square, triangle,
rectangle) and
encloses space
geometric, manmade
or free form.
The Principles of Design
Form is threedimensional
and occupies space;
geometric, manmade or
free form.
The Principles of Design
Space is defined and
determined by shapes and
forms. Positive space is
where shapes and forms
exist; negative space is the
empty space around shapes
and forms.
The Principles of Design
Texture refers to the surface
quality or "feel" of an object
smooth, rough, soft, etc. Textures
may be actual (felt with touch
tactile) or implied (suggested by
the way an artist has created the
work of art visual).
The Elements of Composition
The following principles help designers plan their
designs and understand how the design impacts the
audience.
Unity the creation of a
stylistic plan to which all
parts of the design will
subscribe to
The Elements of Composition
Contrast comparison of
dissimilar design elements.
The Elements of Composition
Rhythm artists create
visual rhythm by repeating
art elements and creating
patterns.
The Elements of Composition
Variation
changing the
monotonous
elements to
stimulate visual
interest.
The Elements of Composition
Pattern artists create
pattern by repeating a line,
shape or color.
The Elements of Composition
Balance Symmetrical
(formal) balance means
both sides of an imaginary
line are the same.
The Elements of Composition
Proportion the
harmonious
relationship of the
parts of an object
to each other or to
the whole.
Critique this image using the Elements of Art and Principles of
Design
The Design Process
Designing for the theatre is an organic process that
continues to develop during the rehearsal period.
1. The designer first must read and reread the play.
–Notes are made about mood, time, place, character, etc.
–Stage directions calling for specific design elements are noted.
–Decisions are made about the level of realism required.
•The two main modes of design today are realistic and abstract.
–Realistic design requires realistic elements.
–Abstract design does not seek to represent real places, but rather evoke mood.
Click here to read opening movie scene for Like Totally Weird.
The Design Process
2. The designer creates a plot.
–The plot is the important diagram or listing that allows the designer to work from.
The Design Process
3. The designer has
an initial meeting
with the director.
Click here to see sound designer’s stage direction
Like Totally Weird.
4. The designer begins
building examples for the
director to touch, feel, hear
or see.
Upstairs Damage Cue for Weird
By Michael Rasbury
Costume renderings by Marci Rasbury.
The Design Process
1. The designer and director have another meeting.
2. The designer begins work on the final process.
• The set designer begins collecting building materials to begin building the
set.
• The costume designer begins building the clothes and distressing them if
necessary.
• The properties master begins building and searching for existing items to
serve as props.
• The lighting designer begins hanging and focusing lights. Visibility, focus,
modeling and ambience are most important for the lighting designer.
• Visibility allows the audience to see what they want to see.
• Focus ensures the audience will see what they should see
• Modeling gives the actor three dimensional shape
• Ambience creates mood using color, shape and line.
• The sound designer begins finding and combining sound effects and music.
Final movie cue by Michael Rasbury Parrot in Microwave by Michael
for William Mastrosimone’s Like Rasbury for William Mastrosimone’s
Totally Weird. Like Totally Weird.
The Design Process
7. A “tech” rehearsal
is held just prior to
the opening of the
production.
10 & 11
Design for the Theatre