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Runner File
[ X / fitd01522 ] [ X / fitd01522 ]
Special actions Assets/Upgrades
PUSH Call for a FLASHBACK to establish how you acquired it:
Mark * * OR add a Glitch to either + to your roll ASSETS Vehicles, experts, safehouses or data. E.g.:

Id.
OR Increase Effect OR Act when OUT. cyberdeck program, building’s blueprint, info broker.
COMPOSITE

ASSIST AUGMENTATIONS Additional body enhancements with


Mark 1 Stress and expose yourself to the different features from previous ones.
Consequences to + to a teammate’s Action Roll.
Only one PC may assist any given roll. UPGRADES Enhance a Gear to High-Grade or add an extra
[ C B R + P N K : R P G PMPHLT 1.5

feature to a Gear, Augmentation or Asset already in


use. E.g.: Heat-seeker projectiles; Armored wheels;
SETUP
Self-repairs with nanobots; Elite street doc.
Make an Action Roll to give an EDGE to yours or
anyone else’s future Actions. E.g. provide cover,
distract an enemy, plant evidence etc. Reduce the Flashback’s cost when declaring an Asset,
Augmentation or Upgrade by picking a fitting DRAWBACK:
LEAD GROUP
◥ It’s large and/or heavy. Mark 1 or 2 EXTRA LOAD.
All participating PCs roll for the same Action and
pick the best result among them. They all share the ◥ It is unstable or damaged beyond repair (e.g.
outcome, but the leader marks * for each FAILURE.
2 02.2

an obsolete augmentation, corrupted program,


makeshift weapon). Mark it as GLITCHED.
PROTECT
Take or Resist a Consequence in place of a teammate. ◥ It was never really paid for and now you are
being HUNTED. Who sent them after you and what Hunted
FLASHBACK for? Whenever you attract unwanted attention, it
may be their Hunter pinning you down.
C+P//001

Declare to have taken action in the past to impact _01

the current situation—as long as you don’t “undo”


◥ You’ve made a promise or cut a deal. Name your
something already established. The action is HANDLE [PRONOUMS]
patron/sponsor and mark a DEBT.
handled just like any other and may call for a roll
[ 2356/ FITD01020 ]

if danger or trouble are involved. Also, the GM


sets a Stress cost depending on its plausibility: _02

*: A standard activity, likely to have occurred. notes


LOOK
* *+: An elaborate plan involving unlikely factors.

TAKE A BREATHER Convey what ultimately you run for:


Describe how the fiction provides you with an
opportunity to unwind—gather your thoughts, take a GET OUT UPGRADE LIFE
pill, turn up the volume, punch a wall, check in
Angle

with a loved one, patch yourself or a teammate up. MAKE THEM PAY LEARN THE TRUTH
Roll the appropriate Approach (do not add a Skill),
+ if you bring out your ANGLE, + if you deplete LOOK AFTER THEM TAKE A STAND
appropriate Gear:
_03

[ CBR / style>Substance ]
> 6,6 YOU’VE BEEN THROUGH WORSE. CLEAR ALL
C+P//002

* -OR- IGNORE BOTH LEVELS 1 AND 2 HARM


PENALTIES FOR THE REMAINDER OF THE RUN. iconography
+ add a die E Effect { increase
> 6 THAT SHOULD WORK. CLEAR * * * -OR-
IGNORE EITHER LEVEL 1 OR 2 HARM PENALTIES * Stress - remove a die T Threat } reduce
DETAILS
FOR THE REMAINDER OF THE RUN.
> 4/5 SUCK IT UP. CLEAR * * -OR- IGNORE LEVEL 1
HARM PENALTIES FOR THE REMAINDER OF THE RUN. DEBT cred
> 1-3 TAKE WHAT YOU CAN GET. CLEAR *.
C+P 0.01 _

Load
CABINETOFCURIOSITIES.GAMES / MYTH.WORKS [FITD.SYS]V1.5

3 [ CBR+PNK:RPG]

