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DE S IGN AND

DE VE LOPME NT OF AN
IoT-BAS E D TOY F OR
TODDLERS
• Keshav Mittal

• Vinayak Mohan

• Sonakshi Jain

• Aadhika Singh

• Mahika Dhawan

MENTOR: SAHAJ SAXENA


INTRODUCTION
• The project aims to develop an IoT-based toy for toddlers to
contribute to their cognitive development. It emphasizes the
importance of toys in the cognitive, emotional, and physical
development of young children.

• An effective toy facilitates the development of self-


assurance, creativity, and a joyful disposition in children.
Need Analysis

Market Demand:
Identifies the growing need for
interactive toys in the market.

E xpert Input
Features survey data and
insights from medical
professionals and parents.
SUR VEY:
• MEDICAL PR OF E SSIONALS • PAR E NTS
OBJECTIVES
To design and develop a toy.
1

To incorporate IOT 2
features in a toy.
3 To develop a framework
for a child’s cognitive
learning.
FLOW CHART
Overall flow of the system is illustrated in the flow chart.
3-D MODEL OF HARDWARE LAYOUT
Visualization of the hardware layout in 3D for a better understanding of the
physical structure.
S OFTWARE RE QUIRE D

1 Onshape CAD 2 Tinkercad S oftware


Enables collaborative 3-D Used for simulation and
design access and editing. validation of hardware
models.
3 P ython S oftware 4 Raspberry OS
Key in executing Python Essential for building hardware projects.
programming language.
CONCLUS ION
Implementation S uccess S afety Considerations
The project objectives, including Ensured safety features for the child’s
developing an IoT-based toy, have usage.
been accomplished.

Interactive Learning
P rovides an interactive, enjoyable yet educational experience for children.
THANKYOU.

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