Professional Documents
Culture Documents
Sugarwater
Sugarwater
+3 PROFICIENCY BONUS
16 +5 30
INSPIRATION ARMOR
CLASS INITIATIVE SPEED
PERSONALITY TRAITS
0
STRENGTH
IDEALS
CURRENT HIT POINTS
20 ◆ SAVING THROWS
ACROBATICS
SLEIGHT OF HAND
+5 STEALTH TEMPORARY HIT POINTS BONDS
DEXTERITY
Total 8d8 SUCCESSES
+2
CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Poisoner OOO(bonus action
Longbow +10 1d8+5
13 SAVING THROWS coat weapon/ammo: on hit
ARCANA CON save:
HISTORY
0 ●
●
INVESTIGATION
NATURE
Archery (+2 to hit)
Favoured Foe OOO (mark on
INTELLIGENCE
● RELIGION hit, 1min, +1d6 on hit/turn)
SAVING THROWS
Gathered Swarm (on hit/turn:
16
● ANIMAL HANDLING 1d6 pierce OR STR save 15'
INSIGHT
OR me 5')
+3 ●
●
MEDICINE
PERCEPTION Swarmkeeper Magic
WISDOM
SURVIVAL (1/longrest spells)
SAVING THROWS
Writhing Tide OOO (bonus
10
DECEPTION action fly/hover 10' 1min)
INTIMIDATION Land's Stride (Unhindered
0 ● PERFORMANCE
PERSUASION
movement)
CHARISMA
Leather armour
Light & medium armour 2 Shortswords
Shields Longbow & 20 arrow quiver
Backpack & bedroll, mess kit, tlinderbox, 10 torches
Simple & martial weapons 10 days of rations & a waterskin.
Common+2 50 feel of hempen rope
Case of notes, winter blanket, common clothes
Helbalism Kit Herbalism Kit
5gp
Druidic Focus
Antitoxin, heal pot