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SYS.1028/CP
SYS.1028/CP
SYS.1028/CP
SYS.1028/CP
Action
Action
Action
/ enhanced
Action
/ /enhanced
enhanced
/ by
enhanced
byby by [ 1 /[ fitd01522
1[ 1/ /fitd01522
[fitd01522
1 / fitd01522
] ]] ]
AAG
AGA
GGG
RRG
ERES
R
ESS
ESI
SIV
S
IVI
EVEV
EE augmentations
augmentations
augmentations
augmentations stress
stress
stress
stress
FORCE
FORCE
FORCE
FORCE
INTIMIDATION
INTIMIDATION
INTIMIDATION
INTIMIDATION
DESTRUCTION
DESTRUCTION
DESTRUCTION
DESTRUCTION HESITATION
HESITATION
HESITATION
HESITATION Mark
⁃⁃
⁃Mark**
Mark *
⁃ Markto*
to
to
activate
to
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activate
activate
anan
an
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an
enhanced
enhanced
enhanced
capability
capability
capability
capability
(e.g.
((e.g.
e.g.
(e.g. PUSH:
PUSH:**
PUSH: *
**
PUSH: *
//*
ASSIST:
/ ASSIST:**
ASSIST: *
/ ASSIST:
//*
FLASHBACK:
/ FLASHBACK:**
FLASHBACK: *
/ FLASHBACK: *
OROR
OR *
*+
**+
*OR *+*+
*(panel
(panel
(panel
(panel
3)3)
3)3)
GLITCHED
GLITCHED
GLITCHED
GLITCHED
therma-vision,
therma-vision,
therma-vision,
therma-vision,
wired
wired
wired
wired
reflexes,
reflexes,
reflexes,
reflexes,
augmented
augmented
augmented
augmented
strength
strength) )or
strength
strength) or
)oror
produce/conceal
produce/conceal
produce/conceal
produce/conceal
anan
an
specific
an
specific
specific
specific
compact
compact
compact
compact
asset
asset
asset
asset
(chemicals,
((chemicals,
chemicals,
(chemicals,
SYS.1129/CP
SYS.1129/CP
SYS.1129/CP
SYS.1129/CP
blade,
blade,
blade,
blade,
nanobots ).).
nanobots
nanobots ).
nanobotsCan
).
Can
Can
Can
bebe
be
combined
be
combined
combined
combined
with
with
with
with
a aPush.
a Push.
aPush.
Push.
SSM
SMS
A
MAM
R
ARA
TRTR
TT

