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Erecting Buildings (Bricklayers, Stonemasons & Workers)

The following characters allow players to build up to 2 buildings in the castle:


• Bricklayer (gains 1 taler for each resource piece used)
• Stonemason (gains the VP shown on the buildings that are built).
• Workers (gains half the VP shown on the buildings that are built).
Players spend their resources to build. At least 3 different resource types must
be used. Refer to the player card for resource values.
Using helpers (Bricklayers & Stonemasons)
Course of a Round
1. The start player takes the taler from the Helpers give players end game VP bonuses.
round space & the start player marker. If a player erects at least 1 building in the current round, using either the
2. Each player plays a character card face Bricklayer or Stonemason, they may place up to 2 helpers on any unoccupied
down & reveals them at the same time. copper-coloured spaces for the cost shown.
3. Played Worker cards are equipped. A player may only add 1 helper to any building in a round.
4. Played cards are resolved in order.
If multiple players play the same card, Helpers: End Game Bonuses
the play order is resolved from the start
player.
The Keep (14 taler)
3 VPs for each unoccupied copper-coloured
How to get Taler
helper’s place in the castle.
• Each player starts with 3 taler.
• As the start player, each player gains 1
taler.
• The Messager gains a player 8 taler. The Tavern
• If the Bricklayer builds, the player gains 6 talers ....... 1 VP for every 2 helpers in the castle.
1 taler for each resource piece that was 12 talers ..... 1 VP for each helper in the castle.
used to build.
• If a player plays a Worker, any player
who has played the Stonemason may The Gates (Small – 5 taler, Big – 10 taler)
buy one of their resources for 1 taler Small Gate .. 1 VP for each tower.
(except their last resource). Big Gate ...... 2 VPs for each tower.

How to get Resources


• Each player starts the game with 3 The Stable
resources (1 sand, 1 wood, 1 clay).
12 taler ....... 2 VPs for each erected house.
• The Trader gains the displayed
resources -1 from the carts/courier 16 taler ....... 3 VPs for each erected house.
where the player’s helper(s) is/are
placed. The other resource is placed on
the Defence tower. The Servants' House (6, 7, 8 taler)
• The Bricklayer takes all of one resource 1 VP for each un-built building tile.
type from the Defence tower.
• The Stonemason may buy one resource
from any player’s Worker that was The Market (6 taler)
played during the current round for 1 1 VP for every 2 talers.
taler.
1 VP for every taler if a player has helpers on
• The Workers gain any resources that
both Market spaces.
were unpurchased by players who
played the Stonemason. The Palace (17 taler)
May convert up to 5 resource pieces into VPs.
How to get Victory Points
May convert up to 10 resource pieces into VPs if
• The Stonemason gains the VP shown on
a player has helpers on both Palace spaces.
buildings that he builds.
• The Workers gain half of the VP shown (refer to the player card for resource values)
on any buildings that they build.
• The Master Builder gains 5 VP for each The Forge
building that is built during the round he 6 taler ......... 1 VP for every 2 silver bars.
is played. 10 taler ....... 1 VP for each silver bar.
• Helper end game bonuses.

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