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Fighter 2 / Monk 1 TulaKindfall

CLASS & LEVEL PLAYER NAME


Michaelangelo (Mikey)
Human Haunted One 900
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
• +4 Constitution +1 13 27 --
+1 +1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
12
-1 Charisma
Total
2d10 + 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+1 DEFENSES HIT DICE DEATH SAVES

12 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +1 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 +2

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

14 P +3 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Draconic, Nerakese, Orc
-1 Deception CHA
+1 History INT
INTELLIGENCE
+2 Insight WIS
30 ft. (Walking)
+1 -1 Intimidation CHA
P +3 Investigation INT
13 +2 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +4 Perception WIS


-1 Performance CHA === ACTIONS === === REACTIONS ===
+2 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Fighting Style: Interception
When a creature you can see hits a target, other
Help, Hide, Ready, Search, Use an Object, than you, within 5 ft. of you with an attack, you can use
+1 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise, your reaction to reduce the damage the target takes
+1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object by <strong>1d10</strong>+2 (to a minimum of 0
damage). While using this reaction, your head, arms
+1 Stealth DEX === BONUS ACTIONS === and legs will automatically go inside your turtle shell.
CHARISMA Second Wind • 1 / Short Rest The weapon that you are holding will remain intact in
P +4 Survival WIS
Once per short rest, you can use a bonus action to your hand(s) and as a bonus action, your head, arms

-1 regain 1d10 + 2 HP.

Unarmed Strike
and legs will automatically reappear after the attack.

=== SPECIAL ===


When you use the Attack action with an unarmed Action Surge • 1 / Short Rest
9 strike or a monk weapon on your turn, you can make You can take one additional action on your turn. Thi
one unarmed strike as a bonus action.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +3 1d4+1 Bludgeoning

Unarmed Strike +3 1d4+1 Bludgeoning


12 PASSIVE WISDOM (INSIGHT)

13 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 2 / Monk 1 TulaKindfall
CLASS & LEVEL PLAYER NAME
Michaelangelo (Mikey)
Human Haunted One 900
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === * Martial Arts • PHB 78


While you are unarmed or wielding only monk
* Hit Points • PHB 71 weapons and you aren’t wearing armor or wielding a
shield, you can use DEX instead of STR for the attack
* Proficiencies • PHB 71 and damage rolls, you can roll your Martial Arts
damage die in place of the normal damage, and when
* Fighting Style • PHB 72 you use the Attack action on your turn, you can make
You adopt a fighting style specialty. one unarmed strike as a bonus action.

| Interception • TCoE 41 | Unarmed Strike: 1 Bonus Action


When a creature you can see hits a target, other than
you, within 5 ft. of you with an attack, you can use your
reaction to reduce the damage the target takes by === HUMAN RACIAL TRAITS ===
<strong>1d10</strong>+2 (to a minimum of 0
damage). You must be wielding a shield or a simple or * Ability Score Increase • BR 31
martial weapon to use this reaction.
* Languages • BR 31
| Fighting Style: Interception: 1 Reaction You can speak, read, and write Common and one
extra language.
* Second Wind • PHB 72
Once per short rest, you can use a bonus action to
regain 1d10 + 2 HP.

| 1 / Short Rest • 1 Bonus Action

* Action Surge • PHB 72


You can take one additional action on your turn. This
can be used 1 times per short rest.

| 1 / Short Rest • Special

=== MONK FEATURES ===

* Hit Points • PHB 77

* Proficiencies • PHB 77

* Unarmored Defense • PHB 78


While not wearing armor and not using a shield, your
AC equals 10 + DEX modifier + WIS modifier.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Morningstar 1 4 lb. Stake (Wooden) 9 --

Shield 1 6 lb. Holy Symbol 1 --

SP 0 Handaxe 1 2 lb. Holy Water (flask) 1 1 lb.

Handaxe 1 2 lb. Manacles 1 6 lb.


EP 0 Backpack 1 5 lb. Mirror, Steel 1 0.5 lb.

Crowbar 1 5 lb. Oil (flask) 1 1 lb.


GP 1 Hammer 1 3 lb. Tinderbox 1 1 lb.

Piton 10 2.5 lb. Clothes, Common 1 3 lb.


PP 0 Torch 10 10 lb. Club, +1 1 2 lb.

Tinderbox 1 1 lb.
WEIGHT CARRIED

120 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

180 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Chest 1 25 lb.

360 lb. Crowbar 1 5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 15 Medium 177cm 180
GENDER AGE SIZE HEIGHT WEIGHT
Michaelangelo (Mikey) Chaotic Neutral Buddhism Green, Looks likeBlue
a turtle Bald
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Organizations ===


I don’t talk about the thing that
Teenage Mutant Ninja Turtle (TMNT) torments me. I’d rather not burden
others with my curse.
I expect danger around every
PERSONALITY TRAITS

I like to know my enemy’s capabilities


and weaknesses before rushing into
battle. (Lawful)
IDEALS

My torment drove away the person


I love. I strive to win back the love
I’ve lost.
BONDS

I have certain rituals that I must follow every


day. I can never break them.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Mikey was a normal human before. However. one The ritual that he has to follow (refer to Flaws) is he
day, while walking back to his sewer home, he must eat a slice of pizza every single day, or else, he
stumbled upon a glass vial by a roadside, with a will become a chaotic mess and will start playing with
label written "The Greatest Nunchuck Fighter in his nunchuck for no reason.
the World Potion". With a lot of excitement and
dream of becoming the best nunchuck fighter, he
consumed the potion without any hesitation.

The next day, he woke up feeling dizzy and


off-balance. He looked at his hands and they
seemed bigger and green in colour, and
immediately went in front of the mirror. To his
surprise, his body has changed to become a turtle,
a ninja turtle.

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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