approaches
approaches
approaches
approaches
Mark
⁃⁃ Mark
⁃MarkSPECIAL
SPECIAL
⁃ MarkSPECIAL
SPECIAL
RESISTANCE
RESISTANCE
RESISTANCE
RESISTANCE
toto
to
wield
to
wield
wield
wield
itit
it
against
it
against
against
against
a afitting
a fitting
afitting
fitting
CREATIVITY
CREATIVITY
CREATIVITY
CREATIVITY
CUNNING
CUNNING
CUNNING
CUNNING
PERCEPTION
PERCEPTION
PERCEPTION DISORIENTATION
DISORIENTATION
DISORIENTATION
PERCEPTIONDISORIENTATION
GLITCHED
GLITCHED
GLITCHED
GLITCHED type
type
type
type
ofof
of
Consequence
of
Consequence
Consequence
Consequence
(e.g.
((e.g.
e.g.
(e.g.
neural
neural
neural
neural
firewall,
firewall,
firewall,
firewall,
behavioral
behavioral
behavioral
behavioral
analyzer,
analyzer,
analyzer,
analyzer,
toxin
toxin
toxin
toxin
neutralizer,
neutralizer,
neutralizer,
neutralizer,fireproof
fireproof
fireproof
fireproof
coating,
coating,
coating,
coating,
etc ).
etc
etc).
).).
etc OVERLOAD
OVERLOAD
OVERLOAD
OVERLOAD
When
When
When
When
you
you
you
you
mark
mark
mark
mark
your
your
your
your
last
last*,
last *,
*,
last *,
anan
an
Approach
an
Approach
Approach
Approach
n,
ofof
of
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your
choosing
choosing
choosing
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becomes
becomes
becomes
becomes
permanently
permanently
permanently
permanently
GLITCHED
GLITCHED
GLITCHED
GLITCHED
and
and
and
and
n immediately
immediately
immediately
immediately
incurs
incurs
incurs
incurs
a acomplication,
a complication,
acomplication,
complication,
such
such
such
such
as:as:
as:
as:
SYS.1230/CP
SYS.1230/CP
SYS.1230/CP
SYS.1230/CP
E EMEMP
E
MPM
A
PAT
P
ATH
A
THI
T
HIH
C
ICI
CC GLITCHED
GLITCHED
GLITCHED
GLITCHED
You
You
◥ ◥◥You
◥ You
are
are
are
are
taken
taken
taken
taken
out
out
out
out
ofof
of
action.
of
action.
action.
action.
CHARISMA
CHARISMA
CHARISMA
CHARISMA
LEADERSHIP
LEADERSHIP
LEADERSHIP
LEADERSHIP
DIPLOMACY
DIPLOMACY
DIPLOMACY
DIPLOMACY APATHY
APATHY
APATHY
APATHY
GLITCHED
GLITCHED
GLITCHED
GLITCHED You
You
◥ ◥◥You
◥ You
expose
expose
expose
expose
the
the
the
the
team’s
team’s
team’s
team’s
weakness.
weakness.
weakness.
weakness.

Action / how
Action / how
Action / how
Action / how
GLITCHED
GLITCHED
GLITCHED
GLITCHED You
You
◥ ◥◥You
◥ You
make
make
make
make
the
the
the
the
team
team
team
team
lose
lose
lose
lose
anan
an
advantage.
an
advantage.
advantage.
advantage.
You
You
◥ ◥◥You
◥ You
damage
damage
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damage
oror
or
overlook
or
overlook
overlook
overlook
something
something
something
something
crucial.
crucial.
crucial.
crucial.
es SYS.1331/CP
SYS.1331/CP
SYS.1331/CP
SYS.1331/CP
SSTSTES
TEA
T
EALT
E
ALT
A
LT
HLT
HY
HYH
YY
While
While
While
While
OVERLOADED
OVERLOADED
OVERLOADED
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you
you
you
you
can’t
can’t
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can’t
perform
perform
perform
perform
actions
actions
actions
actions
that
that
that
that
DISCRETION
DISCRETION
DISCRETION
DISCRETION
SUBTERFUGE
SUBTERFUGE
SUBTERFUGE
SUBTERFUGE
SECRECY
SECRECY
SECRECY
SECRECY RECKLESSNESS
RECKLESSNESS
RECKLESSNESS
RECKLESSNESS
GLITCHED
GLITCHED
GLITCHED
GLITCHED GLITCHED
GLITCHED
GLITCHED
GLITCHED would
would
would
would
require
require
require*.
*.
require*.*.
TAKE
TAKE
TAKE
TAKE
A ABREATHER
A BREATHER
ABREATHER
BREATHER
(panel
(panel
(panel
(panel
3)3)
3)
to
3)
to
toto
relieve
relieve
relieve**
relieve* *
and
and
and
and
clear
clear
clear
clear
this
this
this
this
status.
status.
status.
status.
o
EXPERTISES
EXPERTISES
EXPERTISES
EXPERTISES
don’t
don’t
don’t
don’t
add
add+
add +
+
addto+
to
to
a to
aroll,
a roll,
a
roll,
roll,
but
but
but
allow
but
allow
allow
allow
you
you
you
to
you
to
to
trade
to
trade
trade
trade LOAD/gear
LOAD/gear
LOAD/gear
LOAD/gear action
action
action
/ using
action
/ /using
using
/ using
Resistance/armor
Resistance/armor
Resistance/armor
Resistance/armor [ 2 /[ fitd01522
2[ 2/ /fitd01522
[fitd01522
2 / fitd01522
] ]] ]

