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CardStat = 8223

{
global.CardName[CardStat] = 'Sylvan Horned Beast King, Magnolia'
global.CardText[CardStat] = 'Stoicheia/Wild Dragon

AUTO [VC]: At the end of the battle this unit attacked, COST [Counter Blast 1],
choose one of your rear-guards, and until end of turn, that unit can attack from
the back row, and gets power +5000. If you persona rode this turn, choose three
rear-guards instead of one.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.EnableAttackFromBackRow[CardStat] = 1

CardStat = 8224
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Lattice'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is rode upon by "Sylvan Horned Beast King, Magnolia", COST
[Soul Blast 1], reveal the top card of your deck, if it is a unit card, call it to
RC, and if it isn�t, put it into your hand.

AUTO [Back Row RC]: When this unit attacks a vanguard, COST [Soul Blast 1], and
this unit gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8225
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Dooger'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [RC]: If you have four or more other rear-guards, this unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8226
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Charis'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is rode upon by "Sylvan Horned Beast, Lattice", you may reveal
the top card of your deck. If it is a grade 2 or less unit card, call it to RC, and
if it isn�t, put it into your soul.
CONT [Back Row RC]: During the battle this unit attacked, this unit gets power
+5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8248
{
global.CardName[CardStat] = 'Knight of Friendship, Cyrus'
global.CardText[CardStat] = 'Stoicheia/Bioroid

ACT [RC] 1/Turn: COST [Soul Blast 2], reveal the top card of your deck, if it is a
unit card, call it to RC, and if it isn�t, put it into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8258
{
global.CardName[CardStat] = 'Call to the Beasts'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Choose one of your units, and it gets power +5000 until end of that battle. If you
have three or more back row rear-guards, it gets power +15000 instead of +5000.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8259
{
global.CardName[CardStat] = 'Looting Petal Stomalia'
global.CardText[CardStat] = 'Stoicheia/Bioroid

ACT [RC] 1/Turn: COST [Counter Blast 1 & Soul Blast 1], and this unit gets "Boost"
and power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8260
{
global.CardName[CardStat] = 'Mysterious Rain Spiritualist, Zorga'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [VC]: When you would play a normal order, you can bind a normal order with a
different card name from your drop, and Alchemagic. (Combine the costs, and add the
effect to the back!)

ACT [VC] 1/Turn: COST [Counter Blast 1], choose a card from your drop zone, and
call it to RC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 8261
{
global.CardName[CardStat] = 'Black Tears Husk Dragon'
global.CardText[CardStat] = 'Stoicheia/Skeleton

AUTO: When this unit is placed on VC, choose up to one normal order from your drop,
and put it into your hand.

CONT [RC]: If you played an order this turn, this unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8262
{
global.CardName[CardStat] = 'Rancor Chain'
global.CardText[CardStat] = 'Stoicheia/Ghost

ACT [VC] 1/Turn: COST [Soul Blast 1], draw two cards, choose up to one order card
from your hand, discard it, and if you did not discard, choose two cards from your
hand, and discard them.

CONT [RC]: If you played an order this turn, this unit gets power +2000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8263
{
global.CardName[CardStat] = 'Grief, Despair, and Rejection'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] !

If your vanguard is "Mysterious Rain Spiritualist, Zorga", choose three of your


units, and they get power +10000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8264
{
global.CardName[CardStat] = 'Spiritual Body Condensation'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Soul Blast 1] !

Choose a card with grade equal to or less than your vanguard from your drop, call
it to RC, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8268
{
global.CardName[CardStat] = 'Hydrolic Ram Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [RC]: When this unit attacks a vanguard, if an order card is in your bind
zone, this unit gets power +5000 until end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 8269
{
global.CardName[CardStat] = 'Cursed Souls Squirming in Agony'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Soul Blast 2] !

Look at four cards from the top of your deck, choose up to one unit card from among
them, call it to RC, and discard the rest. If it is on Alchemagic, call up to two
cards to RC instead of one, and all units called with this order get power +5000
until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8267
{
global.CardName[CardStat] = 'Swell Assault'
global.CardText[CardStat] = 'Stoicheia/Aquaroid
AUTO [RC]: When the attack this unit boosted hits a vanguard, if it is the third
battle of this turn, COST [retire this unit], and Counter Charge 1.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8297
{
global.CardName[CardStat] = 'Conspiring Mutant, Admantis'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO: When this unit is placed on RC, choose one of your other rear-guards, and it
gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8298
{
global.CardName[CardStat] = 'Sealed Path'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Play this with COST [Counter Blast 2] !

Choose one of your opponent�s vanguards, and that unit gets critical -1 until end
of that battle.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8299
{
global.CardName[CardStat] = 'Spurring Maiden, Ellenia'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC from hand, COST [Counter Blast 1 & Soul Blast
1], choose a grade 2 or less card from your drop, call it to RC, and it gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8344
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Lotte'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8345
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Zlatorog'
global.CardText[CardStat] = 'Stoicheia/High Beast/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 8346
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Polatter'
global.CardText[CardStat] = 'Stoicheia/High Beast/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8347
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Jackalope'
global.CardText[CardStat] = 'Stoicheia/High Beast/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 8355
{
global.CardName[CardStat] = 'Seizing Slash Mutant, Bruslash'
global.CardText[CardStat] = 'Stoicheia/Insect'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8356
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Valin'
global.CardText[CardStat] = 'Stoicheia/High Beast/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 8357
{
global.CardName[CardStat] = 'Hopeful Maiden, Alejandra'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT: Sentinel.

AUTO: When this unit is put on GC, COST [discard a card from your hand], choose one
of your units, and it cannot be hit until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 0

CardStat = 8358
{
global.CardName[CardStat] = 'Source Dragon Deity of Blessings, Blessfavor'
global.CardText[CardStat] = 'Stoicheia/Nature Dragon/Over Trigger

(You may only have one over trigger in a deck. When revealed as a trigger, remove
that card, draw a card, choose one of your units, and it gets power +100 Million
until end of turn! If revealed during drive check, activate its additional effect!)

Additional Effect - Draw a card! Choose one of your units, until end of turn, it
gets critical +1! And all of your front row units get power +10000! If your damage
zone has the same number of cards as your opponent�s or more, choose a card from
your damage zone, and heal it!'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000

CardStat = 8359
{
global.CardName[CardStat] = 'Planar Prevent Dragon'
global.CardText[CardStat] = 'Stoicheia/Nature Dragon
CONT: Sentinel.

AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0

CardStat = 8392
{
global.CardName[CardStat] = 'Inheritance Maiden, Hendrina'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC, you may discard three cards from the top of
your deck.

ACT [RC]: COST [Retire this unit], until end of turn, the next time when you would
play an order as Alchemagic, you do not have to pay all Soul Blast from that cost.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8393
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Giunosla'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [Back Row RC]: When this unit attacks, COST [Counter Blast 1], choose one of
your other rear-guards, and it gets this unit�s power until end of turn. (Increase
its power at that time.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8394
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Agleo'
global.CardText[CardStat] = 'Stoicheia/High Beast

ACT [RC]: COST [Retire this unit], choose two of your units, and they get power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8395
{
global.CardName[CardStat] = 'Ghost Chase'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Choose one of your units, and it gets power +5000 until end of that battle. Choose
one of your rear-guards that is not being attacked, and return it to your hand.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8396
{
global.CardName[CardStat] = 'Tearing Malice'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [retire two rear-guards] !

Draw a card, put this card into your soul, and Counter Charge 1.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8397
{
global.CardName[CardStat] = 'Astute Noble, Eddga'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When this unit attacks, COST [Counter Blast 1], and this unit gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 8398
{
global.CardName[CardStat] = 'Dark Pilgrimage'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO [RC]: When this unit boosts, this unit gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 8399
{
global.CardName[CardStat] = 'Dream Nibbling'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8400
{
global.CardName[CardStat] = 'Abyss Temptation'
global.CardText[CardStat] = 'Stoicheia/Ghost/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 8401
{
global.CardName[CardStat] = 'Lost Child of Attachment'
global.CardText[CardStat] = 'Stoicheia/Ghost/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8402
{
global.CardName[CardStat] = 'Grudgeful Hatchet'
global.CardText[CardStat] = 'Stoicheia/Zombie/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 8403
{
global.CardName[CardStat] = 'Elegy Pixy'
global.CardText[CardStat] = 'Stoicheia/Ghost/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 8426
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Koocy'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT: This card cannot be ridden or called other than to the back row center.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 15000
global.DefensePowerStat[CardStat] = 0

CardStat = 8427
{
global.CardName[CardStat] = 'Hydrorail Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [RC]: When this unit�s attack hits a vanguard, COST [retire this unit], choose
a grade 3 unit card from your drop, and put it into your hand.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 8428
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Croucotte'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When this unit attacks or boosts, COST [Soul Blast 1], and this unit
gets power +2000 until end of that battle for each of your rear-guards.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8429
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Bojalcorn'
global.CardText[CardStat] = 'Stoicheia/High Beast

ACT [RC]: COST [Counter Blast 1], and until end of turn, this unit gets "CONT [Back
Row RC]: When this unit would attack, this unit battles all of your opponent�s
front row units.".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8430
{
global.CardName[CardStat] = 'Roaring Pistil, Langeena'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [GC]: If you have a total of three or more order cards in your drop and bind
zone, this unit gets shield +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8431
{
global.CardName[CardStat] = 'Fairy of Tragic Love'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO [RC]: When the attack this unit boosted hits a vanguard, COST [bind this
unit], choose an order card from your bind zone, and put it into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8511
{
global.CardName[CardStat] = 'Rogue Headhunter'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [RC]: If you played an order this turn, this unit gets power +5000.

AUTO: When this unit is placed on RC, the next time you would Alchemagic an order
and play it this turn, reduce that cost by Counter Blast 1. (Reduce from the total
cost. Does not Counter Charge even if it becomes negative.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8512
{
global.CardName[CardStat] = 'Regurgitation from the Underworld'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1 & Soul Blast 1] !

Choose one of any player�s rear-guards, retire it, choose up to one card with the
same grade as that card from your drop, and call it to RC. If during Alchemagic,
you may choose up to two instead of one to call.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8664
{
global.CardName[CardStat] = 'Frenzied Heiress'
global.CardText[CardStat] = 'Stoicheia/Ghost/Front Trigger

CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 15000

CardStat = 8665
{
global.CardName[CardStat] = 'Wild Intelligence'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] !

Discard three cards from the top of your deck, choose up to one card with the same
grade as your vanguard or lower from your drop, and call it to RC. If your vanguard
is "Sylvan Horned Beast King, Magnolia", you may choose up to two cards instead of
one.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8666
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Damainaru'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC, if your vanguard is "Sylvan Horned Beast
King, Magnolia", COST [Soul Blast 1], choose one of your rear-guards, and until end
of turn, that unit can attack from the back row, and gets power +5000.

AUTO [RC] 1/Turn: When this unit is chosen by your vanguards effect, this unit gets
power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.EnableAttackFromBackRow[CardStat] = 1
CardStat = 8667
{
global.CardName[CardStat] = 'Maiden of Deep Impression, Urjula'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [RC]: When you would exchange or move rear-guards during the main phase, you
may also move them along rows.

CONT [RC]: Your units in front of this unit cannot be chosen by your opponent�s
effects.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8668
{
global.CardName[CardStat] = 'Fleet Swallower'
global.CardText[CardStat] = 'Stoicheia/Zombie

AUTO [RC]: When this unit attacks, if you Alchemagic an order this turn, COST [Soul
Blast 1], until end of that battle, this unit gets power +5000, and when your
opponent would call cards from their hand to GC, they must call two or more at the
same time.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8669
{
global.CardName[CardStat] = 'Overcoming the Unnatural Death'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] !

Bind this card, choose up to two order cards from your drop, and put them into your
hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8670
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Bilber'
global.CardText[CardStat] = 'Stoicheia/High Beast

ACT [RC]: COST [Soul Blast 1 & retire this unit], look at three cards from the top
of your deck, choose up to one unit card from among them, call it to a back row RC,
and discard the rest. That called unit cannot be moved to another RC until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8671
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Elrante'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When this unit attacks, if two or more units are in front of this unit,
this unit gets power +5000 until end of that battle, and if they are three or more,
Soul Charge 1.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 8672
{
global.CardName[CardStat] = 'Connection Ivy, Eniel'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC from hand, COST [Soul Blast 2], look at two
cards from the top of your deck, choose up to one card with grade equal to or less
than your vanguard from among them, call it to RC, and discard the rest.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8673
{
global.CardName[CardStat] = 'Harvesting Season'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Until end of turn, all of your back row rear-guards get power +5000, you cannot
move rear-guards to other RC, and they cannot boost.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8674
{
global.CardName[CardStat] = 'Sleeve Tuggling Belle'
global.CardText[CardStat] = 'Stoicheia/Ghost
AUTO: When this unit is placed on RC, you may put all cards from your bind zone
into the drop. If you do, this unit gets power +5000 until end of turn for each
card put.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8675
{
global.CardName[CardStat] = 'Nectar of Sensationalism'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Choose one of your rear-guards, until end of turn, it gets power +5000 for every
five cards in your drop, and if your drop has fifteen or more cards, it gets
critical +1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8676
{
global.CardName[CardStat] = 'Shieldfisher Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

CONT [VC/RC]: This unit can only attack if you called rear-guards other than from
hand this turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 18000
global.DefensePowerStat[CardStat] = 0

CardStat = 8677
{
global.CardName[CardStat] = 'Iron Anchor Resentment Dragon'
global.CardText[CardStat] = 'Stoicheia/Zombie

CONT [VC]: When you would play a normal order, you can bind a normal order with the
same card name from your drop, and Alchemagic.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 8678
{
global.CardName[CardStat] = 'Coffin Shooter'
global.CardText[CardStat] = 'Stoicheia/Ghost

ACT [Drop] 1/Turn: COST [Soul Blast 1 & bind an order card from drop], call this
card to an open RC.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8679
{
global.CardName[CardStat] = 'Indiscriminate Shooting Mutant, Barretwasp'
global.CardText[CardStat] = 'Stoicheia/Insect

CONT [RC]: This unit can intercept from the back row.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8680
{
global.CardName[CardStat] = 'Promised Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC]: When this unit attacks, COST [Soul Blast 2], this unit gets power +5000
until end of battle for each of your other rear-guards.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8681
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Tealuf'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT: This card cannot be ridden, called or moved to the front row.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 11000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8682
{
global.CardName[CardStat] = 'Lady Demolish'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO [RC]: When the attack this unit boosted hits a vanguard, you may discard the
top five cards of your deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8934
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Enpix'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [Back Row RC]: This unit gets power +10000, and if you have three or less
rear-guards, all of your rear-guards in the same column as this unit cannot be
chosen by your opponent�s card effects. (Active on opponent�s turn too.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8935
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Gabregg'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When your other unit in the same column as this unit attacks, COST [Soul
Blast 1], and this unit gets power +10000 until end of turn. Choose all of your
opponent�s rear-guards, and for the battle that this unit attacked this turn, your
opponent cannot call cards with the same grade as the chosen units from their hand
to GC.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8936
{
global.CardName[CardStat] = 'In Search of an Ideal Far Away'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Choose one of your units, and until end of turn, it gets "AUTO [VC/RC]: When your
other unit attacks, this unit gets power +5000 until end of turn.".'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 8937
{
global.CardName[CardStat] = 'Unappeasable Wild Crow'
global.CardText[CardStat] = 'Stoicheia/Ghost
ACT [RC] 1/Turn: If you played an order this turn, COST [dicard an order card from
your hand], and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 8938
{
global.CardName[CardStat] = 'Miscreant Beating'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [RC]: This unit gets power +5000 for each order card in your bind zone.
(Active on your opponent�s turn too.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 0

CardStat = 8939
{
global.CardName[CardStat] = 'Fabricated Dragon of Ruination'
global.CardText[CardStat] = 'Stoicheia/Skeleton

(PREMIUM JP & EN: Restricted to 1.)

