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INTRODUCTION THE FOUR ROLES

XCOM: The Board Game is a real-time cooperative


Each player takes on a specific role with unique
experience where players take control of the XCOM defense
responsibilities.
force and fight back against an alien invasion. Each
player assumes a unique role within XCOM. The invasion
The Commander is responsible for keeping
is controlled by a free software application usable online
track of the XCOM budget and deploying
and on most mobile devices. Players must work together,
Interceptors to repel alien UFOs.
assigning Interceptors, deploying soldiers to missions, and
researching advanced technology in order to overcome the The Chief Scientist is responsible for
invasion. researching technology and upgrading the
XCOM forces.
Each round begins with a real-time phase. In the real-
time phase, players start the app and information is The Central Officer is responsible for
relayed about the alien invasion. UFOs appear over various controlling the app and relaying important
continents, crisis cards are drawn from a crisis deck, and information to other players.
aliens assault the XCOM base. Players deploy soldiers to
defend the base and go on missions, Interceptors to shoot The Squad Leader is responsible for leading
down the UFOs, scientists to research technology, and the XCOM forces on missions and defending
satellites to collect intel and jam communications. the base.
After resources are assigned, the real-time phase ends and
each deployment is resolved with a push-your-luck dice LEARN TO PLAY
mechanic. If UFOs are not removed from the board, they This insert lists the components and takes you through the
cause worldwide panic. As Interceptors and soldiers are setup steps necessary before loading up the app. It is not a
defeated, players will have to build and recruit more of full rules document. To learn how to play the game, go to
each in order to save humanity. the app and select the “Tutorial” difficulty in the menu.

Download the App


To download the free XCOM: The Board Game App, connect to the Apple iOS
AppStore™ or Google Play™ store on your digital device and search for XCOM: The
Board Game. You can also access the app from most internet browsers by going to
xcomtheboardgame.com.

GETTING STARTED [1]


COMPONENTS
Asset Recovery
Place J3 on the Emergency Funding Misidrection orbit.
Win the game.
asset card. Spawn 2 UFOs in Spawn 2 UFOs in orbit.
Misdirection CENTRAL OF
Reduce panic in Africa by 2.
FICER
As the Central Offic
er, you are
responsible for
the following:
» Communication
– relay
information from
the app
» Intel – spawn UFO
s on the
board
» Orbit – assign
satellites to
orbital defense
Before each roll
against this task,
return » Threat – track
to this mission to
its the threat level
3E 1 soldier assigned
This task requires reserve.
to complete.

12 MISSION CARDS 5 INVASION PLAN 4 ROLE REFERENCE


CARDS CARDS

Assault
Reserve - Squad Leader
Research Cen
ter 2 Alien Constru
ction
Place 2 assault soldiers here
at the start of the game.

Satellites
Reserve - Central Officer
Place 8 K here at the start of
the game.

Tech - Chief Scie


Asset - Chief Scie ntist
ntist

TIME D PHA SE RESO LUTI ON PHA

7 RESERVE CARDS
SE
Exha ust this  Exha ust this 
Place
Discard
2 tech cards from on a tech card that 1 E
your has at
least 1 I assigned
(2 SIZES)
hand. Then draw to it.
2 tech
1 cards.

Increase panic in
Australia by 1.

“They have lande


d
15 ASSET CARDS 28 TECH CARDS
at the opera!”
FLOATER
Evade – You canno
this enemy more t roll against
each round. than once

32 CRISIS 63 ENEMY 4 XCOM DICE 1 ALIEN DIE


CARDS CARDS

29 CREDIT 8 SCIENTIST 8 SATELLITE 6 PANIC


TOKENS TOKENS TOKENS TOKENS

1 BASE DAMAGE 1 THREAT 18 SUCCESS 1 XCOM HQ


TOKEN TOKEN TOKENS TOKEN 1 GAME BOARD

8 INTERCEPTORS 24 UFOS

3 HEAVY 3 ASSAULT 3 SNIPER 3 SUPPORT 4 ELITE


SOLDIERS SOLDIERS SOLDIERS SOLDIERS TOKENS

[2] GETTING STARTED


INITIAL SETUP SCORING
To setup a game of XCOM: The Board Game follow these At the end of the game, players can calculate their score
steps in order. There is a diagram on the back of this page. based on these criteria. A higher score is better.

1. Place the board in the center of the play area. »» +100 points if the players won

2. Assign roles and distribute asset cards to each player. »» -1 point for each UFO on the board
Asset cards are color-coordinated and have the name of
the player role on the front.
»» -1 point for each soldier in the recruitment pool
»» -1 point for each Interceptor in the recruitment pool
FEWER THAN FOUR PLAYERS »» -2 points for each continent in the red level of the
panic track
When playing with four players, each player takes
on a single role. When playing with two players each »» -2 points for each damage on the base
player takes on two roles. It is recommended to have
one player be both the Commander and the Chief
»» -5 points for each continent that fell into panic
Scientist and the other player be the Central Officer
and the Squad Leader. In a three-player game, it is
recommended that one player is both the Central FONT SYMBOLS & SHORTHAND
Officer and the Commander. If a player is playing solo, Below is a list of symbols and shorthand that appear
then he or she must be all four roles. on cards. Any bold text is the cost to use the card.