++ + +
for
for
for
an
for
an
an
EDGE—and
an
EDGE—and
EDGE—and
EDGE—and
vice-versa—when
vice-versa—when
vice-versa—when
vice-versa—whenthey
they
they
they
areare
are
applicable.
are
applicable.
applicable.
applicable.
During
During
During
During
the
the
thethe
Run
Run
Run
Run
you
you
you
you
may
may
may
may
declare
declare
declare
declare
gear
gear
gear
gear
on-hand
on-hand
on-hand
on-hand
byby
byby Convey
Convey
Convey
Convey
how
how
how
how
you
you
you
you
are
are
are
are
RESISTING
RESISTING
RESISTING
RESISTINGtoto
to
reduce
to
reduce
reduce
reduce
the
the
the
the
severity
severity
severity
severity
analyze
analyze
analyze
analyze PEOPLE,
PEOPLE,
PEOPLE,
PEOPLE,
SITUATION,
SITUATION,
SITUATION,
SITUATION,
INFORMATION
INFORMATION
INFORMATION
INFORMATION marking
marking
marking
marking
itit
it
on
it
on
on
your
on
your
your
your
list—up
list—up
list—up
list—up
toto
to
ato
anumber
a number
anumber
number
ofof
of
items
of
items
items
items ofof
of
aof
aConsequence
a Consequence
aConsequence
Consequence
or,
or,
or,or,
atat
at
the
at
the
the
the
GM’s
GM’s
GM’s
GM’s
discretion,
discretion,
discretion,
discretion,
avoid
avoid
avoid
avoid
.