AUTO: When this unit is placed on VC, choose a normal order from your drop, and you
may play it without paying its cost. (This play counts for the number of plays
too.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.CardLimidet[CardStat] = 1

CardStat = 9054
{
global.CardName[CardStat] = 'Aspiring Maiden, Alana'
global.CardText[CardStat] = 'Stoicheia/Bioroid/Critical Trigger

AUTO [RC]: At the end of the battle this unit boosted, COST [put this unit into
your soul], choose one of your units, and it gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 15000

CardStat = 9055
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Linbur'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [Back Row RC]: All of your back row rear-guards get power +2000. (Including
this unit.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9056
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Barometz'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [VC/RC]: This unit cannot attack from the front row.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9057
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Molemora'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When your other rear-guard attacks from the back row, COST [Rest this
unit], and the unit that attacked gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.CanAttackFromBackRow[CardStat] = 1

CardStat = 9097
{
global.CardName[CardStat] = 'Officer Cadet, Charicles'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9098
{
global.CardName[CardStat] = 'Inroad Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO: When this unit is rode upon by "Ascendance Assault", call this card to RC.

CONT [RC]: If your vanguard is "Flagship Dragon, Flagburg Dragon" or "Ascendance


Assault", this unit gets "Intercept", and power +2000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9099
{
global.CardName[CardStat] = 'Ascendance Assault'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO: This ability�s cost may be paid with "reveal a "Flagship Dragon, Flagburg
Dragon" or "Inroad Shooter" from your hand". When this unit is rode upon, COST
[Soul Blast 1 card other than this card], and call this card to RC.

AUTO [RC] 1/Turn: When your other rear-guard attacks a vanguard, if your vanguard
is "Flagship Dragon, Flagburg Dragon", COST [Counter Blast 1], and stand this
unit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9100
{
global.CardName[CardStat] = 'Flagship Dragon, Flagburg Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [VC]: When this unit attacks a vanguard, COST [Counter Blast 1], and perform
all of the effects below according to the number of times you attacked this turn.
� 3 or more - Draw a card.
� 4 or more - Choose two of your opponent�s rear-guards, and retire them.
� 5 or more - Until end of that battle, this unit gets power +10000, and when your
opponent would call cards from their hand to GC, they must call three or more at
the same time.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 9101
{
global.CardName[CardStat] = 'Aggress Blue Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [RC] 1/Turn: At the end of the battle this unit attacked a rear-guard, if your
vanguard is "Flagship Dragon, Flagburg Dragon", COST [Soul Blast 1], and stand this
unit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9102
{
global.CardName[CardStat] = 'High Rate Burst Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO: When this unit is placed on RC, if your vanguard is "Flagship Dragon,
Flagburg Dragon", choose one of your other rear-guards, and it gets "AUTO [RC]:
When this unit attacks, if it is the first battle of this turn, COST [Counter Blast
1 & Soul Blast 1], and stand this unit." until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9103
{
global.CardName[CardStat] = 'Creed Assault'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

CONT [RC]: If your rear-guard was not stand by an effect this turn, this unit
cannot attack.

CONT [RC]: During the battle this unit attacked a vanguard, this unit gets power
+10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9104
{
global.CardName[CardStat] = 'Shadowcloak'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO: When this unit is placed on RC from hand, search your deck for up to one
order card and reveal it, and if your drop does not have a card with the same card
name as that card, discard the revealed card. Shuffle your deck.

AUTO [RC]: When you play an order, COST [Soul Blast 1], and this unit gets power
+5000 until end of turn. If during Alchemagic, choose one of your other rear-
guards, and you may return it to your hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9105
{
global.CardName[CardStat] = 'Death-inviting Black-magic'
global.CardText[CardStat] = 'Stoicheia/Normal Order

This cost is reduced by Counter Blast 1 for each card in your bind zone. (Reduce
the total cost if during Alchemagic.)

Play this with COST [Counter Blast 4] !

Draw two cards.'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 9106
{
global.CardName[CardStat] = 'Carrion Processing'
global.CardText[CardStat] = 'Stoicheia/Ghost

ACT [RC]: COST [Counter Blast 1 & Bind this unit], choose an order card from your
drop, and put it into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9107
{
global.CardName[CardStat] = 'Blooming Petal, Caryophyllus'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC, if your soul has no cards, Soul Charge 2.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9108
{
global.CardName[CardStat] = 'Prized Trident'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC]: When your other unit attacks, if it is the fifth battle of this turn,
COST [put this unit into your soul], and Counter Charge 1.
(SHIFT + left click to count up attacks.)
(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9109
{
global.CardName[CardStat] = 'Hidden in Darkness'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Play this with COST [Counter Blast 1 & put four order cards from your bind zone
into your drop] !

Choose one of your units being attacked by a rear-guard, and it gets power +20000
until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 9148
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Hedgc'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC] 1/Turn: When your other rear-guard is placed, this unit gets power +5000
until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9149
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Enbarr'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC or put on GC, if your vanguard is "Sylvan
Horned Beast King, Magnolia", this unit gets power +5000 / shield +5000 until end
of turn.

AUTO [Back row RC]: At the end of the battle this unit attacked, you may return
this to your hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9152
{
global.CardName[CardStat] = 'Bovine Blast Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

CONT [VC/RC]: This unit can only attack on the fourth battle of each turn.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9270
{
global.CardName[CardStat] = 'Pure Fragrance Maiden, Lexy'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When the attack this unit boosted hits a vanguard, COST [Soul Blast 1 &
bind this unit], choose a blitz order from your drop, and put it into your hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9274
{
global.CardName[CardStat] = 'Wails Melt in the Sound of Rain'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Your opponent chooses one of their rear-guards, and retires it. You choose up to
one card with the same grade as the unit retired by your opponent from your drop,
and call it to RC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 9275
{
global.CardName[CardStat] = 'Fine Drink of Abolishment for Sins'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Play this with COST [Soul Blast 1] !

Draw a card, choose one of your units, and it gets power +5000 until end of that
battle for each different order card in total in your drop and bind zone. (Increase
by the number of different card names.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 9276
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Girafina'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on the back row RC, you may have this unit get power
+10000 until end of turn. If you do, this unit cannot be moved to other RC until
end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9277
{
global.CardName[CardStat] = 'Flourish Petal, Lathya'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [GC]: If your opponent�s vanguard is grade 2 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9361
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Momorna'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is retired from RC during your opponent�s turn, if your
vanguard is grade 3 or greater, search your deck for up to one card with the same
card name as this card, reveal it and put it into your hand, and shuffle your
deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9362
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Lemurea'
global.CardText[CardStat] = 'Stoicheia/High Beast
AUTO [Front Row RC]: When your other rear-guard attacks, until end of turn, this
unit gets power +5000, COST [Counter Blast 1], and gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9363
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Rhinalber'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [VC/RC]: All of your other units in the same column as this unit get "Boost".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9364
{
global.CardName[CardStat] = 'Ghost Bilk'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Choose up to two grade 2 or greater normal units from your drop, put them on the
top of your deck in any order, and put this card into your soul.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 9365
{
global.CardName[CardStat] = 'Gather Upon Me, Ye Wandering Souls'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [discard an Order card from your hand] !

Choose one of your vanguards, and it gets drive +1 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 9366
{
global.CardName[CardStat] = 'Roaming Prison Dragon'
global.CardText[CardStat] = 'Stoicheia/Skeleton
AUTO [Drop]: When you play a normal order, you may call this card to RC. If you
called this card, perform one of the following. If it was Alchemagic, perform all
of the following instead.
� This unit gets power +10000 until end of turn.
� This unit gets critical +1 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Roaming Prison Dragon'
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 0

CardStat = 9367
{
global.CardName[CardStat] = 'Clipping Dragon of Soul-revolution'
global.CardText[CardStat] = 'Stoicheia/Skeleton

AUTO [RC]: At the end of your turn, if you played and did Alchemagic an order, or
attacked a total of five or more times this turn, COST [put this unit into your
soul], and Counter Charge 1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9368
{
global.CardName[CardStat] = 'Rotting Usurp Dragon'
global.CardText[CardStat] = 'Stoicheia/Skeleton

AUTO [Drop]: When your grade 3 or greater vanguard is placed, you may call this
card to RC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 9369
{
global.CardName[CardStat] = 'Sylvan Horned Beast Emperor, Magnolia Elder'
global.CardText[CardStat] = 'Stoicheia/Wild Dragon

AUTO: When this unit is placed on VC, choose a card from your soul, and you may
call it to RC.

CONT [VC]: If you have one or more cards in your soul or on your RC with "Magnolia"
in their card names, all of your rear-guards can attack and intercept from the back
row, and get power +5000.'
global.UnitGrade[CardStat] = 4
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.EnableAttackFromBackRow[CardStat] = 1

CardStat = 9370
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Panthero'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC, COST [Soul Blast 1], choose a "Sylvan Horned
Beast, Panthero" from your drop, and call it to an open RC.

AUTO [RC]: When this unit attacks, if you have a vanguard with "Magnolia" in its
card name, this unit gets power +5000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9371
{
global.CardName[CardStat] = 'Sea Breeze Abduction'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO [RC]: When the attack this unit boosted hits a vanguard, COST [bind an order
card from your drop], choose an order card from your drop, and put it into your
hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9372
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Lyouka'
global.CardText[CardStat] = 'Stoicheia/High Beast

ACT [RC]: COST [Retire this unit], choose one of your rear-guards, and it gets
power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9373
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Alvan'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [Back Row RC]: During the battle this unit attacked, when your opponent would
call cards from their hand to GC, they must call two or more at the same time.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9374
{
global.CardName[CardStat] = 'Strange Food Preparation'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO: When this unit is placed on RC from drop, choose a blitz order from your
drop, and you may put it into your hand.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 9375
{
global.CardName[CardStat] = 'Serene Maiden, Lena'
global.CardText[CardStat] = 'Stoicheia/Bioroid/Draw Trigger

CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9376
{
global.CardName[CardStat] = 'Dark Deceptive Diving'
global.CardText[CardStat] = 'Stoicheia/Skeleton

AUTO: When this unit is placed on VC or RC or put on GC, COST [Soul Blast 1 &
discard an order card from your hand], draw a card, and this unit gets power
+5000 / shield +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9377
{
global.CardName[CardStat] = 'Synchro Disorder'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [RC]: If your drop and bind zone have a total of five or more order cards,
this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9378
{
global.CardName[CardStat] = 'Heavy Strike Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC]: When this unit attacks, if your vanguard is "Flagship Dragon, Flagburg
Dragon", this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9379
{
global.CardName[CardStat] = 'Blue Artillery Dragon, Inlet Pulse Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [RC]: At the end of the battle this unit attacked a grade 3 or greater
vanguard, if it was the first battle of this turn, and your vanguard is "Flagship
Dragon, Flagburg Dragon", COST [Soul Blast 1], and stand this unit.

AUTO [RC]: At the end of your turn, if the total number of attacks this turn is
four or more, COST [put this unit into your soul], and draw a card.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 9380
{
global.CardName[CardStat] = 'Advance of Great Cause'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Choose a "Flagship Dragon, Flagburg Dragon" on your VC or RC, and it gets power
+20000 until end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 9381
{
global.CardName[CardStat] = 'Pure Maiden, Bellanca'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [GC]: If your vanguard is grade 3 or greater, this unit gets shield +10000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 9526
{
global.CardName[CardStat] = 'Cooperation Maiden, Leilani'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When this unit boosts, if you have six units, this unit gets power +5000
until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9538
{
global.CardName[CardStat] = 'Soul Repose Pixy, Petronella'
global.CardText[CardStat] = 'Stoicheia/Ghost/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 9572
{
global.CardName[CardStat] = 'Thrustorrent Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [RC]: When this unit attacks a vanguard, if it is the third battle of that
turn or more, this unit gets power +5000 until end of that battle.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000

CardStat = 9578
{
global.CardName[CardStat] = 'Bioroid Youth, Rorowa'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9579
{
global.CardName[CardStat] = 'Awakening from Slumber, Rorowa'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed by riding on "Bioroid Youth, Rorowa", call up to one
Plant token to your back row center RC. (Plant tokens are grade 0 / power 5000 /
critical 1 and have boost)

Glitter (This card is a Glitter which seeks the Fire Regalis)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'V'

CardStat = 9580
{
global.CardName[CardStat] = 'The World 3000 Years Later, Rorowa'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on VC, COST [retire one of your rear-guards], and
call up to two Plant tokens to RC. (Plant tokens are grade 0 / power 5000 /
critical 1 and have boost)

Glitter (This card is a Glitter which seeks the Fire Regalis)'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'V'

CardStat = 9581
{
global.CardName[CardStat] = 'For One�s Precious Thing, Rorowa'
global.CardText[CardStat] = 'Stoicheia/Bioroid

ACT [VC] 1/Turn: COST [Soul Blast 1], and call up to three Plant tokens to RC.
(Plant tokens are grade 0 / power 5000 / critical 1 and have boost)

AUTO [VC]: When this unit is attacked, COST [retire one or more of your token
units], and this unit gets power +5000 until end of that battle for each unit
retired for this cost.

Glitter (This card is a Glitter which seeks the Fire Regalis)

(SHIFT + left click to call tokens.)'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Rorowa'
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 9588
{
global.CardName[CardStat] = 'Stepping Calyx, Salvia'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC, if your vanguard is a grade 3 or greater,
call up to one Plant token to RC. (Plant tokens are grade 0 / power 5000 / critical
1 and have boost)

(SHIFT + left click to call tokens.)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 9589
{
global.CardName[CardStat] = 'Adhesive Thread Monster, Actiasticky'
global.CardText[CardStat] = 'Stoicheia/Insect

ACT [RC] 1/Turn: COST [Counter Blast 1 & Retire two of your other rear-guards],
draw a card, and this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9591
{
global.CardName[CardStat] = 'Prodpollen Rafilous'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC, COST [Counter Blast 1], call up to two Plant
tokens to RC. (Plant tokens are grade 0 / power 5000 / critical 1 and have boost)

(SHIFT + left click to call tokens.)'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 9592
{
global.CardName[CardStat] = 'Knight of Nostalgia, Marco'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When placed on RC, choose one of your grade 1 or less units, and that unit
gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9608
{
global.CardName[CardStat] = 'Battle Siren, Shuzet'
global.CardText[CardStat] = 'Stoicheia/Mermaid

AUTO [RC]: When this unit attacks a vanguard, COST [Soul Blast 1], and this unit
gets power +2000 until end of that battle for each of your other rest units.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9668
{
global.CardName[CardStat] = 'Tear Knight, Fleche'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC]: When this unit attacks a grade 3 or greater vanguard, this unit gets
power +5000 until end of that battle for each of your token units.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9684
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Mafels'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit intercepts, COST [discard a card from your hand], look at two
cards from the top of your deck, and you may call them to GC or discard them.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 9000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9690
{
global.CardName[CardStat] = 'Zypsophila Fairy, Asher'
global.CardText[CardStat] = 'Stoicheia/Sylph/Heal Trigger

AUTO: When this unit is placed on GC, if your opponent�s attacking unit has
attacked two or more times this turn, this unit gets shield +15000 until end of
that battle. (Active if this battle is its second attack this turn or more)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 10000

CardStat = 9695
{
global.CardName[CardStat] = 'Atrocious? Moth Girl, Maple'
global.CardText[CardStat] = 'Stoicheia/Keter Sanctuary/Insect

AUTO [Drop]: When your grade 3 or greater vanguard is placed during the ride phase,
if you do not have a unit with "Maple" in its card name, you may call this card to
RC. (If there are 2 copies of this card in drop, you can only call one)

Glitter - Thegrea (Active if your vanguard is a Glitter with "Thegrea" in its card
name)
AUTO [RC]: At the end of the battle that this unit attacked, COST [Soul Blast one
or more cards], choose a card from your soul with the same grade as the sum of the
grades of the cards Soul Blast for this cost, put it into your hand, and put this
unit into your soul.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.DCards2[CardStat] = 3
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9711
{
global.CardName[CardStat] = 'Wild-fire Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC]: When this unit attacks a grade 3 or greater, if it is the fourth battle
of that turn or more, this unit gets power +10000 until end of that battle.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 10000

CardStat = 9713
{
global.CardName[CardStat] = 'Rancor Spear Trooper'
global.CardText[CardStat] = 'Stoicheia/Zombie

CONT [RC]: During your turn, this unit gets power +5000 for each order card in your
bind zone.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9763
{
global.CardName[CardStat] = 'Dead Sea Spiritualist, Grave = Zorga'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [VC]: If you "Alchemagic" and order this turn, all of your front row units get
power +5000.

ACT [VC] 1/Turn: COST [Soul Blast 1 & Discard a card from your hand], choose a
Normal Order from your drop, put it into your hand, and when you would play a
normal order, you can bind a normal order with a different card name from your
drop, and Alchemagic. (Combine the costs, and add the effect to the back!)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 9764
{
global.CardName[CardStat] = 'Clouded Miasma'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] !

