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Combat Cards Plus
Combat Cards Plus
Combat Cards Plus
Called Shot Option Called Shot Option Called Shot Option Called Shot Option
— BOWS — — CLOSE COMBAT — — CLOSE COMBAT — — AXES, MATTOCK —
Rain of Arrows Savage Blow Swift Strokes Break Shield
If you are using a bow (not a Great bow), You may attempt to inflict greater harm on If you are engaged by at least two If you are armed with an axe of any type or
you may attempt to hit any two foes on the an adversary. opponents, you may attempt to hit two of mattock, you may smash the shield of an
battlefield. The targets must be chosen and them. The targets of the attack must be enemy, be it the shield of a Great Orc or the
declared before the dice roll is made. If the called shot attempt is successful, you declared before rolling the dice. great shield of an Orc-Chieftain.
inflict an additional loss of Endurance equal
The attack roll result is compared first to the to your close combat Damage rating. This is The attack roll result is compared first to the If the called shot is successful, the target
TN of the first target. If successful, the target in addition to the bonus Damage resulting TN of the first target. If successful, the target loses the benefit of having the shield.
receives damage normally, and the roll result from achieving a great or extraordinary receives damage normally, and the roll result
is compared against the TN of the second success. is compared against the TN of the second
target. If successful, then the second target. If successful, then the second
opponent is hit too and suffers damage If any adversary succeeds at this called opponent is hit too and suffers damage
normally. If the attack fails against the first shot, use their Attribute level to determine normally. If the attack fails against the first
target, it also fails against the second target. additional Endurance loss. target, it also fails against the second target.
Called Shot Option Called Shot Option
— BOWS, SPEARS — — SWORDS —
Pierce Disarm
If you are using a bow or a spear, you may If you are armed with a sword of any type,
attempt to inflict a terrible wound on a foe by you may attempt to knock a weapon out of
piercing his armour or hide. an opponent’s grasp.
If the called shot is successful, the attack If the called shot is successful, the target
results in a Piercing blow, regardless of the drops his weapon.
outcome of the Feat die.
As you lead your warriors, you are targeted You make a display of personal prowess and Your companions manoeuvre to safeguard
by at least half of all ranged enemies who are engaged by the adversary with the you so that you are only engaged by the
wish to see you dead. highest Attribute level in order to vanquish adversary with the lowest Attribute level and
them singlehandedly. avoid multiple opponents if possible.
Combat Role Advantage
If you attempt the Rally Comrades combat Combat Role Advantage Combat Role Advantage
task and succeed, you may spend and roll If you attempt the Intimidate Foe combat If you are fighting in an open or defensive
one Combat Advantage die to add the result task and succeed, you may spend and roll a stance, you may spend a Combat
to the number of Endurance points Combat Advantage die. The result is added Advantage die to carry out an attack AND
recovered by your companions. as bonus damage on any successful strike perform a significant action that requires a
plus the total Hate points your intimidation skill roll, like breaking down a door, freeing a
cost the enemy. The bonus lasts a number tied captive, carry a wounded friend to
of rounds equal to your Valour rating. safety, and so on, but does not include
combat tasks.