Skills
Skills
Skills
Skills
equal
equal
equal
equal
toto
to
your
to
your
your
your
LOAD
LOAD
LOAD
LOAD
level.
level.
level.
level.
IfIf
If
an
If
an
an
item
an
item
item
item
isis
is
depleted,
is
depleted,
depleted,
depleted, itit
it
entirely.
it
entirely.
entirely.
entirely.
Then
Then
Then
Then
choose
choose
choose
choose
a amethod:
a method:
amethod:
method:
destroyed,
destroyed,
destroyed,
destroyed,
oror
or
lost,
or
lost,
lost,
lost,
cross
cross
cross
cross
itit
it
off
it
off
off
off
the
the
the
the
list.
list.
list.
list.
Athletics
Athletics
Athletics
Athletics SPRINT,
SPRINT,
SPRINT,
SPRINT,
PARKOUR,
PARKOUR,
PARKOUR,
PARKOUR,
SWIM,
SWIM,
SWIM,
SWIM,
CLIMB
CLIMB
CLIMB
CLIMB
LIGHT
LIGHT
LIGHT
LIGHT
[3]
[3]
[3]
[3] Move
Move
Move
Move
freely,
freely,
freely,
freely,
blend
blend
blend
blend
inin
in
easily.
in
easily.
easily.
easily. MARK
MARK
MARK
MARK
AND
AND
AND
DEPLETE
AND
DEPLETE
DEPLETE
DEPLETE
EITHER:
EITHER:
EITHER: ROLL
ROLL
EITHER: ROLL ROLL
THE
THE
THE
APPROPRIATE
THE
APPROPRIATE
APPROPRIATE
APPROPRIATE
APPROACH
APPROACH
APPROACH
APPROACH
(DON’T
(DON’T
(DON’T
(DON’T
ADD
ADD
ADD
SKILL
ADD
SKILL
SKILL
SKILL
MEDIUM
MEDIUM
MEDIUM
MEDIUM
[5]
[5]
[5] Look
Look
[5] LookLook
ready
ready
ready
ready
for
for
for
for
a ajob.
a job.
ajob.
job.
SPECIAL
SPECIAL
SPECIAL
SPECIAL
RESISTANCE
RESISTANCE
RESISTANCE
RESISTANCE THIS
THIS
THIS
THIS
TIME),
TIME),
TIME),++
TIME), +
IF+
IF
IF
YOU
IF
YOU
YOU
OPT
YOU
OPT
OPT
OPT
close
close
close
close
combat
combat
combat
combat BRAWLING,
BRAWLING,
BRAWLING,
BRAWLING,
WEAPON:
WEAPON:
WEAPON:
WEAPON: HEAVY
HEAVY
HEAVY
HEAVY
[7]
[7]
[7]
[7] Loud
Loud
Loud
Loud
oror
or
slow,
or
slow,
slow,
slow,
very
very
very
very
conspicuous.
conspicuous.
conspicuous.
conspicuous. TOTO
TO
DEPLETE
TO
DEPLETE
DEPLETE
DEPLETE
A ARELEVANT
A RELEVANT
RELEVANT
A RELEVANT
GEAR:
GEAR:
GEAR:
GEAR:
E.G.
E.G.
E.G.
E.G.
Envision
Envision
Envision
Envision
a adefensive
a defensive
defensive
a defensive
use
use
use
for
use
for
for
your
for
your
your
your
Augmentation.
Augmentation.
Augmentation. OrOr
Augmentation. Or Or
> >> >6,6
6,6
6,6
2EZ.
6,6
2EZ.
2EZ.
2EZ.
THAT’S
THAT’S
THAT’S
THAT’S
IT.
IT.
IT.
IT.
coding
coding
coding
coding HACK,
HACK,
HACK,
HACK,
COMPILE,
COMPILE,
COMPILE,
COMPILE,
MINE,
MINE,
MINE,
MINE,
SCRAMBLE
SCRAMBLE
SCRAMBLE
SCRAMBLE ⿙
⿙⿙A⿙ ABLADE
A BLADE
ABLADE
BLADE
OROR
ORTWO
OR
TWO
TWOTWO ⿙ ⿙ ARMOR
ARMOR
⿙ARMOR
⿙ ARMOR 6 SOLID.
6
SOLID.
> >6>6SOLID.
> SOLID.
MARK
MARK
MARK*.*.
MARK*.*.
A FITTING
AAFITTING
FITTING
A FITTING
TYPE
TYPE
TYPE
OF
TYPE
OF
OF
Armor
Armor
OF
Armor
Armor
> >4/5 4/5
>4/5
> NOT
4/5
NOT
NOTBAD.
NOT
BAD.
BAD.
BAD.
MARK
MARK
MARK***.
**.
MARK *
*.*.
SIDEARM
SIDEARM
SIDEARM ˘+HEAVY
˘ +HEAVY
˘+HEAVY
+HEAVY What
What
What
What
does
does
does
does
ititit
look
it
look
look
look
like?
like?
like?
like?

⿙⿙SIDEARM
⿙ ⿙⿙⿙˘⿙ > >1-3 1-3
>1-3
> CLOSE.
1-3
CLOSE.
CLOSE.
CLOSE.
MARK
MARK
MARK**
MARK***.
**.*
*.*.
influence
influence
influence
influence PERFORM,
PERFORM,
PERFORM,
PERFORM,
NEGOTIATE,
NEGOTIATE,
NEGOTIATE,
NEGOTIATE,
INTIMIDATE
INTIMIDATE
INTIMIDATE
INTIMIDATE

⿙ SUBMACHINE
SUBMACHINE
SUBMACHINE
⿙SUBMACHINE
⿙ GUNGUN
GUNGUN ⿙ ⿙ INFILTRATION
INFILTRATION
INFILTRATION
⿙INFILTRATION
⿙ GEAR
GEAR
GEAR
GEAR
[ 3 /[ fitd01522
3[ 3/ /fitd01522
[fitd01522
3 / fitd01522
] ]] ]
LARGE/HEAVY
LARGE/HEAVY
LARGE/HEAVY WEAPON
WEAPON
WEAPON
WEAPON EXTRA
EXTRA
EXTRAAMMO
AMMO
AMMOAMMO
harm
harm
harm
harm
piloting
piloting
piloting
piloting CARS,
CARS,
CARS,
CARS,
BIKES,
BIKES,
BIKES,
BIKES,
CHOPPERS,
CHOPPERS,
CHOPPERS,
CHOPPERS,
DRONES
DRONES
DRONES
DRONES ⿙
⿙⿙˘⿙ ˘˘LARGE/HEAVY
˘ ⿙ ⿙
⿙EXTRA