Choose a grade 3 or less card from your drop, and call it to RC. If this is part of
"Alchemagic", choose one of your vanguards, and it gets "CONT [VC]: All of your
front row units get power +5000." until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 9765
{
global.CardName[CardStat] = 'Alchemic Hedgehog'
global.CardText[CardStat] = 'Stoicheia/High Beast/Heal Trigger

AUTO: When this unit is put on GC, if the attacking unit�s critical is 2 or
greater, and its critical is increased by an ability other than trigger effect or
its original critical is 2 or greater, this unit gets shield +15000 until end of
that battle.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 10000

CardStat = 9820
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Kamapuu'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When this unit attacks, this unit gets power +2000 until end of that
battle for each of your back row grade 2 or greater units.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9875
{
global.CardName[CardStat] = 'Longing Maid'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO [RC]: When this unit attacks, COST [discard an order card from your hand], and
this unit gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 10000

CardStat = 9891
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Armadi'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When your other unit attacks from the back row, COST [Counter Blast 1 &
put this unit into your soul], and that attacking unit gets power +10000 until end
of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 9926
{
global.CardName[CardStat] = 'Explorer of the Grand Ravine, C. K. Sakatt'
global.CardText[CardStat] = 'Stoicheia/Warbeast

CONT [Back Row Center RC]: This unit can intercept from the back row.

AUTO: When this unit intercepts from the back row, this unit gets shield +10000
until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 9929
{
global.CardName[CardStat] = 'Empyrean Blue Dragon, Shelling Cannon Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [Back Row Center RC]: At the beginning of your battle phase, if your vanguard
is "Flagship Dragon, Flagburg Dragon", and your opponent�s vanguard is grade 3 or
greater, COST [Counter Blast 1], and until end of turn, this unit can attack from
the back row, and gets power +10000.

CONT [Back Row Center RC]: If you would move or swap this unit during your main
phase, you can also move it within the same row.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.CanAttackFromBackRow[CardStat] = 1

CardStat = 10056
{
global.CardName[CardStat] = 'Guardian of the Verdant, Patriya'
global.CardText[CardStat] = 'Stoicheia/Golem

CONT [GC]: If you have five or more units, this unit gets shield +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10057
{
global.CardName[CardStat] = 'Sweets That Become an Evil Dream'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] !

Draw a card, look at the top card of your deck, and put it on the top of your deck
or discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10065
{
global.CardName[CardStat] = 'Spree Wasper'
global.CardText[CardStat] = 'Stoicheia/Insect

CONT [RC]: During the battle this unit attacked a grade 2 or greater vanguard, this
unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10066
{
global.CardName[CardStat] = 'Spirits That Roam'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Until end of turn, when you would move or swap rear-guards during your main phase,
you can also move it within the same row.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10088
{
global.CardName[CardStat] = 'Announcing Wind of Spring, Corphie'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10089
{
global.CardName[CardStat] = 'Budding of Pleasant Sounds, Gracia'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is rode upon by "Brilliant Tune, Rektina", you may call this
card to RC.

CONT [RC]: During the battle this unit boosted a vanguard, this unit gets power
+5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10090
{
global.CardName[CardStat] = 'Brilliant Tune, Rektina'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is rode upon by a unit with "Lianorn" in its card name, COST
[Soul Blast 1], choose a grade 1 or less card from your drop, and call it to RC.

CONT [RC]: If your back row has three or more rear-guards, this unit gets "Boost".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10091
{
global.CardName[CardStat] = 'Bandmaster of Blossoming Bonds, Lianorn'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT: When this card would be rode upon, it is also regarded as "Grand March of
Full Bloom, Lianorn".

AUTO [VC]: When this unit attacks, COST [Soul Blast 1 & discard a card from hand],
and boost this unit with all of your back row stand units with "Boost". If you
boosted this unit with three or more units, this unit gets drive +1 until end of
that battle, and at the end of that battle, choose two of your back row rear-
guards, and stand them.

CONT [RC]: During the battle this unit is boosted, this unit gets power +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Grand March of Full Bloom, Lianorn'
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.EnableAttackFromBackRow[CardStat] = 1

CardStat = 10092
{
global.CardName[CardStat] = 'Groovy Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [RC]: When this unit attacks a vanguard, if you have three or more back row
rear-guards, COST [Counter Blast 1], and this unit gets power +10000 until end of
that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 10000

CardStat = 10093
{
global.CardName[CardStat] = 'Knight of Pure, Theadore'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this card is discarded from hand during your ride phase, you may call
this card to RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10094
{
global.CardName[CardStat] = 'Melodia Pomera'
global.CardText[CardStat] = 'Stoicheia/High Beast/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10095
{
global.CardName[CardStat] = 'Cymbal Hamster'
global.CardText[CardStat] = 'Stoicheia/High Beast/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10098
{
global.CardName[CardStat] = 'Lively Rythm, Biara'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When the attack this unit boosted hits a vanguard, COST [put a grade 2
or less card from your hand into the soul], draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10099
{
global.CardName[CardStat] = 'Fun Fun Marching!'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this card with COST [Soul Blast 1] !

All of your grade 1 or less rear-guards get power +5000 until the end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10100
{
global.CardName[CardStat] = 'Clapping Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO: When this unit is placed on a front row RC from hand, if you have three or
more units in the back row, COST [Counter Blast 1], draw a card, and if your
opponent�s vanguard is grade 3 or greater, this unit gets power +10000 until end of
turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PersonaRide[CardStat] = 1
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10101
{
global.CardName[CardStat] = 'Upbeat Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO: When this unit intercepts, if you have two or more grade 1 or less back row
rear-guards, this unit gets shield +10000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10102
{
global.CardName[CardStat] = 'Yield Elf'
global.CardText[CardStat] = 'Stoicheia/Elf

ACT [RC] 1/Turn: If your vanguard is grade 3 or greater, COST [Counter Blast 2],
and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10103
{
global.CardName[CardStat] = 'Prominent Elf'
global.CardText[CardStat] = 'Stoicheia/Elf/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10104
{
global.CardName[CardStat] = 'Flowery Tone'
global.CardText[CardStat] = 'Stoicheia/Sylph/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10128
{
global.CardName[CardStat] = 'Battle Siren, Theodosia'
global.CardText[CardStat] = 'Stoicheia/Mermaid

CONT [Back Row RC]: All of your other rear-guards in the same column as this unit
cannot be attacked by your opponent�s rear-guards.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10129
{
global.CardName[CardStat] = 'Flutter Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [RC]: When your unit boosts a vanguard, this unit gets power +2000 until end
of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10137
{
global.CardName[CardStat] = 'Delicate Beauty Maiden, Candelaria'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: At the end of your turn, COST [retire this unit], and call up to two
Plant tokens to RC. (Plant tokens are grade 0 / power 5000 / critical 1 and have
boost)

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 10150
{
global.CardName[CardStat] = 'Resolute Pair of Eyes '
global.CardText[CardStat] = 'Stoicheia/Set Order

(After a Set Order is played, put it into your Order Zone.)


Play this with COST [Counter Blast 1 & retire a rear-guard] if you have a vanguard
with "Rorowa" in its card name!

AUTO: When this card is put into the Order Zone, search your deck for up to one
card with "Radylina" in its card name, reveal it and put it into your hand, and
shuffle your deck.

CONT [Order Zone]: During your turn, if you have a vanguard with "Rorowa" in its
card name, all of your back row token units get power +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10151
{
global.CardName[CardStat] = 'Ensemble of Smiles, Amalie'
global.CardText[CardStat] = 'Stoicheia/Elf

AUTO [RC]: When this unit boosts, if you have another grade 1 or less rear-guard,
this unit gets power +2000 until end of that battle. Then, if it is boosting a
grade 3 or greater vanguard, COST [Counter Blast 1 & Soul Blast 1], and draw a
card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10152
{
global.CardName[CardStat] = 'Marching Debut, Purete'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [RC]: During your turn, if you have three or more grade 1 or less rear-guards,
this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10153
{
global.CardName[CardStat] = 'Recorder Racoon'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When this unit boosts, if you have a vanguard with "Lianorn" in its card
name, your opponent cannot intercept until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10173
{
global.CardName[CardStat] = 'Performing Petal, Diantha'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC from hand, if your vanguard is grade 3 or
greater, COST [Counter Blast 1], choose a grade 3 or less card from your drop, and
call it to RC.

CONT [RC]: During your turn, if your back row has two or more grade 1 or less rear-
guards in your back row, this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10179
{
global.CardName[CardStat] = 'In the Dim Darkness, the Frozen Resentment'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Soul Blast 1] !

Look at three cards from the top of your deck, choose a card from among them,
discard it, and shuffle your deck. Choose a card with grade equal to or less than
your vanguard from your drop, and call it to RC.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10180
{
global.CardName[CardStat] = 'Happy Dreaming Festa!'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] if you have a vanguard with "Lianorn" in its
card name!

Look at seven cards from the top of your deck, choose up to two grade 1 or less
unit cards from among them, call them to RC, and shuffle your deck.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10181
{
global.CardName[CardStat] = 'Grand March of Full Bloom, Lianorn'
global.CardText[CardStat] = 'Stoicheia/Bioroid

ACT [VC] 1/Turn: COST [Counter Blast 1], draw a card, choose a card from your hand,
and call it to RC or discard it.

AUTO [VC]: When this unit attacks, COST [Soul Blast 1 & discard a card from hand],
and boost this unit with all of your back row stand units with "Boost". If you
boosted this unit with three or more units, this unit gets drive +1 until end of
that battle, and at the end of that battle, choose two of your back row rear-
guards, and stand them.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.EnableAttackFromBackRow[CardStat] = 1

CardStat = 10190
{
global.CardName[CardStat] = 'Congratulatory Performance, Sucuse'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When this unit boosts a vanguard, COST [Soul Blast 1], choose one of
your opponent�s grade 2 or greater rear-guards not being attacked, move it to GC,
and if it could not be moved, this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10191
{
global.CardName[CardStat] = 'Custodial Dragon'
global.CardText[CardStat] = 'Stoicheia/Nature Dragon

CONT: Sentinel.

AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0

CardStat = 10192
{
global.CardName[CardStat] = 'Early Summer Breeze Maiden, Willow'
global.CardText[CardStat] = 'Stoicheia/Sylph/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10193
{
global.CardName[CardStat] = 'Chrysis Bisection'
global.CardText[CardStat] = 'Stoicheia/Insect/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10194
{
global.CardName[CardStat] = 'Rythimica Kiwi'
global.CardText[CardStat] = 'Stoicheia/Dryad/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10195
{
global.CardName[CardStat] = 'Dual Pressure Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10223
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Alpin'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When this unit attacks a vanguard, if you have a vanguard with
"Magnolia" in its card name, this unit gets power +5000 until end of that battle
for every two of your grade 2 or greater units. If this unit gets power +10000 or
greater by this effect, at the end of that battle, COST [bind this unit], and
Counter Charge 1 / Soul Charge 1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10224
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Seroll'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC from deck or hand, if you have a vanguard with
"Sylvan Horned Beast" in its card name, COST [Soul Blast 1], look at the top five
cards of your deck, choose up to one card with "Magnolia" in its card name from
among them, reveal it and put it into your hand, and shuffle your deck.

CONT [RC]: If you have a grade 3 vanguard with "Magnolia" in its card name, your
persona ride increases the power of your back row units as well.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10257
{
global.CardName[CardStat] = 'Agogik Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

CONT [RC]: If you have a vanguard with "Lianorn" in its card name, all of your
other rear-guards in the same column as this unit get "Boost".'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 10330
{
global.CardName[CardStat] = 'Knight of Fidelity, Alphonzo'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is put on GC, if your back row has two or more grade 1 or less
rear-guards, Soul Charge 1.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10331
{
global.CardName[CardStat] = 'Trigeminal Assault'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC] 1/Turn: At the end of the battle this unit boosted, COST [Soul Blast 2],
and stand this unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10339
{
global.CardName[CardStat] = 'Resonance Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

CONT [RC]: If your units boosted a total of three or more times this turn, this
unit gets power +5000.

AUTO [RC]: At the end of the battle this unit attacked a vanguard, if you have a
vanguard with "Lianorn" in its card name, and your units boosted a total of five or
more times this turn, COST [Counter Blast 1 & put this unit into soul], choose one
of your rear-guards, and stand it.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10340
{
global.CardName[CardStat] = 'Sympathize dB'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] !

Draw a card, choose a card from your hand, and call it to RC or discard it. If you
called a card, until end of turn, that called unit cannot attack, and gets power
+10000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10341
{
global.CardName[CardStat] = 'Festoso Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO: When this unit is placed on RC from hand, if you have a vanguard with
"Lianorn" in its card name, COST [Counter Blast 1], look at the top three cards of
your deck, choose up to one grade 3 or less card from among them, call it to RC, it
gets "Boost" until end of turn, and discard the rest.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10342
{
global.CardName[CardStat] = 'Benevolent Maiden, Araserith'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC from hand, if your vanguard is grade 3 or
greater, COST [Counter Blast 1 & Soul Blast 1], discard the top three cards of your
deck, choose a card from your drop, call it to RC if it is grade 2 or less, and put
it into your hand if it has the same card name as your vanguard.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10343
{
global.CardName[CardStat] = 'Ferocious Hunter'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO [RC]: When this unit�s attack hits a vanguard, choose one of your rear-guards,
and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10366
{
global.CardName[CardStat] = 'Archaeology Scholar, Ante Ealter'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC, COST [Soul Blast 2], choose one of your other
units in the same column as this unit, and it gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10367
{
global.CardName[CardStat] = 'Float Assault'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC] 1/Turn: When this unit�s attack hits, if you have a stand vanguard with
"Flagburg" in its card name, stand this unit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10378
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Tigralta'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [Front Row RC]: When your other unit in the same column as this unit attacks,
that unit gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10379
{
global.CardName[CardStat] = 'Noblesse Flit'
global.CardText[CardStat] = 'Stoicheia/Insect

CONT [RC]: During your turn, if your opponent�s vanguard is grade 3 or greater,
this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10380
{
global.CardName[CardStat] = 'Consort Strike Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [Back Row Center RC]: When your rear-guard attacks, if it is the first battle
of this turn, that unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 7000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10390
{
global.CardName[CardStat] = 'Billow Assault'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC] 1/Turn: When the attack this unit boosted hits, if you have a stand
vanguard with "Flagburg" in its card name, stand this unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10391
{
global.CardName[CardStat] = 'Rousing Breath Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

CONT [Back Row Center RC]: During the fifth battle of this turn or more, the costs
of all original AUTO abilities of your vanguard with "Flagburg" in its card name
are reduced by Counter Blast 1.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
gloabl.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10392
{
global.CardName[CardStat] = 'Tear Knight, Aricks'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC]: At the end of the battle this unit attacked a vanguard, if this was the
second battle of this turn, and you have a stand vanguard with "Flagburg" in its
card name, COST [Soul Blast 1], stand this unit, and this unit gets power +5000
until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10501
{
global.CardName[CardStat] = 'Tsunami Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

CONT [RC]: During your turn, if you have another grade 2 or greater unit in the
same column as this unit, this unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10507
{
global.CardName[CardStat] = 'Signpost Fairy'
global.CardText[CardStat] = 'Stoicheia/Sylph

CONT: When this unit is retired from RC by your card�s ability, if your vanguard is
a Glitter, choose one of your grade 1 or less rear-guards, and it gets power +10000
until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10508
{
global.CardName[CardStat] = 'To the Shining Stage!'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Soul Blast 1] if you have a vanguard with "Rorowa" in its card
name!

Choose up to one card with grade equal to or less than your vanguard from your
drop, and call it to RC. Then, if you have a rear-guard with "Radylina" in its card
name, you may call a Plant token to RC. (Plant tokens are grade 0 / power 5000 /
critical 1 and have boost)

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 10530
{
global.CardName[CardStat] = 'Full Blown Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [RC]: At the end of your turn, if your vanguard is a Glitter, COST [put this
unit into your soul], and call up to two Plant tokens to RC. (Plant tokens are
grade 0 / power 5000 / critical 1 and have boost)
(SHIFT + left click to generate a Plant Token)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 10560
{
global.CardName[CardStat] = 'Tear Knight, Emilios'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO: When this unit is placed on RC with your other grade 1 or less rear-guard,
COST [Soul Blast 1], draw a card, and this unit gets power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10564
{
global.CardName[CardStat] = 'Pink Moth Girl, Maple'
global.CardText[CardStat] = 'Stoicheia/Keter Sanctuary/Insect

AUTO [Drop]: When your grade 3 or greater vanguard is placed during the ride phase,
if you persona rode this turn, and you do not have a "Pink Moth Girl, Maple" on
your RC, you may call this card to RC. If you called a card, this unit gets power
+5000 until end of turn.

