Professional Documents
Culture Documents
ESSAY Violent Video Games
ESSAY Violent Video Games
Video games were introduced to society back in the 1970’s. A game called Pong
was developed in the year of 1972 gaining a lot of popularity. Back then video games
were played on arcades and people had to put in quarters to be able to play the
game. Now there are many different consoles that people can play video games on
without having to pay each time they want to play a certain game. There are more
than one million video games that vary in genres.
The "aggression hypothesis" suggests that exposure to violent video games can
increase aggressive thoughts, feelings, and behaviors in players. Research has
shown that players who engage with violent video games are more likely to exhibit
aggressive behavior, such as hitting, kicking, and punching, and are more likely to
engage in physical fights.
Furthermore, exposure to violent video games has been linked to an increase in
hostile thoughts and feelings, such as anger and hostility, and a decrease in
empathy and helping behavior.
In conclusion,
the impact of violent video games on society is a complex issue. While concerns
about potential negative effects on aggression and behavior are valid, it's essential to
consider the broader context and acknowledge that not all individuals are affected in
the same way. Responsible gaming habits, parental guidance, and continued
research into the effects of video game content are necessary to ensure that gaming
remains a positive and enriching experience for players of all ages.