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Bloodwp ARpod
Bloodwp ARpod
Level 0 Weapons
Dagger [25$] Damage Class 2
A short handle with an energy blade that wraps around the fist. If upgraded becomes a short blade
straight on one side and curved on the other.
R=1, Shots=1, D=d6, Penetration=1, 1 hand
Upgrades
• Wrist mount—Can use with 0 hands.
• Long blades—D=d8
• Double Blades—Shots=2
Shield [25$]
A hand held metal plate ment to protect the holder. Good for shoot outs.
1 hand, 10 HP, Armor=2+
-All attacks to your front arc hit the shield.
Upgrades
• 0Reinforce—HP +10
• Armored—Armor=3+
• Bash—R=1, SH=1, D=d8. If hits punches foe back 2 spaces.
Spirit Gauntlet [475$] Damage Class 1
Built with circuits that allow the user to alter the space around them. Various effects are possible.
1 hand, allows the usage of alterations. Can use one alteration ability a turn [per glove]
Upgrades
• Double coils—When use an alteration power that does damage it does +d6 to the armor roll.
• Crystal matrix—Lowers spirit costs by 1 to a minimum of 1.
• Bracer design—Make this take 0 hands so can use other weapons.
Level 1 weapon
Bow [200$] Damage Class 1
Bent metal and string. Launches arrows at high speed.
R=10, SH=1, D=d12, 2 handed, silent, flash-less.
Upgrades
• Compound Bow—R+10
• Triple arrow head—Penetration +1
• Serrated edge—D +d6
Level 2 weapons
Level 3 weapons
Level 4
Armor
Basic armor
Torso—14 HP, Armor 4+/9+
Legs—10 HP, Armor 3+/7+
Arms—8 HP, Armor 3+/7+
Supply Pack—holds 5 items
Upgrades
• Supply pack—Holds 5 items. Start with 1 for free and can buy one
• Torso plates—Torso armor +0/+1
• Leg plates—Leg armor +0/+1
• Arm plates—Arm armor +0/+1
• Shoulder lamp—Provides light
• System Alpha—Torso HP +2
• System Beta—Leg HP +1
• System gamma—Arm HP +1
◦ If have Alpha, beta, and gamma—All location get +1 more HP and move +1
• Leg servers—Move +1
• Multi purpose explosive—A small demotion charge. Can blast holes in walls and doors. Can
be used as a mine that has blast=1 and D=2d6.
• Black plates—Adds protection to your armor. Any hit will break 1, but only 1.
◦ Torso version—Give 3 protection to torso
◦ Leg version—Gives 2 protection to each leg
◦ Arm version—Gives 2 protection to each arm.
▪ If have all 3 all locations get +1 protection.
• Nano mussel—Strength +1
• Neural booster—Dexterity +1
• Brain chip—IQ +1
• Soul storage—Spirit +2
• Damned back pack—Spirit +5
• Grenade belt—Hold 3 grenades instead of 1
• Leg pack—Can hold up to 5 quick patches. Only get 1 free a mission.
• Ammo pocket—First 2 reloads a mission don't cost spirit.
Vehicles