Glitter - Thegrea (Active if your vanguard is a Glitter with "Thegrea" in its card
name)
AUTO [Back Row RC]: When your unit in the same column as this unit stand, you may
stand this unit. If you do, retire this unit at the end of that turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.DCards2[CardStat] = 3
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10567
{
global.CardName[CardStat] = 'Officer Cadet, Erikk '
global.CardText[CardStat] = 'Stoicheia/Aqua Force/Aquaroid

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 3
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10568
{
global.CardName[CardStat] = 'Tear Knight, Theo '
global.CardText[CardStat] = 'Stoicheia/Aqua Force/Aquaroid

AUTO: When this card is rode upon by a unit with only �Aqua Force� for its clan,
search your deck for up to one Blue Storm Armada card, reveal it and put it to your
hand, and shuffle your deck.

CONT [RC]: During your turn, if you have a vanguard with "Maelstrom" in its card
name, this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 3
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10569
{
global.CardName[CardStat] = 'Marine General of the Restless Tides, Algos '
global.CardText[CardStat] = 'Stoicheia/Aqua Force/Aquaroid

AUTO: When this unit is rode upon by a unit with only �Aqua Force� for its clan,
look at the top seven cards of your deck, choose up to one <Tear Dragon> or unit
card with only �Aqua Force� for its clan from among them, call it to RC, and
shuffle your deck.

AUTO [RC]: When this unit attacks, if it is the fourth battle of this turn or more,
and you have a vanguard with "Maelstrom" in its card name, until end of that
battle, this unit gets power +5000, and gets "AUTO [RC]: When this unit�s attack
hits a vanguard, draw a card.".

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 3
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000

CardStat = 10570
{
global.CardName[CardStat] = 'Blue Storm Dragon, Maelstrom '
global.CardText[CardStat] = 'Stoicheia/Aqua Force/Tear Dragon

ACT [VC] 1/Turn: COST [Discard a card from your hand], choose up to one <Tear
Dragon> or unit card with only �Aqua Force� for its clan from your soul, call it to
RC, it gets "AUTO [RC]: When this unit attacks, if your opponent�s vanguard is
grade 3 or greater, and it is the first battle of this turn, COST [Counter Blast
1], and stand this unit." until end of turn, and put this unit into your soul at
the end of that turn.

AUTO [VC]: When this unit attacks a vanguard, if it is the fourth battle of this
turn or more, draw a card, choose one of your opponent�s rear-guards, and retire
it.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 3
global.PersonaRide[CardStat] = 1
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10571
{
global.CardName[CardStat] = 'Storm of Judgment'
global.CardText[CardStat] = 'Stoicheia/Set Order/Blue Storm Armada

Play this card if you have a vanguard with "Maelstrom" in its card name!

AUTO: When this card is put into the Order Zone, perform all of the following.
� Choose up to one <Tear Dragon> or unit card with only �Aqua Force� for its clan
from your drop, and call it to RC.
� Choose one of your rear-guards, and it gets power +5000 until end of turn for
each of your other "Storm of Judgment" in your Order Zone.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10572
{
global.CardName[CardStat] = 'Wheel Assault '
global.CardText[CardStat] = 'Stoicheia/Aqua Force/Aquaroid

AUTO [RC]: At the end of the battle this unit boosted, if you have a vanguard with
"Maelstrom" in its card name, COST [Soul Blast 1], choose two of your rear-guards,
and swap their positions.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 3
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.EnableAttackFromBackRow[CardStat] = 1
CardStat = 10573
{
global.CardName[CardStat] = 'Tidal Assault '
global.CardText[CardStat] = 'Stoicheia/Aqua Force/Aquaroid

AUTO [RC]: When this unit attacks, COST [Soul Blast 1], choose one of your
vanguards with "Maelstrom" in its card name, and it gets power +5000 until end of
turn.

AUTO [RC]: At the end of the battle this unit attacked, if it is the second battle
of this turn, and you have a stand vanguard with "Maelstrom" in its card name, COST
[Counter Blast 1], and stand this unit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 3
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10575
{
global.CardName[CardStat] = 'Shoreline Raise Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [RC]: When this unit attacks, if it is the fourth battle of this turn or more,
and your Order Zone has a Blue Storm Armada, this unit gets power +10000 until end
of that battle, and put this unit into your soul at the end of that battle. (This
effect is mandatory)

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 10000

CardStat = 10576
{
global.CardName[CardStat] = 'Fierce Attack Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

CONT [RC]: During the fourth battle of your turn or more, all of your units in the
same column as this unit get power +5000.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10604
{
global.CardName[CardStat] = 'Ripening Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [RC] 1/Turn: When your rear-guard is retired by a card�s ability during your
turn, this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10605
{
global.CardName[CardStat] = 'Titan of Greenflow Patrol'
global.CardText[CardStat] = 'Stoicheia/Golem

AUTO [RC]: When your other unit stand by your card�s ability, COST [Soul Blast 1],
and this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10609
{
global.CardName[CardStat] = 'Marine General of Whirling Tides, Lefteris'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC] 1/Turn: When your other unit stand by a card�s ability, COST [Soul Blast
1], this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10613
{
global.CardName[CardStat] = 'Tear Knight, Erianthe'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

ACT [RC] 1/Turn: If you have a vanguard with "Flagburg" in its card name, COST
[Counter Blast 1 & discard a card from hand], choose a grade 3 or less card from
your drop, call it to RC, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
CardStat = 10627
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Lesserai'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [RC]: During the sixth battle of your turn or more, this unit gets power
+10000.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10629
{
global.CardName[CardStat] = 'Prolific Oranges'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] !

Call up to two Plant tokens to RC. (Plant tokens are grade 0 / power 5000 /
critical 1 and have boost)

(SHIFT + left click to generate plant token)'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 10630
{
global.CardName[CardStat] = 'Forest Protecting Hunter, Prosper'
global.CardText[CardStat] = 'Stoicheia/Elf

AUTO: When this unit is placed on RC by a card�s ability, you may Soul Charge 1.

AUTO [RC]: When this unit boosts, if you have a vanguard with "Lianorn" in its card
name, choose a unit in the same column as this unit, and it gets power +5000 until
end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10656
{
global.CardName[CardStat] = 'Mouldy Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

CONT [RC/GC]: If you have a vanguard with "Flagburg" in its card name, this unit
gets power +2000 / shield +5000. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10657
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Winnsapooh'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [Deck/Hand]: If you have a grade 2 or greater vanguard with "Sylvan Horned
Beast" in its different card name from this card, this card gets grade -1.

CONT [RC]: If your vanguard with "Magnolia" in its card name was placed this turn,
this unit gets power +10000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10658
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Goildoat'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [Drop]: When your vanguard with "Magnolia" in its card name is placed during
your ride phase, if your soul does not have a "Sylvan Horned Beast, Goildoat", COST
[put this card into your soul], choose one of your vanguards, and it gets power
+5000 until end of turn.

AUTO [Back Row RC]: When this unit attacks, this unit gets power +10000 until end
of that battle. At the end of that battle, if this unit is in the center column,
COST [retire this unit], and draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 10000

CardStat = 10661
{
global.CardName[CardStat] = 'Tide Line Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

ACT [RC] 1/Turn: If you persona rode this turn, COST [Soul Blast 1], choose one of
your other units, and that unit and this unit get power +10000 until end of turn.
("If you persona rode" is active even if persona ride activated outside normal
riding)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10662
{
global.CardName[CardStat] = 'Dragontree Wretch, Bist Aiyatvas'
global.CardText[CardStat] = 'Stoicheia/Hydragrum

AUTO: When this unit is placed on RC, COST [Counter Blast 1], choose one of your RC
without any Dragontree markers, and put a Dragontree marker.

ACT [RC] 1/Turn: If your vanguard is grade 3 or greater, COST [Counter Blast 1 &
Soul Blast 1], choose a Normal Order from your drop, and put it into your hand.

(SHIFT + left click to get a Dragontree Marker)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 10626
global.TokenSummonerPosition[CardStat] = 'SHIFT'
global.TokenSummonerQuantity[CardStat] = 1

CardStat = 10676
{
global.CardName[CardStat] = 'Narcissus Noble, Neeltje'
global.CardText[CardStat] = 'Stoicheia/Bioroid/Heal Trigger

AUTO: When this unit is put on GC, if your vanguard�s grade is less than your
opponent�s vanguard�s grade, this unit gets shield +10000 until end of that
battle.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 10000

CardStat = 10680
{
global.CardName[CardStat] = 'Burly Axe Beetle'
global.CardText[CardStat] = 'Stoicheia/Insect

CONT [RC]: During your turn, if you have "Bulky Saw Stag" on your RC, this unit
gets power +10000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10681
{
global.CardName[CardStat] = 'Bulky Saw Stag'
global.CardText[CardStat] = 'Stoicheia/Insect

CONT [RC]: During your turn, if you have "Burly Axe Beetle" on your RC, this unit
gets power +10000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10683
{
global.CardName[CardStat] = 'Kind Lordling, Granfia'
global.CardText[CardStat] = 'Stoicheia/Warbeast

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10684
{
global.CardName[CardStat] = 'Future Suzerain, Granfia'
global.CardText[CardStat] = 'Stoicheia/Warbeast

AUTO: When this unit is rode upon by "Genius Wise Wolf, Granfia", you may call a
Plant token to RC. (Plant tokens are grade 0 / power 5000 / critical 1 and have
boost)

(Ride corresponding unit to activate this ability automatically.)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'RodeUpon'
global.TokenSummonerRodeUponNumber[CardStat] = 10685
global.TokenSummonerQuantity[CardStat] = 1

CardStat = 10685
{
global.CardName[CardStat] = 'Genius Wise Wolf, Granfia'
global.CardText[CardStat] = 'Stoicheia/Warbeast
CONT [VC]: If there a Plant token is on your RC, and your soul has a "Future
Suzerain, Granfia", when you would ride a grade 3 card with "Granfia" in its card
name from your ride deck, you can ride without discarding a card from your hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10686
{
global.CardName[CardStat] = 'Lavien Lord, Granfia'
global.CardText[CardStat] = 'Stoicheia/Warbeast

ACT [VC] 1/Turn: COST [Soul Blast 1], turn all of the Plant tokens on your RC into
plant gauges, call a Noblesserose token to your back row center RC, and put all of
your plant gauges to that unit.

AUTO [VC]: At the end of the battle this unit attacked, COST [if you have one or
more Noblesserose tokens or plant gauges, put up to a total of five to drop],
choose one of your rear-guards, and it gets power +5000 until end of turn for each
card put into drop for this cost. If you put three or more cards, stand that unit.

(SHIFT + left click to generate a Noblesserose Token)'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.TokenSummoner[CardStat] = 10687
global.TokenSummonerPosition[CardStat] = 'SHIFT'
global.TokenSummonerQuantity[CardStat] = 1

CardStat = 10688
{
global.CardName[CardStat] = 'Burrow Mushrooms'
global.CardText[CardStat] = 'Stoicheia/Dryad

ACT [RC]: COST [Put this unit into your soul], call up to two Plant tokens to RC,
and if you have a grade 3 or greater vanguard with "Granfia" in its card name,
choose one of your rear-guards, and it gets power +5000 until end of turn. (Plant
tokens are grade 0 / power 5000 / critical 1 and have boost)

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 10689
{
global.CardName[CardStat] = 'Ranran Orangerine'
global.CardText[CardStat] = 'Stoicheia/Dryad

AUTO: When this unit is placed on RC, you may call a Plant token to RC. (Plant
tokens are grade 0 / power 5000 / critical 1 and have boost)

AUTO [Front Row RC]: At the beginning of your battle phase, if you have a vanguard
with "Granfia" in its card name, you may call a Plant token to RC.

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'
global.TokenSummonerQuantity[CardStat] = 1

CardStat = 10691
{
global.CardName[CardStat] = 'Farmin� Pumpkin'
global.CardText[CardStat] = 'Stoicheia/Dryad

ACT [RC] 1/Turn: If you have a vanguard with "Granfia" in its card name, COST [Soul
Blast 1], and call a Plant token to RC. If your vanguard is grade 3 or greater,
call up to two instead of one. (Plant tokens are grade 0 / power 5000 / critical 1
and have boost)

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 10720
{
global.CardName[CardStat] = 'Burst Peas'
global.CardText[CardStat] = 'Stoicheia/Dryad

AUTO [RC] 1/Turn: When this unit attacks, COST [Counter Blast 1 & retire a Plant
token], and this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 10000

CardStat = 10746
{
global.CardName[CardStat] = 'Screwbullet Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon
AUTO [RC]: When this unit attacks a vanguard, if it is the fourth battle of this
turn or more, this unit gets power +5000 until end of that battle.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.AttackFromRBuff[CardStat] = 5000

CardStat = 10754
{
global.CardName[CardStat] = 'Fairy of Candor, Darian'
global.CardText[CardStat] = 'Stoicheia/Sylph

AUTO [Back Row RC]: At the beginning of your battle phase, if you have a vanguard
with "Granfia" in its card name, call up to one Plant token to RC, and if you have
a Noblesserose token on your RC, COST [Counter Blast 1], and draw a card.

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'
global.TokenSummonerQuantity[CardStat] = 1

CardStat = 10757
{
global.CardName[CardStat] = 'Sea Demon of Satiation'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO [RC]: When you play a grade 3 or greater normal order, COST [Soul Blast 1],
and this unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10824
{
global.CardName[CardStat] = 'Surging Sharp Fangs'
global.CardText[CardStat] = 'Stoicheia/Skeleton

CONT: This card cannot be ridden.


AUTO: When this unit is placed on RC from hand, retire this unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 15000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10825
{
global.CardName[CardStat] = 'Teasing Spiritualist, Zorga Masques'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT: This card can only be ridden from a grade 3 with "Zorga" in its card name.

CONT [VC]: When you would play a normal order, you can bind a normal order from
your drop, and Alchemagic.

CONT [VC]: If you did Alchemagic this turn, all of your front row units get power
+10000.

ACT [VC] 1/Turn: COST [Remove a card with "Zorga" in its different card name from
this unit from hand, soul, or drop from the game], choose a card from your drop,
call it to RC if it�s a unit card, and put it into your hand if it�s a normal
order.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10830
{
global.CardName[CardStat] = 'Dragontree Wretch, Depth Iweleth'
global.CardText[CardStat] = 'Stoicheia/Hydragrum

AUTO: When this unit is placed on RC, COST [Counter Blast 1 & Soul Blast 1], choose
one of your RC without any Dragontree markers, and put a Dragontree marker. Search
your deck for up to one "Masque of Hydragrum", reveal it and put it into your hand,
and shuffle your deck.

(SHIFT + left click to get a Dragontree Marker)'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 10626
global.TokenSummonerPosition[CardStat] = 'SHIFT'
global.TokenSummonerQuantity[CardStat] = 1

CardStat = 10831
{
global.CardName[CardStat] = 'Keel Severing'
global.CardText[CardStat] = 'Stoicheia/Ghost
AUTO [Drop]: When the "Teasing Spiritualist, Zorga Masques" on your VC attacks, if
you do not have a "Keel Severing" on your RC, COST [Counter Blast 1 & retire a
rear-guard], and call this card to a RC with a Dragontree marker.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10837
{
global.CardName[CardStat] = 'Heavenly Cloud Dragon, Regelhimel'
global.CardText[CardStat] = 'Stoicheia/Nature Dragon/Over Trigger

(You may only have one over trigger in a deck. When revealed as a trigger, remove
that card, draw a card, choose one of your units, and it gets power +100 Million
until end of turn! If revealed during drive check, activate its additional effect!)

Additional Effect - Draw a card! Choose one of your units, until end of turn, it
gets critical +1! And all of your front row units get power +10000! If your damage
zone has the same number of cards as your opponent�s or more, choose a card from
your damage zone, and heal it!'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000

CardStat = 10845
{
global.CardName[CardStat] = 'Rousing Rasp'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Counter Blast 1] !

