Initializing UnityPurchasing via Codeless IAP UnityIAP Version: 3.0.1 Current authorization status: RESTRICTED Requesting authorization... Requesting authorization to iOS... UnityAppTrackingTransparencyCallback received: 1 AuthorizationStatus: RESTRICTED Obtaining IDFA from iOS... IDFA: UnityIAP: Initialization complete with 6 items FCM: registration token received, but no listener set yet - cached the token. FCM: Initialize Firebase Messaging FCM: Using FCM senderID 174472533780 FCM: new registration token received. FCM: Retrieve registration token FCM: Retrieve registration token Received Registration Token: eQqD9xApR06opQeBdoXn5v:APA91bEhlVh7DfTTJ7yBBdqLxbr3AXpnZMsBT09mUD- C0AWk7_v7IXbkWThRhumPFKQt69qEUKUIgKQ2x1IWhv6DE25JtRnyz8gX5HgD40DTXS_VOuhedEC03Nyg- PsUia1WNYlxgGV0 Adapter: GADMobileAds not ready. FCM: new registration token received. FCM: Retrieve registration token Received Registration Token: eEmIJdnT30eMmH- ijqeFCP:APA91bHgQ8QiipmPyfkCsLs0Ut6HjY2DCv7kCp3ZqXMnRmJLmTwJUGvy9BskfFhLQ_75S- OwrVPvPg5tiwed0Z4vnswS9v2PQio_-4kTqfyEbY4O_q9ntgTvUIq-xSbdO7bkbb0wQCWj Instance already instantiated DebugMenu (DebugCustom) Instance already instantiated CrossSceneManager (AdManager) Instance already instantiated CrossSceneManager (AppTrackingTransparencyManager) Registering App for Ad Network Attribution Updating conversion value to 3 Instance already instantiated CrossSceneManager (FirebaseManager) Instance already instantiated CrossSceneManager (GameDataManager) Current authorization status: RESTRICTED Requesting authorization... Requesting authorization to iOS... UnityAppTrackingTransparencyCallback received: 1 AuthorizationStatus: RESTRICTED Obtaining IDFA from iOS... IDFA: AuthorizationStatus: RESTRICTED Obtaining IDFA from iOS... IDFA: Setting UnityAds metadata with key 'gdpr.consent' to value: @YES HandleRewardedAdFailedToLoad event received with message: Failed to receive ad with error: Request Error: No ad to show from all configured ad networks. Int Ad Failed To Load received with message: Failed to receive ad with error: Request Error: No ad to show from all configured ad networks. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <00000000000000000000000000000000>:0) System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <00000000000000000000000000000000>:0) System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) (at <00000000000000000000000000000000>:0) TournamentUIManager.RemoveHost () (at <00000000000000000000000000000000>:0) UnityEngine.Events.UnityAction.Invoke () (at <00000000000000000000000000000000>:0) UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule.Process () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.StandaloneInputModule:Process()
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <00000000000000000000000000000000>:0) System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <00000000000000000000000000000000>:0) TournamentAdvanced.ApplyOptions () (at <00000000000000000000000000000000>:0) TournamentCreation+<CreateTournamentFunction>d__47.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)