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Robot Soccer Contest

Soccer-Bot Championship
2024
HOSTED BY

POWERED BY
Dear participants,
This rulebook plays a crucial role in ensuring the success and fairness of the
event for all participants. By thoroughly reading and understanding these
regulations, you will not only contribute to the integrity of the event but also
guarantee a level playing field for everyone. Please review this document
carefully and familiarize yourself with the information presented.
Welcome to Soccer-Bot Championship! This is a fun design competition that is
part of the AUST CSE Carnival 3.0, held in memory of Ayon Raihan. Imagine a
world where artificial intelligence and robotics converge to create a spectacle of
skill, strategy, and teamwork on the soccer field. It's a cutting-edge competition
where robots, meticulously designed and programmed by brilliant minds,
showcase their agility, precision, and decision-making prowess. We are inviting
participants to explore the intersection of technology and athleticism. Picture
miniature robots darting across the field with lightning speed, dribbling the ball,
making split-second decisions, and executing strategic plays – all
autonomously, without human intervention. It's a symphony of algorithms,
sensors, and mechanical finesse, choreographed to emulate the beautiful game
of soccer.
Registration RoboSoccer
Deadline Faceoff
JANUARY JANUARY

18 22
Each team may consist of a maximum of four members.

A team may consist of students from more than one department.

Participants must be from any current semester AUST

A person will not be allowed to register for two different teams.

You and all team members will have your own Student ID Card.

Each team is required to have their own controller and soccerbot. The use of
the same Soccerbot by two separate teams is strictly prohibited. The team
will be automatically disqualified if it is used.
Registration Fee for a team: BDT 500 (for a team; minimum 2 people)
Additional BDT 150 for each extra member.(Highest 2 Person can be added )
Maximum Dimensions – 30 cm (Length including bracket) x 30 cm (Width) x 30
cm (Height)
Maximum Weight – 3Kg
SoccerBot must have an on-board power supply 12V.
A maximum of 5% dimensional changes will be allowed in the bot inspection
phase.
Maximum RPM 500
Maximum Bracket Length: 20 cm.
Maximum Bracket Width: 8 cm.
It must be controlled by any wireless communication such as RF, NRF,
BLUETOOTH , JOYSTICK etc are allowed.
Use of Booster Module is not allowed.
Any two node voltage difference cannot exceed 12v.
The on-board power supply for the bot must be not more than 12 volts
(3 cells). No external or connected power sources are permitted.
Using any kind of jamming device is strictly prohibited and will result in
immediate disqualification
Team must follow all the rules and regulations of the rulebook strictly.
Any kind of grabbing mechanism is prohibited and will result in immediate
disqualification from the competition.
No pillowy surface can be used with the bot, which may deflect the opponent
bot on contact.
Any use of weapons, fire, water or other chemicals is not allowed and will
result in immediate disqualification from the competition.
A robot cannot have any mechanism for controlling/shooting the ball; e.g.
Servo based flaps etc and only mechanical force can be used.
Every team is encouraged to build the bot from scratch and readymade kits are
not allowed.
A match will be held between the two teams.
Match Duration:
Group Stages: Full time – 2 mins + 1 min (break) + 2 mins.
Knockout Stages:
Quarter Final Full time – 3 mins + 1 min (break) + 3 mins.

Semi Final Full time – 4 mins + 1:30 min (break) + 4 mins.

Third Place Stage: Full time: 5 mins + 2 min (break) + 5 mins

Final stage: Full time: 5 mins + 2 min (break) + 5 mins

The team can only touch the bot during break time.

The Opposing team will be selected by lottery.