3. Distribute reserve cards to each player. Reserve cards “Exhaust this  ” In order to use the card ability, a
have the name of the player role on the front. player must exhaust the card by turning it 90°. A card
must be refreshed before it can use its exhaust ability
4. Place the listed units (soldiers, satellites, Interceptors,
again.
and scientists) on their corresponding reserve cards.
“Place X here  ” In order to use the card ability, a
5. Place one of each soldier and two Interceptors in the
player must place the number of units specified on the
recruitment pool.
card onto it. The units must be placed onto the card
6. Create a supply of credit and success tokens. Place the from their reserve. They cannot come from another
threat token on space “1” of the threat track and the base card or the board.
damage token on the blue space of the damage track.
“Discard X salvage  ” In order to use the card ability, a
7. The Chief Scientist shuffles all tech cards to form a player must discard the amount of salvage specified on
tech deck and places it near the board. the card.
8. The Commander shuffles all crisis cards to form the E: Success token I: Scientist
crisis deck and places it near the board.
J: Credit G: Interceptor
9. The Squad Leader shuffles all mission cards to form
the mission deck and places it near the board. A: Timed phase K: Satellite
10. The Central Officer opens the app and selects “Play.” H: Resolution phase
Choose the desired options and then follow the rest of the
setup steps. You are now ready to play!
© 1994-2014 Take-Two Interactive Software, Inc. and its subsidiaries. © 2014 Fantasy Flight Publishing,
Inc. XCOM, XCOM: Enemy Unknown, Firaxis Games, the Firaxis Games logo, 2K, the 2K Games logo and
Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive

FANTASY Software, Inc. in the U.S. and other countries. Apple and the Apple logo are trademarks of Apple Inc.,
registered in the United States and/or foreign countries. App Store is a service mark of Apple Inc. Google
FLIGHT Play is a trademark of Google Inc. Fantasy Flight Supply is a trademark of Fantasy Flight Publishing, Inc.
Fantasy Flight Games and the FFG logo are registered trademarks of Fantasy Flight Publishing, Inc. All
GAMES rights reserved to their respective owners. Fantasy Flight Games is located at 1995 West County Road
B2, Roseville, MN, 55113, USA and can be reached by telephone at 651-639-1905. Actual components
may vary from those shown. Made in China. THIS PRODUCT IS NOT A TOY. NOT INTENDED FOR USE BY
PERSONS 13 YEARS OF AGE OR YOUNGER.

GETTING STARTED [3]


SETUP DIAGRAM & BOARD ANATOMY
that card.
once per task. cards.
hand. Then discard
during a research task. Limit hand. Then draw 2 tech
tech card of cost X in your game.
Add 1 XCOM die to each roll 2 tech cards from your
“exhaust this” ability on a Place 8 I here at the start of the
Discard 1 salvage  Exhaust this  Discard Reserve - Chief Scientist
Place X I here  Use the
RESOLUTION PHASE TIMED PHASE Scientists
» Salvage – use alien materials RESOLUTION PHASE
sceintists to research labs
» Research – assign tech and Asset - Chief Scientist Asset - Chief Scientist Asset - Chief Scientist
responsible for the following:
As the Chief Scientist, you are

CHIEF SCIENTIST

Workshop Laboratory Research Center


» Threat – track the threat level

» Orbit – assign satellites to

» Intel – spawn UFOs on the

» Communication – relay
responsible for the following:
As the Central Officer, you are

CENTRAL OFFICER
orbital defense

board

information from the app

E
F F F

Place 2 support soldiers here


orbit or a continent that has
Move 1 UFO on the board to

at the start of the game.


not fallen into panic.

Place 1 K here 

Asset - Central Officer

Reserve - Squad Leader


Satellite Nexus
TIMED PHASE

Support
ABCDEFGHIJKLAH

G
Exhaust this  Reroll the
RESOLUTION PHASE

Asset - Central Officer

Satellite Uplink
enemy die.

Place 2 heavy soldiers here at


the start of the game.
ABCDEFGHIJK

Reserve - Squad Leader


Heavy
Move 1 unit from its reserve

H D
to the board or from the
board to its reserve.

Place 1 K here 

Asset - Central Officer

Mission Control
TIMED PHASE

Place 2 sniper soldiers here at


the start of the game.
Reserve - Squad Leader
Sniper
I
Reserve - Central Officer
Satellites
Place 8 K here at the start of

Place 2 assault soldiers here


at the start of the game.
the game.

Reserve - Squad Leader


K C

Assault
B

Discard a crisis card from


the crisis pool. Limit once
Place 2 soldiers here 
Asset - Squad Leader
Skyranger

TIMED PHASE

per round.
J A
» Missions – choose the mission

» Defense – spawn enemies and


» Deployment – assign soldiers

assign soldiers to defend the


responsible for the following:
As the Squad Leader, you are
SQUAD LEADER

to the current mission

base
card

AirAir
and
Air
and
and
Space
Space
Space Officer Training Emergency Funding

COMMANDER
As the Commander, you are
responsible for the following:
» Funding – track the budget Asset
Asset
Asset
- Commander
- Commander
- Commander Asset - Commander Asset - Commander
and take emergency funds
» Crises – resolve crisis cards
TIMED
TIMED
TIMED
PHASE
PHASE
PHASE TIMED PHASE
» Global Defense – assign
interceptors to the board Exhaust
Exhaust
Exhaustthisthis
this
  Exhaust this  Place J10 here at
Build
Build
Build
1 G.1 G.1Use
G.Usethis
Use
this
ability
this
ability
ability Place 1 soldier from its the start of the game. Interceptors
onlyonly
ifonly
North
if North
if North
America’s
America’s
America’s reserve here. That soldier Reserve - Commander
panic
panic
panic
level
level
islevel
yellow.
is yellow.
is yellow. becomes elite. Place 6 G here at the start of
the game.

a. PANIC TRACK e. MISSION i. ORBIT

b. BASE DAMAGE TRACK f. RESEARCH j. CRISIS POOL

c. BASE DEFENSE g. THREAT TRACK k. RECRUITMENT POOL

d. INVASION PLAN h. CONTINENTS

[4] GETTING STARTED

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