STANDARD
STANDARD
STANDARD
STANDARD
/ /
PIERCING
/ PIERCING
PIERCING
/ PIERCING IfIf
If
you
If
you
youyou
take
take
take
take
Harm
Harm
Harm
Harm
ofof
ofaof
aLevel
a Level
aLevel
Level
already
already
already
alreadyfilled,
filled,
filled,
filled,move
move
move
move

⿙ TRACKING
TRACKING
TRACKING
⿙TRACKING
⿙ DEVICE
DEVICE
DEVICE
DEVICE EXPLOSIVE
EXPLOSIVE
EXPLOSIVE
EXPLOSIVE
/ /INCENDIARY
/ INCENDIARY
INCENDIARY
/ INCENDIARY itit
it
on
it
on
onto
on
to
toato
agreater
a greater
agreater
greaterHarm
Harm
Harm
Harm
Level.
Level.
Level.
Level.Whenever
Whenever
Whenever
Whenevera aHARM
a HARM
aHARM
HARM
.
would
would
would
would
hinder
hinder
hinder
hinderananan
action,
anaction,
action,
action,
apply
apply
apply
applyits
its
itsits
designated
designated
designated
designated
ranged
ranged
ranged
ranged
combat
combat
combat
combat PISTOL,
PISTOL,
PISTOL,
PISTOL,
RIFLE,
RIFLE,
RIFLE,
RIFLE,
SMG,
SMG,
SMG,
SMG,
THROWING
THROWING
THROWING
THROWING CYBERDECK
CYBERDECK
CYBERDECK SURVIVAL
SURVIVAL
SURVIVAL KITKIT
KIT KIT
. ⿙
⿙⿙CYBERDECK
⿙ ⿙ ⿙
⿙SURVIVAL
⿙ PENALTY—when
PENALTY—when
PENALTY—when
PENALTY—when OUT,
OUT,
OUT,
OUT,
you
you
youyou
can
can
can
can
act
act
actact
only
only
only
only
ifif
ifASSISTED
if
ASSISTED
ASSISTED
ASSISTED
oror
oror
MASK,
MASK,
MASK,
MASK,
RATION,
RATION,
RATION,
RATION,
WATER
WATER
WATER
WATER
/ AIR
//AIR
AIR
/
PURIF.
AIR
PURIF.
PURIF.
PURIF. making
making
making
making
a aPUSH.
a PUSH.
aPUSH.
PUSH.

⿙ SMALL
SMALL
⿙SMALL
⿙ SMALL
DRONE
DRONE
DRONE
DRONE
rigging
rigging
rigging
rigging ELETRONICS,
ELETRONICS,
ELETRONICS,
ELETRONICS,
ROBOTICS,
ROBOTICS,
ROBOTICS,
ROBOTICS,
HEAVY
HEAVY
HEAVY
HEAVY
M.M.
M. M. STEALTHY
STEALTHY
STEALTHY
STEALTHY
OROR
OR
SWIFT
SWIFT
OR
SWIFT
SWIFT GRENADES
GRENADES
GRENADES
LEVEL
LEVEL
LEVEL
/
LEVEL
DESCRIPTIVE
//DESCRIPTIVE
DESCRIPTIVE
/ DESCRIPTIVE PENALTY
PENALTY
PENALTY
PENALTY
⿙ ⿙
⿙GRENADES

EMP
EMP
EMP
/ GAS
EMP
//GAS
GAS
//STUN
GAS
//STUN
STUN
//STUN
INCEND.
//INCEND.
INCEND.
/ INCEND.
/ FRAG.
//FRAG.
FRAG.
/ FRAG.