Look at the top five cards of your deck, choose up to one card with grade greater
than or equal to your vanguard, reveal it and put it into your hand, and discard
the rest.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10846
{
global.CardName[CardStat] = 'Compass Needle Spinning'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO [RC]: When you Alchemagic an order and play it, COST [discard a card from
hand], choose a grade 1 or less card from your drop, and call it to a RC in the
same column as this unit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10854
{
global.CardName[CardStat] = 'Deathly Silence Huntsman, Lepardia'
global.CardText[CardStat] = 'Stoicheia/Warbeast

AUTO [RC]: When this unit boosts, if this unit is on a RC with a Dragontree marker,
choose one of your front row rear-guards, and it gets power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10855
{
global.CardName[CardStat] = 'Citrusan'
global.CardText[CardStat] = 'Stoicheia/Dryad

AUTO: When this unit is placed on RC, if you have a grade 0 rear-guard, Soul Charge
1, choose one of your grade 0 rear-guards, and it gets power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10860
{
global.CardName[CardStat] = 'Servitude of Funeral Procession, Lianorn Masques'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT: This card can only be ridden from a grade 3 with "Lianorn" in its card name.

ACT [VC] 1/Turn: COST [Remove a card with "Lianorn" in its different card name from
this unit from your hand, soul, or drop], choose a grade 1 or less card from your
drop, call it to RC, choose one of your opponent�s rear-guards, and retire it.

AUTO [VC]: When this unit attacks, choose up to three of your back row stand rear-
guards with "Boost", and boost this unit. If you boosted with three or more units,
at the end of that battle, COST [Counter Blast 1], choose two of your rear-guards,
and stand them.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.EnableAttackFromBackRow[CardStat] = 1
CardStat = 10865
{
global.CardName[CardStat] = 'Spouting Intimacy, Amlia'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [RC]: During your turn, if your vanguard is "Servitude of Funeral Procession,
Lianorn Masques", this unit gets power +5000, and "AUTO [RC]: At the end of the
battle your vanguard attacked, COST [Soul Blast 1 & retire this unit], and Counter
Charge 1.".'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10866
{
global.CardName[CardStat] = 'Love-binding Maiden, Margaret'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this card is discarded from hand during your ride phase, COST [Soul
Blast 1 & put this card on the bottom of deck], and draw a card.

AUTO: When this unit is placed on RC, if you persona rode this turn, COST [Counter
Blast 1], and your opponent cannot intercept until end of turn. All of your
opponent�s front row rear-guards cannot stand during the next stand phase.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10873
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Lahbart'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC, if you have three or more Dragontree markers
on your RC, COST [Counter Blast 1 & Soul Blast 1], and draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10874
{
global.CardName[CardStat] = 'Ascertain Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

CONT [RC]: During your turn, if this unit is on a RC with a Dragontree marker, this
unit gets "Boost", and power +5000.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10890
{
global.CardName[CardStat] = 'Knight of Amity, Roderick'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC] 1/Turn: When your other grade 1 or less rear-guard is retired by your
card�s ability, COST [Soul Blast 2], draw a card, and this unit gets power +5000
until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10891
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Kornms'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT [RC]: If this unit is on a RC with a Dragontree marker, this unit gets "AUTO:
When this unit intercepts, this unit gets shield +5000 until end of that battle.",
and power +5000. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10900
{
global.CardName[CardStat] = 'Champion of Loss'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO: When this unit is placed on RC by your order card�s ability, you may draw two
cards. If you drew, choose two cards from your hand, and discard them.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10901
{
global.CardName[CardStat] = 'Spry Cactus'
global.CardText[CardStat] = 'Stoicheia/Dryad

CONT [RC]: If this unit is on a RC with a Dragontree marker, this unit gets
"Boost", and can intercept from the back row. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10925
{
global.CardName[CardStat] = 'Yearnful Flower Maiden, Florence'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [RC/GC]: If your opponent�s drive check or damage check revealed a trigger
unit this turn, this unit gets power +10000 / shield +10000.

AUTO [RC] 1/Turn: When this unit attacks, COST [discard the top two cards of your
deck], and perform all of the following.
� Soul Charge 1, and this unit gets power +5000 until end of turn. If all of the
cards discarded for this cost are not normal units, get power +15000 instead of
+5000.
� COST [Remove a over trigger from drop], choose a unit card from your drop, and
put it into your hand.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 10929
{
global.CardName[CardStat] = 'Friendship Fairy'
global.CardText[CardStat] = 'Stoicheia/Sylph

ACT [RC]: If you have a vanguard with "Magnolia" in its card name, and your
opponent�s vanguard is grade 3 or greater, COST [Counter Blast 1 & put this unit
into soul], choose up to one grade 4 unit card with "Magnolia" in its card name
from your hand, and ride it as stand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10931
{
global.CardName[CardStat] = 'Affluent Maiden, Hilaria'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When your other unit attacks, if it is the fourth battle of this turn or
more, COST [retire this unit], and that attacking unit gets power +10000 until end
of that battle.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10956
{
global.CardName[CardStat] = 'Tear Knight, Costas'
global.CardText[CardStat] = 'Stoicheia/Aquaroid/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10957
{
global.CardName[CardStat] = 'Scattered Strike Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10958
{
global.CardName[CardStat] = 'Tear Knight, Kaikilia'
global.CardText[CardStat] = 'Stoicheia/Aquaroid/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10959
{
global.CardName[CardStat] = 'Battle Siren, Dorcea'
global.CardText[CardStat] = 'Stoicheia/Mermaid/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 10967
{
global.CardName[CardStat] = 'Knight of Loneliness, Augustijn'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When this unit boosts a grade 3 or greater unit, if your opponent�s
vanguard is grade 3 or greater, COST [Soul Blast 1], and this unit gets power
+10000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10970
{
global.CardName[CardStat] = 'Flow Strike Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

CONT [RC]: This unit gets power +5000 for each Blue Storm Armada in your order
zone. (Active on opponent�s turn too)

AUTO [Back Row RC]: At the end of the battle your other rear-guard in the same
column as this unit attacked, if you have a vanguard with "Maelstrom" in its card
name, COST [Counter Blast 1], choose one of your rear-guards, and swap that unit�s
position with this unit.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.CanAttackFromBackRow[CardStat] = 1

CardStat = 10972
{
global.CardName[CardStat] = 'Pining Flower Maiden, Claudine'
global.CardText[CardStat] = 'Stoicheia/Bioroid

ACT [VC] 1/Turn: COST [Retire three rear-guards], until end of turn, this unit gets
"CONT [VC]: All of your Plant tokens get power +5000.", and drive +1.

ACT [VC] 1/Turn: COST [Bind an order card from drop], and call up to two Plant
tokens to RC.

AUTO [VC]: When this unit attacks, COST [Soul Blast 1], choose one of your Plant
tokens, stand it, and that unit gets power +5000 until end of turn for every two
order cards with different card names in total in your drop and bind zone.

(SHIFT + left click to generate plant tokens)'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 10973
{
global.CardName[CardStat] = 'Mythiarq Habitat'
global.CardText[CardStat] = 'Stoicheia/Normal Order
Look at the top seven cards of your deck, choose up to one unit card with grade
less than or equal to your vanguard from among them, call it to RC, and shuffle the
deck.

CONT [Deck]: When you would search or choose a unit card from deck, you may search
or choose this card.

CONT: When this card would be called to RC from deck, put it into hand instead of
putting it into drop.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10991
{
global.CardName[CardStat] = 'Mushiking: King of the Beetles'
global.CardText[CardStat] = 'Stoicheia

AUTO: When this unit is rode upon by a grade 1 <Mushi>, you get a "Mushiking: King
of the Beetles Machine" crest.

(SHIFT + left click to generate crest)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 10992
global.TokenSummonerPosition[CardStat] = 'SHIFT'
global.TokenSummonerQuantity[CardStat] = 1

CardStat = 10993
{
global.CardName[CardStat] = 'Five Horned Beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Hitting

[Skill] 90

Super Finishing Attack: Dangun'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10994
{
global.CardName[CardStat] = 'Flat Stag-beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Pinching

[Skill] 90
Super Finishing Attack: Kingfisher Hug'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10995
{
global.CardName[CardStat] = 'Japanese Beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Throwing

[Skill] 90

Super Finishing Attack: Tornado Throw'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 10996
{
global.CardName[CardStat] = 'Super Tornado Throw'
global.CardText[CardStat] = 'Stoicheia/Set Order/Throwing Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill80 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Throwing - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Tornado Throw" - That attacking unit gets power +5000
until end of turn. Then, COST [Counter Blast 2 & discard a "Super Tornado Throw"
from hand], and until end of that battle, that attacking unit can perform drive
check.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10997
{
global.CardName[CardStat] = 'Super Kingfisher Hug'
global.CardText[CardStat] = 'Stoicheia/Set Order/Pinching Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill80 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Pinching - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Kingfisher Hug" - That attacking unit gets power +5000
until end of turn. Then, COST [Counter Blast 2 & discard a "Super Kingfisher Hug"
from hand], and all of your opponent�s vanguards cannot stand during your
opponent�s next stand phase.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10998
{
global.CardName[CardStat] = 'Super Dangun'
global.CardText[CardStat] = 'Stoicheia/Set Order/Hitting Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill80 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Hitting - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Dangun" - That attacking unit gets power +5000 until
end of turn. Then, COST [Counter Blast 2 & discard a "Super Dangun" from hand], and
retire all of your opponent�s rear-guards.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 10999
{
global.CardName[CardStat] = 'Elephant Beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Hitting

[Skill] 60

Super Finishing Attack: Dragon Attack'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11000
{
global.CardName[CardStat] = 'Parry Stag-beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Pinching

[Skill] 60

Super Finishing Attack: Rolling Clutch Hold'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11001
{
global.CardName[CardStat] = 'Neptune Beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Throwing

[Skill] 60

Super Finishing Attack: Sidescrew Throw'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11002
{
global.CardName[CardStat] = 'Sidescrew Throw'
global.CardText[CardStat] = 'Stoicheia/Set Order/Throwing Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill50 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Throwing - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Sidescrew Throw" - COST [Soul Blast 1], choose one of
your opponent�s back row rear-guards, and change the unit being attacked to that
unit. Then, COST [discard a "Sidescrew Throw" from hand], and that attacking unit
also battles your opponent�s vanguard for that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11003
{
global.CardName[CardStat] = 'Rolling Clutch Hold'
global.CardText[CardStat] = 'Stoicheia/Set Order/Pinching Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill50 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Pinching - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Rolling Clutch Hold" - COST [Soul Blast 1], and
perform "Choose one of your opponent�s rear-guards, that unit cannot stand during
your opponent�s next stand phase, and cannot intercept until end of turn.". Then,
COST [discard a "Rolling Clutch Hold" from hand], and perform that one more time.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0
CardStat = 11004
{
global.CardName[CardStat] = 'Dragon Attack'
global.CardText[CardStat] = 'Stoicheia/Set Order/Hitting Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill50 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Hitting - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Dragon Attack" - COST [Soul Blast 1], choose one of
your opponent�s rear-guards, and retire it. Then, COST [discard a "Dragon Attack"
from hand], choose one of your opponent�s rear-guards, and retire it.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11005
{
global.CardName[CardStat] = 'Tarandus Stag-beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Hitting

[Skill] 30

Super Finishing Attack: Machine Gun Punches'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11006
{
global.CardName[CardStat] = 'Giraffe Stag-beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Pinching

[Skill] 30

Super Finishing Attack: Bull Lock'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11007
{
global.CardName[CardStat] = 'Hercules Beetle'
global.CardText[CardStat] = 'Stoicheia/Mushi/Finishing Attack: Throwing

[Skill] 30
Super Finishing Attack: Rolling Driver'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11008
{
global.CardName[CardStat] = 'Rolling Driver'
global.CardText[CardStat] = 'Stoicheia/Set Order/Throwing Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill20 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Throwing - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Rolling Driver" - COST [Counter Blast 1], and that
attacking unit gets critical +1 until end of turn. Then, COST [discard a "Rolling
Driver" from hand], and that attacking unit gets drive +1 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11009
{
global.CardName[CardStat] = 'Bull Lock'
global.CardText[CardStat] = 'Stoicheia/Set Order/Pinching Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill20 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Pinching - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Bull Lock" - COST [Counter Blast 1], and your opponent
cannot call sentinels from their hand to GC until end of that battle. Then, COST
[discard a "Bull Lock" from hand], choose two of your opponent�s rear-guards, they
cannot stand during the next stand phase, and cannot intercept until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11010
{
global.CardName[CardStat] = 'Machine Gun Punches'
global.CardText[CardStat] = 'Stoicheia/Set Order/Hitting Attack

Attack - AUTO [Order Zone]: When this Attack is used, perform all of the following
according to the attacking unit.
� Skill20 or greater - That attacking unit gets power +5000 until end of turn.
� Finishing Attack is Hitting - That attacking unit gets power +5000 until end of
turn.
� Super Finishing Attack is "Machine Gun Punches" - At the end of the battle this
Attack was used, COST [Counter Blast 1], stand the unit that attacked, until end of
turn, it gets drive -2, COST [discard a "Machine Gun Punches" from hand], and it
gets drive +1.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11011
{
global.CardName[CardStat] = 'Blessed Rain Fairy'
global.CardText[CardStat] = 'Stoicheia/Sylph

ACT [Drop]: If you have a vanguard with "Shieldfisher" in its card name, COST
[Counter Blast 1], call this card to RC, and it gets power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11020
{
global.CardName[CardStat] = 'Sweet Honey Garden'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Play this with COST [Soul Blast 1] !

Choose one of your units, and it gets power +15000 until end of that battle. If
your drop has a blitz order, it gets power +25000 instead of +15000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11021
{
global.CardName[CardStat] = 'Buprestinger'
global.CardText[CardStat] = 'Stoicheia/Insect

CONT [RC]: During your turn, if your drop has two or more blitz orders, this unit
gets power +5000.

AUTO: When this unit is placed on RC, COST [Counter Blast 1], search your deck or
drop for up to one "Sweet Honey Garden", reveal it and put it into hand, and if you
searched the deck, shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11022
{
global.CardName[CardStat] = 'Hallucinatory Morpho'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO [RC]: When this unit attacks, if your drop has a blitz order, COST [Soul Blast
1], and this unit gets power +10000 until end of that battle.

AUTO [RC]: At the end of the battle this unit attacked a vanguard, COST [Counter
Blast 1 & bind this unit], search your deck for up to one grade 2 or greater blitz
order without Regalis Piece, reveal it and put it into hand, and shuffle the deck.
If your drop has a blitz order, you may search for a normal order instead of a
blitz order.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11023
{
global.CardName[CardStat] = 'Kind Intentions Hunter, Mathias'
global.CardText[CardStat] = 'Stoicheia/Elf

AUTO: When this unit is placed on RC from hand, if you have a grade 3 or greater
vanguard with "Rorowa" in its card name, COST [Soul Blast 1 & retire two other
rear-guards], choose a grade 2 or less card from your drop, and call it to RC.

AUTO [Front Row RC]: At the beginning of your battle phase, if you have a unit with
"Rorowa" in its card name and a unit with "Radylina" in its card name, you may call
a Plant token to RC.

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 11024
{
global.CardName[CardStat] = 'A Viridescent Flash, Rorowa'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed by riding from "For One�s Precious Thing, Rorowa",
call up to two Plant tokens to RC, and they get "AUTO: When this unit is retired
from RC, draw a card." until end of your opponent�s turn. Activate persona ride.
AUTO [VC]: When this unit attacks, COST [bind a "For One�s Precious Thing, Rorowa"
from soul], choose one of your Glitter rear-guards, until end of turn, that unit
and this unit get power +5000, and this unit gets critical +1. At the end of that
turn, ride the card bound for this cost as rest.

