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Define 2
Define 2
Define 2
Introduction
Before you can go into problem-solving mode, however, there is one very crucial step that you need to
complete—one that will shape your entire design project from start to finish. In the Design Thinking
process, this step is what’s known as the “define” stage. Once you’ve empathized with your users, you can
move on to this stage of the Design Thinking process and define the problem your users need you to solve.
As the second step in the Design Thinking process, the define stage is where you’ll establish a clear idea of
exactly which problem you will solve for the user. You’ll then shape this into a problem statement which
will act as your northern star throughout the design process.
During this step, we take the raw data and findings from our research, interviews, surveys, and our analysis
of the problem – gathered in the empathize stage – and make sense of it. We work together to analyze
patterns in user behavior, uncover possible problems that could have gone unnoticed during the initial stages
of research and definition, then synthesize everything into themes.
As you can see, each of these statements addresses the same issue—just in a slightly different way.
As long as you focus on the user, what they need and why, it’s up to you how you choose to present
and frame your design problem.
3.1. When creating a problem statement, designers and design thinkers need to ask questions such
as:
a) Who is experiencing this problem?
b) When are they experiencing the problem?
c) What is the problem?
d) Why is the problem worth solving?
Knowing the answers to these questions allows for focused objectives and plenty of creative possibilities.
A good problem statement brings clarity to the design team and the stakeholders involved in the project by
outlining objectives and helping inform how success should be defined. This ensures collaboration between
team members and keeps everyone on track while maintaining a shared understanding of the user’s needs.
Therefore, problem statements are essential for UX design teams who want consistency within their process
and outcome.
An empathy map consists of four quadrants laid out on a board, paper or table, which reflect the four key
traits that the users demonstrated/possessed during thpe observation stage. The four quadrants refer to
what the users: Said, Did, Thought, and Felt. Determining what the users said and did are relatively easy;
however, determining what they thought and felt is based on careful observation of how they behaved and
responded to certain activities, suggestions, conversations etc. (including subtle cues such as body
language displayed and the tone of voice used).
In design thinking methodology, the "point of view" (POV) is a critical stage where designers synthesize
their understanding of users' needs, insights, and aspirations into a focused problem statement. It serves as
a bridge between empathetic research and ideation, providing a clear direction for generating innovative
solutions. A well-crafted POV statement encapsulates the essence of the user's experience and sets the stage
for designing solutions that address their specific needs.
Here's a detailed breakdown of the point of view:
c) Insight or Rationale: The POV statement includes a brief explanation or insight into why the
identified need or challenge is significant. This insight helps contextualize the problem and
provides a deeper understanding of the user's motivations or constraints.
4.4.5. Takeaways
1. The 5 whys is an investigative process that delves into cause-and-effect relationships, providing
insight and solutions.
2. Asking “why” up to 5 consecutive times can uncover hidden patterns in the problem area –
revealing its fundamental nature for effective resolution.
3. The technique is most useful in Design Thinking when you need to understand people’s needs,
expectations, and motivations.
4. It’s a popular tool in Human Centered Design and creative thinking processes like the Design
Sprint and the design cycle.
5. Having a good problem statement or clear issue in mind as a starting point will ensure your first
‘why’ is meaningful.
Certainly! Below are some examples illustrating the Define phase of Design Thinking:
1. Clarifying the Problem Statement: The Define phase involves clearly defining the problem or
opportunity at hand. This step ensures that all stakeholders have a shared understanding of the issue
to be addressed, which is essential for guiding subsequent problem-solving efforts.
2. Setting Objectives and Goals: During the Define phase, objectives and goals are established to
guide the problem-solving process. These objectives provide a clear vision of what needs to be
achieved and serve as criteria for evaluating potential solutions.
4. Focusing Resources and Efforts: Defining the problem and setting objectives allows
organizations to allocate resources and efforts effectively. By focusing resources on addressing the
root causes of the problem and achieving the defined objectives, organizations can maximize their
impact and optimize their use of resources.
5. Generating Insights and Opportunities: The Define phase often involves conducting research,
gathering data, and generating insights into the problem or opportunity. This process helps uncover
underlying issues, identify patterns and trends, and explore potential opportunities for innovation.
7. Aligning Stakeholders and Building Consensus: Defining the problem and setting objectives
fosters alignment among stakeholders and builds consensus around the proposed approach. This
alignment is essential for gaining support, securing resources, and driving organizational change.
In summary, the Define phase sets the direction for effective problem-solving and innovation by clarifying
the problem, setting objectives, identifying stakeholders and constraints, focusing resources and efforts,
generating insights and opportunities, creating a framework for innovation, and aligning stakeholders. By
laying the foundation for the problem-solving process, the Define phase ensures that organizations can
approach challenges systematically and strategically, leading to more effective solutions and innovations.
Difference between Four Ws and the Five Whys
In the Define phase of Design Thinking, both the Four Ws and the Five Whys are techniques used to gain
a deeper understanding of a problem or challenge. However, they approach the problem from different
perspectives:
Four W’s:
- Who: This focuses on identifying the stakeholders or individuals involved in or affected by the
problem.
- What: This aims to define the problem itself, its nature, and its characteristics.
- Where: This explores the context or environment in which the problem occurs.
- When: This looks at the timing or frequency of the problem, identifying if it's a recurring issue or
if it's linked to specific events or circumstances.
The Four W’s help to establish a comprehensive understanding of the problem space, its scope, and its
context.
Five Whys:
- Why: This technique involves asking "Why?" repeatedly to get to the root cause of a problem. By
asking "Why?" multiple times (typically five times), you can dig deeper into the underlying causes
rather than just addressing surface-level symptoms.
The Five Whys technique is focused on uncovering the root cause of a problem by repeatedly questioning
the reasons behind it. It helps in identifying the deeper issues that might not be immediately apparent.
While the Four Ws provide a broad understanding of the problem space, the Five Whys delve deeper into
understanding the underlying causes. Both techniques are valuable in the Define phase of Design Thinking
as they help in framing the problem effectively, leading to better ideation and solution generation.