⿙⿙˘⿙ ˘ MEDIUM
MEDIUM
˘MEDIUM
˘ MEDIUMDRONE
DRONE
DRONE
DRONE
sciences
sciences
sciences
sciences BIOTECH,
BIOTECH,
BIOTECH,
BIOTECH,
PHYSICS,
PHYSICS,
PHYSICS,
PHYSICS,
CHEMISTRY
CHEMISTRY
CHEMISTRY
CHEMISTRY TOUGH
TOUGH
TOUGH
TOUGH
OROROR
OFFENSIVE
OFFENSIVE
OR
OFFENSIVE
OFFENSIVE ˘DEMOLITION
˘ DEMOLITION
˘DEMOLITION
DEMOLITION TOOLS
TOOLS
TOOLS
TOOLS 111 1
⿙ ⿙
⿙˘
⿙ }E}E
}E }E

⿙ SPARE
SPARE
⿙SPARE
⿙ SPARE
BATTERY
BATTERY
BATTERY
BATTERY ⿙ ⿙ MICROTRONICS
MICROTRONICS
MICROTRONICS
⿙MICROTRONICS
⿙ TOOLS
TOOLS
TOOLS
TOOLS
streetwise
streetwise
streetwise
streetwise POLITICS,
POLITICS,
POLITICS,
POLITICS,
MARKET,
MARKET,
MARKET,
MARKET,
NAVIGATION
NAVIGATION
NAVIGATION
NAVIGATION
MEDKIT
MEDKIT
MEDKIT SPARE
SPARE
SPAREPARTS
PARTS
PARTS
PARTS 222 2
a ⿙
⿙⿙MEDKIT
⿙ ⿙ ⿙
⿙SPARE

△ △△ △
DISGUISE
DISGUISE
DISGUISEORORORCAMO
OR
CAMO
CAMO
CAMO ˘˘˘ ˘ ˘˘˘ ˘ ˘EXTRA
˘ EXTRA
˘EXTRA
EXTRA
LOAD
LOAD
LOADLOAD
SPIRITS,
SPIRITS,
SPIRITS,
SPIRITS,
ARTIFACTS,
ARTIFACTS,
ARTIFACTS,
ARTIFACTS,
PLACES
PLACES
PLACES
PLACES ⿙
⿙⿙DISGUISE
⿙ ⿙ ⿙
⿙˘

Action / what
Action / what
Action / what
Action / what
attune
attune
attune
attune
Gear
Gear
Gear
Gear
and
and
and
and
Augmentations
Augmentations
Augmentations
Augmentationsare
are
are
are
Mid-Grade
Mid-Grade
Mid-Grade
Mid-Grade
byby
by
default.
by
default.
default.
default. 3 33 3
When
When
When
When
comparing
comparing
comparing
comparing
gear
gear
gear
gear
between
between
between
between
opposing
opposing
opposing
opposing
sides,
sides,
sides,
sides,
the
the
the
the OUT
OUT
OUTOUT
highest-graded
highest-graded
highest-graded
highest-graded
model
model
model
model
has
has
has
has
anan
an
EDGE
an
EDGE
EDGE
EDGE
for
for
for
for
their
their
their
their
better
better
better
better
△ △△ △ features.
features.
features.
features.
UPGRADE
UPGRADE
UPGRADE
UPGRADE
gear
gear
gear
gear
with
with
with
with
FLASHBACKS
FLASHBACKS
FLASHBACKS
FLASHBACKS
(panel
(panel
(panel
(panel
8).
8).
8).
8).
Refer
Refer
Refer
Refer
totothe
to the
the
to +Weird
the
+Weird
+Weird
+Weird
/plugin
/plugin
/plugin
/plugin
toto
to
learn
to
learn
learn
learn
about
about
about
about
this
this
this
this
Skill.
Skill.
Skill.
Skill. TIME
TIME
TIME
TIME
TOTO
TO
DIE.
TO
DIE.
DIE.
DIE.
5/6
5/6
5/6
5/6 7 77 7

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