Glitter (This card is a Glitter which seeks the Fire Regalis)'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Rorowa'
global.ForbidCrossPersonaRideUpon[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'V'

CardStat = 11035
{
global.CardName[CardStat] = 'Hee Ro Pineapple'
global.CardText[CardStat] = 'Stoicheia/Dryad

AUTO [RC]: When the attack this unit boosted hits a vanguard, COST [retire this
unit], choose a grade 2 blitz order without Regalis Piece from your drop, put it
into hand, choose a card from your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11048
{
global.CardName[CardStat] = 'Spring Breeze Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [Front Row RC]: At the beginning of your battle phase, if you played a normal
order this turn, COST [Counter Blast 1], choose a grade 2 or less card from your
drop, and call it to RC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11049
{
global.CardName[CardStat] = 'Outburst of Righteousness'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Choose one of your vanguards, and it gets "AUTO [VC]: When your unit attacks a
vanguard, if it is the fourth battle of this turn or more, COST [Counter Blast 1],
choose two of your opponent�s rear-guards, and retire them." until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11090
{
global.CardName[CardStat] = 'will+Dress Season2 Urara Haneyama'
global.CardText[CardStat] = 'Stoicheia/Critical Trigger

CONT: This card is also regarded as "Aspiring Maiden, Alana".

AUTO [RC]: At the end of the battle this unit boosted, COST [put this unit into
your soul], choose one of your units, and it gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 15000

CardStat = 11091
{
global.CardName[CardStat] = 'overDress Megumi Okura'
global.CardText[CardStat] = 'Stoicheia/Draw Trigger

CONT: This card is also regarded as "Serene Maiden Lena".

CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11092
{
global.CardName[CardStat] = 'overDress Season2 Masanori Iseki'
global.CardText[CardStat] = 'Stoicheia/Front Trigger

CONT: This card is also regarded as "Frenzied Heiress".

CONT [GC]: If your opponent�s vanguard is grade 3 or greater, this unit gets shield
+5000.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 4000
global.DefensePowerStat[CardStat] = 15000

CardStat = 11094
{
global.CardName[CardStat] = 'Tear Knight, Ieroklis'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO: When this unit is placed on RC, if you have a vanguard with only �Aqua Force�
for its clan, COST [discard a card from hand], search your deck or drop for up to
one Blue Storm Armada card, reveal it and put it into hand, and if you searched the
deck, shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11095
{
global.CardName[CardStat] = 'Gattling Wave Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [RC]: When this unit attacks, if it is the fifth battle of this turn or more,
and you have a vanguard with "Maelstrom" in its card name, this unit gets power
+10000 until end of that battle, and at the end of that battle, retire this unit,
and draw a card.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11177
{
global.CardName[CardStat] = 'Mythiarq, Peguilmeko'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11178
{
global.CardName[CardStat] = 'Mythiarq, Ilondrina'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is rode upon by a grade 2 card with "Mythiarq" in its card
name, call this card to RC.
CONT [Back Row RC]: If your other rear-guard with "Mythiarq" in its card name was
placed by your unit�s ability this turn, and your vanguard is grade 3 or greater,
all of your front row rear-guards in the same column as this unit gets power
+5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11179
{
global.CardName[CardStat] = 'Mythiarq, Luruthmanta'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is rode upon by a grade 3 card with "Mythiarq" in its card
name, call this card to RC.

AUTO: When this unit is placed on RC, if you have three or more units with
"Mythiarq" in their card names, you may Soul Charge 1. Then, choose one of your
opponent�s rear-guards, and it cannot intercept until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11180
{
global.CardName[CardStat] = 'Mythiarq, Luruthzul'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on VC, look at the top seven cards of your deck,
choose up to one grade 3 or less unit card from among them, call it to RC, and
shuffle the deck. If you have five or more units, your opponent chooses a card from
their hand, and discards it.

AUTO [VC]: When this unit attacks a vanguard, COST [Counter Blast 1], choose one of
your rear-guards with "Mythiarq" in its card name, return it to hand, choose up to
one unit card with "Mythiarq" in its different card name from the card returned by
this card effect from your hand, and call it to RC.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11181
{
global.CardName[CardStat] = 'Mythiarq, Usazaster'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [RC]: When this unit boosts a unit with "Mythiarq" in its card name, if your
damage zone has three or more face down cards, and you did not Counter Charge this
turn, Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11182
{
global.CardName[CardStat] = 'Mythiarq, Miumililin'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC, if you have three or more units with
"Mythiarq" in their card names, this unit gets power +5000 until end of turn. Then,
COST [Soul Blast 1], choose one of your opponent�s rear-guards, and that unit
cannot stand during your opponent�s next stand phase.

ACT [RC] 1/Turn: If you have a grade 3 or greater vanguard with "Mythiarq" in its
card name, COST [bind a rear-guard with "Mythiarq" in its different card name from
this unit], and call the card bound for this cost to RC.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11183
{
global.CardName[CardStat] = 'Mythiarq, Alpiral'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC, if you have three or more units with
"Mythiarq" in their card names, this unit gets power +5000 until end of turn. Then,
COST [Counter Blast 1], and draw a card.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11187
{
global.CardName[CardStat] = 'Love Song Flower Maiden, Liliaria'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT: This card is also regarded as "Performing Petal, Diantha".

AUTO: When this unit is placed on RC from hand, if your vanguard is grade 3 or
greater, COST [Counter Blast 1], choose a grade 3 or less card from your drop, and
call it to RC.

CONT [RC]: During your turn, if your back row has two or more grade 1 or less rear-
guards in your back row, this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11297
{
global.CardName[CardStat] = 'Rosearea Inhabitant, Chipmars'
global.CardText[CardStat] = 'Stoicheia/Warbeast

AUTO [RC] 1/Turn: When three or more of your plant gauges are discarded at the same
time for the cost of your card�s ability, this unit gets power +10000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11298
{
global.CardName[CardStat] = 'Blessing to the Flowering Buds'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Until end of turn, all of your units with original power 5000 or less get power
+10000, and "AUTO [RC]: When this unit�s attack hits, you may return this unit to
hand.".'
global.UnitGrade[CardStat] = 0
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11299
{
global.CardName[CardStat] = 'Rosarium Fairy'
global.CardText[CardStat] = 'Stoicheia/Sylph

AUTO: When this unit is placed on RC, COST [retire one other rear-guard], and call
up to two plant tokens to RC. (Plant tokens are grade 0 / power 5000 / critical 1
and have boost)

AUTO [RC]: When this unit attacks, if you have a vanguard with "Granfia" or
"Lianorn" in its card name, and your opponent�s vanguard is grade 3 or greater,
choose one of your other back row rear-guards, and increase this unit�s power by
that unit�s power until end of that battle.

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'
CardStat = 11514
{
global.CardName[CardStat] = 'Marine General of Surrounding Seas, Aniketos'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC]: When this unit attacks, this unit gets power +2000 until end of that
battle for each of your grade 1 or less rear-guards.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11537
{
global.CardName[CardStat] = 'Pulsating Hood'
global.CardText[CardStat] = 'Stoicheia/Dryad

AUTO: When this unit is placed on RC, COST [discard the top two cards of your deck]
and this unit gets power +2000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11609
{
global.CardName[CardStat] = 'Romantic Bloom, Pentelanse'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC from drop, Soul Charge 1, and this unit hets
power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11610
{
global.CardName[CardStat] = 'Water-force Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

CONT [RC]: If you played a normal order this turn, this unit gets power +5000.

CONT [RC]: If your unit stand by a card�s ability this turn, this unit gets power
+5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11667
{
global.CardName[CardStat] = 'Night After the School Festival, Itsuki Nakano'
global.CardText[CardStat] = 'Stoicheia/Quintuplets

AUTO: When this unit is placed by riding from "The Quintessential Quintuplets", you
get a "Memories of the Quintuplets" crest.

CONT [GC]: If your memory has three or more <Quintuplets> with different card
names, this unit gets shield +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000
global.TokenSummoner[CardStat] = 11531
global.TokenSummonerPosition[CardStat] = 'V'
global.TokenSummonerQuantity[CardStat] = 1

CardStat = 11668
{
global.CardName[CardStat] = 'Glutton, Itsuki Nakano'
global.CardText[CardStat] = 'Stoicheia/Quintuplets

AUTO: When this unit is placed by riding from a grade 1 <Quintuplets>, look at the
top seven cards of your deck, choose up to one <Quintuplets> from among them, put
it into your memory, and shuffle the deck.

AUTO [RC] 1/Turn: When your <Quintuplets> vanguard attacks, this unit gets power
+5000 until end of turn. If your memory has five or more <Quintuplets> with
different card names, it gets power +10000 instead of +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11669
{
global.CardName[CardStat] = 'The Quintessential Quintuplets, Itsuki Nakano'
global.CardText[CardStat] = 'Stoicheia/Quintuplets

AUTO: When this unit is placed on VC, look at the top seven cards of your deck,
choose up to two <Quintuplets> from among them, reveal them, choose one card from
among the revealed cards, put it into hand, put the rest of the revealed cards into
the memory, and shuffle the deck.

CONT [VC]: During your turn, if your memory has six or more <Quintuplets> with
different card names, all of your front row <Quintuplets> rear-guards get power
+2000 for each card in your drop.

AUTO [VC] 1/Turn: At the end of the battle this unit attacked, COST [Counter Blast
1], stand this unit, and it gets drive -2 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11670
{
global.CardName[CardStat] = 'Memories of the School Festival - Itsuki Nakano�s
Side'
global.CardText[CardStat] = 'Stoicheia/Normal Order/Quintuplets

Play this if your vanguard is "The Quintessential Quintuplets, Itsuki Nakano"!

Choose up to two <Quintuplets> with the same card name from your drop, put one on
bottom of deck, and put the rest into the memory. If you chose one or more cards,
perform all of the following according to the number of <Quintuplets> with
different card names in your memory.
� 3 or more different card names - Draw a card.
� 5 or more different card names - Counter Charge 1.
� 7 or more different card names - Choose one of your vanguards, and it gets drive
+1 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11671
{
global.CardName[CardStat] = 'Unfamiliar Tone, Itsuki Nakano'
global.CardText[CardStat] = 'Stoicheia/Quintuplets

AUTO: When this unit is placed on RC during your main phase, if your vanguard is a
<Quintuplets>, look at the top three cards of your deck, choose up to one
<Quintuplets> from among them, put it into the memory, and shuffle the deck.

CONT [RC]: If your memory has three or more <Quintuplets>, this unit gets power
+2000. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11672
{
global.CardName[CardStat] = 'Fleeting Love Affair, Itsuki Nakano'
global.CardText[CardStat] = 'Stoicheia/Quintuplets

AUTO: When the "The Quintessential Quintuplets, Itsuki Nakano" on your VC stand by
your card�s ability, COST [Counter Blast 1 & put a <Quintuplets> from drop on
bottom of deck], choose one of your <Quintuplets>, and it gets power +10000 until
end of turn. If your memory has five or more <Quintuplets> with different card
names, you may draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11673
{
global.CardName[CardStat] = 'Lament Fairy'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO: When this unit is placed on RC from drop during your turn, choose one of your
units, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11674
{
global.CardName[CardStat] = 'Unwavering Maiden, Yolanda'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When this unit boosts, COST [retire two other grade 1 or less rear-
guards], draw a card, and this unit gets power +10000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11675
{
global.CardName[CardStat] = 'Green Jeweled Beast, Elmedar'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC or put on GC, COST [put a total of two cards
from soul or drop that were in the ride deck into ride deck face up], and perform
either of the following according to the circle this unit is on.
� RC - Soul Charge 2, choose one of your units, and it gets power +5000 until end
of turn.
� GC - This unit gets shield +15000 until end of that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11676
{
global.CardName[CardStat] = 'Luster Impact Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

CONT [RC]: During your turn, if your back row has two or more grade 1 or less rear-
guards, this unit gets "Boost", and power +5000.

AUTO [RC] 1/Turn: When this unit is stand by the ability of your vanguard with
"Granfia" or "Lianorn" in its card name, if your vanguard�s power is 33000 or
greater, COST [Soul Blast 1], draw a card, and this unit gets power +5000 until end
of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11677
{
global.CardName[CardStat] = 'Wave-crest Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO: When this unit is placed on RC, COST [Counter Blast 1], look at the top seven
cards of your deck, choose up to one card with "Flagburg" in its card name or up to
one "Ascendance Assault" from among them, reveal it and put it into hand, and
shuffle the deck. If you did not reveal a card, Counter Charge 1.

AUTO [RC]: At the end of the battle this unit boosted, if it is the fourth battle
of this turn or more, you may put this unit into soul.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11678
{
global.CardName[CardStat] = 'Ballistic Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

CONT [RC]: During the fourth battle of this turn or more, if you have a vanguard
with "Flagburg" in its card name, this unit gets shield +10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11825
{
global.CardName[CardStat] = 'Sylvan Horned Beast King of Calamity, Magnolia
Masques'
global.CardText[CardStat] = 'Stoicheia/Wild Dragon

CONT: This card can only be ridden from a grade 3 card with "Magnolia" in its card
name.

CONT [VC]: During your turn, all of your rear-guards on RC with a Dragontree marker
can attack from the back row, and get power +10000.
ACT [VC] 1/Turn: COST [Remove a card with "Magnolia" in its different card name
from this unit from hand, soul, or drop] and this unit gets "AUTO [VC]: When your
rear-guard attacks a vanguard from the back row, choose one of your opponent�s
rear-guards, and retire it." until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.EnableAttackFromBackRow[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11826
{
global.CardName[CardStat] = 'Forced Grow Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO: When this unit is placed on RC other than during the battle phase, if your
vanguard is "Sylvan Horned Beast King of Calamity, Magnolia Masques", COST [Counter
Blast 1], choose grade 3 or less cards from your drop up to the same number of
Dragontree markers on your RC, and call them to RC.

AUTO [RC]: When this unit attacks, choose one of your vanguards with "Magnolia" in
its card name, and it gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11835
{
global.CardName[CardStat] = 'Ethereal Flower Maiden, Lucelia'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT: This card is also regarded as "Roaming Prison Dragon".

AUTO [Drop]: When you play a normal order, you may call this card to RC. If you
called this card, perform one of the following. If it was Alchemagic, perform all
of the following instead.
� This unit gets power +10000 until end of turn.
� This unit gets critical +1 until end of turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
global.PersonaRideCardName[CardStat] = 'Roaming Prison Dragon'
}
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 0

CardStat = 11843
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Lepcor'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO [Drop]: When your "Sylvan Horned Beast King of Calamity, Magnolia Masques" is
placed on VC, you may call this card to RC. If you called this card, this unit gets
power +5000 until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11844
{
global.CardName[CardStat] = 'Maundering Loyalty'
global.CardText[CardStat] = 'Stoicheia/Skeleton

AUTO [RC]: At the end of your turn, if this unit is on a RC with a Dragontree
marker, COST [retire this unit], choose a grade 3 or greater unit card from your
drop, and put it into hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11845
{
global.CardName[CardStat] = 'Thriving Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [RC]: When this unit�s attack hits, call up to one Plant token to RC as rest.
(Plant tokens are grade 0 / power 5000 / critical 1 and have boost)

(SHIFT + left click to generate a Plant Token)'


global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.TokenSummoner[CardStat] = 9583
global.TokenSummonerPosition[CardStat] = 'SHIFT'

CardStat = 11849
{
global.CardName[CardStat] = 'Prevailing Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO [RC]: At the end of the battle this unit attacked, if this unit was placed on
RC by a card�s ability this turn, COST [retire this unit], choose a normal order or
set order from your drop, and put it into hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11850
{
global.CardName[CardStat] = 'Corroze Neurotoxin'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO [RC] 1/Turn: When this unit attacks, COST [Counter Blast 1 & bind an order
card from drop], and this unit gets power +5000 until end of that battle for each
grade of the card bound for this cost.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11881
{
global.CardName[CardStat] = 'Abundance Fairy'
global.CardText[CardStat] = 'Stoicheia/Sylph

AUTO [RC]: When this unit boosts, if your rear-guard was placed by your card�s
ability this turn, choose one of your opponent�s vanguards, and this unit gets
power +2000 until end of that battle for every two grades of that unit.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11904
{
global.CardName[CardStat] = 'Miningdeep Elf'
global.CardText[CardStat] = 'Stoicheia/Elf

AUTO [RC]: When this unit attacks a vanguard, COST [Counter Blast 2], choose one of
your opponent�s vanguards, and choose two of your rear-guards for every two grades
of that unit. All of those chosen rear-guards get power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11936
{
global.CardName[CardStat] = 'Believe in the Blooming Buds of Tomorrow'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Play this if you have two or more grade 1 or less rear-guards!