There will be a total of 4 rounds – Group Rounds, Knockout Rounds & and Final
Rounds.
You must be taken the “Battery Charger”, “Multi-Plug”, and “Extra Battery (if
you require)”.
Every team must follow all the rules and regulations of the rulebook.
Initially, one bot of each team will be placed in front of their respective
goalposts.
At the start of the game, the ball will be placed at the center of the field by the
referee.
Only one person can enter the area along with the person who will control the
soccer bot.
The robot can start from anywhere from its own side and push or kick the ball
toward the opposition goalpost. But it can’t cross the centerline at starting
time.
Any robot pushing or touching the ball before the referee's whistle will be
penalized.
If any robot does not move for 30 seconds from a position, a penalty shoot-out
will be given.
Every time a goal is scored by one team, the ball will be returned to the center
of the field. The opponent team will start from the center with the ball.
If two opposing robots are tangled with each other, the referee will pause the
game and then replace the robots in their starting position.
The robots must always try to win back the possession from the opponent if
they lose the ball.
It is mandatory to place a bot in front of the goalpost at all times.
It cannot push/force/fight with the opponent intentionally without the ball.
In that case, a penalty shoot-out will be awarded to the opponent.
Only the referee is allowed inside the game zone.
Damage to the arena severely by any bot will lead to disqualification of the
team.
Only the referee can interrupt the game in progress if necessary. The referee’s
decision will always be considered the final decision. Any team opposing the
decision might concede a penalty.
A maximum of two members can enter a certain arena during gameplay.
The team or the participants can never touch the battery or can’t change the
battery during the game.
Shape: Round
Max diameter: 7 cm
Weight: around 200 grams.
Side view Top view

Arena shape: Rectangular


Arena Size: Each side length will be 100 cm
Score = (Number of goals * 300) – (Number of Fouls*150) –(Number of
restarts*100)

For each goal scored, the team will get 300 points.

Maximum 5 restarts for each team.

For each restart, 100 points will be cut off.

For each foul, 150 points will be cut


In case of a draw, each team will be given 2 penalty shoot-outs. The team with
the most goals will be considered the winner.

If the score line remains the same after the penalty shootouts, there will be a
sudden death round. (i.e., every team will get one extra penalty shot until there
is a difference in the score line of both teams).

In case of a penalty shoot-out, the ball will be placed in the middle. The
Opponent goal post will have no robots (as goalkeepers) to stop the shot.

If any team does not push or shoot the ball out of the centerline within 10
seconds of the start of the whistle the penalty shot will be canceled.
After the second round in case the number of teams qualifying to the next round is
not even, the following criteria given according to priority will be followed to make
the team number even by eliminating one team.

Teams with lower goal differences will qualify for the next round.
Teams with a higher number of goals scored will qualify for the next round.
Even if the above two conditions are unable to differentiate between teams,
each team will be given two penalty shootouts. A team with a better score in
the penalty will qualify for the next round.
The winning team will be declared based on its scoreline. In every case, the
judge's decision will be final.
Any type of non-conformity towards the event rules will cause
disqualification.

Any type of behavioral misconduct of a team member will result in an instant


disqualification.

No refund will be applicable for any type of disqualification


No one except the referee is allowed inside the game zone.
If two opposing robots are clashed with each other, the referee will
pause the game and then start it from the starting position.
The robots have to look for the ball from the opponent. It cannot
push/ force/ fight with the opponent intentionally without the ball.
Otherwise, penalty shoot-out will be given.
If a robot does not move for 20 seconds from a position intentionally,
a penalty shootout will be considered and points will be deducted.
The robot can start anywhere on its own side and push or kick the ball
towards the opposing goalpost. However, it cannot cross the center-
circle.
The referee can interrupt a game in progress if any kind of interference
from spectators is suspected
Teams need to be present at the venue at least 60 minutes before the
competition.
The robot must be handed over to the organizers 30 minutes before
the start of the event.
All teams will participate in the Group Stage & winning teams will be
qualifying for the next rounds.
Champion, 1st Runner Up will get the Crest and Prize Money.
Every team member will get a participation certificate.
The organizers can request the robot anytime during the event for
inspection purposes and the teams must oblige.
The organizers may alter the rules and regulations if need arises.
If any cases of doubt or confusion arises the decision of judges will be
the final.
• The organizers will not take any responsibility for any damage to the
robot during the competition.
• Organizers aren’t responsible for the disqualification of teams due to the
failure to arrive at due time.

• The authority holds the right to change the rules while required.
The teams automatically give the right to store and use their given
data during the registration and the competition.
The organizers may disclose the names of participants and pictures in
any time frame of the event.
Participants acknowledge that photographs and videos of the
competition may be taken and used for promotional or educational
purposes. If they have privacy concerns, they should inform the
organizers in advance.
Will be announced soon
Registration Link: https://forms.gle/rcd4cxggNo3hS7jp7

For any query about the event, you can reach us on our Facebook page (AUST CSE
Carnivall), or contact:Shuvashis Sarker- 01819191651

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