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LHTN 04 2018 0023
LHTN 04 2018 0023
Virtual reality (VR) and augmented reality (AR) in libraries and museums
Adetoun A. Oyelude,
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To cite this document:
Adetoun A. Oyelude, (2018) "Virtual reality (VR) and augmented reality (AR) in libraries and museums", Library Hi Tech News,
https://doi.org/10.1108/LHTN-04-2018-0023
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https://doi.org/10.1108/LHTN-04-2018-0023
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This edition of the column focuses on In a Google blog of January 2, 2018, 15/vuforia-in-unity-build-cross-platform-
augmented reality (AR) and virtual Reza Ali and Josh Carpenter wrote ar-apps/).
reality (VR) in libraries and museums, about the crop of Android and iOS Teachers can take their students on a
as seen from the internet cyber sphere devices that will soon be able to provide VR and AR tour with Google
including blogs. It takes a look at the AR experiences; that is, the user will be Cardboard and Aurasma. VR apps can
first quarter of 2018 and analyzes the able to look and place digital objects be used with laptops, iPads and other
trending issues within the period, where they look. Google is doing this in mobile devices or electronic
highlighting examples of some a bid to bring AR to the Web platform. whiteboards. Libraries can use these too
institutions that make use of VR and in serving their clientele. Some
Downloaded by University of California Santa Barbara At 07:57 25 June 2018 (PT)
blog about the three steps for thousands of dollars while identifying Read more at //www.vam.ac.uk/blog/
introducing teens to VR at the American top-quality resources and OERs for network/guest-blog-post-hearing-futures-
Library Association (ALA) Midwinter schools and classrooms”, is a collection gamification-and-virtual-reality-in-the-
Conference, seeing VR as a way for of trusted print and electronic next-generation-of-hearing-aid-technology,
librarians to create educational publications, which offer the and more on the hearing aid development
programs that teens resonate with. Dar information and tools K-12 educators at http://3d-tune-in.eu/.
reported on the presentation by Maddie need. The platform has a variety of VR Still on museums, on February 7,
Clybourn at the conference. Prince and AR resources that can be used Irena Pamic encouraged readers to take
George’s County Memorial Library educationally. These can be used by an AR tour of the museum to look at
System has a very good VR initiative libraries to engage their clientele who great early nineteenth-century British
from the report. With an Oculus Rift, are educators. See more at https://www. landscape paintings by J.M.W. Turner
many teens use the library more than bigdealbook.com/topics/?show=virtual_ and John Constable. A riddle could also
augmented_alternative_reality. be solved while at it. There is a Riddle-
before. The steps recommended are as
Machine in there! See more at https://
follows:
Virtual reality and augmented reality www.vi-mm.eu/2018/02/07/experience-
in museums treasures-from-the-victoria-and-albert-
get the teens to take interest in the
museum-in-an-amazing-new-way/. Again,
device for the VR by asking for
VR is used in museums for real time Roman museums and sites could be
their help in figuring out how to
experiences of users either in the experienced (https://www.vi-mm.eu/
use it; 2018/02/06/light-projection-a-new-virtual-
museum, or even outside it, online and
create thematic, curated experience-in-roman-museums-sites/).
elsewhere. Museum applications
programming related to events the provide additional ideas for libraries The Oculus blog of February 28,
teens identify with, for example, and their use of AR and VR. VR as an 2018 wraps up various VR tours of
Black History Month, artistic medium was introduced by museums celebrating Black History
Independence Day, etc., and use curator Tina Sauerländer who presented Month. The different reminders of great
statistics to determine what to alternative reality media in a physical black people as curated in the museums
focus on; and space. This was achieved by curating can be explored in VR. Oculus
encourage teens to contribute VR exhibitions found on the ZKM blog. highlighted “a selection of immersive
content of their own. Encourage ZKM is a Center for Art and Media, in content across the Oculus Platform that
them to make short films with the Kalsruhé, Germany. Find out more acknowledges the lasting impact of
cameras given to them, which they about it at http://zkm.de/en/event/2018/ Black culture across the African
can view through the Oculus Rift. smartplaces/innovaton-in-culture/virtual- diaspora to educate and inspire”. From a
reality-in-art-institutions. The artworks tour of “the Smithsonian’s National
Another device that helps in creating a curated using VR are exhibited at “peer Museum of African American History
VR or AR experience found in the to space” – //www.peertospace.eu/ and Culture in 360˚”, to “The People’s
County Memorial library is the Google #/multiplex/. House: Inside the White House with
Tilt Brush, which allows users to paint In a similar manner, the Victoria and Barack and Michelle Obama”, the post
in 3D. Find out more about it at https:// Albert Museum blog had a guest post by celebrates Black History Month in style
www.slj.com/2018/02/technology/3- Yuli Letov on Hearing Futures: in VR at https://www.oculus.com/blog/
steps-introducing-teens-virtual-reality- Gamification of hearing aid technology, celebrate-black-history-in-vr-this-month-
ala-midwinter-2018/. published on March 1, 2018. This post and-every-month/. All these are ways in