Choose a unit being attacked, and it gets power +15000 until end of that battle. If
your opponent�s vanguard was placed by a card�s ability this turn, it gets +30000
instead of +15000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 15000

CardStat = 11943
{
global.CardName[CardStat] = 'Huff-huff Red-face'
global.CardText[CardStat] = 'Stoicheia/Dryad

AUTO: When this unit is placed on RC, COST [Counter Blast 1 & put a grade 3 card
that was in the ride deck from soul or drop into the ride deck face up], choose up
to one card from your drop with original shield 15000, and put it into hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11944
{
global.CardName[CardStat] = 'Tear Knight, Hesperos'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO: When this unit is placed on RC from hand, if your ride deck has a face up
grade 3 card with the same card name as your vanguard, COST [Soul Blast 1 & discard
a card from hand], choose a grade 3 or less card from your drop, and call it to
RC.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11971
{
global.CardName[CardStat] = 'Command of Death�s Restraint'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Discard the top card of your deck, choose a card with grade less than or equal to
your vanguard from your drop, call it to RC if it is a unit card, and put it into
hand if it is a normal order not named "Command of Death�s Restraint".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.CardInClan[CardStat] = 30
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 11972
{
global.CardName[CardStat] = 'Spoof Shade'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [Hand]: When an order card would be discarded from hand by your card�s
ability, this card may be discarded as an order card.

CONT [Back Row RC]: If you did Alchemagic this turn, this unit gets power +10000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11973
{
global.CardName[CardStat] = 'Conceited Noble, Philander'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC from hand, look at the top five cards of your
deck, choose up to one card from among them, discard it, and shuffle the deck

CONT [RC]: During your turn, if your drop has ten or more cards, this unit gets
power +10000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 11974
{
global.CardName[CardStat] = 'Sea Strike Dragon, Enlargulv'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon

AUTO: When this unit is placed on RC or put on GC, choose up to one grade 4 card
from your hand, and reveal it. If you revealed a card, or your vanguard is grade 4,
perform one of the following according to the circle this unit is on.
� RC - COST [Soul Blast 1], choose a grade 2 or greater card with a different card
name from this unit from your drop, and put it into hand.
� GC - This unit gets shield +15000 until end of that battle.

AUTO: When this card is discarded from hand while riding a grade 3 from the ride
deck or paying the cost for Stride, draw a card.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 11997
{
global.CardName[CardStat] = 'Fertile Showers Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO: When this unit is placed on RC, if your drop has eight or more cards, this
unit gets power +10000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 11998
{
global.CardName[CardStat] = 'Bribe Hopper'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO [RC]: When this unit boosts a vanguard with "Zorga" in its card name, COST
[Counter Blast 1], choose a normal order from your bind zone, and put it into
hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12030
{
global.CardName[CardStat] = 'Inventor of Strategems, Airos'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT: This card is also regarded as "Love-binding Maiden, Margaret".

AUTO: When this card is discarded from hand during your ride phase, COST [Soul
Blast 1 & put this card on the bottom of deck], and draw a card.

AUTO: When this unit is placed on RC, if you persona rode this turn, COST [Counter
Blast 1], and your opponent cannot intercept until end of turn. All of your
opponent�s front row rear-guards cannot stand during the next stand phase.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12031
{
global.CardName[CardStat] = 'Colored Flow Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO [RC]: When this unit stand by your card�s ability, you may Soul Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12032
{
global.CardName[CardStat] = 'Twilight Protector, Lioguardia'
global.CardText[CardStat] = 'Stoicheia/Warbeast

CONT: This card cannot be ridden, and cannot be normal called to RC without any
Dragontree markers.

CONT [RC]: During your turn, this unit gets power +2000 for each Dragontree marker
on your RC.
CONT [RC]: During your turn, this unit gets power +2000 for every five cards in
your drop.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 15000
global.DefensePowerStat[CardStat] = 0

CardStat = 12047
{
global.CardName[CardStat] = 'Marche Fleur, Lianorn Vivace'
global.CardText[CardStat] = 'Stoicheia/Bioroid

[UnisonDress] - AUTO: When this unit is placed by riding from a unit in the
[UnisonDress] state or a unit with "Lianorn" in its different card name from this
unit, draw a card, and this unit is in the [UnisonDress] state until end of this
fight.

AUTO [VC] 1/Turn: When this unit in the [UnisonDress] state attacks while not
boosted, stand all of your rear-guards, and boost this unit with them. If you
boosted this unit with three or more units, at the end of that battle, COST
[Counter Blast 1], choose three of your units, stand them, and they get power +5000
/ drive -1 until end of turn. (Rear-guards without "Boost" can boost too)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
global.EnableAttackFromBackRow[CardStat] = 1

CardStat = 12052
{
global.CardName[CardStat] = 'Progressing Promise, Enlaeza'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [RC/GC]: If your vanguard is in the [UnisonDress] state, this unit cannot be
chosen by your opponent�s card effects, and gets power +10000 / shield +10000.
(Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12053
{
global.CardName[CardStat] = 'Rhythm of Joy, Elentis'
global.CardText[CardStat] = 'Stoicheia/Bioroid

CONT [RC]: During your turn, if you have a vanguard with "Lianorn" in its card
name, this unit gets power +2000. If your vanguard is in the [UnisonDress] state,
it gets +5000 instead of +2000.
AUTO [RC]: At the end of your turn, if your vanguard was boosted a total of three
or more times this turn, COST [retire this unit], draw a card, and if your damage
zone has no face up cards, Counter Charge 1.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12065
{
global.CardName[CardStat] = 'Devouring Arms of the Crumbling Sea'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [RC]: If you played a normal order this turn, this unit gets power +5000.

CONT [RC]: If your rear-guard was placed from drop this turn, this unit gets power
+5000.

AUTO [RC]: When this unit attacks, if it is the fourth battle of this turn or more,
this unit gets power +5000 until end of that battle.

(SHIFT + left click to count up attacks.)


(SHIFT + right click to count down attacks.)
(Middle click or hover and press SPACE to set number of attacks.)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
global.UseCounters[CardStat] = 1
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
global.AttackFromRBuff[CardStat] = 5000

CardStat = 12066
{
global.CardName[CardStat] = 'Lividus Profounder'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO: When this unit is placed on RC, if you have a vanguard with "Griphogila" in
its card name, Soul Charge 1, and this unit gets power +5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12067
{
global.CardName[CardStat] = 'Witherflower Knight, Arleth'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When this unit boosts, if you have a vanguard with "Griphogila" in its
card name, COST [discard a card from hand], and draw a card.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12074
{
global.CardName[CardStat] = 'Stoicheia National Medal'
global.CardText[CardStat] = 'Stoicheia

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12080
{
global.CardName[CardStat] = 'Stoicheia Nation King'
global.CardText[CardStat] = 'Stoicheia/Over Trigger

Additional Effect - Choose one of your units, and it gets power +100 Million until
end of turn!'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000

CardStat = 12125
{
global.CardName[CardStat] = 'Tear Knight, Asmina'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

CONT: Sentinel.

AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0

CardStat = 12168
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Maleeva'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT: If your vanguard is "Sylvan Horned Beast King of Calamity, Magnolia Masques",
this card gets all of the following.
� AUTO: When this unit is placed on RC, COST [Soul Blast 1], and this unit gets
power +5000 until end of turn. If you did not Counter Charge this turn, Counter
Charge 1.
� CONT [RC/GC]: This unit can intercept from the back row, and gets shield +5000
for each of your Dragontree markers.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12174
{
global.CardName[CardStat] = 'Concert of Many Emotions, Parsea'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC other than during the battle phase, choose up
to one card with the [UnisonDress] ability from your hand, and reveal it. If you
revealed a card, or your vanguard is in the [UnisonDress] state, COST [Soul Blast
1], choose a card with a different card name from this unit and grade less than or
equal to your vanguard from your drop, and call it to RC.

AUTO [RC]: At the beginning of your main phase, if your vanguard is in the
[UnisonDress] state, you may put this unit into the soul.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12240
{
global.CardName[CardStat] = 'Mythiarq Guardian, Delphina'
global.CardText[CardStat] = 'Stoicheia/Mermaid

AUTO [RC] 1/Turn: At the end of the battle that your vanguard with "Mythiarq" in
its card name attacked a grade 3 or greater unit, COST [Soul Blast 1], stand this
unit, and it gets power +10000 until end of turn.

AUTO [RC]: At the end of your turn, if you have three or more units with "Mythiarq"
in their card names, COST [retire this unit], choose a card from drop with
"Mythiarq" in its card name different from this card, and put it into hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12241
{
global.CardName[CardStat] = 'Everspring Hunter, Emerence'
global.CardText[CardStat] = 'Stoicheia/Elf

ACT [Hand]: If you have a grade 3 vanguard with "Rorowa" in its card name, COST
[put this card into soul], search your deck for up to one "A Viridescent Flash,
Rorowa", ride it as stand, and shuffle your deck. If your vanguard was placed
during the ride phase this turn, or you persona rode this turn, you cannot persona
ride until end of turn. ("If you persona rode" is active even for persona ride
other than normal ride)

CONT [GC]: If you have a vanguard with "Rorowa" in its card name, this unit gets
shield +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12355
{
global.CardName[CardStat] = 'Scissors Scorpio'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO: When this card is discarded from hand during your ride phase, you may call
this card to RC as rest.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12356
{
global.CardName[CardStat] = 'Sunbathing Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [RC]: When this unit boosts, if your drop has ten or more cards, COST [Counter
Blast 1 & Energy Blast 2], draw a card, and this unit gets power +5000 until end of
that battle.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12357
{
global.CardName[CardStat] = 'Battle Siren, Philantia'
global.CardText[CardStat] = 'Stoicheia/Mermaid

AUTO: When this unit is placed on RC from drop, if you have a grade 3 or greater
vanguard with "Cristianos" in its card name, this unit gets power +10000 until end
of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12358
{
global.CardName[CardStat] = 'Concealing Archer, Chassarles'
global.CardText[CardStat] = 'Stoicheia/Elf

AUTO: When this card is discarded from hand during your ride phase, COST [Soul
Blast 2], and draw a card.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12359
{
global.CardName[CardStat] = 'Knowledge-seeking Fairy, Strawbera'
global.CardText[CardStat] = 'Stoicheia/Sylph

AUTO: When this unit is rode upon by "Variety Feast Dragon", draw two cards, choose
two cards from your hand, and discard them.

CONT [RC]: During your turn, if you have a grade 3 or greater vanguard with
"Cristianos" in its card name, this unit gets power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12360
{
global.CardName[CardStat] = 'Variety Feast Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO: When this unit is rode upon by a grade 3 card with "Cristianos" in its card
name, choose up to one grade 1 or less card from your drop, and you may call it to
RC.

CONT [GC]: If you have a grade 3 or greater vanguard with "Cristianos" in its card
name, this unit gets shield +10000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12361
{
global.CardName[CardStat] = 'Marine General of the Great Sea, Cristianos'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

ACT [VC] 1/Turn: COST [Counter Blast 1], search your deck for up to one card with
the same card name as this unit, reveal it and put it into hand, shuffle the deck,
and this unit gets power +10000 until end of turn.

ACT [VC] 1/Turn: COST [Energy Blast 4], discard the top two cards of your deck,
choose up to two grade 3 or less unit cards from your drop, and call them to RC.
(Use four Energy to pay Energy Blast 4 !)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 12383
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Ilkenwin'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "Magnolia" in its card name, COST [Soul Blast 1 & discard a card from hand],
search your deck or drop for up to one card with "Magnolia" in its different card
name from your vanguard or up to one grade 0 normal order, reveal it and put it
into hand, and if you searched the deck, shuffle the deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12384
{
global.CardName[CardStat] = 'Sylvan Horned Beast, Banaspati'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is placed on RC other than during the battle phase, COST
[Counter Blast 1 & Soul Blast 1], choose one of your vanguards with "Sylvan Horned
Beast" in its card name, for every two grades of that unit, choose a grade 3 or
less card with a different card name from this unit from your drop, and call it to
RC.

AUTO [RC]: When this unit attacks, choose one of your vanguards with "Sylvan Horned
Beast" in its card name, and for every two grades of that unit, this unit gets
power +5000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12385
{
global.CardName[CardStat] = 'Sea Rumble Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

AUTO: When this card is put on GC from hand or discarded from hand while riding
from the ride deck, COST [Counter Blast 1 or Energy Blast 3], and draw a card.

AUTO: When this unit is placed on RC, if you persona rode this turn, COST [Counter
Blast 1 or Energy Blast 3], choose a grade 2 or less normal unit with a different
card name from this unit and without Sentinel from your drop, or an order card from
your drop, put it into hand, choose a card from your hand, and discard it.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12401
{
global.CardName[CardStat] = 'Fragrant Bloom, Dionyshia'
global.CardText[CardStat] = 'Stoicheia/Bioroid

ACT [RC] 1/Turn: If you persona rode this turn, COST [Counter Blast 1], look at the
top three cards of your deck, choose up to one grade 3 or less unit card from among
them, call it to RC, and discard the rest. This unit gets power +10000 until end of
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12417
{
global.CardName[CardStat] = 'Honeycomb Zyrus'
global.CardText[CardStat] = 'Stoicheia/Insect

CONT: Sentinel.

AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0

CardStat = 12484
{
global.CardName[CardStat] = 'Peppery Pepper'
global.CardText[CardStat] = 'Stoicheia/Dryad/Critical Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 2
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12485
{
global.CardName[CardStat] = 'Satisfying Harvest, Rabiritt'
global.CardText[CardStat] = 'Stoicheia/Warbeast/Draw Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 1
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12486
{
global.CardName[CardStat] = 'Poetic Maiden, Sapphira'
global.CardText[CardStat] = 'Stoicheia/Bioroid/Front Trigger'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 5
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12487
{
global.CardName[CardStat] = 'Cheerly Support Elf'
global.CardText[CardStat] = 'Stoicheia/Elf/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12488
{
global.CardName[CardStat] = 'Lively Rythm, Biara '
global.CardText[CardStat] = 'Stoicheia/Bioroid'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12489
{
global.CardName[CardStat] = 'Scissors Scorpio '
global.CardText[CardStat] = 'Stoicheia/Insect'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12490
{
global.CardName[CardStat] = 'Sunbathing Dragon '
global.CardText[CardStat] = 'Stoicheia/Forest Dragon'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12491
{
global.CardName[CardStat] = 'Battle Siren, Philantia '
global.CardText[CardStat] = 'Stoicheia/Mermaid'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12492
{
global.CardName[CardStat] = 'Concealing Archer, Chassarles '
global.CardText[CardStat] = 'Stoicheia/Elf'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12493
{
global.CardName[CardStat] = 'Knowledge-seeking Fairy, Strawbera '
global.CardText[CardStat] = 'Stoicheia/Sylph'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12494
{
global.CardName[CardStat] = 'Variety Feast Dragon '
global.CardText[CardStat] = 'Stoicheia/Forest Dragon'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12495
{
global.CardName[CardStat] = 'Floodraid Dragon'
global.CardText[CardStat] = 'Stoicheia/Tear Dragon'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12496
{
global.CardName[CardStat] = 'Disastrous Slurper'
global.CardText[CardStat] = 'Stoicheia/Ghost

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12513
{
global.CardName[CardStat] = 'Veleno Caporegime, Erafus'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO [RC] 1/Turn: At the end of the battle your grade 3 or greater vanguard with
"Lascaria" in its card name attacked, if your opponent�s vanguard is grade 3 or
greater, COST [Counter Blast 1], stand this unit, and if you have three or more
units with "Veleno" in their card names, this unit gets power +5000 until end of
turn.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 12514
{
global.CardName[CardStat] = 'Veleno Famiglia, Fiore'
global.CardText[CardStat] = 'Stoicheia/Sylph

AUTO: When this unit is placed on RC, if you have a vanguard with "Lascaria" in its
card name, COST [Counter Blast 1], look at the top five cards of your deck, choose
up to one card with "Veleno" in its card name or up to one blitz order from among
them, reveal it and put it into hand, and shuffle the deck.

