002types of Computer Animation

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Types of Computer Animation

Outline

 Types of Computer Animation (overview)


 Keyframing
 Procedural
 Physically-based
Types of Animation: Keyframing

 Specify scene only at some instants of time


 Generate in-betweens automatically

12 Principles of Animation by the Disney


animators Ollie Johnston and Frank Thomas
Example: Box
Types of Animation: Procedural

 Describes the motion algorithmically


 Express motion as a function of small
number of parameters
Types of Animation: Procedural

 Example
 a clock/watch
 express the clock motions in terms of
a “seconds” variable
 the clock is animated by changing this variable
Photo by Pixabay from Pexels

sec=0 sec=15 sec=35


deg=0° deg=90° deg=210°
Example: Clock

https://www.youtube.com/watch?v=2t_U2NSkVRo
Other Example: Sprinkler

https://www.youtube.com/watch?v=rhvH12nC6_Q
Types of Animation: Physically-Based
 Assign physical properties to objects
 Masses, stiffness, forces, etc.
 Procedural forces (like wind)

 Simulate physics by solving equations of motion

 Realistic but difficult to control

v0

Photo by George Keating from Pexels


m g
Example: Water Simulation

"Two-way Coupled SPH and Particle Level Set Fluid Simulation",


Losasso, F., Talton, J., Kwatra, N. and Fedkiw, R., IEEE TVCG 14, 797-804 (2008).

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