CONT [RC]: During your turn, if you have a vanguard with "Lascaria" in its card
name, this unit gets power +2000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12515
{
global.CardName[CardStat] = 'Veleno Famiglia, Melial'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC other than during the battle phase, if you
have a grade 3 or greater vanguard with "Lascaria" in its card name, COST [discard
a card from hand], choose a card with a different card name from this unit from
your drop, call it to RC if it is a grade 3 or less unit card with "Veleno" in its
card name, and put it into hand if it is a blitz order.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12516
{
global.CardName[CardStat] = 'Times of Happiness, Lascaria'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12517
{
global.CardName[CardStat] = 'Days of Training, Lascaria'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO: When this unit is rode upon by a grade 2 card with "Lascaria" in its card
name, search your deck for up to one grade 2 or greater blitz order without Regalis
Piece, reveal it and put it into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12518
{
global.CardName[CardStat] = 'Oath Upon Mother�s Sword, Lascaria'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO: When this unit is rode upon by a grade 3 card with "Lascaria" in its card
name, look at the top five cards of your deck, choose up to one normal unit with
"Veleno" in its card name or up to one blitz order from among them, reveal it and
put it into hand, and shuffle the deck.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12519
{
global.CardName[CardStat] = 'Sword Princess of Dream Blade, Lascaria Veleno'
global.CardText[CardStat] = 'Stoicheia/Insect
CONT [VC]: During your turn, if you have three or more units with "Veleno" in their
card names, all of your units with "Veleno" in their card names get power +5000, if
you have five or more, and your opponent�s vanguard is grade 3 or greater, this
unit gets critical +1.

AUTO [VC]: At the end of the battle your unit was attacked and was not hit, if you
played a blitz order that battle, draw a card, and if you did not Counter Charge
this turn, Counter Charge 1.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 12520
{
global.CardName[CardStat] = 'Effervescent Shadow Dream Blade'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Play this with COST [Energy Blast 2] !

Choose a unit being attacked, and it gets power +20000 until end of that battle.
You may play one more blitz order this turn. (When you play this card, the number
you can play increases)'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 20000

CardStat = 12523
{
global.CardName[CardStat] = 'Today is the Sports Festival in the Fields!'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this with COST [Energy Blast 2] !

Choose one of your rear-guards, until end of turn, it gets "AUTO [RC]: At the end
of your turn, if the total number of attacks this turn was four or more, draw a
card.", and it gets power +5000.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 12542
{
global.CardName[CardStat] = 'Collusion Hunter, Sevran'
global.CardText[CardStat] = 'Stoicheia/Elf

AUTO: When this unit is placed on RC from drop, if you have a grade 3 or greater
vanguard with "Cristianos" in its card name, you may have this unit get power
+10000 until end of turn. If you do, retire this unit at the end of that turn.

AUTO [RC] 1/Turn: When this unit attacks, COST [Soul Blast 1], choose one of your
vanguards, and it gets power +5000 until end of turn. If your vanguard is stand,
and you Soul Blast a grade 3 or greater card with "Cristianos" in its card name for
this cost, stand this unit at the end of that battle.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 12556
{
global.CardName[CardStat] = 'Blossoming Flowers Sylvan Horned Beast, Charis'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is rode upon by a grade 2 card with "Sylvan Horned Beast" in
its card name, look at the top three cards of your deck, choose up to one grade 2
or less normal unit from among them, call it to RC, and you may discard the rest.
If you did not discard any cards, put the cards not chosen on the bottom of the
deck in any order.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12557
{
global.CardName[CardStat] = 'Mercy Sylvan Horned Beast, Lattice'
global.CardText[CardStat] = 'Stoicheia/High Beast

AUTO: When this unit is rode upon by a grade 3 card with "Magnolia" in its card
name, COST [Soul Blast 1], choose a grade 3 or greater card from your drop or a
normal order from your drop, and put it into hand.

CONT [RC]: During your turn, if you have a grade 3 or greater vanguard with
"Magnolia" in its card name, this unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12589
{
global.CardName[CardStat] = 'Knight of Perseverance, Lewis'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO [RC]: When this unit�s attack hits, COST [Energy Blast 3], choose an order
card from your drop, and put it into hand.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12607
{
global.CardName[CardStat] = 'Twin Antler Foot Strike, Staggin'
global.CardText[CardStat] = 'Stoicheia/Warbeast

AUTO: When this unit is placed on RC from drop, COST [Energy Blast 3], and this
unit gets power +15000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12624
{
global.CardName[CardStat] = 'Grow Well Dragon'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [RC]: At the end of the battle this unit boosted, if your unit was placed on
RC by your vanguard�s ability, COST [Counter Blast 1 & retire this unit], choose a
grade 3 or greater card with "Cristianos" in its card name from your soul or drop,
and put it on the bottom of the deck. If you chose a card, draw a card.
'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12626
{
global.CardName[CardStat] = 'Colorful Ancestor Dragon King, Faunaherdio'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon/Over Trigger

(You may only have one over trigger in a deck. When revealed as a trigger, remove
that card, draw a card, choose one of your units, and it gets power +100 Million
until end of turn! If revealed during drive check, activate its additional effect!)

CONT: This card is also regarded as "Spiritual King of Ignition, Valnout".

Additional Effect - Choose one of your stand rear-guards, and it gets "AUTO [RC]
1/Turn: At the end of the battle this unit attacked, stand this unit." until end of
turn. If you did not choose a card, draw a card, choose up to one unit card from
hand, and call it to RC.'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000

CardStat = 12632
{
global.CardName[CardStat] = 'Disastrous Slurper '
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO: When this unit is rode upon, if you went second, draw a card.

(You will be prompted to get the "Energy Generator" crest upon ride.)'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12633
{
global.CardName[CardStat] = 'Abyss Fishing'
global.CardText[CardStat] = 'Stoicheia/Zombie

AUTO: When this unit is rode upon by "Split the Preordained", COST [Soul Blast 1],
look at the top seven cards of your deck, choose up to one unit card and up to one
normal order from among them, reveal them, put the revealed normal order into hand,
discard the revealed unit card, and shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12634
{
global.CardName[CardStat] = 'Split the Preordained'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO: When this unit is rode upon by a unit with "Zorga" in its card name and
[Divine Skill], choose up to one normal order from your drop, and put it into hand.

CONT [RC]: If you played an order this turn, this unit gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12635
{
global.CardName[CardStat] = 'Fated One of Taboo, Zorga Nadir'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [VC]: When you would play a normal order, you can choose a normal order with a
different card name from your bind zone, and Alchemagic.

ACT [VC] 1/Turn: COST [Energy Blast 2 & bind a normal order from drop], choose up
to two cards from your drop, call them to RC, and they get power +5000 until end of
turn for each normal order with a different card name in your bind zone. At the end
of that turn, retire those units.
[Divine Skill] - AUTO [VC]: When this unit attacks a grade 3 or greater unit, COST
[Soul Blast 1], choose a column, and stand all of your rear-guards in that column.
At the end of that turn, retire those units. (You may only use Divine Skills a
total of once per fight among all your cards)'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0

CardStat = 12636
{
global.CardName[CardStat] = 'Fill the Skies, O� Brand of Corpses'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this if you have a vanguard with "Zorga" in its card name and [Divine Skill]!

Choose one of your vanguards, and it gets "CONT [VC]: All of your rear-guards
placed from drop this turn get power +5000." until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 12637
{
global.CardName[CardStat] = 'Clutch of Grudge Toxin'
global.CardText[CardStat] = 'Stoicheia/Normal Order

Play this if you have a vanguard with "Zorga" in its card name and [Divine Skill]!

Choose one of your vanguards, and it gets "AUTO [VC]: When this unit attacks a
vanguard, COST [retire a rear-guard], choose one of your opponent�s rear-guards,
retire it, and this unit gets power +10000 until end of that battle." until end of
turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 12638
{
global.CardName[CardStat] = 'Abomination of Impending Karma'
global.CardText[CardStat] = 'Stoicheia/Ghost

AUTO: When this unit is placed on RC, COST [Energy Blast 4 & bind a normal order
from drop], and this unit gets power +5000 until end of turn for each normal order
with a different card name in your bind zone.

AUTO [Drop]: At the beginning of your battle phase, if you have a vanguard with
"Zorga" in its card name and [Divine Skill], and you did Alchemagic this turn, you
may call this card to RC. If you called this card, and your opponent�s vanguard is
grade 3 or greater, this unit gets critical +1 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12646
{
global.CardName[CardStat] = 'Bunny Sandy J. Racing'
global.CardText[CardStat] = 'Stoicheia/Human/Over Trigger

Additional Effect - Draw a card! Choose one of your units, until end of turn, it
gets critical +1! And all of your front row units get power +10000! If your damage
zone has the same number of cards as your opponent�s or more, choose a card from
your damage zone, and heal it!'
global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 6
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 50000

CardStat = 12657
{
global.CardName[CardStat] = 'Fairy of Nectar, Coutir'
global.CardText[CardStat] = 'Stoicheia/Elf

AUTO: When this unit is placed on RC from hand, if you did not play an order this
turn, COST [discard a card from hand], search your deck for up to one order card
without Regalis Piece, discard it, and it gets "CONT: This card can be played from
the drop, and when it would be put into drop after being played, put it on the
bottom of the deck instead." until end of turn. Shuffle the deck.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12679
{
global.CardName[CardStat] = 'Veleno Famiglia, Parlagil'
global.CardText[CardStat] = 'Stoicheia/Forest Dragon

AUTO [RC]: When this unit attacks a vanguard, if you have a grade 3 or greater
vanguard with "Lascaria" in its card name, COST [Counter Blast 1], choose one of
your opponent�s rear-guards, until end of your opponent�s next turn, that unit
cannot intercept, and cannot stand during the stand phase.'
global.UnitGrade[CardStat] = 3
global.DCards[CardStat] = 4
global.PersonaRide[CardStat] = 1
}
global.PowerStat[CardStat] = 13000
global.DefensePowerStat[CardStat] = 0
CardStat = 12680
{
global.CardName[CardStat] = 'Veleno Soldato, Sidirakka'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO [RC]: At the end of your turn, if you have five or more units with "Veleno" in
their card names, COST [Counter Blast 1 & put this unit on the bottom of the deck],
choose up to two blitz orders from your drop, and put them into hand.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12681
{
global.CardName[CardStat] = 'Veleno Soldato, Grudori'
global.CardText[CardStat] = 'Stoicheia/Insect

AUTO: When this unit is placed on RC, if you have a grade 3 or greater vanguard
with "Lascaria" in its card name, COST [Soul Blast 2], choose up to one card with
"Veleno" in its different card name from this unit and grade less than or equal to
your vanguard from your drop, and call it to RC.

CONT [RC]: During your turn, if you have a grade 3 or greater vanguard with
"Veleno" in its card name, this unit gets "Boost", and gets power +5000.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12695
{
global.CardName[CardStat] = 'Rousing Archer, Elianna'
global.CardText[CardStat] = 'Stoicheia/Elf

CONT [RC]: During your turn, if you do not have another rear-guard with the same
card name as this unit, all of your grade 0 units get power +5000.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12704
{
global.CardName[CardStat] = 'Friendly Broccoli'
global.CardText[CardStat] = 'Stoicheia/Dryad

AUTO: When this unit is placed on RC from hand, if you have a token unit on your
RC, COST [Counter Blast 1], and draw a card.

CONT [RC/GC]: If you have a token unit on your RC, this unit gets power +5000 /
shield +5000. (Active on opponent�s turn too)'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12705
{
global.CardName[CardStat] = 'Special Attack! Seed Machine Gun!'
global.CardText[CardStat] = 'Stoicheia/Blitz Order

Play this with COST [Counter Blast 1] !

Choose one of your units being attacked, and it gets power +10000 until end of that
battle. Choose one of your vanguards, and its gets "AUTO [VC]: When your opponent�s
front row unit stand, or when your opponent�s unit is placed on a front row RC,
this unit gets power +5000 until end of turn." until end of turn.'
global.UnitGrade[CardStat] = 3
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 10000

CardStat = 12706
{
global.CardName[CardStat] = 'Battle Siren, Eleftheria'
global.CardText[CardStat] = 'Stoicheia/Mermaid

AUTO: When this unit is placed on RC from hand, Energy Charge 2.

AUTO [RC]: At the beginning of your battle phase, if you have a grade 3 or greater
<Tear Dragon> vanguard, COST [Soul Blast 1], choose one of your units, and it gets
"AUTO [VC/RC]: When this unit attacks, this unit gets power +5000 until end of
turn." until end of turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12707
{
global.CardName[CardStat] = 'Bold Brave Shooter'
global.CardText[CardStat] = 'Stoicheia/Aquaroid

CONT [RC]: During your turn, if you have a grade 3 or greater vanguard with
"Flagburg" in its card name, this unit gets "Boost" and "AUTO [RC]: At the end of
the battle this unit attacked or boosted, COST [put this unit into soul], choose
one of your units, and it gets power +5000 until end of turn.".'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12736
{
global.CardName[CardStat] = 'Divinez Megumi Okura'
global.CardText[CardStat] = 'Stoicheia/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12737
{
global.CardName[CardStat] = 'Divinez Masanori Iseki'
global.CardText[CardStat] = 'Stoicheia/Heal Trigger

(You may only have up to four cards with "HEAL" in a deck.)'


global.UnitGrade[CardStat] = 0
global.DCards[CardStat] = 4
}
global.TriggerUnit[CardStat] = 4
global.PowerStat[CardStat] = 5000
global.DefensePowerStat[CardStat] = 15000

CardStat = 12750
{
global.CardName[CardStat] = 'Fairy of Bliss, Trudeliese'
global.CardText[CardStat] = 'Stoicheia/Ghost

CONT [RC]: During the battle this unit boosted, if you have a grade 3 or greater
vanguard with "Zorga" in its card name, this unit gets power +5000.

AUTO [RC]: When this unit boosts a grade 3 or greater vanguard with "Zorga" in its
card name, this unit gets power +2000 until end of that battle. If your bind zone
has two or more normal orders with different card names, choose one of your rear-
guards, it gets power +10000 until end of turn, and retire it at the end of that
turn.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 8000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12751
{
global.CardName[CardStat] = 'Sacred Peacock'
global.CardText[CardStat] = 'Stoicheia/High Beast

CONT: This card is also regarded as "Spurring Maiden, Ellenia".

AUTO: When this unit is placed on RC from hand, COST [Counter Blast 1 & Soul Blast
1], choose a grade 2 or less card from your drop, call it to RC, and it gets power
+5000 until end of turn.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

CardStat = 12752
{
global.CardName[CardStat] = 'Mahothon Devi'
global.CardText[CardStat] = 'Stoicheia/Noble

CONT: This card is also regarded as "Planar Prevent Dragon".

CONT: Sentinel.

AUTO: When this unit is put on GC, choose one of your units, and it cannot be hit
until end of that battle. If your hand has two or more cards, choose a card from
your hand, and discard it.'
global.UnitGrade[CardStat] = 1
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 6000
global.DefensePowerStat[CardStat] = 0

CardStat = 12754
{
global.CardName[CardStat] = 'Flowering Sweet Shop'
global.CardText[CardStat] = 'Stoicheia/Set Order

AUTO [Order Zone] 1/Turn: When your unit is attacked, choose one of your rear-
guards not being attacked, move it to GC, and it gets "[CONT]: When this unit would
be retired from GC, bind it instead of retiring it." until end of that battle.'
global.UnitGrade[CardStat] = 2
global.CardInClan[CardStat] = 30
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 0
global.DefensePowerStat[CardStat] = 0

CardStat = 12755
{
global.CardName[CardStat] = 'Sincere Confectioner, Viore'
global.CardText[CardStat] = 'Stoicheia/Bioroid

AUTO: When this unit is placed on RC, COST [Soul Blast 1], search your deck for up
to one "Flowering Sweet Shop", put it into the order zone, and shuffle the deck.

AUTO: When this unit is put on GC from RC by the ability of the "Flowering Sweet
Shop" in your order zone, this unit gets shield +5000 until end of that battle.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000
CardStat = 12766
{
global.CardName[CardStat] = 'Megacolony Battler+ "Type.C"'
global.CardText[CardStat] = 'Stoicheia/Insect

(Currently this card can only be included at 4 copies)

CONT: You may have up to 16 "Megacolony Battler+ "Type.C"" in a deck.

AUTO: When this unit is placed on RC from hand, look at the top card of your deck,
and put it on the bottom of the deck or discard it. Then, COST [Soul Blast 1],
choose a card with the same card name as this unit from your drop, and call it to
RC.

CONT [RC]: During your turn, this unit gets power +5000 for every four card with
"Megacolony Battler+ "Type.C"" in their card names in total on your RC or in your
drop.'
global.UnitGrade[CardStat] = 2
global.DCards[CardStat] = 4
}
global.PowerStat[CardStat] = 10000
global.DefensePowerStat[CardStat] = 5000

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